minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
adpoles:iron_block
adpoles:redstone_block[powered=true]
adpoles:redstone_block[powered=false]
adpoles:gold_block
adpoles:diamond_block
adpoles:obsidian
betternether:block_eyeball
betternether:block_eyeball_small
betternether:eye_vine
betternether:eye_seed
betternether:netherrack_moss
betternether:nether_grass
betternether:nether_reed[shape=top]
betternether:nether_reed[shape=bottom]
betternether:stalagnate_stem
betternether:stalagnate_bottom
betternether:stalagnate_middle
betternether:stalagnate_top
betternether:stalagnate_seed
betternether:stalagnate_seed_bottom
betternether:stalagnate_bark[axis=x]
betternether:stalagnate_bark[axis=y]
betternether:stalagnate_bark[axis=z]
betternether:stalagnate_planks
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_right]
betternether:stalagnate_planks_slab_half[half=top]
betternether:stalagnate_planks_slab_half[half=bottom]
betternether:stalagnate_planks_slab_double[half=top]
betternether:stalagnate_planks_slab_double[half=bottom]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_button[facing=down,powered=true]
betternether:stalagnate_planks_button[facing=down,powered=false]
betternether:stalagnate_planks_button[facing=up,powered=true]
betternether:stalagnate_planks_button[facing=up,powered=false]
betternether:stalagnate_planks_button[facing=north,powered=true]
betternether:stalagnate_planks_button[facing=north,powered=false]
betternether:stalagnate_planks_button[facing=south,powered=true]
betternether:stalagnate_planks_button[facing=south,powered=false]
betternether:stalagnate_planks_button[facing=west,powered=true]
betternether:stalagnate_planks_button[facing=west,powered=false]
betternether:stalagnate_planks_button[facing=east,powered=true]
betternether:stalagnate_planks_button[facing=east,powered=false]
betternether:stalagnate_planks_plate[powered=true]
betternether:stalagnate_planks_plate[powered=false]
betternether:reeds_block[axis=x]
betternether:reeds_block[axis=y]
betternether:reeds_block[axis=z]
betternether:reeds_stairs[facing=north,half=top,shape=straight]
betternether:reeds_stairs[facing=north,half=top,shape=inner_left]
betternether:reeds_stairs[facing=north,half=top,shape=inner_right]
betternether:reeds_stairs[facing=north,half=top,shape=outer_left]
betternether:reeds_stairs[facing=north,half=top,shape=outer_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=straight]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=south,half=top,shape=straight]
betternether:reeds_stairs[facing=south,half=top,shape=inner_left]
betternether:reeds_stairs[facing=south,half=top,shape=inner_right]
betternether:reeds_stairs[facing=south,half=top,shape=outer_left]
betternether:reeds_stairs[facing=south,half=top,shape=outer_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=straight]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=west,half=top,shape=straight]
betternether:reeds_stairs[facing=west,half=top,shape=inner_left]
betternether:reeds_stairs[facing=west,half=top,shape=inner_right]
betternether:reeds_stairs[facing=west,half=top,shape=outer_left]
betternether:reeds_stairs[facing=west,half=top,shape=outer_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=straight]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=east,half=top,shape=straight]
betternether:reeds_stairs[facing=east,half=top,shape=inner_left]
betternether:reeds_stairs[facing=east,half=top,shape=inner_right]
betternether:reeds_stairs[facing=east,half=top,shape=outer_left]
betternether:reeds_stairs[facing=east,half=top,shape=outer_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=straight]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_right]
betternether:reeds_slab_half[half=top]
betternether:reeds_slab_half[half=bottom]
betternether:reeds_slab_double[half=top]
betternether:reeds_slab_double[half=bottom]
betternether:reeds_fence[east=true,north=true,south=true,west=true]
betternether:reeds_fence[east=true,north=true,south=true,west=false]
betternether:reeds_fence[east=true,north=true,south=false,west=true]
betternether:reeds_fence[east=true,north=true,south=false,west=false]
betternether:reeds_fence[east=true,north=false,south=true,west=true]
betternether:reeds_fence[east=true,north=false,south=true,west=false]
betternether:reeds_fence[east=true,north=false,south=false,west=true]
betternether:reeds_fence[east=true,north=false,south=false,west=false]
betternether:reeds_fence[east=false,north=true,south=true,west=true]
betternether:reeds_fence[east=false,north=true,south=true,west=false]
betternether:reeds_fence[east=false,north=true,south=false,west=true]
betternether:reeds_fence[east=false,north=true,south=false,west=false]
betternether:reeds_fence[east=false,north=false,south=true,west=true]
betternether:reeds_fence[east=false,north=false,south=true,west=false]
betternether:reeds_fence[east=false,north=false,south=false,west=true]
betternether:reeds_fence[east=false,north=false,south=false,west=false]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:reeds_button[facing=down,powered=true]
betternether:reeds_button[facing=down,powered=false]
betternether:reeds_button[facing=up,powered=true]
betternether:reeds_button[facing=up,powered=false]
betternether:reeds_button[facing=north,powered=true]
betternether:reeds_button[facing=north,powered=false]
betternether:reeds_button[facing=south,powered=true]
betternether:reeds_button[facing=south,powered=false]
betternether:reeds_button[facing=west,powered=true]
betternether:reeds_button[facing=west,powered=false]
betternether:reeds_button[facing=east,powered=true]
betternether:reeds_button[facing=east,powered=false]
betternether:reeds_plate[powered=true]
betternether:reeds_plate[powered=false]
betternether:lucis_mushroom[facing=north,shape=corner]
betternether:lucis_mushroom[facing=north,shape=side]
betternether:lucis_mushroom[facing=north,shape=center]
betternether:lucis_mushroom[facing=south,shape=corner]
betternether:lucis_mushroom[facing=south,shape=side]
betternether:lucis_mushroom[facing=south,shape=center]
betternether:lucis_mushroom[facing=east,shape=corner]
betternether:lucis_mushroom[facing=east,shape=side]
betternether:lucis_mushroom[facing=east,shape=center]
betternether:lucis_mushroom[facing=west,shape=corner]
betternether:lucis_mushroom[facing=west,shape=side]
betternether:lucis_mushroom[facing=west,shape=center]
betternether:lucis_spore[facing=north]
betternether:lucis_spore[facing=south]
betternether:lucis_spore[facing=west]
betternether:lucis_spore[facing=east]
betternether:nether_cactus[shape=top]
betternether:nether_cactus[shape=side]
betternether:wart_seed[facing=down]
betternether:wart_seed[facing=up]
betternether:wart_seed[facing=north]
betternether:wart_seed[facing=south]
betternether:wart_seed[facing=west]
betternether:wart_seed[facing=east]
betternether:barrel_cactus
betternether:agave
betternether:black_bush
betternether:ink_bush
betternether:ink_bush_seed
betternether:smoker[shape=top]
betternether:smoker[shape=middle]
betternether:smoker[shape=bottom]
betternether:egg_plant
betternether:black_apple
betternether:black_apple_seed
betternether:magma_flower[size=0]
betternether:magma_flower[size=1]
betternether:magma_flower[size=2]
betternether:magma_flower[size=3]
betternether:nether_mycelium
betternether:red_large_mushroom[shape=top]
betternether:red_large_mushroom[shape=middle]
betternether:red_large_mushroom[shape=bottom]
betternether:brown_large_mushroom[shape=top]
betternether:brown_large_mushroom[shape=side_n]
betternether:brown_large_mushroom[shape=side_s]
betternether:brown_large_mushroom[shape=side_e]
betternether:brown_large_mushroom[shape=side_w]
betternether:brown_large_mushroom[shape=corner_n]
betternether:brown_large_mushroom[shape=corner_s]
betternether:brown_large_mushroom[shape=corner_e]
betternether:brown_large_mushroom[shape=corner_w]
betternether:brown_large_mushroom[shape=middle]
betternether:brown_large_mushroom[shape=bottom]
betternether:orange_mushroom[size=0]
betternether:orange_mushroom[size=1]
betternether:orange_mushroom[size=2]
betternether:orange_mushroom[size=3]
betternether:red_mold
betternether:gray_mold
betternether:cincinnasite_ore
betternether:cincinnasite_block
betternether:cincinnasite_forged
betternether:cincinnasite_pillar[shape=small]
betternether:cincinnasite_pillar[shape=top]
betternether:cincinnasite_pillar[shape=middle]
betternether:cincinnasite_pillar[shape=bottom]
betternether:cincinnasite_bricks
betternether:cincinnasite_brick_plate
betternether:cincinnasite_stairs[facing=north,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_right]
betternether:cincinnasite_slab_half[half=top]
betternether:cincinnasite_slab_half[half=bottom]
betternether:cincinnasite_slab_double[half=top]
betternether:cincinnasite_slab_double[half=bottom]
betternether:cincinnasite_button[facing=down,powered=true]
betternether:cincinnasite_button[facing=down,powered=false]
betternether:cincinnasite_button[facing=up,powered=true]
betternether:cincinnasite_button[facing=up,powered=false]
betternether:cincinnasite_button[facing=north,powered=true]
betternether:cincinnasite_button[facing=north,powered=false]
betternether:cincinnasite_button[facing=south,powered=true]
betternether:cincinnasite_button[facing=south,powered=false]
betternether:cincinnasite_button[facing=west,powered=true]
betternether:cincinnasite_button[facing=west,powered=false]
betternether:cincinnasite_button[facing=east,powered=true]
betternether:cincinnasite_button[facing=east,powered=false]
betternether:cincinnasite_plate[power=0]
betternether:cincinnasite_plate[power=1]
betternether:cincinnasite_plate[power=2]
betternether:cincinnasite_plate[power=3]
betternether:cincinnasite_plate[power=4]
betternether:cincinnasite_plate[power=5]
betternether:cincinnasite_plate[power=6]
betternether:cincinnasite_plate[power=7]
betternether:cincinnasite_plate[power=8]
betternether:cincinnasite_plate[power=9]
betternether:cincinnasite_plate[power=10]
betternether:cincinnasite_plate[power=11]
betternether:cincinnasite_plate[power=12]
betternether:cincinnasite_plate[power=13]
betternether:cincinnasite_plate[power=14]
betternether:cincinnasite_plate[power=15]
betternether:cincinnasite_lantern
betternether:cincinnasite_tile_large
betternether:cincinnasite_tile_small
betternether:cincinnasite_carved
betternether:nether_brick_tile_large
betternether:nether_brick_tile_small
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=false]
betternether:bone_block
betternether:bone_stairs[facing=north,half=top,shape=straight]
betternether:bone_stairs[facing=north,half=top,shape=inner_left]
betternether:bone_stairs[facing=north,half=top,shape=inner_right]
betternether:bone_stairs[facing=north,half=top,shape=outer_left]
betternether:bone_stairs[facing=north,half=top,shape=outer_right]
betternether:bone_stairs[facing=north,half=bottom,shape=straight]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=south,half=top,shape=straight]
betternether:bone_stairs[facing=south,half=top,shape=inner_left]
betternether:bone_stairs[facing=south,half=top,shape=inner_right]
betternether:bone_stairs[facing=south,half=top,shape=outer_left]
betternether:bone_stairs[facing=south,half=top,shape=outer_right]
betternether:bone_stairs[facing=south,half=bottom,shape=straight]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=west,half=top,shape=straight]
betternether:bone_stairs[facing=west,half=top,shape=inner_left]
betternether:bone_stairs[facing=west,half=top,shape=inner_right]
betternether:bone_stairs[facing=west,half=top,shape=outer_left]
betternether:bone_stairs[facing=west,half=top,shape=outer_right]
betternether:bone_stairs[facing=west,half=bottom,shape=straight]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=east,half=top,shape=straight]
betternether:bone_stairs[facing=east,half=top,shape=inner_left]
betternether:bone_stairs[facing=east,half=top,shape=inner_right]
betternether:bone_stairs[facing=east,half=top,shape=outer_left]
betternether:bone_stairs[facing=east,half=top,shape=outer_right]
betternether:bone_stairs[facing=east,half=bottom,shape=straight]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_slab_half[half=top]
betternether:bone_slab_half[half=bottom]
betternether:bone_slab_double[half=top]
betternether:bone_slab_double[half=bottom]
betternether:bone_button[facing=down,powered=true]
betternether:bone_button[facing=down,powered=false]
betternether:bone_button[facing=up,powered=true]
betternether:bone_button[facing=up,powered=false]
betternether:bone_button[facing=north,powered=true]
betternether:bone_button[facing=north,powered=false]
betternether:bone_button[facing=south,powered=true]
betternether:bone_button[facing=south,powered=false]
betternether:bone_button[facing=west,powered=true]
betternether:bone_button[facing=west,powered=false]
betternether:bone_button[facing=east,powered=true]
betternether:bone_button[facing=east,powered=false]
betternether:bone_plate[powered=true]
betternether:bone_plate[powered=false]
betternether:cincinnasite_fire_bowl[state=true]
betternether:cincinnasite_fire_bowl[state=false]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_tile_slab_half[half=top]
betternether:nether_brick_tile_slab_half[half=bottom]
betternether:nether_brick_tile_slab_double[half=top]
betternether:nether_brick_tile_slab_double[half=bottom]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_mushroom[age=0,facing=up]
betternether:bone_mushroom[age=0,facing=north]
betternether:bone_mushroom[age=0,facing=south]
betternether:bone_mushroom[age=0,facing=west]
betternether:bone_mushroom[age=0,facing=east]
betternether:bone_mushroom[age=1,facing=up]
betternether:bone_mushroom[age=1,facing=north]
betternether:bone_mushroom[age=1,facing=south]
betternether:bone_mushroom[age=1,facing=west]
betternether:bone_mushroom[age=1,facing=east]
betternether:bone_mushroom[age=2,facing=up]
betternether:bone_mushroom[age=2,facing=north]
betternether:bone_mushroom[age=2,facing=south]
betternether:bone_mushroom[age=2,facing=west]
betternether:bone_mushroom[age=2,facing=east]
betternether:reeds_ladder[facing=north]
betternether:reeds_ladder[facing=south]
betternether:reeds_ladder[facing=west]
betternether:reeds_ladder[facing=east]
betternether:cincinnasite_bricks_pillar[axis=x]
betternether:cincinnasite_bricks_pillar[axis=y]
betternether:cincinnasite_bricks_pillar[axis=z]
betternether:bone_tile
betternether:cincinnasite_pedestal
betternether:pig_statue_01[facing=north]
betternether:pig_statue_01[facing=south]
betternether:pig_statue_01[facing=west]
betternether:pig_statue_01[facing=east]
betternether:cincinnasite_pot
betternether:potted_plant_1[plant=0]
betternether:potted_plant_1[plant=1]
betternether:potted_plant_1[plant=2]
betternether:potted_plant_1[plant=3]
betternether:potted_plant_1[plant=4]
betternether:potted_plant_1[plant=5]
betternether:potted_plant_1[plant=6]
betternether:potted_plant_1[plant=7]
betternether:potted_plant_1[plant=8]
betternether:potted_plant_1[plant=9]
betternether:potted_plant_1[plant=10]
betternether:potted_plant_1[plant=11]
betternether:potted_plant_1[plant=12]
betternether:potted_plant_1[plant=13]
betternether:cincinnasite_frame
betternether:quartz_glass
betternether:quartz_glass_framed
betternether:quartz_stained_glass[color=white]
betternether:quartz_stained_glass[color=orange]
betternether:quartz_stained_glass[color=magenta]
betternether:quartz_stained_glass[color=light_blue]
betternether:quartz_stained_glass[color=yellow]
betternether:quartz_stained_glass[color=lime]
betternether:quartz_stained_glass[color=pink]
betternether:quartz_stained_glass[color=gray]
betternether:quartz_stained_glass[color=silver]
betternether:quartz_stained_glass[color=cyan]
betternether:quartz_stained_glass[color=purple]
betternether:quartz_stained_glass[color=blue]
betternether:quartz_stained_glass[color=brown]
betternether:quartz_stained_glass[color=green]
betternether:quartz_stained_glass[color=red]
betternether:quartz_stained_glass[color=black]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=false]
betternether:cincinnasite_forge[active=true,facing=north]
betternether:cincinnasite_forge[active=true,facing=south]
betternether:cincinnasite_forge[active=true,facing=west]
betternether:cincinnasite_forge[active=true,facing=east]
betternether:cincinnasite_forge[active=false,facing=north]
betternether:cincinnasite_forge[active=false,facing=south]
betternether:cincinnasite_forge[active=false,facing=west]
betternether:cincinnasite_forge[active=false,facing=east]
betternether:netherrack_furnace[active=true,facing=north]
betternether:netherrack_furnace[active=true,facing=south]
betternether:netherrack_furnace[active=true,facing=west]
betternether:netherrack_furnace[active=true,facing=east]
betternether:netherrack_furnace[active=false,facing=north]
betternether:netherrack_furnace[active=false,facing=south]
betternether:netherrack_furnace[active=false,facing=west]
betternether:netherrack_furnace[active=false,facing=east]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:quartz_stained_glass_framed[color=white]
betternether:quartz_stained_glass_framed[color=orange]
betternether:quartz_stained_glass_framed[color=magenta]
betternether:quartz_stained_glass_framed[color=light_blue]
betternether:quartz_stained_glass_framed[color=yellow]
betternether:quartz_stained_glass_framed[color=lime]
betternether:quartz_stained_glass_framed[color=pink]
betternether:quartz_stained_glass_framed[color=gray]
betternether:quartz_stained_glass_framed[color=silver]
betternether:quartz_stained_glass_framed[color=cyan]
betternether:quartz_stained_glass_framed[color=purple]
betternether:quartz_stained_glass_framed[color=blue]
betternether:quartz_stained_glass_framed[color=brown]
betternether:quartz_stained_glass_framed[color=green]
betternether:quartz_stained_glass_framed[color=red]
betternether:quartz_stained_glass_framed[color=black]
betternether:stalagnate_bowl_placed[food=none]
betternether:stalagnate_bowl_placed[food=wart]
betternether:stalagnate_bowl_placed[food=mushroom]
betternether:stalagnate_bowl_placed[food=apple]
betternether:chest_of_drawers[facing=north,open=true]
betternether:chest_of_drawers[facing=north,open=false]
betternether:chest_of_drawers[facing=south,open=true]
betternether:chest_of_drawers[facing=south,open=false]
betternether:chest_of_drawers[facing=west,open=true]
betternether:chest_of_drawers[facing=west,open=false]
betternether:chest_of_drawers[facing=east,open=true]
betternether:chest_of_drawers[facing=east,open=false]
chickenchunks:chunk_loader[type=block_loader]
chickenchunks:chunk_loader[type=spot_loader]
engineersworkshop:blocktable[facing=north]
engineersworkshop:blocktable[facing=south]
engineersworkshop:blocktable[facing=west]
engineersworkshop:blocktable[facing=east]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
grapplemod:block_grapple_modifier
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=north,half=top,open=true]
malisisdoors:trapdoor_birch[facing=north,half=top,open=false]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=south,half=top,open=true]
malisisdoors:trapdoor_birch[facing=south,half=top,open=false]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=west,half=top,open=true]
malisisdoors:trapdoor_birch[facing=west,half=top,open=false]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=east,half=top,open=true]
malisisdoors:trapdoor_birch[facing=east,half=top,open=false]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:garage_door[direction=north,power=true]
malisisdoors:garage_door[direction=north,power=false]
malisisdoors:garage_door[direction=south,power=true]
malisisdoors:garage_door[direction=south,power=false]
malisisdoors:garage_door[direction=west,power=true]
malisisdoors:garage_door[direction=west,power=false]
malisisdoors:garage_door[direction=east,power=true]
malisisdoors:garage_door[direction=east,power=false]
malisisdoors:carriage_door[direction=north]
malisisdoors:carriage_door[direction=south]
malisisdoors:carriage_door[direction=west]
malisisdoors:carriage_door[direction=east]
malisisdoors:medieval_door[direction=north]
malisisdoors:medieval_door[direction=south]
malisisdoors:medieval_door[direction=west]
malisisdoors:medieval_door[direction=east]
malisisdoors:big_door_oak_3x3[direction=north]
malisisdoors:big_door_oak_3x3[direction=south]
malisisdoors:big_door_oak_3x3[direction=west]
malisisdoors:big_door_oak_3x3[direction=east]
malisisdoors:big_door_spruce_3x3[direction=north]
malisisdoors:big_door_spruce_3x3[direction=south]
malisisdoors:big_door_spruce_3x3[direction=west]
malisisdoors:big_door_spruce_3x3[direction=east]
malisisdoors:big_door_birch_3x3[direction=north]
malisisdoors:big_door_birch_3x3[direction=south]
malisisdoors:big_door_birch_3x3[direction=west]
malisisdoors:big_door_birch_3x3[direction=east]
malisisdoors:big_door_jungle_3x3[direction=north]
malisisdoors:big_door_jungle_3x3[direction=south]
malisisdoors:big_door_jungle_3x3[direction=west]
malisisdoors:big_door_jungle_3x3[direction=east]
malisisdoors:big_door_acacia_3x3[direction=north]
malisisdoors:big_door_acacia_3x3[direction=south]
malisisdoors:big_door_acacia_3x3[direction=west]
malisisdoors:big_door_acacia_3x3[direction=east]
malisisdoors:big_door_dark_oak_3x3[direction=north]
malisisdoors:big_door_dark_oak_3x3[direction=south]
malisisdoors:big_door_dark_oak_3x3[direction=west]
malisisdoors:big_door_dark_oak_3x3[direction=east]
malisisdoors:big_door_iron_3x3[direction=north]
malisisdoors:big_door_iron_3x3[direction=south]
malisisdoors:big_door_iron_3x3[direction=west]
malisisdoors:big_door_iron_3x3[direction=east]
malisisdoors:big_door_rusty_3x3[direction=north]
malisisdoors:big_door_rusty_3x3[direction=south]
malisisdoors:big_door_rusty_3x3[direction=west]
malisisdoors:big_door_rusty_3x3[direction=east]
malisisdoors:rustyhatch[direction=north,origin=true,top=true]
malisisdoors:rustyhatch[direction=north,origin=true,top=false]
malisisdoors:rustyhatch[direction=north,origin=false,top=true]
malisisdoors:rustyhatch[direction=north,origin=false,top=false]
malisisdoors:rustyhatch[direction=south,origin=true,top=true]
malisisdoors:rustyhatch[direction=south,origin=true,top=false]
malisisdoors:rustyhatch[direction=south,origin=false,top=true]
malisisdoors:rustyhatch[direction=south,origin=false,top=false]
malisisdoors:rustyhatch[direction=west,origin=true,top=true]
malisisdoors:rustyhatch[direction=west,origin=true,top=false]
malisisdoors:rustyhatch[direction=west,origin=false,top=true]
malisisdoors:rustyhatch[direction=west,origin=false,top=false]
malisisdoors:rustyhatch[direction=east,origin=true,top=true]
malisisdoors:rustyhatch[direction=east,origin=true,top=false]
malisisdoors:rustyhatch[direction=east,origin=false,top=true]
malisisdoors:rustyhatch[direction=east,origin=false,top=false]
malisisdoors:rustyladder[direction=north]
malisisdoors:rustyladder[direction=south]
malisisdoors:rustyladder[direction=west]
malisisdoors:rustyladder[direction=east]
malisisdoors:door_factory[direction=north]
malisisdoors:door_factory[direction=south]
malisisdoors:door_factory[direction=west]
malisisdoors:door_factory[direction=east]
malisisdoors:forcefielddoor[direction=north,origin=true]
malisisdoors:forcefielddoor[direction=north,origin=false]
malisisdoors:forcefielddoor[direction=south,origin=true]
malisisdoors:forcefielddoor[direction=south,origin=false]
malisisdoors:forcefielddoor[direction=west,origin=true]
malisisdoors:forcefielddoor[direction=west,origin=false]
malisisdoors:forcefielddoor[direction=east,origin=true]
malisisdoors:forcefielddoor[direction=east,origin=false]
malisisdoors:hitechdoor[direction=north,power=true]
malisisdoors:hitechdoor[direction=north,power=false]
malisisdoors:hitechdoor[direction=south,power=true]
malisisdoors:hitechdoor[direction=south,power=false]
malisisdoors:hitechdoor[direction=west,power=true]
malisisdoors:hitechdoor[direction=west,power=false]
malisisdoors:hitechdoor[direction=east,power=true]
malisisdoors:hitechdoor[direction=east,power=false]
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:grave[base=true,orientation=xp_yp]
openblocks:grave[base=true,orientation=zn_yp]
openblocks:grave[base=true,orientation=xn_yp]
openblocks:grave[base=true,orientation=zp_yp]
openblocks:grave[base=false,orientation=xp_yp]
openblocks:grave[base=false,orientation=zn_yp]
openblocks:grave[base=false,orientation=xn_yp]
openblocks:grave[base=false,orientation=zp_yp]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_anvil[orientation=zn_yp]
openblocks:auto_anvil[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
placeableitems:block_lava_bucket[facing=d270,position=up]
placeableitems:block_lava_bucket[facing=d270,position=down]
placeableitems:block_lava_bucket[facing=d45,position=up]
placeableitems:block_lava_bucket[facing=d45,position=down]
placeableitems:block_lava_bucket[facing=d0,position=up]
placeableitems:block_lava_bucket[facing=d0,position=down]
placeableitems:block_lava_bucket[facing=d315,position=up]
placeableitems:block_lava_bucket[facing=d315,position=down]
placeableitems:block_lava_bucket[facing=d90,position=up]
placeableitems:block_lava_bucket[facing=d90,position=down]
placeableitems:block_lava_bucket[facing=d225,position=up]
placeableitems:block_lava_bucket[facing=d225,position=down]
placeableitems:block_lava_bucket[facing=d180,position=up]
placeableitems:block_lava_bucket[facing=d180,position=down]
placeableitems:block_lava_bucket[facing=d135,position=up]
placeableitems:block_lava_bucket[facing=d135,position=down]
placeableitems:block_water_bucket[facing=d270,position=up]
placeableitems:block_water_bucket[facing=d270,position=down]
placeableitems:block_water_bucket[facing=d45,position=up]
placeableitems:block_water_bucket[facing=d45,position=down]
placeableitems:block_water_bucket[facing=d0,position=up]
placeableitems:block_water_bucket[facing=d0,position=down]
placeableitems:block_water_bucket[facing=d315,position=up]
placeableitems:block_water_bucket[facing=d315,position=down]
placeableitems:block_water_bucket[facing=d90,position=up]
placeableitems:block_water_bucket[facing=d90,position=down]
placeableitems:block_water_bucket[facing=d225,position=up]
placeableitems:block_water_bucket[facing=d225,position=down]
placeableitems:block_water_bucket[facing=d180,position=up]
placeableitems:block_water_bucket[facing=d180,position=down]
placeableitems:block_water_bucket[facing=d135,position=up]
placeableitems:block_water_bucket[facing=d135,position=down]
placeableitems:block_milk_bucket[facing=d270,position=up]
placeableitems:block_milk_bucket[facing=d270,position=down]
placeableitems:block_milk_bucket[facing=d45,position=up]
placeableitems:block_milk_bucket[facing=d45,position=down]
placeableitems:block_milk_bucket[facing=d0,position=up]
placeableitems:block_milk_bucket[facing=d0,position=down]
placeableitems:block_milk_bucket[facing=d315,position=up]
placeableitems:block_milk_bucket[facing=d315,position=down]
placeableitems:block_milk_bucket[facing=d90,position=up]
placeableitems:block_milk_bucket[facing=d90,position=down]
placeableitems:block_milk_bucket[facing=d225,position=up]
placeableitems:block_milk_bucket[facing=d225,position=down]
placeableitems:block_milk_bucket[facing=d180,position=up]
placeableitems:block_milk_bucket[facing=d180,position=down]
placeableitems:block_milk_bucket[facing=d135,position=up]
placeableitems:block_milk_bucket[facing=d135,position=down]
placeableitems:block_empty_bucket[facing=d270,position=up]
placeableitems:block_empty_bucket[facing=d270,position=down]
placeableitems:block_empty_bucket[facing=d45,position=up]
placeableitems:block_empty_bucket[facing=d45,position=down]
placeableitems:block_empty_bucket[facing=d0,position=up]
placeableitems:block_empty_bucket[facing=d0,position=down]
placeableitems:block_empty_bucket[facing=d315,position=up]
placeableitems:block_empty_bucket[facing=d315,position=down]
placeableitems:block_empty_bucket[facing=d90,position=up]
placeableitems:block_empty_bucket[facing=d90,position=down]
placeableitems:block_empty_bucket[facing=d225,position=up]
placeableitems:block_empty_bucket[facing=d225,position=down]
placeableitems:block_empty_bucket[facing=d180,position=up]
placeableitems:block_empty_bucket[facing=d180,position=down]
placeableitems:block_empty_bucket[facing=d135,position=up]
placeableitems:block_empty_bucket[facing=d135,position=down]
placeableitems:block_book[facing=d270]
placeableitems:block_book[facing=d45]
placeableitems:block_book[facing=d0]
placeableitems:block_book[facing=d315]
placeableitems:block_book[facing=d90]
placeableitems:block_book[facing=d225]
placeableitems:block_book[facing=d180]
placeableitems:block_book[facing=d135]
placeableitems:block_bowl[facing=d270]
placeableitems:block_bowl[facing=d45]
placeableitems:block_bowl[facing=d0]
placeableitems:block_bowl[facing=d315]
placeableitems:block_bowl[facing=d90]
placeableitems:block_bowl[facing=d225]
placeableitems:block_bowl[facing=d180]
placeableitems:block_bowl[facing=d135]
placeableitems:block_bread[facing=d270,plated=true]
placeableitems:block_bread[facing=d270,plated=false]
placeableitems:block_bread[facing=d45,plated=true]
placeableitems:block_bread[facing=d45,plated=false]
placeableitems:block_bread[facing=d0,plated=true]
placeableitems:block_bread[facing=d0,plated=false]
placeableitems:block_bread[facing=d315,plated=true]
placeableitems:block_bread[facing=d315,plated=false]
placeableitems:block_bread[facing=d90,plated=true]
placeableitems:block_bread[facing=d90,plated=false]
placeableitems:block_bread[facing=d225,plated=true]
placeableitems:block_bread[facing=d225,plated=false]
placeableitems:block_bread[facing=d180,plated=true]
placeableitems:block_bread[facing=d180,plated=false]
placeableitems:block_bread[facing=d135,plated=true]
placeableitems:block_bread[facing=d135,plated=false]
placeableitems:block_carrot[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_apple[facing=d270,plated=true,position=up]
placeableitems:block_apple[facing=d270,plated=true,position=down]
placeableitems:block_apple[facing=d270,plated=false,position=up]
placeableitems:block_apple[facing=d270,plated=false,position=down]
placeableitems:block_apple[facing=d45,plated=true,position=up]
placeableitems:block_apple[facing=d45,plated=true,position=down]
placeableitems:block_apple[facing=d45,plated=false,position=up]
placeableitems:block_apple[facing=d45,plated=false,position=down]
placeableitems:block_apple[facing=d0,plated=true,position=up]
placeableitems:block_apple[facing=d0,plated=true,position=down]
placeableitems:block_apple[facing=d0,plated=false,position=up]
placeableitems:block_apple[facing=d0,plated=false,position=down]
placeableitems:block_apple[facing=d315,plated=true,position=up]
placeableitems:block_apple[facing=d315,plated=true,position=down]
placeableitems:block_apple[facing=d315,plated=false,position=up]
placeableitems:block_apple[facing=d315,plated=false,position=down]
placeableitems:block_apple[facing=d90,plated=true,position=up]
placeableitems:block_apple[facing=d90,plated=true,position=down]
placeableitems:block_apple[facing=d90,plated=false,position=up]
placeableitems:block_apple[facing=d90,plated=false,position=down]
placeableitems:block_apple[facing=d225,plated=true,position=up]
placeableitems:block_apple[facing=d225,plated=true,position=down]
placeableitems:block_apple[facing=d225,plated=false,position=up]
placeableitems:block_apple[facing=d225,plated=false,position=down]
placeableitems:block_apple[facing=d180,plated=true,position=up]
placeableitems:block_apple[facing=d180,plated=true,position=down]
placeableitems:block_apple[facing=d180,plated=false,position=up]
placeableitems:block_apple[facing=d180,plated=false,position=down]
placeableitems:block_apple[facing=d135,plated=true,position=up]
placeableitems:block_apple[facing=d135,plated=true,position=down]
placeableitems:block_apple[facing=d135,plated=false,position=up]
placeableitems:block_apple[facing=d135,plated=false,position=down]
placeableitems:block_apple_golden[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_arrow[facing=d270,type=fire_resistance]
placeableitems:block_arrow[facing=d270,type=healing]
placeableitems:block_arrow[facing=d270,type=invisibility]
placeableitems:block_arrow[facing=d270,type=leaping]
placeableitems:block_arrow[facing=d270,type=night_vision]
placeableitems:block_arrow[facing=d270,type=poison]
placeableitems:block_arrow[facing=d270,type=regeneration]
placeableitems:block_arrow[facing=d270,type=slowness]
placeableitems:block_arrow[facing=d270,type=strength]
placeableitems:block_arrow[facing=d270,type=swiftness]
placeableitems:block_arrow[facing=d270,type=water_breathing]
placeableitems:block_arrow[facing=d270,type=weakness]
placeableitems:block_arrow[facing=d270,type=normal]
placeableitems:block_arrow[facing=d270,type=spectral]
placeableitems:block_arrow[facing=d270,type=harming]
placeableitems:block_arrow[facing=d270,type=tipped]
placeableitems:block_arrow[facing=d45,type=fire_resistance]
placeableitems:block_arrow[facing=d45,type=healing]
placeableitems:block_arrow[facing=d45,type=invisibility]
placeableitems:block_arrow[facing=d45,type=leaping]
placeableitems:block_arrow[facing=d45,type=night_vision]
placeableitems:block_arrow[facing=d45,type=poison]
placeableitems:block_arrow[facing=d45,type=regeneration]
placeableitems:block_arrow[facing=d45,type=slowness]
placeableitems:block_arrow[facing=d45,type=strength]
placeableitems:block_arrow[facing=d45,type=swiftness]
placeableitems:block_arrow[facing=d45,type=water_breathing]
placeableitems:block_arrow[facing=d45,type=weakness]
placeableitems:block_arrow[facing=d45,type=normal]
placeableitems:block_arrow[facing=d45,type=spectral]
placeableitems:block_arrow[facing=d45,type=harming]
placeableitems:block_arrow[facing=d45,type=tipped]
placeableitems:block_arrow[facing=d0,type=fire_resistance]
placeableitems:block_arrow[facing=d0,type=healing]
placeableitems:block_arrow[facing=d0,type=invisibility]
placeableitems:block_arrow[facing=d0,type=leaping]
placeableitems:block_arrow[facing=d0,type=night_vision]
placeableitems:block_arrow[facing=d0,type=poison]
placeableitems:block_arrow[facing=d0,type=regeneration]
placeableitems:block_arrow[facing=d0,type=slowness]
placeableitems:block_arrow[facing=d0,type=strength]
placeableitems:block_arrow[facing=d0,type=swiftness]
placeableitems:block_arrow[facing=d0,type=water_breathing]
placeableitems:block_arrow[facing=d0,type=weakness]
placeableitems:block_arrow[facing=d0,type=normal]
placeableitems:block_arrow[facing=d0,type=spectral]
placeableitems:block_arrow[facing=d0,type=harming]
placeableitems:block_arrow[facing=d0,type=tipped]
placeableitems:block_arrow[facing=d315,type=fire_resistance]
placeableitems:block_arrow[facing=d315,type=healing]
placeableitems:block_arrow[facing=d315,type=invisibility]
placeableitems:block_arrow[facing=d315,type=leaping]
placeableitems:block_arrow[facing=d315,type=night_vision]
placeableitems:block_arrow[facing=d315,type=poison]
placeableitems:block_arrow[facing=d315,type=regeneration]
placeableitems:block_arrow[facing=d315,type=slowness]
placeableitems:block_arrow[facing=d315,type=strength]
placeableitems:block_arrow[facing=d315,type=swiftness]
placeableitems:block_arrow[facing=d315,type=water_breathing]
placeableitems:block_arrow[facing=d315,type=weakness]
placeableitems:block_arrow[facing=d315,type=normal]
placeableitems:block_arrow[facing=d315,type=spectral]
placeableitems:block_arrow[facing=d315,type=harming]
placeableitems:block_arrow[facing=d315,type=tipped]
placeableitems:block_arrow[facing=d90,type=fire_resistance]
placeableitems:block_arrow[facing=d90,type=healing]
placeableitems:block_arrow[facing=d90,type=invisibility]
placeableitems:block_arrow[facing=d90,type=leaping]
placeableitems:block_arrow[facing=d90,type=night_vision]
placeableitems:block_arrow[facing=d90,type=poison]
placeableitems:block_arrow[facing=d90,type=regeneration]
placeableitems:block_arrow[facing=d90,type=slowness]
placeableitems:block_arrow[facing=d90,type=strength]
placeableitems:block_arrow[facing=d90,type=swiftness]
placeableitems:block_arrow[facing=d90,type=water_breathing]
placeableitems:block_arrow[facing=d90,type=weakness]
placeableitems:block_arrow[facing=d90,type=normal]
placeableitems:block_arrow[facing=d90,type=spectral]
placeableitems:block_arrow[facing=d90,type=harming]
placeableitems:block_arrow[facing=d90,type=tipped]
placeableitems:block_arrow[facing=d225,type=fire_resistance]
placeableitems:block_arrow[facing=d225,type=healing]
placeableitems:block_arrow[facing=d225,type=invisibility]
placeableitems:block_arrow[facing=d225,type=leaping]
placeableitems:block_arrow[facing=d225,type=night_vision]
placeableitems:block_arrow[facing=d225,type=poison]
placeableitems:block_arrow[facing=d225,type=regeneration]
placeableitems:block_arrow[facing=d225,type=slowness]
placeableitems:block_arrow[facing=d225,type=strength]
placeableitems:block_arrow[facing=d225,type=swiftness]
placeableitems:block_arrow[facing=d225,type=water_breathing]
placeableitems:block_arrow[facing=d225,type=weakness]
placeableitems:block_arrow[facing=d225,type=normal]
placeableitems:block_arrow[facing=d225,type=spectral]
placeableitems:block_arrow[facing=d225,type=harming]
placeableitems:block_arrow[facing=d225,type=tipped]
placeableitems:block_arrow[facing=d180,type=fire_resistance]
placeableitems:block_arrow[facing=d180,type=healing]
placeableitems:block_arrow[facing=d180,type=invisibility]
placeableitems:block_arrow[facing=d180,type=leaping]
placeableitems:block_arrow[facing=d180,type=night_vision]
placeableitems:block_arrow[facing=d180,type=poison]
placeableitems:block_arrow[facing=d180,type=regeneration]
placeableitems:block_arrow[facing=d180,type=slowness]
placeableitems:block_arrow[facing=d180,type=strength]
placeableitems:block_arrow[facing=d180,type=swiftness]
placeableitems:block_arrow[facing=d180,type=water_breathing]
placeableitems:block_arrow[facing=d180,type=weakness]
placeableitems:block_arrow[facing=d180,type=normal]
placeableitems:block_arrow[facing=d180,type=spectral]
placeableitems:block_arrow[facing=d180,type=harming]
placeableitems:block_arrow[facing=d180,type=tipped]
placeableitems:block_arrow[facing=d135,type=fire_resistance]
placeableitems:block_arrow[facing=d135,type=healing]
placeableitems:block_arrow[facing=d135,type=invisibility]
placeableitems:block_arrow[facing=d135,type=leaping]
placeableitems:block_arrow[facing=d135,type=night_vision]
placeableitems:block_arrow[facing=d135,type=poison]
placeableitems:block_arrow[facing=d135,type=regeneration]
placeableitems:block_arrow[facing=d135,type=slowness]
placeableitems:block_arrow[facing=d135,type=strength]
placeableitems:block_arrow[facing=d135,type=swiftness]
placeableitems:block_arrow[facing=d135,type=water_breathing]
placeableitems:block_arrow[facing=d135,type=weakness]
placeableitems:block_arrow[facing=d135,type=normal]
placeableitems:block_arrow[facing=d135,type=spectral]
placeableitems:block_arrow[facing=d135,type=harming]
placeableitems:block_arrow[facing=d135,type=tipped]
placeableitems:block_potato[facing=d270,plated=true,type=raw]
placeableitems:block_potato[facing=d270,plated=true,type=cooked]
placeableitems:block_potato[facing=d270,plated=false,type=raw]
placeableitems:block_potato[facing=d270,plated=false,type=cooked]
placeableitems:block_potato[facing=d45,plated=true,type=raw]
placeableitems:block_potato[facing=d45,plated=true,type=cooked]
placeableitems:block_potato[facing=d45,plated=false,type=raw]
placeableitems:block_potato[facing=d45,plated=false,type=cooked]
placeableitems:block_potato[facing=d0,plated=true,type=raw]
placeableitems:block_potato[facing=d0,plated=true,type=cooked]
placeableitems:block_potato[facing=d0,plated=false,type=raw]
placeableitems:block_potato[facing=d0,plated=false,type=cooked]
placeableitems:block_potato[facing=d315,plated=true,type=raw]
placeableitems:block_potato[facing=d315,plated=true,type=cooked]
placeableitems:block_potato[facing=d315,plated=false,type=raw]
placeableitems:block_potato[facing=d315,plated=false,type=cooked]
placeableitems:block_potato[facing=d90,plated=true,type=raw]
placeableitems:block_potato[facing=d90,plated=true,type=cooked]
placeableitems:block_potato[facing=d90,plated=false,type=raw]
placeableitems:block_potato[facing=d90,plated=false,type=cooked]
placeableitems:block_potato[facing=d225,plated=true,type=raw]
placeableitems:block_potato[facing=d225,plated=true,type=cooked]
placeableitems:block_potato[facing=d225,plated=false,type=raw]
placeableitems:block_potato[facing=d225,plated=false,type=cooked]
placeableitems:block_potato[facing=d180,plated=true,type=raw]
placeableitems:block_potato[facing=d180,plated=true,type=cooked]
placeableitems:block_potato[facing=d180,plated=false,type=raw]
placeableitems:block_potato[facing=d180,plated=false,type=cooked]
placeableitems:block_potato[facing=d135,plated=true,type=raw]
placeableitems:block_potato[facing=d135,plated=true,type=cooked]
placeableitems:block_potato[facing=d135,plated=false,type=raw]
placeableitems:block_potato[facing=d135,plated=false,type=cooked]
placeableitems:block_potato_poisoned[facing=d270,plated=true]
placeableitems:block_potato_poisoned[facing=d270,plated=false]
placeableitems:block_potato_poisoned[facing=d45,plated=true]
placeableitems:block_potato_poisoned[facing=d45,plated=false]
placeableitems:block_potato_poisoned[facing=d0,plated=true]
placeableitems:block_potato_poisoned[facing=d0,plated=false]
placeableitems:block_potato_poisoned[facing=d315,plated=true]
placeableitems:block_potato_poisoned[facing=d315,plated=false]
placeableitems:block_potato_poisoned[facing=d90,plated=true]
placeableitems:block_potato_poisoned[facing=d90,plated=false]
placeableitems:block_potato_poisoned[facing=d225,plated=true]
placeableitems:block_potato_poisoned[facing=d225,plated=false]
placeableitems:block_potato_poisoned[facing=d180,plated=true]
placeableitems:block_potato_poisoned[facing=d180,plated=false]
placeableitems:block_potato_poisoned[facing=d135,plated=true]
placeableitems:block_potato_poisoned[facing=d135,plated=false]
placeableitems:block_beetroot[facing=d270,plated=true]
placeableitems:block_beetroot[facing=d270,plated=false]
placeableitems:block_beetroot[facing=d45,plated=true]
placeableitems:block_beetroot[facing=d45,plated=false]
placeableitems:block_beetroot[facing=d0,plated=true]
placeableitems:block_beetroot[facing=d0,plated=false]
placeableitems:block_beetroot[facing=d315,plated=true]
placeableitems:block_beetroot[facing=d315,plated=false]
placeableitems:block_beetroot[facing=d90,plated=true]
placeableitems:block_beetroot[facing=d90,plated=false]
placeableitems:block_beetroot[facing=d225,plated=true]
placeableitems:block_beetroot[facing=d225,plated=false]
placeableitems:block_beetroot[facing=d180,plated=true]
placeableitems:block_beetroot[facing=d180,plated=false]
placeableitems:block_beetroot[facing=d135,plated=true]
placeableitems:block_beetroot[facing=d135,plated=false]
placeableitems:block_beetroot_soup[facing=d270]
placeableitems:block_beetroot_soup[facing=d45]
placeableitems:block_beetroot_soup[facing=d0]
placeableitems:block_beetroot_soup[facing=d315]
placeableitems:block_beetroot_soup[facing=d90]
placeableitems:block_beetroot_soup[facing=d225]
placeableitems:block_beetroot_soup[facing=d180]
placeableitems:block_beetroot_soup[facing=d135]
placeableitems:block_beetroot_seeds[facing=d270]
placeableitems:block_beetroot_seeds[facing=d45]
placeableitems:block_beetroot_seeds[facing=d0]
placeableitems:block_beetroot_seeds[facing=d315]
placeableitems:block_beetroot_seeds[facing=d90]
placeableitems:block_beetroot_seeds[facing=d225]
placeableitems:block_beetroot_seeds[facing=d180]
placeableitems:block_beetroot_seeds[facing=d135]
placeableitems:block_book_and_quill[content=empty,facing=d270]
placeableitems:block_book_and_quill[content=empty,facing=d45]
placeableitems:block_book_and_quill[content=empty,facing=d0]
placeableitems:block_book_and_quill[content=empty,facing=d315]
placeableitems:block_book_and_quill[content=empty,facing=d90]
placeableitems:block_book_and_quill[content=empty,facing=d225]
placeableitems:block_book_and_quill[content=empty,facing=d180]
placeableitems:block_book_and_quill[content=empty,facing=d135]
placeableitems:block_book_and_quill[content=written,facing=d270]
placeableitems:block_book_and_quill[content=written,facing=d45]
placeableitems:block_book_and_quill[content=written,facing=d0]
placeableitems:block_book_and_quill[content=written,facing=d315]
placeableitems:block_book_and_quill[content=written,facing=d90]
placeableitems:block_book_and_quill[content=written,facing=d225]
placeableitems:block_book_and_quill[content=written,facing=d180]
placeableitems:block_book_and_quill[content=written,facing=d135]
placeableitems:block_bone[facing=d270]
placeableitems:block_bone[facing=d45]
placeableitems:block_bone[facing=d0]
placeableitems:block_bone[facing=d315]
placeableitems:block_bone[facing=d90]
placeableitems:block_bone[facing=d225]
placeableitems:block_bone[facing=d180]
placeableitems:block_bone[facing=d135]
placeableitems:block_fish[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_bottle_empty[facing=d270,position=up]
placeableitems:block_bottle_empty[facing=d270,position=down]
placeableitems:block_bottle_empty[facing=d45,position=up]
placeableitems:block_bottle_empty[facing=d45,position=down]
placeableitems:block_bottle_empty[facing=d0,position=up]
placeableitems:block_bottle_empty[facing=d0,position=down]
placeableitems:block_bottle_empty[facing=d315,position=up]
placeableitems:block_bottle_empty[facing=d315,position=down]
placeableitems:block_bottle_empty[facing=d90,position=up]
placeableitems:block_bottle_empty[facing=d90,position=down]
placeableitems:block_bottle_empty[facing=d225,position=up]
placeableitems:block_bottle_empty[facing=d225,position=down]
placeableitems:block_bottle_empty[facing=d180,position=up]
placeableitems:block_bottle_empty[facing=d180,position=down]
placeableitems:block_bottle_empty[facing=d135,position=up]
placeableitems:block_bottle_empty[facing=d135,position=down]
placeableitems:block_potion[facing=d270,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d270,position=up,type=harming]
placeableitems:block_potion[facing=d270,position=up,type=healing]
placeableitems:block_potion[facing=d270,position=up,type=invisibility]
placeableitems:block_potion[facing=d270,position=up,type=leaping]
placeableitems:block_potion[facing=d270,position=up,type=luck]
placeableitems:block_potion[facing=d270,position=up,type=night_vision]
placeableitems:block_potion[facing=d270,position=up,type=poison]
placeableitems:block_potion[facing=d270,position=up,type=regeneration]
placeableitems:block_potion[facing=d270,position=up,type=slowness]
placeableitems:block_potion[facing=d270,position=up,type=strength]
placeableitems:block_potion[facing=d270,position=up,type=swiftness]
placeableitems:block_potion[facing=d270,position=up,type=water_breathing]
placeableitems:block_potion[facing=d270,position=up,type=weakness]
placeableitems:block_potion[facing=d270,position=up,type=normal]
placeableitems:block_potion[facing=d270,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d270,position=down,type=harming]
placeableitems:block_potion[facing=d270,position=down,type=healing]
placeableitems:block_potion[facing=d270,position=down,type=invisibility]
placeableitems:block_potion[facing=d270,position=down,type=leaping]
placeableitems:block_potion[facing=d270,position=down,type=luck]
placeableitems:block_potion[facing=d270,position=down,type=night_vision]
placeableitems:block_potion[facing=d270,position=down,type=poison]
placeableitems:block_potion[facing=d270,position=down,type=regeneration]
placeableitems:block_potion[facing=d270,position=down,type=slowness]
placeableitems:block_potion[facing=d270,position=down,type=strength]
placeableitems:block_potion[facing=d270,position=down,type=swiftness]
placeableitems:block_potion[facing=d270,position=down,type=water_breathing]
placeableitems:block_potion[facing=d270,position=down,type=weakness]
placeableitems:block_potion[facing=d270,position=down,type=normal]
placeableitems:block_potion[facing=d45,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d45,position=up,type=harming]
placeableitems:block_potion[facing=d45,position=up,type=healing]
placeableitems:block_potion[facing=d45,position=up,type=invisibility]
placeableitems:block_potion[facing=d45,position=up,type=leaping]
placeableitems:block_potion[facing=d45,position=up,type=luck]
placeableitems:block_potion[facing=d45,position=up,type=night_vision]
placeableitems:block_potion[facing=d45,position=up,type=poison]
placeableitems:block_potion[facing=d45,position=up,type=regeneration]
placeableitems:block_potion[facing=d45,position=up,type=slowness]
placeableitems:block_potion[facing=d45,position=up,type=strength]
placeableitems:block_potion[facing=d45,position=up,type=swiftness]
placeableitems:block_potion[facing=d45,position=up,type=water_breathing]
placeableitems:block_potion[facing=d45,position=up,type=weakness]
placeableitems:block_potion[facing=d45,position=up,type=normal]
placeableitems:block_potion[facing=d45,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d45,position=down,type=harming]
placeableitems:block_potion[facing=d45,position=down,type=healing]
placeableitems:block_potion[facing=d45,position=down,type=invisibility]
placeableitems:block_potion[facing=d45,position=down,type=leaping]
placeableitems:block_potion[facing=d45,position=down,type=luck]
placeableitems:block_potion[facing=d45,position=down,type=night_vision]
placeableitems:block_potion[facing=d45,position=down,type=poison]
placeableitems:block_potion[facing=d45,position=down,type=regeneration]
placeableitems:block_potion[facing=d45,position=down,type=slowness]
placeableitems:block_potion[facing=d45,position=down,type=strength]
placeableitems:block_potion[facing=d45,position=down,type=swiftness]
placeableitems:block_potion[facing=d45,position=down,type=water_breathing]
placeableitems:block_potion[facing=d45,position=down,type=weakness]
placeableitems:block_potion[facing=d45,position=down,type=normal]
placeableitems:block_potion[facing=d0,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d0,position=up,type=harming]
placeableitems:block_potion[facing=d0,position=up,type=healing]
placeableitems:block_potion[facing=d0,position=up,type=invisibility]
placeableitems:block_potion[facing=d0,position=up,type=leaping]
placeableitems:block_potion[facing=d0,position=up,type=luck]
placeableitems:block_potion[facing=d0,position=up,type=night_vision]
placeableitems:block_potion[facing=d0,position=up,type=poison]
placeableitems:block_potion[facing=d0,position=up,type=regeneration]
placeableitems:block_potion[facing=d0,position=up,type=slowness]
placeableitems:block_potion[facing=d0,position=up,type=strength]
placeableitems:block_potion[facing=d0,position=up,type=swiftness]
placeableitems:block_potion[facing=d0,position=up,type=water_breathing]
placeableitems:block_potion[facing=d0,position=up,type=weakness]
placeableitems:block_potion[facing=d0,position=up,type=normal]
placeableitems:block_potion[facing=d0,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d0,position=down,type=harming]
placeableitems:block_potion[facing=d0,position=down,type=healing]
placeableitems:block_potion[facing=d0,position=down,type=invisibility]
placeableitems:block_potion[facing=d0,position=down,type=leaping]
placeableitems:block_potion[facing=d0,position=down,type=luck]
placeableitems:block_potion[facing=d0,position=down,type=night_vision]
placeableitems:block_potion[facing=d0,position=down,type=poison]
placeableitems:block_potion[facing=d0,position=down,type=regeneration]
placeableitems:block_potion[facing=d0,position=down,type=slowness]
placeableitems:block_potion[facing=d0,position=down,type=strength]
placeableitems:block_potion[facing=d0,position=down,type=swiftness]
placeableitems:block_potion[facing=d0,position=down,type=water_breathing]
placeableitems:block_potion[facing=d0,position=down,type=weakness]
placeableitems:block_potion[facing=d0,position=down,type=normal]
placeableitems:block_potion[facing=d315,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d315,position=up,type=harming]
placeableitems:block_potion[facing=d315,position=up,type=healing]
placeableitems:block_potion[facing=d315,position=up,type=invisibility]
placeableitems:block_potion[facing=d315,position=up,type=leaping]
placeableitems:block_potion[facing=d315,position=up,type=luck]
placeableitems:block_potion[facing=d315,position=up,type=night_vision]
placeableitems:block_potion[facing=d315,position=up,type=poison]
placeableitems:block_potion[facing=d315,position=up,type=regeneration]
placeableitems:block_potion[facing=d315,position=up,type=slowness]
placeableitems:block_potion[facing=d315,position=up,type=strength]
placeableitems:block_potion[facing=d315,position=up,type=swiftness]
placeableitems:block_potion[facing=d315,position=up,type=water_breathing]
placeableitems:block_potion[facing=d315,position=up,type=weakness]
placeableitems:block_potion[facing=d315,position=up,type=normal]
placeableitems:block_potion[facing=d315,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d315,position=down,type=harming]
placeableitems:block_potion[facing=d315,position=down,type=healing]
placeableitems:block_potion[facing=d315,position=down,type=invisibility]
placeableitems:block_potion[facing=d315,position=down,type=leaping]
placeableitems:block_potion[facing=d315,position=down,type=luck]
placeableitems:block_potion[facing=d315,position=down,type=night_vision]
placeableitems:block_potion[facing=d315,position=down,type=poison]
placeableitems:block_potion[facing=d315,position=down,type=regeneration]
placeableitems:block_potion[facing=d315,position=down,type=slowness]
placeableitems:block_potion[facing=d315,position=down,type=strength]
placeableitems:block_potion[facing=d315,position=down,type=swiftness]
placeableitems:block_potion[facing=d315,position=down,type=water_breathing]
placeableitems:block_potion[facing=d315,position=down,type=weakness]
placeableitems:block_potion[facing=d315,position=down,type=normal]
placeableitems:block_potion[facing=d90,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d90,position=up,type=harming]
placeableitems:block_potion[facing=d90,position=up,type=healing]
placeableitems:block_potion[facing=d90,position=up,type=invisibility]
placeableitems:block_potion[facing=d90,position=up,type=leaping]
placeableitems:block_potion[facing=d90,position=up,type=luck]
placeableitems:block_potion[facing=d90,position=up,type=night_vision]
placeableitems:block_potion[facing=d90,position=up,type=poison]
placeableitems:block_potion[facing=d90,position=up,type=regeneration]
placeableitems:block_potion[facing=d90,position=up,type=slowness]
placeableitems:block_potion[facing=d90,position=up,type=strength]
placeableitems:block_potion[facing=d90,position=up,type=swiftness]
placeableitems:block_potion[facing=d90,position=up,type=water_breathing]
placeableitems:block_potion[facing=d90,position=up,type=weakness]
placeableitems:block_potion[facing=d90,position=up,type=normal]
placeableitems:block_potion[facing=d90,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d90,position=down,type=harming]
placeableitems:block_potion[facing=d90,position=down,type=healing]
placeableitems:block_potion[facing=d90,position=down,type=invisibility]
placeableitems:block_potion[facing=d90,position=down,type=leaping]
placeableitems:block_potion[facing=d90,position=down,type=luck]
placeableitems:block_potion[facing=d90,position=down,type=night_vision]
placeableitems:block_potion[facing=d90,position=down,type=poison]
placeableitems:block_potion[facing=d90,position=down,type=regeneration]
placeableitems:block_potion[facing=d90,position=down,type=slowness]
placeableitems:block_potion[facing=d90,position=down,type=strength]
placeableitems:block_potion[facing=d90,position=down,type=swiftness]
placeableitems:block_potion[facing=d90,position=down,type=water_breathing]
placeableitems:block_potion[facing=d90,position=down,type=weakness]
placeableitems:block_potion[facing=d90,position=down,type=normal]
placeableitems:block_potion[facing=d225,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d225,position=up,type=harming]
placeableitems:block_potion[facing=d225,position=up,type=healing]
placeableitems:block_potion[facing=d225,position=up,type=invisibility]
placeableitems:block_potion[facing=d225,position=up,type=leaping]
placeableitems:block_potion[facing=d225,position=up,type=luck]
placeableitems:block_potion[facing=d225,position=up,type=night_vision]
placeableitems:block_potion[facing=d225,position=up,type=poison]
placeableitems:block_potion[facing=d225,position=up,type=regeneration]
placeableitems:block_potion[facing=d225,position=up,type=slowness]
placeableitems:block_potion[facing=d225,position=up,type=strength]
placeableitems:block_potion[facing=d225,position=up,type=swiftness]
placeableitems:block_potion[facing=d225,position=up,type=water_breathing]
placeableitems:block_potion[facing=d225,position=up,type=weakness]
placeableitems:block_potion[facing=d225,position=up,type=normal]
placeableitems:block_potion[facing=d225,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d225,position=down,type=harming]
placeableitems:block_potion[facing=d225,position=down,type=healing]
placeableitems:block_potion[facing=d225,position=down,type=invisibility]
placeableitems:block_potion[facing=d225,position=down,type=leaping]
placeableitems:block_potion[facing=d225,position=down,type=luck]
placeableitems:block_potion[facing=d225,position=down,type=night_vision]
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placeableitems:block_splash_potion[facing=d135,position=up,type=normal]
placeableitems:block_splash_potion[facing=d135,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d135,position=down,type=harming]
placeableitems:block_splash_potion[facing=d135,position=down,type=healing]
placeableitems:block_splash_potion[facing=d135,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d135,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d135,position=down,type=luck]
placeableitems:block_splash_potion[facing=d135,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d135,position=down,type=poison]
placeableitems:block_splash_potion[facing=d135,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d135,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d135,position=down,type=strength]
placeableitems:block_splash_potion[facing=d135,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d135,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d135,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d135,position=down,type=normal]
placeableitems:block_bottle_experience[facing=d270,position=up]
placeableitems:block_bottle_experience[facing=d270,position=down]
placeableitems:block_bottle_experience[facing=d45,position=up]
placeableitems:block_bottle_experience[facing=d45,position=down]
placeableitems:block_bottle_experience[facing=d0,position=up]
placeableitems:block_bottle_experience[facing=d0,position=down]
placeableitems:block_bottle_experience[facing=d315,position=up]
placeableitems:block_bottle_experience[facing=d315,position=down]
placeableitems:block_bottle_experience[facing=d90,position=up]
placeableitems:block_bottle_experience[facing=d90,position=down]
placeableitems:block_bottle_experience[facing=d225,position=up]
placeableitems:block_bottle_experience[facing=d225,position=down]
placeableitems:block_bottle_experience[facing=d180,position=up]
placeableitems:block_bottle_experience[facing=d180,position=down]
placeableitems:block_bottle_experience[facing=d135,position=up]
placeableitems:block_bottle_experience[facing=d135,position=down]
placeableitems:block_bow[facing=d270]
placeableitems:block_bow[facing=d45]
placeableitems:block_bow[facing=d0]
placeableitems:block_bow[facing=d315]
placeableitems:block_bow[facing=d90]
placeableitems:block_bow[facing=d225]
placeableitems:block_bow[facing=d180]
placeableitems:block_bow[facing=d135]
placeableitems:block_carrot_on_stick[facing=d270]
placeableitems:block_carrot_on_stick[facing=d45]
placeableitems:block_carrot_on_stick[facing=d0]
placeableitems:block_carrot_on_stick[facing=d315]
placeableitems:block_carrot_on_stick[facing=d90]
placeableitems:block_carrot_on_stick[facing=d225]
placeableitems:block_carrot_on_stick[facing=d180]
placeableitems:block_carrot_on_stick[facing=d135]
placeableitems:block_cookie[facing=d270,plated=true,stack=_1]
placeableitems:block_cookie[facing=d270,plated=true,stack=_2]
placeableitems:block_cookie[facing=d270,plated=true,stack=_3]
placeableitems:block_cookie[facing=d270,plated=true,stack=_4]
placeableitems:block_cookie[facing=d270,plated=false,stack=_1]
placeableitems:block_cookie[facing=d270,plated=false,stack=_2]
placeableitems:block_cookie[facing=d270,plated=false,stack=_3]
placeableitems:block_cookie[facing=d270,plated=false,stack=_4]
placeableitems:block_cookie[facing=d45,plated=true,stack=_1]
placeableitems:block_cookie[facing=d45,plated=true,stack=_2]
placeableitems:block_cookie[facing=d45,plated=true,stack=_3]
placeableitems:block_cookie[facing=d45,plated=true,stack=_4]
placeableitems:block_cookie[facing=d45,plated=false,stack=_1]
placeableitems:block_cookie[facing=d45,plated=false,stack=_2]
placeableitems:block_cookie[facing=d45,plated=false,stack=_3]
placeableitems:block_cookie[facing=d45,plated=false,stack=_4]
placeableitems:block_cookie[facing=d0,plated=true,stack=_1]
placeableitems:block_cookie[facing=d0,plated=true,stack=_2]
placeableitems:block_cookie[facing=d0,plated=true,stack=_3]
placeableitems:block_cookie[facing=d0,plated=true,stack=_4]
placeableitems:block_cookie[facing=d0,plated=false,stack=_1]
placeableitems:block_cookie[facing=d0,plated=false,stack=_2]
placeableitems:block_cookie[facing=d0,plated=false,stack=_3]
placeableitems:block_cookie[facing=d0,plated=false,stack=_4]
placeableitems:block_cookie[facing=d315,plated=true,stack=_1]
placeableitems:block_cookie[facing=d315,plated=true,stack=_2]
placeableitems:block_cookie[facing=d315,plated=true,stack=_3]
placeableitems:block_cookie[facing=d315,plated=true,stack=_4]
placeableitems:block_cookie[facing=d315,plated=false,stack=_1]
placeableitems:block_cookie[facing=d315,plated=false,stack=_2]
placeableitems:block_cookie[facing=d315,plated=false,stack=_3]
placeableitems:block_cookie[facing=d315,plated=false,stack=_4]
placeableitems:block_cookie[facing=d90,plated=true,stack=_1]
placeableitems:block_cookie[facing=d90,plated=true,stack=_2]
placeableitems:block_cookie[facing=d90,plated=true,stack=_3]
placeableitems:block_cookie[facing=d90,plated=true,stack=_4]
placeableitems:block_cookie[facing=d90,plated=false,stack=_1]
placeableitems:block_cookie[facing=d90,plated=false,stack=_2]
placeableitems:block_cookie[facing=d90,plated=false,stack=_3]
placeableitems:block_cookie[facing=d90,plated=false,stack=_4]
placeableitems:block_cookie[facing=d225,plated=true,stack=_1]
placeableitems:block_cookie[facing=d225,plated=true,stack=_2]
placeableitems:block_cookie[facing=d225,plated=true,stack=_3]
placeableitems:block_cookie[facing=d225,plated=true,stack=_4]
placeableitems:block_cookie[facing=d225,plated=false,stack=_1]
placeableitems:block_cookie[facing=d225,plated=false,stack=_2]
placeableitems:block_cookie[facing=d225,plated=false,stack=_3]
placeableitems:block_cookie[facing=d225,plated=false,stack=_4]
placeableitems:block_cookie[facing=d180,plated=true,stack=_1]
placeableitems:block_cookie[facing=d180,plated=true,stack=_2]
placeableitems:block_cookie[facing=d180,plated=true,stack=_3]
placeableitems:block_cookie[facing=d180,plated=true,stack=_4]
placeableitems:block_cookie[facing=d180,plated=false,stack=_1]
placeableitems:block_cookie[facing=d180,plated=false,stack=_2]
placeableitems:block_cookie[facing=d180,plated=false,stack=_3]
placeableitems:block_cookie[facing=d180,plated=false,stack=_4]
placeableitems:block_cookie[facing=d135,plated=true,stack=_1]
placeableitems:block_cookie[facing=d135,plated=true,stack=_2]
placeableitems:block_cookie[facing=d135,plated=true,stack=_3]
placeableitems:block_cookie[facing=d135,plated=true,stack=_4]
placeableitems:block_cookie[facing=d135,plated=false,stack=_1]
placeableitems:block_cookie[facing=d135,plated=false,stack=_2]
placeableitems:block_cookie[facing=d135,plated=false,stack=_3]
placeableitems:block_cookie[facing=d135,plated=false,stack=_4]
placeableitems:block_egg[facing=d270]
placeableitems:block_egg[facing=d45]
placeableitems:block_egg[facing=d0]
placeableitems:block_egg[facing=d315]
placeableitems:block_egg[facing=d90]
placeableitems:block_egg[facing=d225]
placeableitems:block_egg[facing=d180]
placeableitems:block_egg[facing=d135]
placeableitems:block_coal[facing=d270,state=coal]
placeableitems:block_coal[facing=d270,state=charcoal]
placeableitems:block_coal[facing=d45,state=coal]
placeableitems:block_coal[facing=d45,state=charcoal]
placeableitems:block_coal[facing=d0,state=coal]
placeableitems:block_coal[facing=d0,state=charcoal]
placeableitems:block_coal[facing=d315,state=coal]
placeableitems:block_coal[facing=d315,state=charcoal]
placeableitems:block_coal[facing=d90,state=coal]
placeableitems:block_coal[facing=d90,state=charcoal]
placeableitems:block_coal[facing=d225,state=coal]
placeableitems:block_coal[facing=d225,state=charcoal]
placeableitems:block_coal[facing=d180,state=coal]
placeableitems:block_coal[facing=d180,state=charcoal]
placeableitems:block_coal[facing=d135,state=coal]
placeableitems:block_coal[facing=d135,state=charcoal]
placeableitems:block_brick[facing=d270]
placeableitems:block_brick[facing=d45]
placeableitems:block_brick[facing=d0]
placeableitems:block_brick[facing=d315]
placeableitems:block_brick[facing=d90]
placeableitems:block_brick[facing=d225]
placeableitems:block_brick[facing=d180]
placeableitems:block_brick[facing=d135]
placeableitems:block_brick_nether[facing=d270]
placeableitems:block_brick_nether[facing=d45]
placeableitems:block_brick_nether[facing=d0]
placeableitems:block_brick_nether[facing=d315]
placeableitems:block_brick_nether[facing=d90]
placeableitems:block_brick_nether[facing=d225]
placeableitems:block_brick_nether[facing=d180]
placeableitems:block_brick_nether[facing=d135]
placeableitems:block_chorus_fruit[facing=d270,plated=true]
placeableitems:block_chorus_fruit[facing=d270,plated=false]
placeableitems:block_chorus_fruit[facing=d45,plated=true]
placeableitems:block_chorus_fruit[facing=d45,plated=false]
placeableitems:block_chorus_fruit[facing=d0,plated=true]
placeableitems:block_chorus_fruit[facing=d0,plated=false]
placeableitems:block_chorus_fruit[facing=d315,plated=true]
placeableitems:block_chorus_fruit[facing=d315,plated=false]
placeableitems:block_chorus_fruit[facing=d90,plated=true]
placeableitems:block_chorus_fruit[facing=d90,plated=false]
placeableitems:block_chorus_fruit[facing=d225,plated=true]
placeableitems:block_chorus_fruit[facing=d225,plated=false]
placeableitems:block_chorus_fruit[facing=d180,plated=true]
placeableitems:block_chorus_fruit[facing=d180,plated=false]
placeableitems:block_chorus_fruit[facing=d135,plated=true]
placeableitems:block_chorus_fruit[facing=d135,plated=false]
placeableitems:block_chorus_popped[facing=d270]
placeableitems:block_chorus_popped[facing=d45]
placeableitems:block_chorus_popped[facing=d0]
placeableitems:block_chorus_popped[facing=d315]
placeableitems:block_chorus_popped[facing=d90]
placeableitems:block_chorus_popped[facing=d225]
placeableitems:block_chorus_popped[facing=d180]
placeableitems:block_chorus_popped[facing=d135]
placeableitems:block_melon[facing=d270,plated=true]
placeableitems:block_melon[facing=d270,plated=false]
placeableitems:block_melon[facing=d45,plated=true]
placeableitems:block_melon[facing=d45,plated=false]
placeableitems:block_melon[facing=d0,plated=true]
placeableitems:block_melon[facing=d0,plated=false]
placeableitems:block_melon[facing=d315,plated=true]
placeableitems:block_melon[facing=d315,plated=false]
placeableitems:block_melon[facing=d90,plated=true]
placeableitems:block_melon[facing=d90,plated=false]
placeableitems:block_melon[facing=d225,plated=true]
placeableitems:block_melon[facing=d225,plated=false]
placeableitems:block_melon[facing=d180,plated=true]
placeableitems:block_melon[facing=d180,plated=false]
placeableitems:block_melon[facing=d135,plated=true]
placeableitems:block_melon[facing=d135,plated=false]
placeableitems:block_melon_glistering[facing=d270]
placeableitems:block_melon_glistering[facing=d45]
placeableitems:block_melon_glistering[facing=d0]
placeableitems:block_melon_glistering[facing=d315]
placeableitems:block_melon_glistering[facing=d90]
placeableitems:block_melon_glistering[facing=d225]
placeableitems:block_melon_glistering[facing=d180]
placeableitems:block_melon_glistering[facing=d135]
placeableitems:block_sword[facing=d270,material=wood,smodel=top]
placeableitems:block_sword[facing=d270,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=wood,smodel=side0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side315]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=stone,smodel=top]
placeableitems:block_sword[facing=d270,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=stone,smodel=side0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side315]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=iron,smodel=top]
placeableitems:block_sword[facing=d270,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=iron,smodel=side0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side315]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=gold,smodel=top]
placeableitems:block_sword[facing=d270,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=gold,smodel=side0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side315]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=top]
placeableitems:block_sword[facing=d270,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=wood,smodel=top]
placeableitems:block_sword[facing=d45,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=wood,smodel=side0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side315]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=stone,smodel=top]
placeableitems:block_sword[facing=d45,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=stone,smodel=side0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side315]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=iron,smodel=top]
placeableitems:block_sword[facing=d45,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=iron,smodel=side0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side315]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=gold,smodel=top]
placeableitems:block_sword[facing=d45,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=gold,smodel=side0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side315]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=top]
placeableitems:block_sword[facing=d45,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=wood,smodel=top]
placeableitems:block_sword[facing=d0,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=wood,smodel=side0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side315]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=stone,smodel=top]
placeableitems:block_sword[facing=d0,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=stone,smodel=side0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side315]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=iron,smodel=top]
placeableitems:block_sword[facing=d0,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=iron,smodel=side0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side315]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=gold,smodel=top]
placeableitems:block_sword[facing=d0,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=gold,smodel=side0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side315]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=top]
placeableitems:block_sword[facing=d0,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=wood,smodel=top]
placeableitems:block_sword[facing=d315,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=wood,smodel=side0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side315]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=stone,smodel=top]
placeableitems:block_sword[facing=d315,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=stone,smodel=side0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side315]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=iron,smodel=top]
placeableitems:block_sword[facing=d315,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=iron,smodel=side0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side315]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=gold,smodel=top]
placeableitems:block_sword[facing=d315,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=gold,smodel=side0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side315]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=top]
placeableitems:block_sword[facing=d315,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=wood,smodel=top]
placeableitems:block_sword[facing=d90,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=wood,smodel=side0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side315]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=stone,smodel=top]
placeableitems:block_sword[facing=d90,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=stone,smodel=side0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side315]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=iron,smodel=top]
placeableitems:block_sword[facing=d90,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=iron,smodel=side0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side315]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=gold,smodel=top]
placeableitems:block_sword[facing=d90,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=gold,smodel=side0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side315]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=top]
placeableitems:block_sword[facing=d90,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=wood,smodel=top]
placeableitems:block_sword[facing=d225,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=wood,smodel=side0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side315]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=stone,smodel=top]
placeableitems:block_sword[facing=d225,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=stone,smodel=side0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side315]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=iron,smodel=top]
placeableitems:block_sword[facing=d225,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=iron,smodel=side0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side315]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=gold,smodel=top]
placeableitems:block_sword[facing=d225,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=gold,smodel=side0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side315]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=top]
placeableitems:block_sword[facing=d225,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=wood,smodel=top]
placeableitems:block_sword[facing=d180,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=wood,smodel=side0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side315]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=stone,smodel=top]
placeableitems:block_sword[facing=d180,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=stone,smodel=side0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side315]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=iron,smodel=top]
placeableitems:block_sword[facing=d180,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=iron,smodel=side0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side315]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=gold,smodel=top]
placeableitems:block_sword[facing=d180,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=gold,smodel=side0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side315]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=top]
placeableitems:block_sword[facing=d180,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=wood,smodel=top]
placeableitems:block_sword[facing=d135,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=wood,smodel=side0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side315]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=stone,smodel=top]
placeableitems:block_sword[facing=d135,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=stone,smodel=side0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side315]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=iron,smodel=top]
placeableitems:block_sword[facing=d135,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=iron,smodel=side0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side315]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=gold,smodel=top]
placeableitems:block_sword[facing=d135,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=gold,smodel=side0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side315]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=top]
placeableitems:block_sword[facing=d135,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out315]
placeableitems:block_clay_ball[facing=d270]
placeableitems:block_clay_ball[facing=d45]
placeableitems:block_clay_ball[facing=d0]
placeableitems:block_clay_ball[facing=d315]
placeableitems:block_clay_ball[facing=d90]
placeableitems:block_clay_ball[facing=d225]
placeableitems:block_clay_ball[facing=d180]
placeableitems:block_clay_ball[facing=d135]
placeableitems:block_diamond[facing=d270,position=up]
placeableitems:block_diamond[facing=d270,position=down]
placeableitems:block_diamond[facing=d45,position=up]
placeableitems:block_diamond[facing=d45,position=down]
placeableitems:block_diamond[facing=d0,position=up]
placeableitems:block_diamond[facing=d0,position=down]
placeableitems:block_diamond[facing=d315,position=up]
placeableitems:block_diamond[facing=d315,position=down]
placeableitems:block_diamond[facing=d90,position=up]
placeableitems:block_diamond[facing=d90,position=down]
placeableitems:block_diamond[facing=d225,position=up]
placeableitems:block_diamond[facing=d225,position=down]
placeableitems:block_diamond[facing=d180,position=up]
placeableitems:block_diamond[facing=d180,position=down]
placeableitems:block_diamond[facing=d135,position=up]
placeableitems:block_diamond[facing=d135,position=down]
placeableitems:block_chicken[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_feather[facing=d270]
placeableitems:block_feather[facing=d45]
placeableitems:block_feather[facing=d0]
placeableitems:block_feather[facing=d315]
placeableitems:block_feather[facing=d90]
placeableitems:block_feather[facing=d225]
placeableitems:block_feather[facing=d180]
placeableitems:block_feather[facing=d135]
placeableitems:block_ingot[facing=d270,stack=_1,type=gold]
placeableitems:block_ingot[facing=d270,stack=_1,type=iron]
placeableitems:block_ingot[facing=d270,stack=_2,type=gold]
placeableitems:block_ingot[facing=d270,stack=_2,type=iron]
placeableitems:block_ingot[facing=d270,stack=_3,type=gold]
placeableitems:block_ingot[facing=d270,stack=_3,type=iron]
placeableitems:block_ingot[facing=d270,stack=_4,type=gold]
placeableitems:block_ingot[facing=d270,stack=_4,type=iron]
placeableitems:block_ingot[facing=d270,stack=_5,type=gold]
placeableitems:block_ingot[facing=d270,stack=_5,type=iron]
placeableitems:block_ingot[facing=d270,stack=_6,type=gold]
placeableitems:block_ingot[facing=d270,stack=_6,type=iron]
placeableitems:block_ingot[facing=d45,stack=_1,type=gold]
placeableitems:block_ingot[facing=d45,stack=_1,type=iron]
placeableitems:block_ingot[facing=d45,stack=_2,type=gold]
placeableitems:block_ingot[facing=d45,stack=_2,type=iron]
placeableitems:block_ingot[facing=d45,stack=_3,type=gold]
placeableitems:block_ingot[facing=d45,stack=_3,type=iron]
placeableitems:block_ingot[facing=d45,stack=_4,type=gold]
placeableitems:block_ingot[facing=d45,stack=_4,type=iron]
placeableitems:block_ingot[facing=d45,stack=_5,type=gold]
placeableitems:block_ingot[facing=d45,stack=_5,type=iron]
placeableitems:block_ingot[facing=d45,stack=_6,type=gold]
placeableitems:block_ingot[facing=d45,stack=_6,type=iron]
placeableitems:block_ingot[facing=d0,stack=_1,type=gold]
placeableitems:block_ingot[facing=d0,stack=_1,type=iron]
placeableitems:block_ingot[facing=d0,stack=_2,type=gold]
placeableitems:block_ingot[facing=d0,stack=_2,type=iron]
placeableitems:block_ingot[facing=d0,stack=_3,type=gold]
placeableitems:block_ingot[facing=d0,stack=_3,type=iron]
placeableitems:block_ingot[facing=d0,stack=_4,type=gold]
placeableitems:block_ingot[facing=d0,stack=_4,type=iron]
placeableitems:block_ingot[facing=d0,stack=_5,type=gold]
placeableitems:block_ingot[facing=d0,stack=_5,type=iron]
placeableitems:block_ingot[facing=d0,stack=_6,type=gold]
placeableitems:block_ingot[facing=d0,stack=_6,type=iron]
placeableitems:block_ingot[facing=d315,stack=_1,type=gold]
placeableitems:block_ingot[facing=d315,stack=_1,type=iron]
placeableitems:block_ingot[facing=d315,stack=_2,type=gold]
placeableitems:block_ingot[facing=d315,stack=_2,type=iron]
placeableitems:block_ingot[facing=d315,stack=_3,type=gold]
placeableitems:block_ingot[facing=d315,stack=_3,type=iron]
placeableitems:block_ingot[facing=d315,stack=_4,type=gold]
placeableitems:block_ingot[facing=d315,stack=_4,type=iron]
placeableitems:block_ingot[facing=d315,stack=_5,type=gold]
placeableitems:block_ingot[facing=d315,stack=_5,type=iron]
placeableitems:block_ingot[facing=d315,stack=_6,type=gold]
placeableitems:block_ingot[facing=d315,stack=_6,type=iron]
placeableitems:block_ingot[facing=d90,stack=_1,type=gold]
placeableitems:block_ingot[facing=d90,stack=_1,type=iron]
placeableitems:block_ingot[facing=d90,stack=_2,type=gold]
placeableitems:block_ingot[facing=d90,stack=_2,type=iron]
placeableitems:block_ingot[facing=d90,stack=_3,type=gold]
placeableitems:block_ingot[facing=d90,stack=_3,type=iron]
placeableitems:block_ingot[facing=d90,stack=_4,type=gold]
placeableitems:block_ingot[facing=d90,stack=_4,type=iron]
placeableitems:block_ingot[facing=d90,stack=_5,type=gold]
placeableitems:block_ingot[facing=d90,stack=_5,type=iron]
placeableitems:block_ingot[facing=d90,stack=_6,type=gold]
placeableitems:block_ingot[facing=d90,stack=_6,type=iron]
placeableitems:block_ingot[facing=d225,stack=_1,type=gold]
placeableitems:block_ingot[facing=d225,stack=_1,type=iron]
placeableitems:block_ingot[facing=d225,stack=_2,type=gold]
placeableitems:block_ingot[facing=d225,stack=_2,type=iron]
placeableitems:block_ingot[facing=d225,stack=_3,type=gold]
placeableitems:block_ingot[facing=d225,stack=_3,type=iron]
placeableitems:block_ingot[facing=d225,stack=_4,type=gold]
placeableitems:block_ingot[facing=d225,stack=_4,type=iron]
placeableitems:block_ingot[facing=d225,stack=_5,type=gold]
placeableitems:block_ingot[facing=d225,stack=_5,type=iron]
placeableitems:block_ingot[facing=d225,stack=_6,type=gold]
placeableitems:block_ingot[facing=d225,stack=_6,type=iron]
placeableitems:block_ingot[facing=d180,stack=_1,type=gold]
placeableitems:block_ingot[facing=d180,stack=_1,type=iron]
placeableitems:block_ingot[facing=d180,stack=_2,type=gold]
placeableitems:block_ingot[facing=d180,stack=_2,type=iron]
placeableitems:block_ingot[facing=d180,stack=_3,type=gold]
placeableitems:block_ingot[facing=d180,stack=_3,type=iron]
placeableitems:block_ingot[facing=d180,stack=_4,type=gold]
placeableitems:block_ingot[facing=d180,stack=_4,type=iron]
placeableitems:block_ingot[facing=d180,stack=_5,type=gold]
placeableitems:block_ingot[facing=d180,stack=_5,type=iron]
placeableitems:block_ingot[facing=d180,stack=_6,type=gold]
placeableitems:block_ingot[facing=d180,stack=_6,type=iron]
placeableitems:block_ingot[facing=d135,stack=_1,type=gold]
placeableitems:block_ingot[facing=d135,stack=_1,type=iron]
placeableitems:block_ingot[facing=d135,stack=_2,type=gold]
placeableitems:block_ingot[facing=d135,stack=_2,type=iron]
placeableitems:block_ingot[facing=d135,stack=_3,type=gold]
placeableitems:block_ingot[facing=d135,stack=_3,type=iron]
placeableitems:block_ingot[facing=d135,stack=_4,type=gold]
placeableitems:block_ingot[facing=d135,stack=_4,type=iron]
placeableitems:block_ingot[facing=d135,stack=_5,type=gold]
placeableitems:block_ingot[facing=d135,stack=_5,type=iron]
placeableitems:block_ingot[facing=d135,stack=_6,type=gold]
placeableitems:block_ingot[facing=d135,stack=_6,type=iron]
placeableitems:block_emerald[facing=d270,position=up]
placeableitems:block_emerald[facing=d270,position=down]
placeableitems:block_emerald[facing=d45,position=up]
placeableitems:block_emerald[facing=d45,position=down]
placeableitems:block_emerald[facing=d0,position=up]
placeableitems:block_emerald[facing=d0,position=down]
placeableitems:block_emerald[facing=d315,position=up]
placeableitems:block_emerald[facing=d315,position=down]
placeableitems:block_emerald[facing=d90,position=up]
placeableitems:block_emerald[facing=d90,position=down]
placeableitems:block_emerald[facing=d225,position=up]
placeableitems:block_emerald[facing=d225,position=down]
placeableitems:block_emerald[facing=d180,position=up]
placeableitems:block_emerald[facing=d180,position=down]
placeableitems:block_emerald[facing=d135,position=up]
placeableitems:block_emerald[facing=d135,position=down]
placeableitems:block_pumpkin_pie[facing=d270,plated=true]
placeableitems:block_pumpkin_pie[facing=d270,plated=false]
placeableitems:block_pumpkin_pie[facing=d45,plated=true]
placeableitems:block_pumpkin_pie[facing=d45,plated=false]
placeableitems:block_pumpkin_pie[facing=d0,plated=true]
placeableitems:block_pumpkin_pie[facing=d0,plated=false]
placeableitems:block_pumpkin_pie[facing=d315,plated=true]
placeableitems:block_pumpkin_pie[facing=d315,plated=false]
placeableitems:block_pumpkin_pie[facing=d90,plated=true]
placeableitems:block_pumpkin_pie[facing=d90,plated=false]
placeableitems:block_pumpkin_pie[facing=d225,plated=true]
placeableitems:block_pumpkin_pie[facing=d225,plated=false]
placeableitems:block_pumpkin_pie[facing=d180,plated=true]
placeableitems:block_pumpkin_pie[facing=d180,plated=false]
placeableitems:block_pumpkin_pie[facing=d135,plated=true]
placeableitems:block_pumpkin_pie[facing=d135,plated=false]
placeableitems:block_disc[facing=d270,type=record_11]
placeableitems:block_disc[facing=d270,type=record_13]
placeableitems:block_disc[facing=d270,type=record_blocks]
placeableitems:block_disc[facing=d270,type=record_cat]
placeableitems:block_disc[facing=d270,type=record_chirp]
placeableitems:block_disc[facing=d270,type=record_far]
placeableitems:block_disc[facing=d270,type=record_mall]
placeableitems:block_disc[facing=d270,type=record_mellohi]
placeableitems:block_disc[facing=d270,type=record_stal]
placeableitems:block_disc[facing=d270,type=record_strad]
placeableitems:block_disc[facing=d270,type=record_wait]
placeableitems:block_disc[facing=d270,type=record_ward]
placeableitems:block_disc[facing=d45,type=record_11]
placeableitems:block_disc[facing=d45,type=record_13]
placeableitems:block_disc[facing=d45,type=record_blocks]
placeableitems:block_disc[facing=d45,type=record_cat]
placeableitems:block_disc[facing=d45,type=record_chirp]
placeableitems:block_disc[facing=d45,type=record_far]
placeableitems:block_disc[facing=d45,type=record_mall]
placeableitems:block_disc[facing=d45,type=record_mellohi]
placeableitems:block_disc[facing=d45,type=record_stal]
placeableitems:block_disc[facing=d45,type=record_strad]
placeableitems:block_disc[facing=d45,type=record_wait]
placeableitems:block_disc[facing=d45,type=record_ward]
placeableitems:block_disc[facing=d0,type=record_11]
placeableitems:block_disc[facing=d0,type=record_13]
placeableitems:block_disc[facing=d0,type=record_blocks]
placeableitems:block_disc[facing=d0,type=record_cat]
placeableitems:block_disc[facing=d0,type=record_chirp]
placeableitems:block_disc[facing=d0,type=record_far]
placeableitems:block_disc[facing=d0,type=record_mall]
placeableitems:block_disc[facing=d0,type=record_mellohi]
placeableitems:block_disc[facing=d0,type=record_stal]
placeableitems:block_disc[facing=d0,type=record_strad]
placeableitems:block_disc[facing=d0,type=record_wait]
placeableitems:block_disc[facing=d0,type=record_ward]
placeableitems:block_disc[facing=d315,type=record_11]
placeableitems:block_disc[facing=d315,type=record_13]
placeableitems:block_disc[facing=d315,type=record_blocks]
placeableitems:block_disc[facing=d315,type=record_cat]
placeableitems:block_disc[facing=d315,type=record_chirp]
placeableitems:block_disc[facing=d315,type=record_far]
placeableitems:block_disc[facing=d315,type=record_mall]
placeableitems:block_disc[facing=d315,type=record_mellohi]
placeableitems:block_disc[facing=d315,type=record_stal]
placeableitems:block_disc[facing=d315,type=record_strad]
placeableitems:block_disc[facing=d315,type=record_wait]
placeableitems:block_disc[facing=d315,type=record_ward]
placeableitems:block_disc[facing=d90,type=record_11]
placeableitems:block_disc[facing=d90,type=record_13]
placeableitems:block_disc[facing=d90,type=record_blocks]
placeableitems:block_disc[facing=d90,type=record_cat]
placeableitems:block_disc[facing=d90,type=record_chirp]
placeableitems:block_disc[facing=d90,type=record_far]
placeableitems:block_disc[facing=d90,type=record_mall]
placeableitems:block_disc[facing=d90,type=record_mellohi]
placeableitems:block_disc[facing=d90,type=record_stal]
placeableitems:block_disc[facing=d90,type=record_strad]
placeableitems:block_disc[facing=d90,type=record_wait]
placeableitems:block_disc[facing=d90,type=record_ward]
placeableitems:block_disc[facing=d225,type=record_11]
placeableitems:block_disc[facing=d225,type=record_13]
placeableitems:block_disc[facing=d225,type=record_blocks]
placeableitems:block_disc[facing=d225,type=record_cat]
placeableitems:block_disc[facing=d225,type=record_chirp]
placeableitems:block_disc[facing=d225,type=record_far]
placeableitems:block_disc[facing=d225,type=record_mall]
placeableitems:block_disc[facing=d225,type=record_mellohi]
placeableitems:block_disc[facing=d225,type=record_stal]
placeableitems:block_disc[facing=d225,type=record_strad]
placeableitems:block_disc[facing=d225,type=record_wait]
placeableitems:block_disc[facing=d225,type=record_ward]
placeableitems:block_disc[facing=d180,type=record_11]
placeableitems:block_disc[facing=d180,type=record_13]
placeableitems:block_disc[facing=d180,type=record_blocks]
placeableitems:block_disc[facing=d180,type=record_cat]
placeableitems:block_disc[facing=d180,type=record_chirp]
placeableitems:block_disc[facing=d180,type=record_far]
placeableitems:block_disc[facing=d180,type=record_mall]
placeableitems:block_disc[facing=d180,type=record_mellohi]
placeableitems:block_disc[facing=d180,type=record_stal]
placeableitems:block_disc[facing=d180,type=record_strad]
placeableitems:block_disc[facing=d180,type=record_wait]
placeableitems:block_disc[facing=d180,type=record_ward]
placeableitems:block_disc[facing=d135,type=record_11]
placeableitems:block_disc[facing=d135,type=record_13]
placeableitems:block_disc[facing=d135,type=record_blocks]
placeableitems:block_disc[facing=d135,type=record_cat]
placeableitems:block_disc[facing=d135,type=record_chirp]
placeableitems:block_disc[facing=d135,type=record_far]
placeableitems:block_disc[facing=d135,type=record_mall]
placeableitems:block_disc[facing=d135,type=record_mellohi]
placeableitems:block_disc[facing=d135,type=record_stal]
placeableitems:block_disc[facing=d135,type=record_strad]
placeableitems:block_disc[facing=d135,type=record_wait]
placeableitems:block_disc[facing=d135,type=record_ward]
placeableitems:block_fire_charge[facing=d270]
placeableitems:block_fire_charge[facing=d45]
placeableitems:block_fire_charge[facing=d0]
placeableitems:block_fire_charge[facing=d315]
placeableitems:block_fire_charge[facing=d90]
placeableitems:block_fire_charge[facing=d225]
placeableitems:block_fire_charge[facing=d180]
placeableitems:block_fire_charge[facing=d135]
placeableitems:block_compass[direction=compass_00,facing=d270]
placeableitems:block_compass[direction=compass_00,facing=d45]
placeableitems:block_compass[direction=compass_00,facing=d0]
placeableitems:block_compass[direction=compass_00,facing=d315]
placeableitems:block_compass[direction=compass_00,facing=d90]
placeableitems:block_compass[direction=compass_00,facing=d225]
placeableitems:block_compass[direction=compass_00,facing=d180]
placeableitems:block_compass[direction=compass_00,facing=d135]
placeableitems:block_compass[direction=compass_01,facing=d270]
placeableitems:block_compass[direction=compass_01,facing=d45]
placeableitems:block_compass[direction=compass_01,facing=d0]
placeableitems:block_compass[direction=compass_01,facing=d315]
placeableitems:block_compass[direction=compass_01,facing=d90]
placeableitems:block_compass[direction=compass_01,facing=d225]
placeableitems:block_compass[direction=compass_01,facing=d180]
placeableitems:block_compass[direction=compass_01,facing=d135]
placeableitems:block_compass[direction=compass_02,facing=d270]
placeableitems:block_compass[direction=compass_02,facing=d45]
placeableitems:block_compass[direction=compass_02,facing=d0]
placeableitems:block_compass[direction=compass_02,facing=d315]
placeableitems:block_compass[direction=compass_02,facing=d90]
placeableitems:block_compass[direction=compass_02,facing=d225]
placeableitems:block_compass[direction=compass_02,facing=d180]
placeableitems:block_compass[direction=compass_02,facing=d135]
placeableitems:block_compass[direction=compass_03,facing=d270]
placeableitems:block_compass[direction=compass_03,facing=d45]
placeableitems:block_compass[direction=compass_03,facing=d0]
placeableitems:block_compass[direction=compass_03,facing=d315]
placeableitems:block_compass[direction=compass_03,facing=d90]
placeableitems:block_compass[direction=compass_03,facing=d225]
placeableitems:block_compass[direction=compass_03,facing=d180]
placeableitems:block_compass[direction=compass_03,facing=d135]
placeableitems:block_compass[direction=compass_04,facing=d270]
placeableitems:block_compass[direction=compass_04,facing=d45]
placeableitems:block_compass[direction=compass_04,facing=d0]
placeableitems:block_compass[direction=compass_04,facing=d315]
placeableitems:block_compass[direction=compass_04,facing=d90]
placeableitems:block_compass[direction=compass_04,facing=d225]
placeableitems:block_compass[direction=compass_04,facing=d180]
placeableitems:block_compass[direction=compass_04,facing=d135]
placeableitems:block_compass[direction=compass_05,facing=d270]
placeableitems:block_compass[direction=compass_05,facing=d45]
placeableitems:block_compass[direction=compass_05,facing=d0]
placeableitems:block_compass[direction=compass_05,facing=d315]
placeableitems:block_compass[direction=compass_05,facing=d90]
placeableitems:block_compass[direction=compass_05,facing=d225]
placeableitems:block_compass[direction=compass_05,facing=d180]
placeableitems:block_compass[direction=compass_05,facing=d135]
placeableitems:block_compass[direction=compass_06,facing=d270]
placeableitems:block_compass[direction=compass_06,facing=d45]
placeableitems:block_compass[direction=compass_06,facing=d0]
placeableitems:block_compass[direction=compass_06,facing=d315]
placeableitems:block_compass[direction=compass_06,facing=d90]
placeableitems:block_compass[direction=compass_06,facing=d225]
placeableitems:block_compass[direction=compass_06,facing=d180]
placeableitems:block_compass[direction=compass_06,facing=d135]
placeableitems:block_compass[direction=compass_07,facing=d270]
placeableitems:block_compass[direction=compass_07,facing=d45]
placeableitems:block_compass[direction=compass_07,facing=d0]
placeableitems:block_compass[direction=compass_07,facing=d315]
placeableitems:block_compass[direction=compass_07,facing=d90]
placeableitems:block_compass[direction=compass_07,facing=d225]
placeableitems:block_compass[direction=compass_07,facing=d180]
placeableitems:block_compass[direction=compass_07,facing=d135]
placeableitems:block_compass[direction=compass_08,facing=d270]
placeableitems:block_compass[direction=compass_08,facing=d45]
placeableitems:block_compass[direction=compass_08,facing=d0]
placeableitems:block_compass[direction=compass_08,facing=d315]
placeableitems:block_compass[direction=compass_08,facing=d90]
placeableitems:block_compass[direction=compass_08,facing=d225]
placeableitems:block_compass[direction=compass_08,facing=d180]
placeableitems:block_compass[direction=compass_08,facing=d135]
placeableitems:block_compass[direction=compass_09,facing=d270]
placeableitems:block_compass[direction=compass_09,facing=d45]
placeableitems:block_compass[direction=compass_09,facing=d0]
placeableitems:block_compass[direction=compass_09,facing=d315]
placeableitems:block_compass[direction=compass_09,facing=d90]
placeableitems:block_compass[direction=compass_09,facing=d225]
placeableitems:block_compass[direction=compass_09,facing=d180]
placeableitems:block_compass[direction=compass_09,facing=d135]
placeableitems:block_compass[direction=compass_10,facing=d270]
placeableitems:block_compass[direction=compass_10,facing=d45]
placeableitems:block_compass[direction=compass_10,facing=d0]
placeableitems:block_compass[direction=compass_10,facing=d315]
placeableitems:block_compass[direction=compass_10,facing=d90]
placeableitems:block_compass[direction=compass_10,facing=d225]
placeableitems:block_compass[direction=compass_10,facing=d180]
placeableitems:block_compass[direction=compass_10,facing=d135]
placeableitems:block_compass[direction=compass_11,facing=d270]
placeableitems:block_compass[direction=compass_11,facing=d45]
placeableitems:block_compass[direction=compass_11,facing=d0]
placeableitems:block_compass[direction=compass_11,facing=d315]
placeableitems:block_compass[direction=compass_11,facing=d90]
placeableitems:block_compass[direction=compass_11,facing=d225]
placeableitems:block_compass[direction=compass_11,facing=d180]
placeableitems:block_compass[direction=compass_11,facing=d135]
placeableitems:block_compass[direction=compass_12,facing=d270]
placeableitems:block_compass[direction=compass_12,facing=d45]
placeableitems:block_compass[direction=compass_12,facing=d0]
placeableitems:block_compass[direction=compass_12,facing=d315]
placeableitems:block_compass[direction=compass_12,facing=d90]
placeableitems:block_compass[direction=compass_12,facing=d225]
placeableitems:block_compass[direction=compass_12,facing=d180]
placeableitems:block_compass[direction=compass_12,facing=d135]
placeableitems:block_compass[direction=compass_13,facing=d270]
placeableitems:block_compass[direction=compass_13,facing=d45]
placeableitems:block_compass[direction=compass_13,facing=d0]
placeableitems:block_compass[direction=compass_13,facing=d315]
placeableitems:block_compass[direction=compass_13,facing=d90]
placeableitems:block_compass[direction=compass_13,facing=d225]
placeableitems:block_compass[direction=compass_13,facing=d180]
placeableitems:block_compass[direction=compass_13,facing=d135]
placeableitems:block_compass[direction=compass_14,facing=d270]
placeableitems:block_compass[direction=compass_14,facing=d45]
placeableitems:block_compass[direction=compass_14,facing=d0]
placeableitems:block_compass[direction=compass_14,facing=d315]
placeableitems:block_compass[direction=compass_14,facing=d90]
placeableitems:block_compass[direction=compass_14,facing=d225]
placeableitems:block_compass[direction=compass_14,facing=d180]
placeableitems:block_compass[direction=compass_14,facing=d135]
placeableitems:block_compass[direction=compass_15,facing=d270]
placeableitems:block_compass[direction=compass_15,facing=d45]
placeableitems:block_compass[direction=compass_15,facing=d0]
placeableitems:block_compass[direction=compass_15,facing=d315]
placeableitems:block_compass[direction=compass_15,facing=d90]
placeableitems:block_compass[direction=compass_15,facing=d225]
placeableitems:block_compass[direction=compass_15,facing=d180]
placeableitems:block_compass[direction=compass_15,facing=d135]
placeableitems:block_compass[direction=compass_16,facing=d270]
placeableitems:block_compass[direction=compass_16,facing=d45]
placeableitems:block_compass[direction=compass_16,facing=d0]
placeableitems:block_compass[direction=compass_16,facing=d315]
placeableitems:block_compass[direction=compass_16,facing=d90]
placeableitems:block_compass[direction=compass_16,facing=d225]
placeableitems:block_compass[direction=compass_16,facing=d180]
placeableitems:block_compass[direction=compass_16,facing=d135]
placeableitems:block_compass[direction=compass_17,facing=d270]
placeableitems:block_compass[direction=compass_17,facing=d45]
placeableitems:block_compass[direction=compass_17,facing=d0]
placeableitems:block_compass[direction=compass_17,facing=d315]
placeableitems:block_compass[direction=compass_17,facing=d90]
placeableitems:block_compass[direction=compass_17,facing=d225]
placeableitems:block_compass[direction=compass_17,facing=d180]
placeableitems:block_compass[direction=compass_17,facing=d135]
placeableitems:block_compass[direction=compass_18,facing=d270]
placeableitems:block_compass[direction=compass_18,facing=d45]
placeableitems:block_compass[direction=compass_18,facing=d0]
placeableitems:block_compass[direction=compass_18,facing=d315]
placeableitems:block_compass[direction=compass_18,facing=d90]
placeableitems:block_compass[direction=compass_18,facing=d225]
placeableitems:block_compass[direction=compass_18,facing=d180]
placeableitems:block_compass[direction=compass_18,facing=d135]
placeableitems:block_compass[direction=compass_19,facing=d270]
placeableitems:block_compass[direction=compass_19,facing=d45]
placeableitems:block_compass[direction=compass_19,facing=d0]
placeableitems:block_compass[direction=compass_19,facing=d315]
placeableitems:block_compass[direction=compass_19,facing=d90]
placeableitems:block_compass[direction=compass_19,facing=d225]
placeableitems:block_compass[direction=compass_19,facing=d180]
placeableitems:block_compass[direction=compass_19,facing=d135]
placeableitems:block_compass[direction=compass_20,facing=d270]
placeableitems:block_compass[direction=compass_20,facing=d45]
placeableitems:block_compass[direction=compass_20,facing=d0]
placeableitems:block_compass[direction=compass_20,facing=d315]
placeableitems:block_compass[direction=compass_20,facing=d90]
placeableitems:block_compass[direction=compass_20,facing=d225]
placeableitems:block_compass[direction=compass_20,facing=d180]
placeableitems:block_compass[direction=compass_20,facing=d135]
placeableitems:block_compass[direction=compass_21,facing=d270]
placeableitems:block_compass[direction=compass_21,facing=d45]
placeableitems:block_compass[direction=compass_21,facing=d0]
placeableitems:block_compass[direction=compass_21,facing=d315]
placeableitems:block_compass[direction=compass_21,facing=d90]
placeableitems:block_compass[direction=compass_21,facing=d225]
placeableitems:block_compass[direction=compass_21,facing=d180]
placeableitems:block_compass[direction=compass_21,facing=d135]
placeableitems:block_compass[direction=compass_22,facing=d270]
placeableitems:block_compass[direction=compass_22,facing=d45]
placeableitems:block_compass[direction=compass_22,facing=d0]
placeableitems:block_compass[direction=compass_22,facing=d315]
placeableitems:block_compass[direction=compass_22,facing=d90]
placeableitems:block_compass[direction=compass_22,facing=d225]
placeableitems:block_compass[direction=compass_22,facing=d180]
placeableitems:block_compass[direction=compass_22,facing=d135]
placeableitems:block_compass[direction=compass_23,facing=d270]
placeableitems:block_compass[direction=compass_23,facing=d45]
placeableitems:block_compass[direction=compass_23,facing=d0]
placeableitems:block_compass[direction=compass_23,facing=d315]
placeableitems:block_compass[direction=compass_23,facing=d90]
placeableitems:block_compass[direction=compass_23,facing=d225]
placeableitems:block_compass[direction=compass_23,facing=d180]
placeableitems:block_compass[direction=compass_23,facing=d135]
placeableitems:block_compass[direction=compass_24,facing=d270]
placeableitems:block_compass[direction=compass_24,facing=d45]
placeableitems:block_compass[direction=compass_24,facing=d0]
placeableitems:block_compass[direction=compass_24,facing=d315]
placeableitems:block_compass[direction=compass_24,facing=d90]
placeableitems:block_compass[direction=compass_24,facing=d225]
placeableitems:block_compass[direction=compass_24,facing=d180]
placeableitems:block_compass[direction=compass_24,facing=d135]
placeableitems:block_compass[direction=compass_25,facing=d270]
placeableitems:block_compass[direction=compass_25,facing=d45]
placeableitems:block_compass[direction=compass_25,facing=d0]
placeableitems:block_compass[direction=compass_25,facing=d315]
placeableitems:block_compass[direction=compass_25,facing=d90]
placeableitems:block_compass[direction=compass_25,facing=d225]
placeableitems:block_compass[direction=compass_25,facing=d180]
placeableitems:block_compass[direction=compass_25,facing=d135]
placeableitems:block_compass[direction=compass_26,facing=d270]
placeableitems:block_compass[direction=compass_26,facing=d45]
placeableitems:block_compass[direction=compass_26,facing=d0]
placeableitems:block_compass[direction=compass_26,facing=d315]
placeableitems:block_compass[direction=compass_26,facing=d90]
placeableitems:block_compass[direction=compass_26,facing=d225]
placeableitems:block_compass[direction=compass_26,facing=d180]
placeableitems:block_compass[direction=compass_26,facing=d135]
placeableitems:block_compass[direction=compass_27,facing=d270]
placeableitems:block_compass[direction=compass_27,facing=d45]
placeableitems:block_compass[direction=compass_27,facing=d0]
placeableitems:block_compass[direction=compass_27,facing=d315]
placeableitems:block_compass[direction=compass_27,facing=d90]
placeableitems:block_compass[direction=compass_27,facing=d225]
placeableitems:block_compass[direction=compass_27,facing=d180]
placeableitems:block_compass[direction=compass_27,facing=d135]
placeableitems:block_compass[direction=compass_28,facing=d270]
placeableitems:block_compass[direction=compass_28,facing=d45]
placeableitems:block_compass[direction=compass_28,facing=d0]
placeableitems:block_compass[direction=compass_28,facing=d315]
placeableitems:block_compass[direction=compass_28,facing=d90]
placeableitems:block_compass[direction=compass_28,facing=d225]
placeableitems:block_compass[direction=compass_28,facing=d180]
placeableitems:block_compass[direction=compass_28,facing=d135]
placeableitems:block_compass[direction=compass_29,facing=d270]
placeableitems:block_compass[direction=compass_29,facing=d45]
placeableitems:block_compass[direction=compass_29,facing=d0]
placeableitems:block_compass[direction=compass_29,facing=d315]
placeableitems:block_compass[direction=compass_29,facing=d90]
placeableitems:block_compass[direction=compass_29,facing=d225]
placeableitems:block_compass[direction=compass_29,facing=d180]
placeableitems:block_compass[direction=compass_29,facing=d135]
placeableitems:block_compass[direction=compass_30,facing=d270]
placeableitems:block_compass[direction=compass_30,facing=d45]
placeableitems:block_compass[direction=compass_30,facing=d0]
placeableitems:block_compass[direction=compass_30,facing=d315]
placeableitems:block_compass[direction=compass_30,facing=d90]
placeableitems:block_compass[direction=compass_30,facing=d225]
placeableitems:block_compass[direction=compass_30,facing=d180]
placeableitems:block_compass[direction=compass_30,facing=d135]
placeableitems:block_compass[direction=compass_31,facing=d270]
placeableitems:block_compass[direction=compass_31,facing=d45]
placeableitems:block_compass[direction=compass_31,facing=d0]
placeableitems:block_compass[direction=compass_31,facing=d315]
placeableitems:block_compass[direction=compass_31,facing=d90]
placeableitems:block_compass[direction=compass_31,facing=d225]
placeableitems:block_compass[direction=compass_31,facing=d180]
placeableitems:block_compass[direction=compass_31,facing=d135]
placeableitems:block_wheat[facing=d270]
placeableitems:block_wheat[facing=d45]
placeableitems:block_wheat[facing=d0]
placeableitems:block_wheat[facing=d315]
placeableitems:block_wheat[facing=d90]
placeableitems:block_wheat[facing=d225]
placeableitems:block_wheat[facing=d180]
placeableitems:block_wheat[facing=d135]
placeableitems:block_beef[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_snowball[facing=d270]
placeableitems:block_snowball[facing=d45]
placeableitems:block_snowball[facing=d0]
placeableitems:block_snowball[facing=d315]
placeableitems:block_snowball[facing=d90]
placeableitems:block_snowball[facing=d225]
placeableitems:block_snowball[facing=d180]
placeableitems:block_snowball[facing=d135]
placeableitems:block_slimeball[facing=d270,position=up]
placeableitems:block_slimeball[facing=d270,position=down]
placeableitems:block_slimeball[facing=d45,position=up]
placeableitems:block_slimeball[facing=d45,position=down]
placeableitems:block_slimeball[facing=d0,position=up]
placeableitems:block_slimeball[facing=d0,position=down]
placeableitems:block_slimeball[facing=d315,position=up]
placeableitems:block_slimeball[facing=d315,position=down]
placeableitems:block_slimeball[facing=d90,position=up]
placeableitems:block_slimeball[facing=d90,position=down]
placeableitems:block_slimeball[facing=d225,position=up]
placeableitems:block_slimeball[facing=d225,position=down]
placeableitems:block_slimeball[facing=d180,position=up]
placeableitems:block_slimeball[facing=d180,position=down]
placeableitems:block_slimeball[facing=d135,position=up]
placeableitems:block_slimeball[facing=d135,position=down]
placeableitems:block_puffer_fish[facing=d270,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d270,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d270,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d270,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d45,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d45,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d45,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d45,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d0,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d0,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d0,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d0,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d315,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d315,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d315,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d315,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d90,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d90,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d90,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d90,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d225,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d225,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d225,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d225,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d180,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d180,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d180,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d180,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d135,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d135,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d135,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d135,plated=false,position=down]
placeableitems:block_clown_fish[facing=d270,plated=true,position=up]
placeableitems:block_clown_fish[facing=d270,plated=true,position=down]
placeableitems:block_clown_fish[facing=d270,plated=false,position=up]
placeableitems:block_clown_fish[facing=d270,plated=false,position=down]
placeableitems:block_clown_fish[facing=d45,plated=true,position=up]
placeableitems:block_clown_fish[facing=d45,plated=true,position=down]
placeableitems:block_clown_fish[facing=d45,plated=false,position=up]
placeableitems:block_clown_fish[facing=d45,plated=false,position=down]
placeableitems:block_clown_fish[facing=d0,plated=true,position=up]
placeableitems:block_clown_fish[facing=d0,plated=true,position=down]
placeableitems:block_clown_fish[facing=d0,plated=false,position=up]
placeableitems:block_clown_fish[facing=d0,plated=false,position=down]
placeableitems:block_clown_fish[facing=d315,plated=true,position=up]
placeableitems:block_clown_fish[facing=d315,plated=true,position=down]
placeableitems:block_clown_fish[facing=d315,plated=false,position=up]
placeableitems:block_clown_fish[facing=d315,plated=false,position=down]
placeableitems:block_clown_fish[facing=d90,plated=true,position=up]
placeableitems:block_clown_fish[facing=d90,plated=true,position=down]
placeableitems:block_clown_fish[facing=d90,plated=false,position=up]
placeableitems:block_clown_fish[facing=d90,plated=false,position=down]
placeableitems:block_clown_fish[facing=d225,plated=true,position=up]
placeableitems:block_clown_fish[facing=d225,plated=true,position=down]
placeableitems:block_clown_fish[facing=d225,plated=false,position=up]
placeableitems:block_clown_fish[facing=d225,plated=false,position=down]
placeableitems:block_clown_fish[facing=d180,plated=true,position=up]
placeableitems:block_clown_fish[facing=d180,plated=true,position=down]
placeableitems:block_clown_fish[facing=d180,plated=false,position=up]
placeableitems:block_clown_fish[facing=d180,plated=false,position=down]
placeableitems:block_clown_fish[facing=d135,plated=true,position=up]
placeableitems:block_clown_fish[facing=d135,plated=true,position=down]
placeableitems:block_clown_fish[facing=d135,plated=false,position=up]
placeableitems:block_clown_fish[facing=d135,plated=false,position=down]
placeableitems:block_mutton[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_ender_pearl[facing=d270]
placeableitems:block_ender_pearl[facing=d45]
placeableitems:block_ender_pearl[facing=d0]
placeableitems:block_ender_pearl[facing=d315]
placeableitems:block_ender_pearl[facing=d90]
placeableitems:block_ender_pearl[facing=d225]
placeableitems:block_ender_pearl[facing=d180]
placeableitems:block_ender_pearl[facing=d135]
placeableitems:block_leather[facing=d270]
placeableitems:block_leather[facing=d45]
placeableitems:block_leather[facing=d0]
placeableitems:block_leather[facing=d315]
placeableitems:block_leather[facing=d90]
placeableitems:block_leather[facing=d225]
placeableitems:block_leather[facing=d180]
placeableitems:block_leather[facing=d135]
placeableitems:block_spider_eye[facing=d270,plated=true]
placeableitems:block_spider_eye[facing=d270,plated=false]
placeableitems:block_spider_eye[facing=d45,plated=true]
placeableitems:block_spider_eye[facing=d45,plated=false]
placeableitems:block_spider_eye[facing=d0,plated=true]
placeableitems:block_spider_eye[facing=d0,plated=false]
placeableitems:block_spider_eye[facing=d315,plated=true]
placeableitems:block_spider_eye[facing=d315,plated=false]
placeableitems:block_spider_eye[facing=d90,plated=true]
placeableitems:block_spider_eye[facing=d90,plated=false]
placeableitems:block_spider_eye[facing=d225,plated=true]
placeableitems:block_spider_eye[facing=d225,plated=false]
placeableitems:block_spider_eye[facing=d180,plated=true]
placeableitems:block_spider_eye[facing=d180,plated=false]
placeableitems:block_spider_eye[facing=d135,plated=true]
placeableitems:block_spider_eye[facing=d135,plated=false]
placeableitems:block_magma_cream[facing=d270,position=up]
placeableitems:block_magma_cream[facing=d270,position=down]
placeableitems:block_magma_cream[facing=d45,position=up]
placeableitems:block_magma_cream[facing=d45,position=down]
placeableitems:block_magma_cream[facing=d0,position=up]
placeableitems:block_magma_cream[facing=d0,position=down]
placeableitems:block_magma_cream[facing=d315,position=up]
placeableitems:block_magma_cream[facing=d315,position=down]
placeableitems:block_magma_cream[facing=d90,position=up]
placeableitems:block_magma_cream[facing=d90,position=down]
placeableitems:block_magma_cream[facing=d225,position=up]
placeableitems:block_magma_cream[facing=d225,position=down]
placeableitems:block_magma_cream[facing=d180,position=up]
placeableitems:block_magma_cream[facing=d180,position=down]
placeableitems:block_magma_cream[facing=d135,position=up]
placeableitems:block_magma_cream[facing=d135,position=down]
placeableitems:block_firework[facing=d270]
placeableitems:block_firework[facing=d45]
placeableitems:block_firework[facing=d0]
placeableitems:block_firework[facing=d315]
placeableitems:block_firework[facing=d90]
placeableitems:block_firework[facing=d225]
placeableitems:block_firework[facing=d180]
placeableitems:block_firework[facing=d135]
placeableitems:block_clock[facing=d270,side=down,time=t00]
placeableitems:block_clock[facing=d270,side=down,time=t01]
placeableitems:block_clock[facing=d270,side=down,time=t02]
placeableitems:block_clock[facing=d270,side=down,time=t03]
placeableitems:block_clock[facing=d270,side=down,time=t04]
placeableitems:block_clock[facing=d270,side=down,time=t05]
placeableitems:block_clock[facing=d270,side=down,time=t06]
placeableitems:block_clock[facing=d270,side=down,time=t07]
placeableitems:block_clock[facing=d270,side=down,time=t08]
placeableitems:block_clock[facing=d270,side=down,time=t09]
placeableitems:block_clock[facing=d270,side=down,time=t10]
placeableitems:block_clock[facing=d270,side=down,time=t11]
placeableitems:block_clock[facing=d270,side=down,time=t12]
placeableitems:block_clock[facing=d270,side=down,time=t13]
placeableitems:block_clock[facing=d270,side=down,time=t14]
placeableitems:block_clock[facing=d270,side=down,time=t15]
placeableitems:block_clock[facing=d270,side=down,time=t16]
placeableitems:block_clock[facing=d270,side=down,time=t17]
placeableitems:block_clock[facing=d270,side=down,time=t18]
placeableitems:block_clock[facing=d270,side=down,time=t19]
placeableitems:block_clock[facing=d270,side=down,time=t20]
placeableitems:block_clock[facing=d270,side=down,time=t21]
placeableitems:block_clock[facing=d270,side=down,time=t22]
placeableitems:block_clock[facing=d270,side=down,time=t23]
placeableitems:block_clock[facing=d270,side=down,time=t24]
placeableitems:block_clock[facing=d270,side=down,time=t25]
placeableitems:block_clock[facing=d270,side=down,time=t26]
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placeableitems:block_clock[facing=d135,side=south,time=t30]
placeableitems:block_clock[facing=d135,side=south,time=t31]
placeableitems:block_clock[facing=d135,side=south,time=t32]
placeableitems:block_clock[facing=d135,side=south,time=t33]
placeableitems:block_clock[facing=d135,side=south,time=t34]
placeableitems:block_clock[facing=d135,side=south,time=t35]
placeableitems:block_clock[facing=d135,side=south,time=t36]
placeableitems:block_clock[facing=d135,side=south,time=t37]
placeableitems:block_clock[facing=d135,side=south,time=t38]
placeableitems:block_clock[facing=d135,side=south,time=t39]
placeableitems:block_clock[facing=d135,side=south,time=t40]
placeableitems:block_clock[facing=d135,side=south,time=t41]
placeableitems:block_clock[facing=d135,side=south,time=t42]
placeableitems:block_clock[facing=d135,side=south,time=t43]
placeableitems:block_clock[facing=d135,side=south,time=t44]
placeableitems:block_clock[facing=d135,side=south,time=t45]
placeableitems:block_clock[facing=d135,side=south,time=t46]
placeableitems:block_clock[facing=d135,side=south,time=t47]
placeableitems:block_clock[facing=d135,side=south,time=t48]
placeableitems:block_clock[facing=d135,side=south,time=t49]
placeableitems:block_clock[facing=d135,side=south,time=t50]
placeableitems:block_clock[facing=d135,side=south,time=t51]
placeableitems:block_clock[facing=d135,side=south,time=t52]
placeableitems:block_clock[facing=d135,side=south,time=t53]
placeableitems:block_clock[facing=d135,side=south,time=t54]
placeableitems:block_clock[facing=d135,side=south,time=t55]
placeableitems:block_clock[facing=d135,side=south,time=t56]
placeableitems:block_clock[facing=d135,side=south,time=t57]
placeableitems:block_clock[facing=d135,side=south,time=t58]
placeableitems:block_clock[facing=d135,side=south,time=t59]
placeableitems:block_clock[facing=d135,side=south,time=t60]
placeableitems:block_clock[facing=d135,side=south,time=t61]
placeableitems:block_clock[facing=d135,side=south,time=t62]
placeableitems:block_clock[facing=d135,side=south,time=t63]
placeableitems:block_clock[facing=d135,side=north,time=t00]
placeableitems:block_clock[facing=d135,side=north,time=t01]
placeableitems:block_clock[facing=d135,side=north,time=t02]
placeableitems:block_clock[facing=d135,side=north,time=t03]
placeableitems:block_clock[facing=d135,side=north,time=t04]
placeableitems:block_clock[facing=d135,side=north,time=t05]
placeableitems:block_clock[facing=d135,side=north,time=t06]
placeableitems:block_clock[facing=d135,side=north,time=t07]
placeableitems:block_clock[facing=d135,side=north,time=t08]
placeableitems:block_clock[facing=d135,side=north,time=t09]
placeableitems:block_clock[facing=d135,side=north,time=t10]
placeableitems:block_clock[facing=d135,side=north,time=t11]
placeableitems:block_clock[facing=d135,side=north,time=t12]
placeableitems:block_clock[facing=d135,side=north,time=t13]
placeableitems:block_clock[facing=d135,side=north,time=t14]
placeableitems:block_clock[facing=d135,side=north,time=t15]
placeableitems:block_clock[facing=d135,side=north,time=t16]
placeableitems:block_clock[facing=d135,side=north,time=t17]
placeableitems:block_clock[facing=d135,side=north,time=t18]
placeableitems:block_clock[facing=d135,side=north,time=t19]
placeableitems:block_clock[facing=d135,side=north,time=t20]
placeableitems:block_clock[facing=d135,side=north,time=t21]
placeableitems:block_clock[facing=d135,side=north,time=t22]
placeableitems:block_clock[facing=d135,side=north,time=t23]
placeableitems:block_clock[facing=d135,side=north,time=t24]
placeableitems:block_clock[facing=d135,side=north,time=t25]
placeableitems:block_clock[facing=d135,side=north,time=t26]
placeableitems:block_clock[facing=d135,side=north,time=t27]
placeableitems:block_clock[facing=d135,side=north,time=t28]
placeableitems:block_clock[facing=d135,side=north,time=t29]
placeableitems:block_clock[facing=d135,side=north,time=t30]
placeableitems:block_clock[facing=d135,side=north,time=t31]
placeableitems:block_clock[facing=d135,side=north,time=t32]
placeableitems:block_clock[facing=d135,side=north,time=t33]
placeableitems:block_clock[facing=d135,side=north,time=t34]
placeableitems:block_clock[facing=d135,side=north,time=t35]
placeableitems:block_clock[facing=d135,side=north,time=t36]
placeableitems:block_clock[facing=d135,side=north,time=t37]
placeableitems:block_clock[facing=d135,side=north,time=t38]
placeableitems:block_clock[facing=d135,side=north,time=t39]
placeableitems:block_clock[facing=d135,side=north,time=t40]
placeableitems:block_clock[facing=d135,side=north,time=t41]
placeableitems:block_clock[facing=d135,side=north,time=t42]
placeableitems:block_clock[facing=d135,side=north,time=t43]
placeableitems:block_clock[facing=d135,side=north,time=t44]
placeableitems:block_clock[facing=d135,side=north,time=t45]
placeableitems:block_clock[facing=d135,side=north,time=t46]
placeableitems:block_clock[facing=d135,side=north,time=t47]
placeableitems:block_clock[facing=d135,side=north,time=t48]
placeableitems:block_clock[facing=d135,side=north,time=t49]
placeableitems:block_clock[facing=d135,side=north,time=t50]
placeableitems:block_clock[facing=d135,side=north,time=t51]
placeableitems:block_clock[facing=d135,side=north,time=t52]
placeableitems:block_clock[facing=d135,side=north,time=t53]
placeableitems:block_clock[facing=d135,side=north,time=t54]
placeableitems:block_clock[facing=d135,side=north,time=t55]
placeableitems:block_clock[facing=d135,side=north,time=t56]
placeableitems:block_clock[facing=d135,side=north,time=t57]
placeableitems:block_clock[facing=d135,side=north,time=t58]
placeableitems:block_clock[facing=d135,side=north,time=t59]
placeableitems:block_clock[facing=d135,side=north,time=t60]
placeableitems:block_clock[facing=d135,side=north,time=t61]
placeableitems:block_clock[facing=d135,side=north,time=t62]
placeableitems:block_clock[facing=d135,side=north,time=t63]
placeableitems:block_clock[facing=d135,side=west,time=t00]
placeableitems:block_clock[facing=d135,side=west,time=t01]
placeableitems:block_clock[facing=d135,side=west,time=t02]
placeableitems:block_clock[facing=d135,side=west,time=t03]
placeableitems:block_clock[facing=d135,side=west,time=t04]
placeableitems:block_clock[facing=d135,side=west,time=t05]
placeableitems:block_clock[facing=d135,side=west,time=t06]
placeableitems:block_clock[facing=d135,side=west,time=t07]
placeableitems:block_clock[facing=d135,side=west,time=t08]
placeableitems:block_clock[facing=d135,side=west,time=t09]
placeableitems:block_clock[facing=d135,side=west,time=t10]
placeableitems:block_clock[facing=d135,side=west,time=t11]
placeableitems:block_clock[facing=d135,side=west,time=t12]
placeableitems:block_clock[facing=d135,side=west,time=t13]
placeableitems:block_clock[facing=d135,side=west,time=t14]
placeableitems:block_clock[facing=d135,side=west,time=t15]
placeableitems:block_clock[facing=d135,side=west,time=t16]
placeableitems:block_clock[facing=d135,side=west,time=t17]
placeableitems:block_clock[facing=d135,side=west,time=t18]
placeableitems:block_clock[facing=d135,side=west,time=t19]
placeableitems:block_clock[facing=d135,side=west,time=t20]
placeableitems:block_clock[facing=d135,side=west,time=t21]
placeableitems:block_clock[facing=d135,side=west,time=t22]
placeableitems:block_clock[facing=d135,side=west,time=t23]
placeableitems:block_clock[facing=d135,side=west,time=t24]
placeableitems:block_clock[facing=d135,side=west,time=t25]
placeableitems:block_clock[facing=d135,side=west,time=t26]
placeableitems:block_clock[facing=d135,side=west,time=t27]
placeableitems:block_clock[facing=d135,side=west,time=t28]
placeableitems:block_clock[facing=d135,side=west,time=t29]
placeableitems:block_clock[facing=d135,side=west,time=t30]
placeableitems:block_clock[facing=d135,side=west,time=t31]
placeableitems:block_clock[facing=d135,side=west,time=t32]
placeableitems:block_clock[facing=d135,side=west,time=t33]
placeableitems:block_clock[facing=d135,side=west,time=t34]
placeableitems:block_clock[facing=d135,side=west,time=t35]
placeableitems:block_clock[facing=d135,side=west,time=t36]
placeableitems:block_clock[facing=d135,side=west,time=t37]
placeableitems:block_clock[facing=d135,side=west,time=t38]
placeableitems:block_clock[facing=d135,side=west,time=t39]
placeableitems:block_clock[facing=d135,side=west,time=t40]
placeableitems:block_clock[facing=d135,side=west,time=t41]
placeableitems:block_clock[facing=d135,side=west,time=t42]
placeableitems:block_clock[facing=d135,side=west,time=t43]
placeableitems:block_clock[facing=d135,side=west,time=t44]
placeableitems:block_clock[facing=d135,side=west,time=t45]
placeableitems:block_clock[facing=d135,side=west,time=t46]
placeableitems:block_clock[facing=d135,side=west,time=t47]
placeableitems:block_clock[facing=d135,side=west,time=t48]
placeableitems:block_clock[facing=d135,side=west,time=t49]
placeableitems:block_clock[facing=d135,side=west,time=t50]
placeableitems:block_clock[facing=d135,side=west,time=t51]
placeableitems:block_clock[facing=d135,side=west,time=t52]
placeableitems:block_clock[facing=d135,side=west,time=t53]
placeableitems:block_clock[facing=d135,side=west,time=t54]
placeableitems:block_clock[facing=d135,side=west,time=t55]
placeableitems:block_clock[facing=d135,side=west,time=t56]
placeableitems:block_clock[facing=d135,side=west,time=t57]
placeableitems:block_clock[facing=d135,side=west,time=t58]
placeableitems:block_clock[facing=d135,side=west,time=t59]
placeableitems:block_clock[facing=d135,side=west,time=t60]
placeableitems:block_clock[facing=d135,side=west,time=t61]
placeableitems:block_clock[facing=d135,side=west,time=t62]
placeableitems:block_clock[facing=d135,side=west,time=t63]
placeableitems:block_stick[facing=down]
placeableitems:block_stick[facing=up]
placeableitems:block_stick[facing=north]
placeableitems:block_stick[facing=south]
placeableitems:block_stick[facing=west]
placeableitems:block_stick[facing=east]
placeableitems:block_blaze_rod[facing=down,state=on]
placeableitems:block_blaze_rod[facing=down,state=off]
placeableitems:block_blaze_rod[facing=up,state=on]
placeableitems:block_blaze_rod[facing=up,state=off]
placeableitems:block_blaze_rod[facing=north,state=on]
placeableitems:block_blaze_rod[facing=north,state=off]
placeableitems:block_blaze_rod[facing=south,state=on]
placeableitems:block_blaze_rod[facing=south,state=off]
placeableitems:block_blaze_rod[facing=west,state=on]
placeableitems:block_blaze_rod[facing=west,state=off]
placeableitems:block_blaze_rod[facing=east,state=on]
placeableitems:block_blaze_rod[facing=east,state=off]
placeableitems:block_rabbit[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_blaze_powder[facing=d270]
placeableitems:block_blaze_powder[facing=d45]
placeableitems:block_blaze_powder[facing=d0]
placeableitems:block_blaze_powder[facing=d315]
placeableitems:block_blaze_powder[facing=d90]
placeableitems:block_blaze_powder[facing=d225]
placeableitems:block_blaze_powder[facing=d180]
placeableitems:block_blaze_powder[facing=d135]
placeableitems:block_dragon_breath[facing=d270,position=up]
placeableitems:block_dragon_breath[facing=d270,position=down]
placeableitems:block_dragon_breath[facing=d45,position=up]
placeableitems:block_dragon_breath[facing=d45,position=down]
placeableitems:block_dragon_breath[facing=d0,position=up]
placeableitems:block_dragon_breath[facing=d0,position=down]
placeableitems:block_dragon_breath[facing=d315,position=up]
placeableitems:block_dragon_breath[facing=d315,position=down]
placeableitems:block_dragon_breath[facing=d90,position=up]
placeableitems:block_dragon_breath[facing=d90,position=down]
placeableitems:block_dragon_breath[facing=d225,position=up]
placeableitems:block_dragon_breath[facing=d225,position=down]
placeableitems:block_dragon_breath[facing=d180,position=up]
placeableitems:block_dragon_breath[facing=d180,position=down]
placeableitems:block_dragon_breath[facing=d135,position=up]
placeableitems:block_dragon_breath[facing=d135,position=down]
placeableitems:block_mushroom_stew[facing=d270]
placeableitems:block_mushroom_stew[facing=d45]
placeableitems:block_mushroom_stew[facing=d0]
placeableitems:block_mushroom_stew[facing=d315]
placeableitems:block_mushroom_stew[facing=d90]
placeableitems:block_mushroom_stew[facing=d225]
placeableitems:block_mushroom_stew[facing=d180]
placeableitems:block_mushroom_stew[facing=d135]
placeableitems:block_rabbit_stew[facing=d270]
placeableitems:block_rabbit_stew[facing=d45]
placeableitems:block_rabbit_stew[facing=d0]
placeableitems:block_rabbit_stew[facing=d315]
placeableitems:block_rabbit_stew[facing=d90]
placeableitems:block_rabbit_stew[facing=d225]
placeableitems:block_rabbit_stew[facing=d180]
placeableitems:block_rabbit_stew[facing=d135]
placeableitems:block_plate[facing=d270]
placeableitems:block_plate[facing=d45]
placeableitems:block_plate[facing=d0]
placeableitems:block_plate[facing=d315]
placeableitems:block_plate[facing=d90]
placeableitems:block_plate[facing=d225]
placeableitems:block_plate[facing=d180]
placeableitems:block_plate[facing=d135]
placeableitems:block_rotten_flesh[facing=d270,plated=true]
placeableitems:block_rotten_flesh[facing=d270,plated=false]
placeableitems:block_rotten_flesh[facing=d45,plated=true]
placeableitems:block_rotten_flesh[facing=d45,plated=false]
placeableitems:block_rotten_flesh[facing=d0,plated=true]
placeableitems:block_rotten_flesh[facing=d0,plated=false]
placeableitems:block_rotten_flesh[facing=d315,plated=true]
placeableitems:block_rotten_flesh[facing=d315,plated=false]
placeableitems:block_rotten_flesh[facing=d90,plated=true]
placeableitems:block_rotten_flesh[facing=d90,plated=false]
placeableitems:block_rotten_flesh[facing=d225,plated=true]
placeableitems:block_rotten_flesh[facing=d225,plated=false]
placeableitems:block_rotten_flesh[facing=d180,plated=true]
placeableitems:block_rotten_flesh[facing=d180,plated=false]
placeableitems:block_rotten_flesh[facing=d135,plated=true]
placeableitems:block_rotten_flesh[facing=d135,plated=false]
placeableitems:block_ender_eye[facing=d270]
placeableitems:block_ender_eye[facing=d45]
placeableitems:block_ender_eye[facing=d0]
placeableitems:block_ender_eye[facing=d315]
placeableitems:block_ender_eye[facing=d90]
placeableitems:block_ender_eye[facing=d225]
placeableitems:block_ender_eye[facing=d180]
placeableitems:block_ender_eye[facing=d135]
placeableitems:block_book_enchanted[facing=d270]
placeableitems:block_book_enchanted[facing=d45]
placeableitems:block_book_enchanted[facing=d0]
placeableitems:block_book_enchanted[facing=d315]
placeableitems:block_book_enchanted[facing=d90]
placeableitems:block_book_enchanted[facing=d225]
placeableitems:block_book_enchanted[facing=d180]
placeableitems:block_book_enchanted[facing=d135]
placeableitems:block_horse_armor_stand[facing=d270,type=gold]
placeableitems:block_horse_armor_stand[facing=d270,type=iron]
placeableitems:block_horse_armor_stand[facing=d270,type=diamond]
placeableitems:block_horse_armor_stand[facing=d270,type=empty]
placeableitems:block_horse_armor_stand[facing=d45,type=gold]
placeableitems:block_horse_armor_stand[facing=d45,type=iron]
placeableitems:block_horse_armor_stand[facing=d45,type=diamond]
placeableitems:block_horse_armor_stand[facing=d45,type=empty]
placeableitems:block_horse_armor_stand[facing=d0,type=gold]
placeableitems:block_horse_armor_stand[facing=d0,type=iron]
placeableitems:block_horse_armor_stand[facing=d0,type=diamond]
placeableitems:block_horse_armor_stand[facing=d0,type=empty]
placeableitems:block_horse_armor_stand[facing=d315,type=gold]
placeableitems:block_horse_armor_stand[facing=d315,type=iron]
placeableitems:block_horse_armor_stand[facing=d315,type=diamond]
placeableitems:block_horse_armor_stand[facing=d315,type=empty]
placeableitems:block_horse_armor_stand[facing=d90,type=gold]
placeableitems:block_horse_armor_stand[facing=d90,type=iron]
placeableitems:block_horse_armor_stand[facing=d90,type=diamond]
placeableitems:block_horse_armor_stand[facing=d90,type=empty]
placeableitems:block_horse_armor_stand[facing=d225,type=gold]
placeableitems:block_horse_armor_stand[facing=d225,type=iron]
placeableitems:block_horse_armor_stand[facing=d225,type=diamond]
placeableitems:block_horse_armor_stand[facing=d225,type=empty]
placeableitems:block_horse_armor_stand[facing=d180,type=gold]
placeableitems:block_horse_armor_stand[facing=d180,type=iron]
placeableitems:block_horse_armor_stand[facing=d180,type=diamond]
placeableitems:block_horse_armor_stand[facing=d180,type=empty]
placeableitems:block_horse_armor_stand[facing=d135,type=gold]
placeableitems:block_horse_armor_stand[facing=d135,type=iron]
placeableitems:block_horse_armor_stand[facing=d135,type=diamond]
placeableitems:block_horse_armor_stand[facing=d135,type=empty]
placeableitems:block_saddle_stand[facing=d270,saddled=true]
placeableitems:block_saddle_stand[facing=d270,saddled=false]
placeableitems:block_saddle_stand[facing=d45,saddled=true]
placeableitems:block_saddle_stand[facing=d45,saddled=false]
placeableitems:block_saddle_stand[facing=d0,saddled=true]
placeableitems:block_saddle_stand[facing=d0,saddled=false]
placeableitems:block_saddle_stand[facing=d315,saddled=true]
placeableitems:block_saddle_stand[facing=d315,saddled=false]
placeableitems:block_saddle_stand[facing=d90,saddled=true]
placeableitems:block_saddle_stand[facing=d90,saddled=false]
placeableitems:block_saddle_stand[facing=d225,saddled=true]
placeableitems:block_saddle_stand[facing=d225,saddled=false]
placeableitems:block_saddle_stand[facing=d180,saddled=true]
placeableitems:block_saddle_stand[facing=d180,saddled=false]
placeableitems:block_saddle_stand[facing=d135,saddled=true]
placeableitems:block_saddle_stand[facing=d135,saddled=false]
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
rustic:olive_oil[level=0]
rustic:olive_oil[level=1]
rustic:olive_oil[level=2]
rustic:olive_oil[level=3]
rustic:olive_oil[level=4]
rustic:olive_oil[level=5]
rustic:olive_oil[level=6]
rustic:olive_oil[level=7]
rustic:olive_oil[level=8]
rustic:olive_oil[level=9]
rustic:olive_oil[level=10]
rustic:olive_oil[level=11]
rustic:olive_oil[level=12]
rustic:olive_oil[level=13]
rustic:olive_oil[level=14]
rustic:olive_oil[level=15]
rustic:ironberry_juice[level=0]
rustic:ironberry_juice[level=1]
rustic:ironberry_juice[level=2]
rustic:ironberry_juice[level=3]
rustic:ironberry_juice[level=4]
rustic:ironberry_juice[level=5]
rustic:ironberry_juice[level=6]
rustic:ironberry_juice[level=7]
rustic:ironberry_juice[level=8]
rustic:ironberry_juice[level=9]
rustic:ironberry_juice[level=10]
rustic:ironberry_juice[level=11]
rustic:ironberry_juice[level=12]
rustic:ironberry_juice[level=13]
rustic:ironberry_juice[level=14]
rustic:ironberry_juice[level=15]
rustic:wildberry_juice[level=0]
rustic:wildberry_juice[level=1]
rustic:wildberry_juice[level=2]
rustic:wildberry_juice[level=3]
rustic:wildberry_juice[level=4]
rustic:wildberry_juice[level=5]
rustic:wildberry_juice[level=6]
rustic:wildberry_juice[level=7]
rustic:wildberry_juice[level=8]
rustic:wildberry_juice[level=9]
rustic:wildberry_juice[level=10]
rustic:wildberry_juice[level=11]
rustic:wildberry_juice[level=12]
rustic:wildberry_juice[level=13]
rustic:wildberry_juice[level=14]
rustic:wildberry_juice[level=15]
rustic:grape_juice[level=0]
rustic:grape_juice[level=1]
rustic:grape_juice[level=2]
rustic:grape_juice[level=3]
rustic:grape_juice[level=4]
rustic:grape_juice[level=5]
rustic:grape_juice[level=6]
rustic:grape_juice[level=7]
rustic:grape_juice[level=8]
rustic:grape_juice[level=9]
rustic:grape_juice[level=10]
rustic:grape_juice[level=11]
rustic:grape_juice[level=12]
rustic:grape_juice[level=13]
rustic:grape_juice[level=14]
rustic:grape_juice[level=15]
rustic:apple_juice[level=0]
rustic:apple_juice[level=1]
rustic:apple_juice[level=2]
rustic:apple_juice[level=3]
rustic:apple_juice[level=4]
rustic:apple_juice[level=5]
rustic:apple_juice[level=6]
rustic:apple_juice[level=7]
rustic:apple_juice[level=8]
rustic:apple_juice[level=9]
rustic:apple_juice[level=10]
rustic:apple_juice[level=11]
rustic:apple_juice[level=12]
rustic:apple_juice[level=13]
rustic:apple_juice[level=14]
rustic:apple_juice[level=15]
rustic:ale_wort[level=0]
rustic:ale_wort[level=1]
rustic:ale_wort[level=2]
rustic:ale_wort[level=3]
rustic:ale_wort[level=4]
rustic:ale_wort[level=5]
rustic:ale_wort[level=6]
rustic:ale_wort[level=7]
rustic:ale_wort[level=8]
rustic:ale_wort[level=9]
rustic:ale_wort[level=10]
rustic:ale_wort[level=11]
rustic:ale_wort[level=12]
rustic:ale_wort[level=13]
rustic:ale_wort[level=14]
rustic:ale_wort[level=15]
rustic:honey[level=0]
rustic:honey[level=1]
rustic:honey[level=2]
rustic:honey[level=3]
rustic:honey[level=4]
rustic:honey[level=5]
rustic:honey[level=6]
rustic:honey[level=7]
rustic:honey[level=8]
rustic:honey[level=9]
rustic:honey[level=10]
rustic:honey[level=11]
rustic:honey[level=12]
rustic:honey[level=13]
rustic:honey[level=14]
rustic:honey[level=15]
rustic:stone_pillar[axis=x]
rustic:stone_pillar[axis=y]
rustic:stone_pillar[axis=z]
rustic:andesite_pillar[axis=x]
rustic:andesite_pillar[axis=y]
rustic:andesite_pillar[axis=z]
rustic:diorite_pillar[axis=x]
rustic:diorite_pillar[axis=y]
rustic:diorite_pillar[axis=z]
rustic:granite_pillar[axis=x]
rustic:granite_pillar[axis=y]
rustic:granite_pillar[axis=z]
rustic:slate_pillar[axis=x]
rustic:slate_pillar[axis=y]
rustic:slate_pillar[axis=z]
rustic:chain[axis=x,dangle=true]
rustic:chain[axis=x,dangle=false]
rustic:chain[axis=y,dangle=true]
rustic:chain[axis=y,dangle=false]
rustic:chain[axis=z,dangle=true]
rustic:chain[axis=z,dangle=false]
rustic:candle[facing=up]
rustic:candle[facing=north]
rustic:candle[facing=south]
rustic:candle[facing=west]
rustic:candle[facing=east]
rustic:chandelier
rustic:chain_gold[axis=x,dangle=true]
rustic:chain_gold[axis=x,dangle=false]
rustic:chain_gold[axis=y,dangle=true]
rustic:chain_gold[axis=y,dangle=false]
rustic:chain_gold[axis=z,dangle=true]
rustic:chain_gold[axis=z,dangle=false]
rustic:candle_gold[facing=up]
rustic:candle_gold[facing=north]
rustic:candle_gold[facing=south]
rustic:candle_gold[facing=west]
rustic:candle_gold[facing=east]
rustic:chandelier_gold
rustic:beehive[facing=north]
rustic:beehive[facing=south]
rustic:beehive[facing=west]
rustic:beehive[facing=east]
rustic:apiary[facing=north]
rustic:apiary[facing=south]
rustic:apiary[facing=west]
rustic:apiary[facing=east]
rustic:slate
rustic:slate_roof
rustic:slate_tile
rustic:slate_brick
rustic:slate_chiseled
rustic:stairs_slate_roof[facing=north,half=top,shape=straight]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=straight]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=straight]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=straight]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_right]
rustic:slate_roof_doubleslab[half=top]
rustic:slate_roof_doubleslab[half=bottom]
rustic:slate_roof_slab[half=top]
rustic:slate_roof_slab[half=bottom]
rustic:stairs_slate_brick[facing=north,half=top,shape=straight]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=straight]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=straight]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=straight]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_right]
rustic:slate_brick_doubleslab[half=top]
rustic:slate_brick_doubleslab[half=bottom]
rustic:slate_brick_slab[half=top]
rustic:slate_brick_slab[half=bottom]
rustic:clay_wall
rustic:clay_wall_cross
rustic:clay_wall_diag[facing=north]
rustic:clay_wall_diag[facing=south]
rustic:clay_wall_diag[facing=west]
rustic:clay_wall_diag[facing=east]
rustic:chair_oak[facing=north]
rustic:chair_oak[facing=south]
rustic:chair_oak[facing=west]
rustic:chair_oak[facing=east]
rustic:chair_big_oak[facing=north]
rustic:chair_big_oak[facing=south]
rustic:chair_big_oak[facing=west]
rustic:chair_big_oak[facing=east]
rustic:chair_birch[facing=north]
rustic:chair_birch[facing=south]
rustic:chair_birch[facing=west]
rustic:chair_birch[facing=east]
rustic:chair_spruce[facing=north]
rustic:chair_spruce[facing=south]
rustic:chair_spruce[facing=west]
rustic:chair_spruce[facing=east]
rustic:chair_acacia[facing=north]
rustic:chair_acacia[facing=south]
rustic:chair_acacia[facing=west]
rustic:chair_acacia[facing=east]
rustic:chair_jungle[facing=north]
rustic:chair_jungle[facing=south]
rustic:chair_jungle[facing=west]
rustic:chair_jungle[facing=east]
rustic:chair_olive[facing=north]
rustic:chair_olive[facing=south]
rustic:chair_olive[facing=west]
rustic:chair_olive[facing=east]
rustic:chair_ironwood[facing=north]
rustic:chair_ironwood[facing=south]
rustic:chair_ironwood[facing=west]
rustic:chair_ironwood[facing=east]
rustic:table_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_birch[ne=true,nw=true,se=true,sw=true]
rustic:table_birch[ne=true,nw=true,se=true,sw=false]
rustic:table_birch[ne=true,nw=true,se=false,sw=true]
rustic:table_birch[ne=true,nw=true,se=false,sw=false]
rustic:table_birch[ne=true,nw=false,se=true,sw=true]
rustic:table_birch[ne=true,nw=false,se=true,sw=false]
rustic:table_birch[ne=true,nw=false,se=false,sw=true]
rustic:table_birch[ne=true,nw=false,se=false,sw=false]
rustic:table_birch[ne=false,nw=true,se=true,sw=true]
rustic:table_birch[ne=false,nw=true,se=true,sw=false]
rustic:table_birch[ne=false,nw=true,se=false,sw=true]
rustic:table_birch[ne=false,nw=true,se=false,sw=false]
rustic:table_birch[ne=false,nw=false,se=true,sw=true]
rustic:table_birch[ne=false,nw=false,se=true,sw=false]
rustic:table_birch[ne=false,nw=false,se=false,sw=true]
rustic:table_birch[ne=false,nw=false,se=false,sw=false]
rustic:table_spruce[ne=true,nw=true,se=true,sw=true]
rustic:table_spruce[ne=true,nw=true,se=true,sw=false]
rustic:table_spruce[ne=true,nw=true,se=false,sw=true]
rustic:table_spruce[ne=true,nw=true,se=false,sw=false]
rustic:table_spruce[ne=true,nw=false,se=true,sw=true]
rustic:table_spruce[ne=true,nw=false,se=true,sw=false]
rustic:table_spruce[ne=true,nw=false,se=false,sw=true]
rustic:table_spruce[ne=true,nw=false,se=false,sw=false]
rustic:table_spruce[ne=false,nw=true,se=true,sw=true]
rustic:table_spruce[ne=false,nw=true,se=true,sw=false]
rustic:table_spruce[ne=false,nw=true,se=false,sw=true]
rustic:table_spruce[ne=false,nw=true,se=false,sw=false]
rustic:table_spruce[ne=false,nw=false,se=true,sw=true]
rustic:table_spruce[ne=false,nw=false,se=true,sw=false]
rustic:table_spruce[ne=false,nw=false,se=false,sw=true]
rustic:table_spruce[ne=false,nw=false,se=false,sw=false]
rustic:table_acacia[ne=true,nw=true,se=true,sw=true]
rustic:table_acacia[ne=true,nw=true,se=true,sw=false]
rustic:table_acacia[ne=true,nw=true,se=false,sw=true]
rustic:table_acacia[ne=true,nw=true,se=false,sw=false]
rustic:table_acacia[ne=true,nw=false,se=true,sw=true]
rustic:table_acacia[ne=true,nw=false,se=true,sw=false]
rustic:table_acacia[ne=true,nw=false,se=false,sw=true]
rustic:table_acacia[ne=true,nw=false,se=false,sw=false]
rustic:table_acacia[ne=false,nw=true,se=true,sw=true]
rustic:table_acacia[ne=false,nw=true,se=true,sw=false]
rustic:table_acacia[ne=false,nw=true,se=false,sw=true]
rustic:table_acacia[ne=false,nw=true,se=false,sw=false]
rustic:table_acacia[ne=false,nw=false,se=true,sw=true]
rustic:table_acacia[ne=false,nw=false,se=true,sw=false]
rustic:table_acacia[ne=false,nw=false,se=false,sw=true]
rustic:table_acacia[ne=false,nw=false,se=false,sw=false]
rustic:table_jungle[ne=true,nw=true,se=true,sw=true]
rustic:table_jungle[ne=true,nw=true,se=true,sw=false]
rustic:table_jungle[ne=true,nw=true,se=false,sw=true]
rustic:table_jungle[ne=true,nw=true,se=false,sw=false]
rustic:table_jungle[ne=true,nw=false,se=true,sw=true]
rustic:table_jungle[ne=true,nw=false,se=true,sw=false]
rustic:table_jungle[ne=true,nw=false,se=false,sw=true]
rustic:table_jungle[ne=true,nw=false,se=false,sw=false]
rustic:table_jungle[ne=false,nw=true,se=true,sw=true]
rustic:table_jungle[ne=false,nw=true,se=true,sw=false]
rustic:table_jungle[ne=false,nw=true,se=false,sw=true]
rustic:table_jungle[ne=false,nw=true,se=false,sw=false]
rustic:table_jungle[ne=false,nw=false,se=true,sw=true]
rustic:table_jungle[ne=false,nw=false,se=true,sw=false]
rustic:table_jungle[ne=false,nw=false,se=false,sw=true]
rustic:table_jungle[ne=false,nw=false,se=false,sw=false]
rustic:table_olive[ne=true,nw=true,se=true,sw=true]
rustic:table_olive[ne=true,nw=true,se=true,sw=false]
rustic:table_olive[ne=true,nw=true,se=false,sw=true]
rustic:table_olive[ne=true,nw=true,se=false,sw=false]
rustic:table_olive[ne=true,nw=false,se=true,sw=true]
rustic:table_olive[ne=true,nw=false,se=true,sw=false]
rustic:table_olive[ne=true,nw=false,se=false,sw=true]
rustic:table_olive[ne=true,nw=false,se=false,sw=false]
rustic:table_olive[ne=false,nw=true,se=true,sw=true]
rustic:table_olive[ne=false,nw=true,se=true,sw=false]
rustic:table_olive[ne=false,nw=true,se=false,sw=true]
rustic:table_olive[ne=false,nw=true,se=false,sw=false]
rustic:table_olive[ne=false,nw=false,se=true,sw=true]
rustic:table_olive[ne=false,nw=false,se=true,sw=false]
rustic:table_olive[ne=false,nw=false,se=false,sw=true]
rustic:table_olive[ne=false,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=false]
rustic:vase[variant=0]
rustic:vase[variant=1]
rustic:vase[variant=2]
rustic:vase[variant=3]
rustic:vase[variant=4]
rustic:vase[variant=5]
rustic:barrel
rustic:iron_lattice[leaves=true]
rustic:iron_lattice[leaves=false]
rustic:iron_lantern[facing=down]
rustic:iron_lantern[facing=up]
rustic:iron_lantern[facing=north]
rustic:iron_lantern[facing=south]
rustic:iron_lantern[facing=west]
rustic:iron_lantern[facing=east]
rustic:golden_lantern[facing=down]
rustic:golden_lantern[facing=up]
rustic:golden_lantern[facing=north]
rustic:golden_lantern[facing=south]
rustic:golden_lantern[facing=west]
rustic:golden_lantern[facing=east]
rustic:painted_wood_white
rustic:painted_wood_orange
rustic:painted_wood_magenta
rustic:painted_wood_light_blue
rustic:painted_wood_yellow
rustic:painted_wood_lime
rustic:painted_wood_pink
rustic:painted_wood_gray
rustic:painted_wood_silver
rustic:painted_wood_cyan
rustic:painted_wood_purple
rustic:painted_wood_blue
rustic:painted_wood_brown
rustic:painted_wood_green
rustic:painted_wood_red
rustic:painted_wood_black
rustic:gargoyle[facing=north]
rustic:gargoyle[facing=south]
rustic:gargoyle[facing=west]
rustic:gargoyle[facing=east]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=false]
rustic:liquid_barrel
rustic:fertile_soil
rustic:planks[variant=olive]
rustic:planks[variant=ironwood]
rustic:log[axis=x,variant=olive]
rustic:log[axis=x,variant=ironwood]
rustic:log[axis=y,variant=olive]
rustic:log[axis=y,variant=ironwood]
rustic:log[axis=z,variant=olive]
rustic:log[axis=z,variant=ironwood]
rustic:log[axis=none,variant=olive]
rustic:log[axis=none,variant=ironwood]
rustic:leaves[check_decay=true,decayable=true,variant=olive]
rustic:leaves[check_decay=true,decayable=true,variant=ironwood]
rustic:leaves[check_decay=true,decayable=false,variant=olive]
rustic:leaves[check_decay=true,decayable=false,variant=ironwood]
rustic:leaves[check_decay=false,decayable=true,variant=olive]
rustic:leaves[check_decay=false,decayable=true,variant=ironwood]
rustic:leaves[check_decay=false,decayable=false,variant=olive]
rustic:leaves[check_decay=false,decayable=false,variant=ironwood]
rustic:sapling[stage=0,variant=olive]
rustic:sapling[stage=0,variant=ironwood]
rustic:sapling[stage=1,variant=olive]
rustic:sapling[stage=1,variant=ironwood]
rustic:crushing_tub
rustic:evaporating_basin
rustic:fence_olive[east=true,north=true,south=true,west=true]
rustic:fence_olive[east=true,north=true,south=true,west=false]
rustic:fence_olive[east=true,north=true,south=false,west=true]
rustic:fence_olive[east=true,north=true,south=false,west=false]
rustic:fence_olive[east=true,north=false,south=true,west=true]
rustic:fence_olive[east=true,north=false,south=true,west=false]
rustic:fence_olive[east=true,north=false,south=false,west=true]
rustic:fence_olive[east=true,north=false,south=false,west=false]
rustic:fence_olive[east=false,north=true,south=true,west=true]
rustic:fence_olive[east=false,north=true,south=true,west=false]
rustic:fence_olive[east=false,north=true,south=false,west=true]
rustic:fence_olive[east=false,north=true,south=false,west=false]
rustic:fence_olive[east=false,north=false,south=true,west=true]
rustic:fence_olive[east=false,north=false,south=true,west=false]
rustic:fence_olive[east=false,north=false,south=false,west=true]
rustic:fence_olive[east=false,north=false,south=false,west=false]
rustic:fence_ironwood[east=true,north=true,south=true,west=true]
rustic:fence_ironwood[east=true,north=true,south=true,west=false]
rustic:fence_ironwood[east=true,north=true,south=false,west=true]
rustic:fence_ironwood[east=true,north=true,south=false,west=false]
rustic:fence_ironwood[east=true,north=false,south=true,west=true]
rustic:fence_ironwood[east=true,north=false,south=true,west=false]
rustic:fence_ironwood[east=true,north=false,south=false,west=true]
rustic:fence_ironwood[east=true,north=false,south=false,west=false]
rustic:fence_ironwood[east=false,north=true,south=true,west=true]
rustic:fence_ironwood[east=false,north=true,south=true,west=false]
rustic:fence_ironwood[east=false,north=true,south=false,west=true]
rustic:fence_ironwood[east=false,north=true,south=false,west=false]
rustic:fence_ironwood[east=false,north=false,south=true,west=true]
rustic:fence_ironwood[east=false,north=false,south=true,west=false]
rustic:fence_ironwood[east=false,north=false,south=false,west=true]
rustic:fence_ironwood[east=false,north=false,south=false,west=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=false]
rustic:olive_doubleslab[half=top]
rustic:olive_doubleslab[half=bottom]
rustic:olive_slab[half=top]
rustic:olive_slab[half=bottom]
rustic:ironwood_doubleslab[half=top]
rustic:ironwood_doubleslab[half=bottom]
rustic:ironwood_slab[half=top]
rustic:ironwood_slab[half=bottom]
rustic:stairs_olive[facing=north,half=top,shape=straight]
rustic:stairs_olive[facing=north,half=top,shape=inner_left]
rustic:stairs_olive[facing=north,half=top,shape=inner_right]
rustic:stairs_olive[facing=north,half=top,shape=outer_left]
rustic:stairs_olive[facing=north,half=top,shape=outer_right]
rustic:stairs_olive[facing=north,half=bottom,shape=straight]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=south,half=top,shape=straight]
rustic:stairs_olive[facing=south,half=top,shape=inner_left]
rustic:stairs_olive[facing=south,half=top,shape=inner_right]
rustic:stairs_olive[facing=south,half=top,shape=outer_left]
rustic:stairs_olive[facing=south,half=top,shape=outer_right]
rustic:stairs_olive[facing=south,half=bottom,shape=straight]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=west,half=top,shape=straight]
rustic:stairs_olive[facing=west,half=top,shape=inner_left]
rustic:stairs_olive[facing=west,half=top,shape=inner_right]
rustic:stairs_olive[facing=west,half=top,shape=outer_left]
rustic:stairs_olive[facing=west,half=top,shape=outer_right]
rustic:stairs_olive[facing=west,half=bottom,shape=straight]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=east,half=top,shape=straight]
rustic:stairs_olive[facing=east,half=top,shape=inner_left]
rustic:stairs_olive[facing=east,half=top,shape=inner_right]
rustic:stairs_olive[facing=east,half=top,shape=outer_left]
rustic:stairs_olive[facing=east,half=top,shape=outer_right]
rustic:stairs_olive[facing=east,half=bottom,shape=straight]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=top,shape=straight]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=top,shape=straight]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=top,shape=straight]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=top,shape=straight]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_right]
rustic:condenser[bottom=true,facing=north]
rustic:condenser[bottom=true,facing=south]
rustic:condenser[bottom=true,facing=west]
rustic:condenser[bottom=true,facing=east]
rustic:condenser[bottom=false,facing=north]
rustic:condenser[bottom=false,facing=south]
rustic:condenser[bottom=false,facing=west]
rustic:condenser[bottom=false,facing=east]
rustic:retort[facing=north]
rustic:retort[facing=south]
rustic:retort[facing=west]
rustic:retort[facing=east]
rustic:condenser_advanced[bottom=true,facing=north]
rustic:condenser_advanced[bottom=true,facing=south]
rustic:condenser_advanced[bottom=true,facing=west]
rustic:condenser_advanced[bottom=true,facing=east]
rustic:condenser_advanced[bottom=false,facing=north]
rustic:condenser_advanced[bottom=false,facing=south]
rustic:condenser_advanced[bottom=false,facing=west]
rustic:condenser_advanced[bottom=false,facing=east]
rustic:retort_advanced[facing=north]
rustic:retort_advanced[facing=south]
rustic:retort_advanced[facing=west]
rustic:retort_advanced[facing=east]
rustic:crop_stake
rustic:tomato_crop[age=0]
rustic:tomato_crop[age=1]
rustic:tomato_crop[age=2]
rustic:tomato_crop[age=3]
rustic:chili_crop[age=0]
rustic:chili_crop[age=1]
rustic:chili_crop[age=2]
rustic:chili_crop[age=3]
rustic:wildberry_bush[berries=true]
rustic:wildberry_bush[berries=false]
rustic:rope[axis=x,dangle=true]
rustic:rope[axis=x,dangle=false]
rustic:rope[axis=y,dangle=true]
rustic:rope[axis=y,dangle=false]
rustic:rope[axis=z,dangle=true]
rustic:rope[axis=z,dangle=false]
rustic:stake_tied[east=true,north=true,south=true,west=true]
rustic:stake_tied[east=true,north=true,south=true,west=false]
rustic:stake_tied[east=true,north=true,south=false,west=true]
rustic:stake_tied[east=true,north=true,south=false,west=false]
rustic:stake_tied[east=true,north=false,south=true,west=true]
rustic:stake_tied[east=true,north=false,south=true,west=false]
rustic:stake_tied[east=true,north=false,south=false,west=true]
rustic:stake_tied[east=true,north=false,south=false,west=false]
rustic:stake_tied[east=false,north=true,south=true,west=true]
rustic:stake_tied[east=false,north=true,south=true,west=false]
rustic:stake_tied[east=false,north=true,south=false,west=true]
rustic:stake_tied[east=false,north=true,south=false,west=false]
rustic:stake_tied[east=false,north=false,south=true,west=true]
rustic:stake_tied[east=false,north=false,south=true,west=false]
rustic:stake_tied[east=false,north=false,south=false,west=true]
rustic:stake_tied[east=false,north=false,south=false,west=false]
rustic:grape_stem[age=0]
rustic:grape_stem[age=1]
rustic:grape_stem[age=2]
rustic:grape_stem[age=3]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=false]
rustic:brewing_barrel[facing=north]
rustic:brewing_barrel[facing=south]
rustic:brewing_barrel[facing=west]
rustic:brewing_barrel[facing=east]
rustic:apple_seeds[age=0]
rustic:apple_seeds[age=1]
rustic:sapling_apple[stage=0]
rustic:sapling_apple[stage=1]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:aloe_vera[age=0]
rustic:aloe_vera[age=1]
rustic:aloe_vera[age=2]
rustic:aloe_vera[age=3]
rustic:blood_orchid[age=0]
rustic:blood_orchid[age=1]
rustic:blood_orchid[age=2]
rustic:blood_orchid[age=3]
rustic:chamomile[age=0]
rustic:chamomile[age=1]
rustic:chamomile[age=2]
rustic:chamomile[age=3]
rustic:cloudsbluff[age=0]
rustic:cloudsbluff[age=1]
rustic:cloudsbluff[age=2]
rustic:cloudsbluff[age=3]
rustic:cohosh[age=0]
rustic:cohosh[age=1]
rustic:cohosh[age=2]
rustic:cohosh[age=3]
rustic:core_root[age=0]
rustic:core_root[age=1]
rustic:core_root[age=2]
rustic:core_root[age=3]
rustic:deathstalk_mushroom[age=0]
rustic:deathstalk_mushroom[age=1]
rustic:deathstalk_mushroom[age=2]
rustic:deathstalk_mushroom[age=3]
rustic:ginseng[age=0]
rustic:ginseng[age=1]
rustic:ginseng[age=2]
rustic:ginseng[age=3]
rustic:horsetail[age=0]
rustic:horsetail[age=1]
rustic:horsetail[age=2]
rustic:horsetail[age=3]
rustic:marsh_mallow[age=0]
rustic:marsh_mallow[age=1]
rustic:marsh_mallow[age=2]
rustic:marsh_mallow[age=3]
rustic:mooncap_mushroom[age=0]
rustic:mooncap_mushroom[age=1]
rustic:mooncap_mushroom[age=2]
rustic:mooncap_mushroom[age=3]
rustic:wind_thistle[age=0]
rustic:wind_thistle[age=1]
rustic:wind_thistle[age=2]
rustic:wind_thistle[age=3]
streams:river/tile.water/-2/-2[level=0]
streams:river/tile.water/-2/-2[level=1]
streams:river/tile.water/-2/-2[level=2]
streams:river/tile.water/-2/-2[level=3]
streams:river/tile.water/-2/-2[level=4]
streams:river/tile.water/-2/-2[level=5]
streams:river/tile.water/-2/-2[level=6]
streams:river/tile.water/-2/-2[level=7]
streams:river/tile.water/-2/-2[level=8]
streams:river/tile.water/-2/-2[level=9]
streams:river/tile.water/-2/-2[level=10]
streams:river/tile.water/-2/-2[level=11]
streams:river/tile.water/-2/-2[level=12]
streams:river/tile.water/-2/-2[level=13]
streams:river/tile.water/-2/-2[level=14]
streams:river/tile.water/-2/-2[level=15]
streams:river/tile.water/-2/-1[level=0]
streams:river/tile.water/-2/-1[level=1]
streams:river/tile.water/-2/-1[level=2]
streams:river/tile.water/-2/-1[level=3]
streams:river/tile.water/-2/-1[level=4]
streams:river/tile.water/-2/-1[level=5]
streams:river/tile.water/-2/-1[level=6]
streams:river/tile.water/-2/-1[level=7]
streams:river/tile.water/-2/-1[level=8]
streams:river/tile.water/-2/-1[level=9]
streams:river/tile.water/-2/-1[level=10]
streams:river/tile.water/-2/-1[level=11]
streams:river/tile.water/-2/-1[level=12]
streams:river/tile.water/-2/-1[level=13]
streams:river/tile.water/-2/-1[level=14]
streams:river/tile.water/-2/-1[level=15]
streams:river/tile.water/-2/0[level=0]
streams:river/tile.water/-2/0[level=1]
streams:river/tile.water/-2/0[level=2]
streams:river/tile.water/-2/0[level=3]
streams:river/tile.water/-2/0[level=4]
streams:river/tile.water/-2/0[level=5]
streams:river/tile.water/-2/0[level=6]
streams:river/tile.water/-2/0[level=7]
streams:river/tile.water/-2/0[level=8]
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streams:river/tile.lava/1/2[level=14]
streams:river/tile.lava/1/2[level=15]
streams:river/tile.lava/2/-2[level=0]
streams:river/tile.lava/2/-2[level=1]
streams:river/tile.lava/2/-2[level=2]
streams:river/tile.lava/2/-2[level=3]
streams:river/tile.lava/2/-2[level=4]
streams:river/tile.lava/2/-2[level=5]
streams:river/tile.lava/2/-2[level=6]
streams:river/tile.lava/2/-2[level=7]
streams:river/tile.lava/2/-2[level=8]
streams:river/tile.lava/2/-2[level=9]
streams:river/tile.lava/2/-2[level=10]
streams:river/tile.lava/2/-2[level=11]
streams:river/tile.lava/2/-2[level=12]
streams:river/tile.lava/2/-2[level=13]
streams:river/tile.lava/2/-2[level=14]
streams:river/tile.lava/2/-2[level=15]
streams:river/tile.lava/2/-1[level=0]
streams:river/tile.lava/2/-1[level=1]
streams:river/tile.lava/2/-1[level=2]
streams:river/tile.lava/2/-1[level=3]
streams:river/tile.lava/2/-1[level=4]
streams:river/tile.lava/2/-1[level=5]
streams:river/tile.lava/2/-1[level=6]
streams:river/tile.lava/2/-1[level=7]
streams:river/tile.lava/2/-1[level=8]
streams:river/tile.lava/2/-1[level=9]
streams:river/tile.lava/2/-1[level=10]
streams:river/tile.lava/2/-1[level=11]
streams:river/tile.lava/2/-1[level=12]
streams:river/tile.lava/2/-1[level=13]
streams:river/tile.lava/2/-1[level=14]
streams:river/tile.lava/2/-1[level=15]
streams:river/tile.lava/2/0[level=0]
streams:river/tile.lava/2/0[level=1]
streams:river/tile.lava/2/0[level=2]
streams:river/tile.lava/2/0[level=3]
streams:river/tile.lava/2/0[level=4]
streams:river/tile.lava/2/0[level=5]
streams:river/tile.lava/2/0[level=6]
streams:river/tile.lava/2/0[level=7]
streams:river/tile.lava/2/0[level=8]
streams:river/tile.lava/2/0[level=9]
streams:river/tile.lava/2/0[level=10]
streams:river/tile.lava/2/0[level=11]
streams:river/tile.lava/2/0[level=12]
streams:river/tile.lava/2/0[level=13]
streams:river/tile.lava/2/0[level=14]
streams:river/tile.lava/2/0[level=15]
streams:river/tile.lava/2/1[level=0]
streams:river/tile.lava/2/1[level=1]
streams:river/tile.lava/2/1[level=2]
streams:river/tile.lava/2/1[level=3]
streams:river/tile.lava/2/1[level=4]
streams:river/tile.lava/2/1[level=5]
streams:river/tile.lava/2/1[level=6]
streams:river/tile.lava/2/1[level=7]
streams:river/tile.lava/2/1[level=8]
streams:river/tile.lava/2/1[level=9]
streams:river/tile.lava/2/1[level=10]
streams:river/tile.lava/2/1[level=11]
streams:river/tile.lava/2/1[level=12]
streams:river/tile.lava/2/1[level=13]
streams:river/tile.lava/2/1[level=14]
streams:river/tile.lava/2/1[level=15]
streams:river/tile.lava/2/2[level=0]
streams:river/tile.lava/2/2[level=1]
streams:river/tile.lava/2/2[level=2]
streams:river/tile.lava/2/2[level=3]
streams:river/tile.lava/2/2[level=4]
streams:river/tile.lava/2/2[level=5]
streams:river/tile.lava/2/2[level=6]
streams:river/tile.lava/2/2[level=7]
streams:river/tile.lava/2/2[level=8]
streams:river/tile.lava/2/2[level=9]
streams:river/tile.lava/2/2[level=10]
streams:river/tile.lava/2/2[level=11]
streams:river/tile.lava/2/2[level=12]
streams:river/tile.lava/2/2[level=13]
streams:river/tile.lava/2/2[level=14]
streams:river/tile.lava/2/2[level=15]
subterraneanswitcheroo:sandyclay
subterraneanswitcheroo:clavel
subterraneanswitcheroo:coalronore
subterraneanswitcheroo:redironore
subterraneanswitcheroo:redgold
subterraneanswitcheroo:lapislotus[type=dandelion]
subterraneanswitcheroo:obsidianore
subterraneanswitcheroo:goldiamondore
subterraneanswitcheroo:soulnetherrack
subterraneanswitcheroo:clayore
subterraneanswitcheroo:kakatzan
subterraneanswitcheroo:nethercobble
subterraneanswitcheroo:netherstone
subterraneanswitcheroo:netherstonebrick
subterraneanswitcheroo:glowingnetherbric
subterraneanswitcheroo:brickglass
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_slab[half=top,prop=blarg]
quark:stone_basalt_bricks_slab[half=bottom,prop=blarg]
quark:stone_basalt_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:ender_watcher[watched=true]
quark:ender_watcher[watched=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=12]
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quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=14]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=3]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=7]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=9]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=13]
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quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=15]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=13]
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quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=2]
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quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=13]
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quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=10]
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quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
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quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
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quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
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quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
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quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
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quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
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quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
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quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=12]
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quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=false,legacy_data=15]
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quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dandelion,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=true,legacy_data=14]
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quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=1]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=3]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=13]
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quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=4]
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quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=7]
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quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:charcoal_block
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:basalt_speleothem[size=small]
quark:basalt_speleothem[size=medium]
quark:basalt_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:biotite_ore
quark:biotite_block[variant=default]
quark:biotite_block[variant=chiseled]
quark:biotite_block[variant=lines_y]
quark:biotite_block[variant=lines_x]
quark:biotite_block[variant=lines_z]
quark:biotite_slab[half=top,prop=blarg]
quark:biotite_slab[half=bottom,prop=blarg]
quark:biotite_slab_double[prop=blarg]
quark:biotite_stairs[facing=north,half=top,shape=straight]
quark:biotite_stairs[facing=north,half=top,shape=inner_left]
quark:biotite_stairs[facing=north,half=top,shape=inner_right]
quark:biotite_stairs[facing=north,half=top,shape=outer_left]
quark:biotite_stairs[facing=north,half=top,shape=outer_right]
quark:biotite_stairs[facing=north,half=bottom,shape=straight]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=south,half=top,shape=straight]
quark:biotite_stairs[facing=south,half=top,shape=inner_left]
quark:biotite_stairs[facing=south,half=top,shape=inner_right]
quark:biotite_stairs[facing=south,half=top,shape=outer_left]
quark:biotite_stairs[facing=south,half=top,shape=outer_right]
quark:biotite_stairs[facing=south,half=bottom,shape=straight]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=west,half=top,shape=straight]
quark:biotite_stairs[facing=west,half=top,shape=inner_left]
quark:biotite_stairs[facing=west,half=top,shape=inner_right]
quark:biotite_stairs[facing=west,half=top,shape=outer_left]
quark:biotite_stairs[facing=west,half=top,shape=outer_right]
quark:biotite_stairs[facing=west,half=bottom,shape=straight]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=east,half=top,shape=straight]
quark:biotite_stairs[facing=east,half=top,shape=inner_left]
quark:biotite_stairs[facing=east,half=top,shape=inner_right]
quark:biotite_stairs[facing=east,half=top,shape=outer_left]
quark:biotite_stairs[facing=east,half=top,shape=outer_right]
quark:biotite_stairs[facing=east,half=bottom,shape=straight]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_right]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=false]
quark:monster_box
quark:basalt[variant=stone_basalt]
quark:basalt[variant=stone_basalt_smooth]
quark:stone_basalt_slab[half=top,prop=blarg]
quark:stone_basalt_slab[half=bottom,prop=blarg]
quark:stone_basalt_slab_double[prop=blarg]
quark:stone_basalt_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_right]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=false]
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
comforts:rope[facing=north,supporting=true]
comforts:rope[facing=north,supporting=false]
comforts:rope[facing=south,supporting=true]
comforts:rope[facing=south,supporting=false]
comforts:rope[facing=west,supporting=true]
comforts:rope[facing=west,supporting=false]
comforts:rope[facing=east,supporting=true]
comforts:rope[facing=east,supporting=false]
comforts:sleeping_bag_white[facing=north,occupied=true,part=head]
comforts:sleeping_bag_white[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=north,occupied=false,part=head]
comforts:sleeping_bag_white[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=true,part=head]
comforts:sleeping_bag_white[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=false,part=head]
comforts:sleeping_bag_white[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=true,part=head]
comforts:sleeping_bag_white[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=false,part=head]
comforts:sleeping_bag_white[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=true,part=head]
comforts:sleeping_bag_white[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=false,part=head]
comforts:sleeping_bag_white[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=true,part=head]
comforts:sleeping_bag_green[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=false,part=head]
comforts:sleeping_bag_green[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=true,part=head]
comforts:sleeping_bag_green[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=false,part=head]
comforts:sleeping_bag_green[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=true,part=head]
comforts:sleeping_bag_green[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=false,part=head]
comforts:sleeping_bag_green[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=true,part=head]
comforts:sleeping_bag_green[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=false,part=head]
comforts:sleeping_bag_green[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=true,part=head]
comforts:sleeping_bag_red[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=false,part=head]
comforts:sleeping_bag_red[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=true,part=head]
comforts:sleeping_bag_red[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=false,part=head]
comforts:sleeping_bag_red[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=true,part=head]
comforts:sleeping_bag_red[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=false,part=head]
comforts:sleeping_bag_red[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=true,part=head]
comforts:sleeping_bag_red[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=false,part=head]
comforts:sleeping_bag_red[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=true,part=head]
comforts:sleeping_bag_black[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=false,part=head]
comforts:sleeping_bag_black[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=true,part=head]
comforts:sleeping_bag_black[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=false,part=head]
comforts:sleeping_bag_black[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=true,part=head]
comforts:sleeping_bag_black[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=false,part=head]
comforts:sleeping_bag_black[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=true,part=head]
comforts:sleeping_bag_black[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=false,part=head]
comforts:sleeping_bag_black[facing=east,occupied=false,part=foot]
comforts:hammock_white[facing=north,occupied=true,part=head]
comforts:hammock_white[facing=north,occupied=true,part=foot]
comforts:hammock_white[facing=north,occupied=false,part=head]
comforts:hammock_white[facing=north,occupied=false,part=foot]
comforts:hammock_white[facing=south,occupied=true,part=head]
comforts:hammock_white[facing=south,occupied=true,part=foot]
comforts:hammock_white[facing=south,occupied=false,part=head]
comforts:hammock_white[facing=south,occupied=false,part=foot]
comforts:hammock_white[facing=west,occupied=true,part=head]
comforts:hammock_white[facing=west,occupied=true,part=foot]
comforts:hammock_white[facing=west,occupied=false,part=head]
comforts:hammock_white[facing=west,occupied=false,part=foot]
comforts:hammock_white[facing=east,occupied=true,part=head]
comforts:hammock_white[facing=east,occupied=true,part=foot]
comforts:hammock_white[facing=east,occupied=false,part=head]
comforts:hammock_white[facing=east,occupied=false,part=foot]
comforts:hammock_orange[facing=north,occupied=true,part=head]
comforts:hammock_orange[facing=north,occupied=true,part=foot]
comforts:hammock_orange[facing=north,occupied=false,part=head]
comforts:hammock_orange[facing=north,occupied=false,part=foot]
comforts:hammock_orange[facing=south,occupied=true,part=head]
comforts:hammock_orange[facing=south,occupied=true,part=foot]
comforts:hammock_orange[facing=south,occupied=false,part=head]
comforts:hammock_orange[facing=south,occupied=false,part=foot]
comforts:hammock_orange[facing=west,occupied=true,part=head]
comforts:hammock_orange[facing=west,occupied=true,part=foot]
comforts:hammock_orange[facing=west,occupied=false,part=head]
comforts:hammock_orange[facing=west,occupied=false,part=foot]
comforts:hammock_orange[facing=east,occupied=true,part=head]
comforts:hammock_orange[facing=east,occupied=true,part=foot]
comforts:hammock_orange[facing=east,occupied=false,part=head]
comforts:hammock_orange[facing=east,occupied=false,part=foot]
comforts:hammock_magenta[facing=north,occupied=true,part=head]
comforts:hammock_magenta[facing=north,occupied=true,part=foot]
comforts:hammock_magenta[facing=north,occupied=false,part=head]
comforts:hammock_magenta[facing=north,occupied=false,part=foot]
comforts:hammock_magenta[facing=south,occupied=true,part=head]
comforts:hammock_magenta[facing=south,occupied=true,part=foot]
comforts:hammock_magenta[facing=south,occupied=false,part=head]
comforts:hammock_magenta[facing=south,occupied=false,part=foot]
comforts:hammock_magenta[facing=west,occupied=true,part=head]
comforts:hammock_magenta[facing=west,occupied=true,part=foot]
comforts:hammock_magenta[facing=west,occupied=false,part=head]
comforts:hammock_magenta[facing=west,occupied=false,part=foot]
comforts:hammock_magenta[facing=east,occupied=true,part=head]
comforts:hammock_magenta[facing=east,occupied=true,part=foot]
comforts:hammock_magenta[facing=east,occupied=false,part=head]
comforts:hammock_magenta[facing=east,occupied=false,part=foot]
comforts:hammock_light_blue[facing=north,occupied=true,part=head]
comforts:hammock_light_blue[facing=north,occupied=true,part=foot]
comforts:hammock_light_blue[facing=north,occupied=false,part=head]
comforts:hammock_light_blue[facing=north,occupied=false,part=foot]
comforts:hammock_light_blue[facing=south,occupied=true,part=head]
comforts:hammock_light_blue[facing=south,occupied=true,part=foot]
comforts:hammock_light_blue[facing=south,occupied=false,part=head]
comforts:hammock_light_blue[facing=south,occupied=false,part=foot]
comforts:hammock_light_blue[facing=west,occupied=true,part=head]
comforts:hammock_light_blue[facing=west,occupied=true,part=foot]
comforts:hammock_light_blue[facing=west,occupied=false,part=head]
comforts:hammock_light_blue[facing=west,occupied=false,part=foot]
comforts:hammock_light_blue[facing=east,occupied=true,part=head]
comforts:hammock_light_blue[facing=east,occupied=true,part=foot]
comforts:hammock_light_blue[facing=east,occupied=false,part=head]
comforts:hammock_light_blue[facing=east,occupied=false,part=foot]
comforts:hammock_yellow[facing=north,occupied=true,part=head]
comforts:hammock_yellow[facing=north,occupied=true,part=foot]
comforts:hammock_yellow[facing=north,occupied=false,part=head]
comforts:hammock_yellow[facing=north,occupied=false,part=foot]
comforts:hammock_yellow[facing=south,occupied=true,part=head]
comforts:hammock_yellow[facing=south,occupied=true,part=foot]
comforts:hammock_yellow[facing=south,occupied=false,part=head]
comforts:hammock_yellow[facing=south,occupied=false,part=foot]
comforts:hammock_yellow[facing=west,occupied=true,part=head]
comforts:hammock_yellow[facing=west,occupied=true,part=foot]
comforts:hammock_yellow[facing=west,occupied=false,part=head]
comforts:hammock_yellow[facing=west,occupied=false,part=foot]
comforts:hammock_yellow[facing=east,occupied=true,part=head]
comforts:hammock_yellow[facing=east,occupied=true,part=foot]
comforts:hammock_yellow[facing=east,occupied=false,part=head]
comforts:hammock_yellow[facing=east,occupied=false,part=foot]
comforts:hammock_lime[facing=north,occupied=true,part=head]
comforts:hammock_lime[facing=north,occupied=true,part=foot]
comforts:hammock_lime[facing=north,occupied=false,part=head]
comforts:hammock_lime[facing=north,occupied=false,part=foot]
comforts:hammock_lime[facing=south,occupied=true,part=head]
comforts:hammock_lime[facing=south,occupied=true,part=foot]
comforts:hammock_lime[facing=south,occupied=false,part=head]
comforts:hammock_lime[facing=south,occupied=false,part=foot]
comforts:hammock_lime[facing=west,occupied=true,part=head]
comforts:hammock_lime[facing=west,occupied=true,part=foot]
comforts:hammock_lime[facing=west,occupied=false,part=head]
comforts:hammock_lime[facing=west,occupied=false,part=foot]
comforts:hammock_lime[facing=east,occupied=true,part=head]
comforts:hammock_lime[facing=east,occupied=true,part=foot]
comforts:hammock_lime[facing=east,occupied=false,part=head]
comforts:hammock_lime[facing=east,occupied=false,part=foot]
comforts:hammock_pink[facing=north,occupied=true,part=head]
comforts:hammock_pink[facing=north,occupied=true,part=foot]
comforts:hammock_pink[facing=north,occupied=false,part=head]
comforts:hammock_pink[facing=north,occupied=false,part=foot]
comforts:hammock_pink[facing=south,occupied=true,part=head]
comforts:hammock_pink[facing=south,occupied=true,part=foot]
comforts:hammock_pink[facing=south,occupied=false,part=head]
comforts:hammock_pink[facing=south,occupied=false,part=foot]
comforts:hammock_pink[facing=west,occupied=true,part=head]
comforts:hammock_pink[facing=west,occupied=true,part=foot]
comforts:hammock_pink[facing=west,occupied=false,part=head]
comforts:hammock_pink[facing=west,occupied=false,part=foot]
comforts:hammock_pink[facing=east,occupied=true,part=head]
comforts:hammock_pink[facing=east,occupied=true,part=foot]
comforts:hammock_pink[facing=east,occupied=false,part=head]
comforts:hammock_pink[facing=east,occupied=false,part=foot]
comforts:hammock_gray[facing=north,occupied=true,part=head]
comforts:hammock_gray[facing=north,occupied=true,part=foot]
comforts:hammock_gray[facing=north,occupied=false,part=head]
comforts:hammock_gray[facing=north,occupied=false,part=foot]
comforts:hammock_gray[facing=south,occupied=true,part=head]
comforts:hammock_gray[facing=south,occupied=true,part=foot]
comforts:hammock_gray[facing=south,occupied=false,part=head]
comforts:hammock_gray[facing=south,occupied=false,part=foot]
comforts:hammock_gray[facing=west,occupied=true,part=head]
comforts:hammock_gray[facing=west,occupied=true,part=foot]
comforts:hammock_gray[facing=west,occupied=false,part=head]
comforts:hammock_gray[facing=west,occupied=false,part=foot]
comforts:hammock_gray[facing=east,occupied=true,part=head]
comforts:hammock_gray[facing=east,occupied=true,part=foot]
comforts:hammock_gray[facing=east,occupied=false,part=head]
comforts:hammock_gray[facing=east,occupied=false,part=foot]
comforts:hammock_silver[facing=north,occupied=true,part=head]
comforts:hammock_silver[facing=north,occupied=true,part=foot]
comforts:hammock_silver[facing=north,occupied=false,part=head]
comforts:hammock_silver[facing=north,occupied=false,part=foot]
comforts:hammock_silver[facing=south,occupied=true,part=head]
comforts:hammock_silver[facing=south,occupied=true,part=foot]
comforts:hammock_silver[facing=south,occupied=false,part=head]
comforts:hammock_silver[facing=south,occupied=false,part=foot]
comforts:hammock_silver[facing=west,occupied=true,part=head]
comforts:hammock_silver[facing=west,occupied=true,part=foot]
comforts:hammock_silver[facing=west,occupied=false,part=head]
comforts:hammock_silver[facing=west,occupied=false,part=foot]
comforts:hammock_silver[facing=east,occupied=true,part=head]
comforts:hammock_silver[facing=east,occupied=true,part=foot]
comforts:hammock_silver[facing=east,occupied=false,part=head]
comforts:hammock_silver[facing=east,occupied=false,part=foot]
comforts:hammock_cyan[facing=north,occupied=true,part=head]
comforts:hammock_cyan[facing=north,occupied=true,part=foot]
comforts:hammock_cyan[facing=north,occupied=false,part=head]
comforts:hammock_cyan[facing=north,occupied=false,part=foot]
comforts:hammock_cyan[facing=south,occupied=true,part=head]
comforts:hammock_cyan[facing=south,occupied=true,part=foot]
comforts:hammock_cyan[facing=south,occupied=false,part=head]
comforts:hammock_cyan[facing=south,occupied=false,part=foot]
comforts:hammock_cyan[facing=west,occupied=true,part=head]
comforts:hammock_cyan[facing=west,occupied=true,part=foot]
comforts:hammock_cyan[facing=west,occupied=false,part=head]
comforts:hammock_cyan[facing=west,occupied=false,part=foot]
comforts:hammock_cyan[facing=east,occupied=true,part=head]
comforts:hammock_cyan[facing=east,occupied=true,part=foot]
comforts:hammock_cyan[facing=east,occupied=false,part=head]
comforts:hammock_cyan[facing=east,occupied=false,part=foot]
comforts:hammock_purple[facing=north,occupied=true,part=head]
comforts:hammock_purple[facing=north,occupied=true,part=foot]
comforts:hammock_purple[facing=north,occupied=false,part=head]
comforts:hammock_purple[facing=north,occupied=false,part=foot]
comforts:hammock_purple[facing=south,occupied=true,part=head]
comforts:hammock_purple[facing=south,occupied=true,part=foot]
comforts:hammock_purple[facing=south,occupied=false,part=head]
comforts:hammock_purple[facing=south,occupied=false,part=foot]
comforts:hammock_purple[facing=west,occupied=true,part=head]
comforts:hammock_purple[facing=west,occupied=true,part=foot]
comforts:hammock_purple[facing=west,occupied=false,part=head]
comforts:hammock_purple[facing=west,occupied=false,part=foot]
comforts:hammock_purple[facing=east,occupied=true,part=head]
comforts:hammock_purple[facing=east,occupied=true,part=foot]
comforts:hammock_purple[facing=east,occupied=false,part=head]
comforts:hammock_purple[facing=east,occupied=false,part=foot]
comforts:hammock_blue[facing=north,occupied=true,part=head]
comforts:hammock_blue[facing=north,occupied=true,part=foot]
comforts:hammock_blue[facing=north,occupied=false,part=head]
comforts:hammock_blue[facing=north,occupied=false,part=foot]
comforts:hammock_blue[facing=south,occupied=true,part=head]
comforts:hammock_blue[facing=south,occupied=true,part=foot]
comforts:hammock_blue[facing=south,occupied=false,part=head]
comforts:hammock_blue[facing=south,occupied=false,part=foot]
comforts:hammock_blue[facing=west,occupied=true,part=head]
comforts:hammock_blue[facing=west,occupied=true,part=foot]
comforts:hammock_blue[facing=west,occupied=false,part=head]
comforts:hammock_blue[facing=west,occupied=false,part=foot]
comforts:hammock_blue[facing=east,occupied=true,part=head]
comforts:hammock_blue[facing=east,occupied=true,part=foot]
comforts:hammock_blue[facing=east,occupied=false,part=head]
comforts:hammock_blue[facing=east,occupied=false,part=foot]
comforts:hammock_brown[facing=north,occupied=true,part=head]
comforts:hammock_brown[facing=north,occupied=true,part=foot]
comforts:hammock_brown[facing=north,occupied=false,part=head]
comforts:hammock_brown[facing=north,occupied=false,part=foot]
comforts:hammock_brown[facing=south,occupied=true,part=head]
comforts:hammock_brown[facing=south,occupied=true,part=foot]
comforts:hammock_brown[facing=south,occupied=false,part=head]
comforts:hammock_brown[facing=south,occupied=false,part=foot]
comforts:hammock_brown[facing=west,occupied=true,part=head]
comforts:hammock_brown[facing=west,occupied=true,part=foot]
comforts:hammock_brown[facing=west,occupied=false,part=head]
comforts:hammock_brown[facing=west,occupied=false,part=foot]
comforts:hammock_brown[facing=east,occupied=true,part=head]
comforts:hammock_brown[facing=east,occupied=true,part=foot]
comforts:hammock_brown[facing=east,occupied=false,part=head]
comforts:hammock_brown[facing=east,occupied=false,part=foot]
comforts:hammock_green[facing=north,occupied=true,part=head]
comforts:hammock_green[facing=north,occupied=true,part=foot]
comforts:hammock_green[facing=north,occupied=false,part=head]
comforts:hammock_green[facing=north,occupied=false,part=foot]
comforts:hammock_green[facing=south,occupied=true,part=head]
comforts:hammock_green[facing=south,occupied=true,part=foot]
comforts:hammock_green[facing=south,occupied=false,part=head]
comforts:hammock_green[facing=south,occupied=false,part=foot]
comforts:hammock_green[facing=west,occupied=true,part=head]
comforts:hammock_green[facing=west,occupied=true,part=foot]
comforts:hammock_green[facing=west,occupied=false,part=head]
comforts:hammock_green[facing=west,occupied=false,part=foot]
comforts:hammock_green[facing=east,occupied=true,part=head]
comforts:hammock_green[facing=east,occupied=true,part=foot]
comforts:hammock_green[facing=east,occupied=false,part=head]
comforts:hammock_green[facing=east,occupied=false,part=foot]
comforts:hammock_red[facing=north,occupied=true,part=head]
comforts:hammock_red[facing=north,occupied=true,part=foot]
comforts:hammock_red[facing=north,occupied=false,part=head]
comforts:hammock_red[facing=north,occupied=false,part=foot]
comforts:hammock_red[facing=south,occupied=true,part=head]
comforts:hammock_red[facing=south,occupied=true,part=foot]
comforts:hammock_red[facing=south,occupied=false,part=head]
comforts:hammock_red[facing=south,occupied=false,part=foot]
comforts:hammock_red[facing=west,occupied=true,part=head]
comforts:hammock_red[facing=west,occupied=true,part=foot]
comforts:hammock_red[facing=west,occupied=false,part=head]
comforts:hammock_red[facing=west,occupied=false,part=foot]
comforts:hammock_red[facing=east,occupied=true,part=head]
comforts:hammock_red[facing=east,occupied=true,part=foot]
comforts:hammock_red[facing=east,occupied=false,part=head]
comforts:hammock_red[facing=east,occupied=false,part=foot]
comforts:hammock_black[facing=north,occupied=true,part=head]
comforts:hammock_black[facing=north,occupied=true,part=foot]
comforts:hammock_black[facing=north,occupied=false,part=head]
comforts:hammock_black[facing=north,occupied=false,part=foot]
comforts:hammock_black[facing=south,occupied=true,part=head]
comforts:hammock_black[facing=south,occupied=true,part=foot]
comforts:hammock_black[facing=south,occupied=false,part=head]
comforts:hammock_black[facing=south,occupied=false,part=foot]
comforts:hammock_black[facing=west,occupied=true,part=head]
comforts:hammock_black[facing=west,occupied=true,part=foot]
comforts:hammock_black[facing=west,occupied=false,part=head]
comforts:hammock_black[facing=west,occupied=false,part=foot]
comforts:hammock_black[facing=east,occupied=true,part=head]
comforts:hammock_black[facing=east,occupied=true,part=foot]
comforts:hammock_black[facing=east,occupied=false,part=head]
comforts:hammock_black[facing=east,occupied=false,part=foot]
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
compactdrawers:compact_drawer_2by1[facing=north,slots=open1]
compactdrawers:compact_drawer_2by1[facing=north,slots=open2]
compactdrawers:compact_drawer_2by1[facing=south,slots=open1]
compactdrawers:compact_drawer_2by1[facing=south,slots=open2]
compactdrawers:compact_drawer_2by1[facing=west,slots=open1]
compactdrawers:compact_drawer_2by1[facing=west,slots=open2]
compactdrawers:compact_drawer_2by1[facing=east,slots=open1]
compactdrawers:compact_drawer_2by1[facing=east,slots=open2]
compactdrawers:compact_drawer_2by1_half[facing=north,slots=open1]
compactdrawers:compact_drawer_2by1_half[facing=north,slots=open2]
compactdrawers:compact_drawer_2by1_half[facing=south,slots=open1]
compactdrawers:compact_drawer_2by1_half[facing=south,slots=open2]
compactdrawers:compact_drawer_2by1_half[facing=west,slots=open1]
compactdrawers:compact_drawer_2by1_half[facing=west,slots=open2]
compactdrawers:compact_drawer_2by1_half[facing=east,slots=open1]
compactdrawers:compact_drawer_2by1_half[facing=east,slots=open2]
compactdrawers:compact_drawer_half[facing=north,slots=open1]
compactdrawers:compact_drawer_half[facing=north,slots=open2]
compactdrawers:compact_drawer_half[facing=north,slots=open3]
compactdrawers:compact_drawer_half[facing=south,slots=open1]
compactdrawers:compact_drawer_half[facing=south,slots=open2]
compactdrawers:compact_drawer_half[facing=south,slots=open3]
compactdrawers:compact_drawer_half[facing=west,slots=open1]
compactdrawers:compact_drawer_half[facing=west,slots=open2]
compactdrawers:compact_drawer_half[facing=west,slots=open3]
compactdrawers:compact_drawer_half[facing=east,slots=open1]
compactdrawers:compact_drawer_half[facing=east,slots=open2]
compactdrawers:compact_drawer_half[facing=east,slots=open3]
cookingforblockheads:cooking_table[color=white,facing=north]
cookingforblockheads:cooking_table[color=white,facing=south]
cookingforblockheads:cooking_table[color=white,facing=west]
cookingforblockheads:cooking_table[color=white,facing=east]
cookingforblockheads:cooking_table[color=orange,facing=north]
cookingforblockheads:cooking_table[color=orange,facing=south]
cookingforblockheads:cooking_table[color=orange,facing=west]
cookingforblockheads:cooking_table[color=orange,facing=east]
cookingforblockheads:cooking_table[color=magenta,facing=north]
cookingforblockheads:cooking_table[color=magenta,facing=south]
cookingforblockheads:cooking_table[color=magenta,facing=west]
cookingforblockheads:cooking_table[color=magenta,facing=east]
cookingforblockheads:cooking_table[color=light_blue,facing=north]
cookingforblockheads:cooking_table[color=light_blue,facing=south]
cookingforblockheads:cooking_table[color=light_blue,facing=west]
cookingforblockheads:cooking_table[color=light_blue,facing=east]
cookingforblockheads:cooking_table[color=yellow,facing=north]
cookingforblockheads:cooking_table[color=yellow,facing=south]
cookingforblockheads:cooking_table[color=yellow,facing=west]
cookingforblockheads:cooking_table[color=yellow,facing=east]
cookingforblockheads:cooking_table[color=lime,facing=north]
cookingforblockheads:cooking_table[color=lime,facing=south]
cookingforblockheads:cooking_table[color=lime,facing=west]
cookingforblockheads:cooking_table[color=lime,facing=east]
cookingforblockheads:cooking_table[color=pink,facing=north]
cookingforblockheads:cooking_table[color=pink,facing=south]
cookingforblockheads:cooking_table[color=pink,facing=west]
cookingforblockheads:cooking_table[color=pink,facing=east]
cookingforblockheads:cooking_table[color=gray,facing=north]
cookingforblockheads:cooking_table[color=gray,facing=south]
cookingforblockheads:cooking_table[color=gray,facing=west]
cookingforblockheads:cooking_table[color=gray,facing=east]
cookingforblockheads:cooking_table[color=silver,facing=north]
cookingforblockheads:cooking_table[color=silver,facing=south]
cookingforblockheads:cooking_table[color=silver,facing=west]
cookingforblockheads:cooking_table[color=silver,facing=east]
cookingforblockheads:cooking_table[color=cyan,facing=north]
cookingforblockheads:cooking_table[color=cyan,facing=south]
cookingforblockheads:cooking_table[color=cyan,facing=west]
cookingforblockheads:cooking_table[color=cyan,facing=east]
cookingforblockheads:cooking_table[color=purple,facing=north]
cookingforblockheads:cooking_table[color=purple,facing=south]
cookingforblockheads:cooking_table[color=purple,facing=west]
cookingforblockheads:cooking_table[color=purple,facing=east]
cookingforblockheads:cooking_table[color=blue,facing=north]
cookingforblockheads:cooking_table[color=blue,facing=south]
cookingforblockheads:cooking_table[color=blue,facing=west]
cookingforblockheads:cooking_table[color=blue,facing=east]
cookingforblockheads:cooking_table[color=brown,facing=north]
cookingforblockheads:cooking_table[color=brown,facing=south]
cookingforblockheads:cooking_table[color=brown,facing=west]
cookingforblockheads:cooking_table[color=brown,facing=east]
cookingforblockheads:cooking_table[color=green,facing=north]
cookingforblockheads:cooking_table[color=green,facing=south]
cookingforblockheads:cooking_table[color=green,facing=west]
cookingforblockheads:cooking_table[color=green,facing=east]
cookingforblockheads:cooking_table[color=red,facing=north]
cookingforblockheads:cooking_table[color=red,facing=south]
cookingforblockheads:cooking_table[color=red,facing=west]
cookingforblockheads:cooking_table[color=red,facing=east]
cookingforblockheads:cooking_table[color=black,facing=north]
cookingforblockheads:cooking_table[color=black,facing=south]
cookingforblockheads:cooking_table[color=black,facing=west]
cookingforblockheads:cooking_table[color=black,facing=east]
cookingforblockheads:oven[facing=north,powered=true]
cookingforblockheads:oven[facing=north,powered=false]
cookingforblockheads:oven[facing=south,powered=true]
cookingforblockheads:oven[facing=south,powered=false]
cookingforblockheads:oven[facing=west,powered=true]
cookingforblockheads:oven[facing=west,powered=false]
cookingforblockheads:oven[facing=east,powered=true]
cookingforblockheads:oven[facing=east,powered=false]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:sink[color=white,facing=north,flipped=true]
cookingforblockheads:sink[color=white,facing=north,flipped=false]
cookingforblockheads:sink[color=white,facing=south,flipped=true]
cookingforblockheads:sink[color=white,facing=south,flipped=false]
cookingforblockheads:sink[color=white,facing=west,flipped=true]
cookingforblockheads:sink[color=white,facing=west,flipped=false]
cookingforblockheads:sink[color=white,facing=east,flipped=true]
cookingforblockheads:sink[color=white,facing=east,flipped=false]
cookingforblockheads:sink[color=orange,facing=north,flipped=true]
cookingforblockheads:sink[color=orange,facing=north,flipped=false]
cookingforblockheads:sink[color=orange,facing=south,flipped=true]
cookingforblockheads:sink[color=orange,facing=south,flipped=false]
cookingforblockheads:sink[color=orange,facing=west,flipped=true]
cookingforblockheads:sink[color=orange,facing=west,flipped=false]
cookingforblockheads:sink[color=orange,facing=east,flipped=true]
cookingforblockheads:sink[color=orange,facing=east,flipped=false]
cookingforblockheads:sink[color=magenta,facing=north,flipped=true]
cookingforblockheads:sink[color=magenta,facing=north,flipped=false]
cookingforblockheads:sink[color=magenta,facing=south,flipped=true]
cookingforblockheads:sink[color=magenta,facing=south,flipped=false]
cookingforblockheads:sink[color=magenta,facing=west,flipped=true]
cookingforblockheads:sink[color=magenta,facing=west,flipped=false]
cookingforblockheads:sink[color=magenta,facing=east,flipped=true]
cookingforblockheads:sink[color=magenta,facing=east,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=false]
cookingforblockheads:sink[color=yellow,facing=north,flipped=true]
cookingforblockheads:sink[color=yellow,facing=north,flipped=false]
cookingforblockheads:sink[color=yellow,facing=south,flipped=true]
cookingforblockheads:sink[color=yellow,facing=south,flipped=false]
cookingforblockheads:sink[color=yellow,facing=west,flipped=true]
cookingforblockheads:sink[color=yellow,facing=west,flipped=false]
cookingforblockheads:sink[color=yellow,facing=east,flipped=true]
cookingforblockheads:sink[color=yellow,facing=east,flipped=false]
cookingforblockheads:sink[color=lime,facing=north,flipped=true]
cookingforblockheads:sink[color=lime,facing=north,flipped=false]
cookingforblockheads:sink[color=lime,facing=south,flipped=true]
cookingforblockheads:sink[color=lime,facing=south,flipped=false]
cookingforblockheads:sink[color=lime,facing=west,flipped=true]
cookingforblockheads:sink[color=lime,facing=west,flipped=false]
cookingforblockheads:sink[color=lime,facing=east,flipped=true]
cookingforblockheads:sink[color=lime,facing=east,flipped=false]
cookingforblockheads:sink[color=pink,facing=north,flipped=true]
cookingforblockheads:sink[color=pink,facing=north,flipped=false]
cookingforblockheads:sink[color=pink,facing=south,flipped=true]
cookingforblockheads:sink[color=pink,facing=south,flipped=false]
cookingforblockheads:sink[color=pink,facing=west,flipped=true]
cookingforblockheads:sink[color=pink,facing=west,flipped=false]
cookingforblockheads:sink[color=pink,facing=east,flipped=true]
cookingforblockheads:sink[color=pink,facing=east,flipped=false]
cookingforblockheads:sink[color=gray,facing=north,flipped=true]
cookingforblockheads:sink[color=gray,facing=north,flipped=false]
cookingforblockheads:sink[color=gray,facing=south,flipped=true]
cookingforblockheads:sink[color=gray,facing=south,flipped=false]
cookingforblockheads:sink[color=gray,facing=west,flipped=true]
cookingforblockheads:sink[color=gray,facing=west,flipped=false]
cookingforblockheads:sink[color=gray,facing=east,flipped=true]
cookingforblockheads:sink[color=gray,facing=east,flipped=false]
cookingforblockheads:sink[color=silver,facing=north,flipped=true]
cookingforblockheads:sink[color=silver,facing=north,flipped=false]
cookingforblockheads:sink[color=silver,facing=south,flipped=true]
cookingforblockheads:sink[color=silver,facing=south,flipped=false]
cookingforblockheads:sink[color=silver,facing=west,flipped=true]
cookingforblockheads:sink[color=silver,facing=west,flipped=false]
cookingforblockheads:sink[color=silver,facing=east,flipped=true]
cookingforblockheads:sink[color=silver,facing=east,flipped=false]
cookingforblockheads:sink[color=cyan,facing=north,flipped=true]
cookingforblockheads:sink[color=cyan,facing=north,flipped=false]
cookingforblockheads:sink[color=cyan,facing=south,flipped=true]
cookingforblockheads:sink[color=cyan,facing=south,flipped=false]
cookingforblockheads:sink[color=cyan,facing=west,flipped=true]
cookingforblockheads:sink[color=cyan,facing=west,flipped=false]
cookingforblockheads:sink[color=cyan,facing=east,flipped=true]
cookingforblockheads:sink[color=cyan,facing=east,flipped=false]
cookingforblockheads:sink[color=purple,facing=north,flipped=true]
cookingforblockheads:sink[color=purple,facing=north,flipped=false]
cookingforblockheads:sink[color=purple,facing=south,flipped=true]
cookingforblockheads:sink[color=purple,facing=south,flipped=false]
cookingforblockheads:sink[color=purple,facing=west,flipped=true]
cookingforblockheads:sink[color=purple,facing=west,flipped=false]
cookingforblockheads:sink[color=purple,facing=east,flipped=true]
cookingforblockheads:sink[color=purple,facing=east,flipped=false]
cookingforblockheads:sink[color=blue,facing=north,flipped=true]
cookingforblockheads:sink[color=blue,facing=north,flipped=false]
cookingforblockheads:sink[color=blue,facing=south,flipped=true]
cookingforblockheads:sink[color=blue,facing=south,flipped=false]
cookingforblockheads:sink[color=blue,facing=west,flipped=true]
cookingforblockheads:sink[color=blue,facing=west,flipped=false]
cookingforblockheads:sink[color=blue,facing=east,flipped=true]
cookingforblockheads:sink[color=blue,facing=east,flipped=false]
cookingforblockheads:sink[color=brown,facing=north,flipped=true]
cookingforblockheads:sink[color=brown,facing=north,flipped=false]
cookingforblockheads:sink[color=brown,facing=south,flipped=true]
cookingforblockheads:sink[color=brown,facing=south,flipped=false]
cookingforblockheads:sink[color=brown,facing=west,flipped=true]
cookingforblockheads:sink[color=brown,facing=west,flipped=false]
cookingforblockheads:sink[color=brown,facing=east,flipped=true]
cookingforblockheads:sink[color=brown,facing=east,flipped=false]
cookingforblockheads:sink[color=green,facing=north,flipped=true]
cookingforblockheads:sink[color=green,facing=north,flipped=false]
cookingforblockheads:sink[color=green,facing=south,flipped=true]
cookingforblockheads:sink[color=green,facing=south,flipped=false]
cookingforblockheads:sink[color=green,facing=west,flipped=true]
cookingforblockheads:sink[color=green,facing=west,flipped=false]
cookingforblockheads:sink[color=green,facing=east,flipped=true]
cookingforblockheads:sink[color=green,facing=east,flipped=false]
cookingforblockheads:sink[color=red,facing=north,flipped=true]
cookingforblockheads:sink[color=red,facing=north,flipped=false]
cookingforblockheads:sink[color=red,facing=south,flipped=true]
cookingforblockheads:sink[color=red,facing=south,flipped=false]
cookingforblockheads:sink[color=red,facing=west,flipped=true]
cookingforblockheads:sink[color=red,facing=west,flipped=false]
cookingforblockheads:sink[color=red,facing=east,flipped=true]
cookingforblockheads:sink[color=red,facing=east,flipped=false]
cookingforblockheads:sink[color=black,facing=north,flipped=true]
cookingforblockheads:sink[color=black,facing=north,flipped=false]
cookingforblockheads:sink[color=black,facing=south,flipped=true]
cookingforblockheads:sink[color=black,facing=south,flipped=false]
cookingforblockheads:sink[color=black,facing=west,flipped=true]
cookingforblockheads:sink[color=black,facing=west,flipped=false]
cookingforblockheads:sink[color=black,facing=east,flipped=true]
cookingforblockheads:sink[color=black,facing=east,flipped=false]
cookingforblockheads:tool_rack[facing=north]
cookingforblockheads:tool_rack[facing=south]
cookingforblockheads:tool_rack[facing=west]
cookingforblockheads:tool_rack[facing=east]
cookingforblockheads:toaster[active=true,facing=north]
cookingforblockheads:toaster[active=true,facing=south]
cookingforblockheads:toaster[active=true,facing=west]
cookingforblockheads:toaster[active=true,facing=east]
cookingforblockheads:toaster[active=false,facing=north]
cookingforblockheads:toaster[active=false,facing=south]
cookingforblockheads:toaster[active=false,facing=west]
cookingforblockheads:toaster[active=false,facing=east]
cookingforblockheads:milk_jar[facing=north,lowered=true]
cookingforblockheads:milk_jar[facing=north,lowered=false]
cookingforblockheads:milk_jar[facing=south,lowered=true]
cookingforblockheads:milk_jar[facing=south,lowered=false]
cookingforblockheads:milk_jar[facing=west,lowered=true]
cookingforblockheads:milk_jar[facing=west,lowered=false]
cookingforblockheads:milk_jar[facing=east,lowered=true]
cookingforblockheads:milk_jar[facing=east,lowered=false]
cookingforblockheads:cow_jar[facing=north,lowered=true]
cookingforblockheads:cow_jar[facing=north,lowered=false]
cookingforblockheads:cow_jar[facing=south,lowered=true]
cookingforblockheads:cow_jar[facing=south,lowered=false]
cookingforblockheads:cow_jar[facing=west,lowered=true]
cookingforblockheads:cow_jar[facing=west,lowered=false]
cookingforblockheads:cow_jar[facing=east,lowered=true]
cookingforblockheads:cow_jar[facing=east,lowered=false]
cookingforblockheads:spice_rack[facing=north]
cookingforblockheads:spice_rack[facing=south]
cookingforblockheads:spice_rack[facing=west]
cookingforblockheads:spice_rack[facing=east]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:corner[color=white,facing=north]
cookingforblockheads:corner[color=white,facing=south]
cookingforblockheads:corner[color=white,facing=west]
cookingforblockheads:corner[color=white,facing=east]
cookingforblockheads:corner[color=orange,facing=north]
cookingforblockheads:corner[color=orange,facing=south]
cookingforblockheads:corner[color=orange,facing=west]
cookingforblockheads:corner[color=orange,facing=east]
cookingforblockheads:corner[color=magenta,facing=north]
cookingforblockheads:corner[color=magenta,facing=south]
cookingforblockheads:corner[color=magenta,facing=west]
cookingforblockheads:corner[color=magenta,facing=east]
cookingforblockheads:corner[color=light_blue,facing=north]
cookingforblockheads:corner[color=light_blue,facing=south]
cookingforblockheads:corner[color=light_blue,facing=west]
cookingforblockheads:corner[color=light_blue,facing=east]
cookingforblockheads:corner[color=yellow,facing=north]
cookingforblockheads:corner[color=yellow,facing=south]
cookingforblockheads:corner[color=yellow,facing=west]
cookingforblockheads:corner[color=yellow,facing=east]
cookingforblockheads:corner[color=lime,facing=north]
cookingforblockheads:corner[color=lime,facing=south]
cookingforblockheads:corner[color=lime,facing=west]
cookingforblockheads:corner[color=lime,facing=east]
cookingforblockheads:corner[color=pink,facing=north]
cookingforblockheads:corner[color=pink,facing=south]
cookingforblockheads:corner[color=pink,facing=west]
cookingforblockheads:corner[color=pink,facing=east]
cookingforblockheads:corner[color=gray,facing=north]
cookingforblockheads:corner[color=gray,facing=south]
cookingforblockheads:corner[color=gray,facing=west]
cookingforblockheads:corner[color=gray,facing=east]
cookingforblockheads:corner[color=silver,facing=north]
cookingforblockheads:corner[color=silver,facing=south]
cookingforblockheads:corner[color=silver,facing=west]
cookingforblockheads:corner[color=silver,facing=east]
cookingforblockheads:corner[color=cyan,facing=north]
cookingforblockheads:corner[color=cyan,facing=south]
cookingforblockheads:corner[color=cyan,facing=west]
cookingforblockheads:corner[color=cyan,facing=east]
cookingforblockheads:corner[color=purple,facing=north]
cookingforblockheads:corner[color=purple,facing=south]
cookingforblockheads:corner[color=purple,facing=west]
cookingforblockheads:corner[color=purple,facing=east]
cookingforblockheads:corner[color=blue,facing=north]
cookingforblockheads:corner[color=blue,facing=south]
cookingforblockheads:corner[color=blue,facing=west]
cookingforblockheads:corner[color=blue,facing=east]
cookingforblockheads:corner[color=brown,facing=north]
cookingforblockheads:corner[color=brown,facing=south]
cookingforblockheads:corner[color=brown,facing=west]
cookingforblockheads:corner[color=brown,facing=east]
cookingforblockheads:corner[color=green,facing=north]
cookingforblockheads:corner[color=green,facing=south]
cookingforblockheads:corner[color=green,facing=west]
cookingforblockheads:corner[color=green,facing=east]
cookingforblockheads:corner[color=red,facing=north]
cookingforblockheads:corner[color=red,facing=south]
cookingforblockheads:corner[color=red,facing=west]
cookingforblockheads:corner[color=red,facing=east]
cookingforblockheads:corner[color=black,facing=north]
cookingforblockheads:corner[color=black,facing=south]
cookingforblockheads:corner[color=black,facing=west]
cookingforblockheads:corner[color=black,facing=east]
cookingforblockheads:kitchen_floor
cookingforblockheads:fruit_basket[facing=north,lowered=true]
cookingforblockheads:fruit_basket[facing=north,lowered=false]
cookingforblockheads:fruit_basket[facing=south,lowered=true]
cookingforblockheads:fruit_basket[facing=south,lowered=false]
cookingforblockheads:fruit_basket[facing=west,lowered=true]
cookingforblockheads:fruit_basket[facing=west,lowered=false]
cookingforblockheads:fruit_basket[facing=east,lowered=true]
cookingforblockheads:fruit_basket[facing=east,lowered=false]
cookingforblockheads:cutting_board[facing=north,lowered=true]
cookingforblockheads:cutting_board[facing=north,lowered=false]
cookingforblockheads:cutting_board[facing=south,lowered=true]
cookingforblockheads:cutting_board[facing=south,lowered=false]
cookingforblockheads:cutting_board[facing=west,lowered=true]
cookingforblockheads:cutting_board[facing=west,lowered=false]
cookingforblockheads:cutting_board[facing=east,lowered=true]
cookingforblockheads:cutting_board[facing=east,lowered=false]
coroutil:blank
coroutil:repairing_block
doggytalents:dog_bed[facing=north]
doggytalents:dog_bed[facing=south]
doggytalents:dog_bed[facing=west]
doggytalents:dog_bed[facing=east]
doggytalents:dog_bath
doggytalents:food_bowl
dungeontactics:silver_ore
dungeontactics:nethergold_ore
dungeontactics:stonequartz_ore
dungeontactics:enddiamond_ore
dungeontactics:endlapis_ore
dungeontactics:steel_block
dungeontactics:silver_block
dungeontactics:obsidianbrick
dungeontactics:dungeon_glass
dungeontactics:cushion_white
dungeontactics:cushion_light_grey
dungeontactics:cushion_grey
dungeontactics:cushion_black
dungeontactics:cushion_pink
dungeontactics:cushion_red
dungeontactics:cushion_orange
dungeontactics:cushion_yellow
dungeontactics:cushion_lime
dungeontactics:cushion_green
dungeontactics:cushion_light_blue
dungeontactics:cushion_blue
dungeontactics:cushion_cyan
dungeontactics:cushion_magenta
dungeontactics:cushion_purple
dungeontactics:cushion_brown
dungeontactics:wooden_chair[facing=north]
dungeontactics:wooden_chair[facing=south]
dungeontactics:wooden_chair[facing=west]
dungeontactics:wooden_chair[facing=east]
dungeontactics:wooden_table
dungeontactics:radio[facing=north]
dungeontactics:radio[facing=south]
dungeontactics:radio[facing=west]
dungeontactics:radio[facing=east]
dungeontactics:lantern_iron[facing=down,lit=true]
dungeontactics:lantern_iron[facing=down,lit=false]
dungeontactics:lantern_iron[facing=up,lit=true]
dungeontactics:lantern_iron[facing=up,lit=false]
dungeontactics:lantern_iron[facing=north,lit=true]
dungeontactics:lantern_iron[facing=north,lit=false]
dungeontactics:lantern_iron[facing=south,lit=true]
dungeontactics:lantern_iron[facing=south,lit=false]
dungeontactics:lantern_iron[facing=west,lit=true]
dungeontactics:lantern_iron[facing=west,lit=false]
dungeontactics:lantern_iron[facing=east,lit=true]
dungeontactics:lantern_iron[facing=east,lit=false]
dungeontactics:lantern_magic[facing=down,lit=true]
dungeontactics:lantern_magic[facing=down,lit=false]
dungeontactics:lantern_magic[facing=up,lit=true]
dungeontactics:lantern_magic[facing=up,lit=false]
dungeontactics:lantern_magic[facing=north,lit=true]
dungeontactics:lantern_magic[facing=north,lit=false]
dungeontactics:lantern_magic[facing=south,lit=true]
dungeontactics:lantern_magic[facing=south,lit=false]
dungeontactics:lantern_magic[facing=west,lit=true]
dungeontactics:lantern_magic[facing=west,lit=false]
dungeontactics:lantern_magic[facing=east,lit=true]
dungeontactics:lantern_magic[facing=east,lit=false]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=3]
dungeontactics:barrel[placer=player]
dungeontactics:barrel[placer=world]
dungeontactics:powderkeg[explode=true]
dungeontactics:powderkeg[explode=false]
dungeontactics:wither_web
dungeontactics:climbing_rope[east=true,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=false]
dungeontactics:powered_bars[east=true,north=true,south=true,west=true]
dungeontactics:powered_bars[east=true,north=true,south=true,west=false]
dungeontactics:powered_bars[east=true,north=true,south=false,west=true]
dungeontactics:powered_bars[east=true,north=true,south=false,west=false]
dungeontactics:powered_bars[east=true,north=false,south=true,west=true]
dungeontactics:powered_bars[east=true,north=false,south=true,west=false]
dungeontactics:powered_bars[east=true,north=false,south=false,west=true]
dungeontactics:powered_bars[east=true,north=false,south=false,west=false]
dungeontactics:powered_bars[east=false,north=true,south=true,west=true]
dungeontactics:powered_bars[east=false,north=true,south=true,west=false]
dungeontactics:powered_bars[east=false,north=true,south=false,west=true]
dungeontactics:powered_bars[east=false,north=true,south=false,west=false]
dungeontactics:powered_bars[east=false,north=false,south=true,west=true]
dungeontactics:powered_bars[east=false,north=false,south=true,west=false]
dungeontactics:powered_bars[east=false,north=false,south=false,west=true]
dungeontactics:powered_bars[east=false,north=false,south=false,west=false]
dungeontactics:fan_block[facing=down,powered=true]
dungeontactics:fan_block[facing=down,powered=false]
dungeontactics:fan_block[facing=up,powered=true]
dungeontactics:fan_block[facing=up,powered=false]
dungeontactics:fan_block[facing=north,powered=true]
dungeontactics:fan_block[facing=north,powered=false]
dungeontactics:fan_block[facing=south,powered=true]
dungeontactics:fan_block[facing=south,powered=false]
dungeontactics:fan_block[facing=west,powered=true]
dungeontactics:fan_block[facing=west,powered=false]
dungeontactics:fan_block[facing=east,powered=true]
dungeontactics:fan_block[facing=east,powered=false]
dungeontactics:flamer_block[facing=down,powered=true]
dungeontactics:flamer_block[facing=down,powered=false]
dungeontactics:flamer_block[facing=up,powered=true]
dungeontactics:flamer_block[facing=up,powered=false]
dungeontactics:flamer_block[facing=north,powered=true]
dungeontactics:flamer_block[facing=north,powered=false]
dungeontactics:flamer_block[facing=south,powered=true]
dungeontactics:flamer_block[facing=south,powered=false]
dungeontactics:flamer_block[facing=west,powered=true]
dungeontactics:flamer_block[facing=west,powered=false]
dungeontactics:flamer_block[facing=east,powered=true]
dungeontactics:flamer_block[facing=east,powered=false]
dungeontactics:caltrops
dungeontactics:caltrops_poison
dungeontactics:trap_clamp[hidden=true,triggered=true]
dungeontactics:trap_clamp[hidden=true,triggered=false]
dungeontactics:trap_clamp[hidden=false,triggered=true]
dungeontactics:trap_clamp[hidden=false,triggered=false]
dungeontactics:trap_boom[hidden=true,triggered=true]
dungeontactics:trap_boom[hidden=true,triggered=false]
dungeontactics:trap_boom[hidden=false,triggered=true]
dungeontactics:trap_boom[hidden=false,triggered=false]
dungeontactics:trap_piston[hidden=true,triggered=true]
dungeontactics:trap_piston[hidden=true,triggered=false]
dungeontactics:trap_piston[hidden=false,triggered=true]
dungeontactics:trap_piston[hidden=false,triggered=false]
dungeontactics:trap_fire[hidden=true,triggered=true]
dungeontactics:trap_fire[hidden=true,triggered=false]
dungeontactics:trap_fire[hidden=false,triggered=true]
dungeontactics:trap_fire[hidden=false,triggered=false]
dungeontactics:trap_foul[hidden=true,triggered=true]
dungeontactics:trap_foul[hidden=true,triggered=false]
dungeontactics:trap_foul[hidden=false,triggered=true]
dungeontactics:trap_foul[hidden=false,triggered=false]
dungeontactics:trap_ailment[hidden=true,triggered=true]
dungeontactics:trap_ailment[hidden=true,triggered=false]
dungeontactics:trap_ailment[hidden=false,triggered=true]
dungeontactics:trap_ailment[hidden=false,triggered=false]
dungeontactics:trap_port[hidden=true,triggered=true]
dungeontactics:trap_port[hidden=true,triggered=false]
dungeontactics:trap_port[hidden=false,triggered=true]
dungeontactics:trap_port[hidden=false,triggered=false]
dungeontactics:trap_ambush[hidden=true,triggered=true]
dungeontactics:trap_ambush[hidden=true,triggered=false]
dungeontactics:trap_ambush[hidden=false,triggered=true]
dungeontactics:trap_ambush[hidden=false,triggered=false]
dungeontactics:trap_spectral[hidden=true,triggered=true]
dungeontactics:trap_spectral[hidden=true,triggered=false]
dungeontactics:trap_spectral[hidden=false,triggered=true]
dungeontactics:trap_spectral[hidden=false,triggered=false]
dungeontactics:flower_sanguine
dungeontactics:flower_xp
dungeontactics:flower_bramble
dungeontactics:flower_bark
dungeontactics:flower_cinder
dungeontactics:flower_tangle
dungeontactics:flower_ailment
dungeontactics:flower_fade
dungeontactics:flower_feather
dungeontactics:bush_cherrybomb[age=0]
dungeontactics:bush_cherrybomb[age=1]
dungeontactics:bush_cherrybomb[age=2]
dungeontactics:bush_cherrybomb[age=3]
dungeontactics:bush_incindiberry[age=0]
dungeontactics:bush_incindiberry[age=1]
dungeontactics:bush_incindiberry[age=2]
dungeontactics:bush_incindiberry[age=3]
dungeontactics:bush_glowcurrent[age=0]
dungeontactics:bush_glowcurrent[age=1]
dungeontactics:bush_glowcurrent[age=2]
dungeontactics:bush_glowcurrent[age=3]
dungeontactics:guardian_alter
elevatorid:elevator_white
elevatorid:elevator_orange
elevatorid:elevator_magenta
elevatorid:elevator_light_blue
elevatorid:elevator_yellow
elevatorid:elevator_lime
elevatorid:elevator_pink
elevatorid:elevator_gray
elevatorid:elevator_silver
elevatorid:elevator_cyan
elevatorid:elevator_purple
elevatorid:elevator_blue
elevatorid:elevator_brown
elevatorid:elevator_green
elevatorid:elevator_red
elevatorid:elevator_black
exoticbirds:egg_sorter[facing=north]
exoticbirds:egg_sorter[facing=south]
exoticbirds:egg_sorter[facing=west]
exoticbirds:egg_sorter[facing=east]
exoticbirds:egg_incubator[facing=north]
exoticbirds:egg_incubator[facing=south]
exoticbirds:egg_incubator[facing=west]
exoticbirds:egg_incubator[facing=east]
exoticbirds:nest[eggcount=0,facing=north]
exoticbirds:nest[eggcount=0,facing=south]
exoticbirds:nest[eggcount=0,facing=west]
exoticbirds:nest[eggcount=0,facing=east]
exoticbirds:nest[eggcount=1,facing=north]
exoticbirds:nest[eggcount=1,facing=south]
exoticbirds:nest[eggcount=1,facing=west]
exoticbirds:nest[eggcount=1,facing=east]
exoticbirds:nest[eggcount=2,facing=north]
exoticbirds:nest[eggcount=2,facing=south]
exoticbirds:nest[eggcount=2,facing=west]
exoticbirds:nest[eggcount=2,facing=east]
exoticbirds:nest[eggcount=3,facing=north]
exoticbirds:nest[eggcount=3,facing=south]
exoticbirds:nest[eggcount=3,facing=west]
exoticbirds:nest[eggcount=3,facing=east]
exoticbirds:phoenix_egg[age=0]
exoticbirds:phoenix_egg[age=1]
exoticbirds:phoenix_egg[age=2]
exoticbirds:phoenix_egg[age=3]
exoticbirds:lit_egg_sorter[facing=north]
exoticbirds:lit_egg_sorter[facing=south]
exoticbirds:lit_egg_sorter[facing=west]
exoticbirds:lit_egg_sorter[facing=east]
exoticbirds:lit_egg_incubator[facing=north]
exoticbirds:lit_egg_incubator[facing=south]
exoticbirds:lit_egg_incubator[facing=west]
exoticbirds:lit_egg_incubator[facing=east]
farmingforblockheads:market[facing=north]
farmingforblockheads:market[facing=south]
farmingforblockheads:market[facing=west]
farmingforblockheads:market[facing=east]
farmingforblockheads:chicken_nest[facing=north]
farmingforblockheads:chicken_nest[facing=south]
farmingforblockheads:chicken_nest[facing=west]
farmingforblockheads:chicken_nest[facing=east]
farmingforblockheads:feeding_trough
farmingforblockheads:fertilized_farmland_rich[moisture=0]
farmingforblockheads:fertilized_farmland_rich[moisture=1]
farmingforblockheads:fertilized_farmland_rich[moisture=2]
farmingforblockheads:fertilized_farmland_rich[moisture=3]
farmingforblockheads:fertilized_farmland_rich[moisture=4]
farmingforblockheads:fertilized_farmland_rich[moisture=5]
farmingforblockheads:fertilized_farmland_rich[moisture=6]
farmingforblockheads:fertilized_farmland_rich[moisture=7]
farmingforblockheads:fertilized_farmland_healthy[moisture=0]
farmingforblockheads:fertilized_farmland_healthy[moisture=1]
farmingforblockheads:fertilized_farmland_healthy[moisture=2]
farmingforblockheads:fertilized_farmland_healthy[moisture=3]
farmingforblockheads:fertilized_farmland_healthy[moisture=4]
farmingforblockheads:fertilized_farmland_healthy[moisture=5]
farmingforblockheads:fertilized_farmland_healthy[moisture=6]
farmingforblockheads:fertilized_farmland_healthy[moisture=7]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=0]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=1]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=2]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=3]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=4]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=5]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=6]
farmingforblockheads:fertilized_farmland_rich_stable[moisture=7]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=0]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=1]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=2]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=3]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=4]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=5]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=6]
farmingforblockheads:fertilized_farmland_healthy_stable[moisture=7]
farmingforblockheads:fertilized_farmland_stable[moisture=0]
farmingforblockheads:fertilized_farmland_stable[moisture=1]
farmingforblockheads:fertilized_farmland_stable[moisture=2]
farmingforblockheads:fertilized_farmland_stable[moisture=3]
farmingforblockheads:fertilized_farmland_stable[moisture=4]
farmingforblockheads:fertilized_farmland_stable[moisture=5]
farmingforblockheads:fertilized_farmland_stable[moisture=6]
farmingforblockheads:fertilized_farmland_stable[moisture=7]
cfm:coffee_table_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=false]
cfm:coffee_table_birch[east=true,north=true,south=true,west=true]
cfm:coffee_table_birch[east=true,north=true,south=true,west=false]
cfm:coffee_table_birch[east=true,north=true,south=false,west=true]
cfm:coffee_table_birch[east=true,north=true,south=false,west=false]
cfm:coffee_table_birch[east=true,north=false,south=true,west=true]
cfm:coffee_table_birch[east=true,north=false,south=true,west=false]
cfm:coffee_table_birch[east=true,north=false,south=false,west=true]
cfm:coffee_table_birch[east=true,north=false,south=false,west=false]
cfm:coffee_table_birch[east=false,north=true,south=true,west=true]
cfm:coffee_table_birch[east=false,north=true,south=true,west=false]
cfm:coffee_table_birch[east=false,north=true,south=false,west=true]
cfm:coffee_table_birch[east=false,north=true,south=false,west=false]
cfm:coffee_table_birch[east=false,north=false,south=true,west=true]
cfm:coffee_table_birch[east=false,north=false,south=true,west=false]
cfm:coffee_table_birch[east=false,north=false,south=false,west=true]
cfm:coffee_table_birch[east=false,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_stone[east=true,north=true,south=true,west=true]
cfm:coffee_table_stone[east=true,north=true,south=true,west=false]
cfm:coffee_table_stone[east=true,north=true,south=false,west=true]
cfm:coffee_table_stone[east=true,north=true,south=false,west=false]
cfm:coffee_table_stone[east=true,north=false,south=true,west=true]
cfm:coffee_table_stone[east=true,north=false,south=true,west=false]
cfm:coffee_table_stone[east=true,north=false,south=false,west=true]
cfm:coffee_table_stone[east=true,north=false,south=false,west=false]
cfm:coffee_table_stone[east=false,north=true,south=true,west=true]
cfm:coffee_table_stone[east=false,north=true,south=true,west=false]
cfm:coffee_table_stone[east=false,north=true,south=false,west=true]
cfm:coffee_table_stone[east=false,north=true,south=false,west=false]
cfm:coffee_table_stone[east=false,north=false,south=true,west=true]
cfm:coffee_table_stone[east=false,north=false,south=true,west=false]
cfm:coffee_table_stone[east=false,north=false,south=false,west=true]
cfm:coffee_table_stone[east=false,north=false,south=false,west=false]
cfm:coffee_table_granite[east=true,north=true,south=true,west=true]
cfm:coffee_table_granite[east=true,north=true,south=true,west=false]
cfm:coffee_table_granite[east=true,north=true,south=false,west=true]
cfm:coffee_table_granite[east=true,north=true,south=false,west=false]
cfm:coffee_table_granite[east=true,north=false,south=true,west=true]
cfm:coffee_table_granite[east=true,north=false,south=true,west=false]
cfm:coffee_table_granite[east=true,north=false,south=false,west=true]
cfm:coffee_table_granite[east=true,north=false,south=false,west=false]
cfm:coffee_table_granite[east=false,north=true,south=true,west=true]
cfm:coffee_table_granite[east=false,north=true,south=true,west=false]
cfm:coffee_table_granite[east=false,north=true,south=false,west=true]
cfm:coffee_table_granite[east=false,north=true,south=false,west=false]
cfm:coffee_table_granite[east=false,north=false,south=true,west=true]
cfm:coffee_table_granite[east=false,north=false,south=true,west=false]
cfm:coffee_table_granite[east=false,north=false,south=false,west=true]
cfm:coffee_table_granite[east=false,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=false]
cfm:table_oak[back=true,forward=true,left=true,right=true]
cfm:table_oak[back=true,forward=true,left=true,right=false]
cfm:table_oak[back=true,forward=true,left=false,right=true]
cfm:table_oak[back=true,forward=true,left=false,right=false]
cfm:table_oak[back=true,forward=false,left=true,right=true]
cfm:table_oak[back=true,forward=false,left=true,right=false]
cfm:table_oak[back=true,forward=false,left=false,right=true]
cfm:table_oak[back=true,forward=false,left=false,right=false]
cfm:table_oak[back=false,forward=true,left=true,right=true]
cfm:table_oak[back=false,forward=true,left=true,right=false]
cfm:table_oak[back=false,forward=true,left=false,right=true]
cfm:table_oak[back=false,forward=true,left=false,right=false]
cfm:table_oak[back=false,forward=false,left=true,right=true]
cfm:table_oak[back=false,forward=false,left=true,right=false]
cfm:table_oak[back=false,forward=false,left=false,right=true]
cfm:table_oak[back=false,forward=false,left=false,right=false]
cfm:table_spruce[back=true,forward=true,left=true,right=true]
cfm:table_spruce[back=true,forward=true,left=true,right=false]
cfm:table_spruce[back=true,forward=true,left=false,right=true]
cfm:table_spruce[back=true,forward=true,left=false,right=false]
cfm:table_spruce[back=true,forward=false,left=true,right=true]
cfm:table_spruce[back=true,forward=false,left=true,right=false]
cfm:table_spruce[back=true,forward=false,left=false,right=true]
cfm:table_spruce[back=true,forward=false,left=false,right=false]
cfm:table_spruce[back=false,forward=true,left=true,right=true]
cfm:table_spruce[back=false,forward=true,left=true,right=false]
cfm:table_spruce[back=false,forward=true,left=false,right=true]
cfm:table_spruce[back=false,forward=true,left=false,right=false]
cfm:table_spruce[back=false,forward=false,left=true,right=true]
cfm:table_spruce[back=false,forward=false,left=true,right=false]
cfm:table_spruce[back=false,forward=false,left=false,right=true]
cfm:table_spruce[back=false,forward=false,left=false,right=false]
cfm:table_birch[back=true,forward=true,left=true,right=true]
cfm:table_birch[back=true,forward=true,left=true,right=false]
cfm:table_birch[back=true,forward=true,left=false,right=true]
cfm:table_birch[back=true,forward=true,left=false,right=false]
cfm:table_birch[back=true,forward=false,left=true,right=true]
cfm:table_birch[back=true,forward=false,left=true,right=false]
cfm:table_birch[back=true,forward=false,left=false,right=true]
cfm:table_birch[back=true,forward=false,left=false,right=false]
cfm:table_birch[back=false,forward=true,left=true,right=true]
cfm:table_birch[back=false,forward=true,left=true,right=false]
cfm:table_birch[back=false,forward=true,left=false,right=true]
cfm:table_birch[back=false,forward=true,left=false,right=false]
cfm:table_birch[back=false,forward=false,left=true,right=true]
cfm:table_birch[back=false,forward=false,left=true,right=false]
cfm:table_birch[back=false,forward=false,left=false,right=true]
cfm:table_birch[back=false,forward=false,left=false,right=false]
cfm:table_jungle[back=true,forward=true,left=true,right=true]
cfm:table_jungle[back=true,forward=true,left=true,right=false]
cfm:table_jungle[back=true,forward=true,left=false,right=true]
cfm:table_jungle[back=true,forward=true,left=false,right=false]
cfm:table_jungle[back=true,forward=false,left=true,right=true]
cfm:table_jungle[back=true,forward=false,left=true,right=false]
cfm:table_jungle[back=true,forward=false,left=false,right=true]
cfm:table_jungle[back=true,forward=false,left=false,right=false]
cfm:table_jungle[back=false,forward=true,left=true,right=true]
cfm:table_jungle[back=false,forward=true,left=true,right=false]
cfm:table_jungle[back=false,forward=true,left=false,right=true]
cfm:table_jungle[back=false,forward=true,left=false,right=false]
cfm:table_jungle[back=false,forward=false,left=true,right=true]
cfm:table_jungle[back=false,forward=false,left=true,right=false]
cfm:table_jungle[back=false,forward=false,left=false,right=true]
cfm:table_jungle[back=false,forward=false,left=false,right=false]
cfm:table_acacia[back=true,forward=true,left=true,right=true]
cfm:table_acacia[back=true,forward=true,left=true,right=false]
cfm:table_acacia[back=true,forward=true,left=false,right=true]
cfm:table_acacia[back=true,forward=true,left=false,right=false]
cfm:table_acacia[back=true,forward=false,left=true,right=true]
cfm:table_acacia[back=true,forward=false,left=true,right=false]
cfm:table_acacia[back=true,forward=false,left=false,right=true]
cfm:table_acacia[back=true,forward=false,left=false,right=false]
cfm:table_acacia[back=false,forward=true,left=true,right=true]
cfm:table_acacia[back=false,forward=true,left=true,right=false]
cfm:table_acacia[back=false,forward=true,left=false,right=true]
cfm:table_acacia[back=false,forward=true,left=false,right=false]
cfm:table_acacia[back=false,forward=false,left=true,right=true]
cfm:table_acacia[back=false,forward=false,left=true,right=false]
cfm:table_acacia[back=false,forward=false,left=false,right=true]
cfm:table_acacia[back=false,forward=false,left=false,right=false]
cfm:table_dark_oak[back=true,forward=true,left=true,right=true]
cfm:table_dark_oak[back=true,forward=true,left=true,right=false]
cfm:table_dark_oak[back=true,forward=true,left=false,right=true]
cfm:table_dark_oak[back=true,forward=true,left=false,right=false]
cfm:table_dark_oak[back=true,forward=false,left=true,right=true]
cfm:table_dark_oak[back=true,forward=false,left=true,right=false]
cfm:table_dark_oak[back=true,forward=false,left=false,right=true]
cfm:table_dark_oak[back=true,forward=false,left=false,right=false]
cfm:table_dark_oak[back=false,forward=true,left=true,right=true]
cfm:table_dark_oak[back=false,forward=true,left=true,right=false]
cfm:table_dark_oak[back=false,forward=true,left=false,right=true]
cfm:table_dark_oak[back=false,forward=true,left=false,right=false]
cfm:table_dark_oak[back=false,forward=false,left=true,right=true]
cfm:table_dark_oak[back=false,forward=false,left=true,right=false]
cfm:table_dark_oak[back=false,forward=false,left=false,right=true]
cfm:table_dark_oak[back=false,forward=false,left=false,right=false]
cfm:table_stone[back=true,forward=true,left=true,right=true]
cfm:table_stone[back=true,forward=true,left=true,right=false]
cfm:table_stone[back=true,forward=true,left=false,right=true]
cfm:table_stone[back=true,forward=true,left=false,right=false]
cfm:table_stone[back=true,forward=false,left=true,right=true]
cfm:table_stone[back=true,forward=false,left=true,right=false]
cfm:table_stone[back=true,forward=false,left=false,right=true]
cfm:table_stone[back=true,forward=false,left=false,right=false]
cfm:table_stone[back=false,forward=true,left=true,right=true]
cfm:table_stone[back=false,forward=true,left=true,right=false]
cfm:table_stone[back=false,forward=true,left=false,right=true]
cfm:table_stone[back=false,forward=true,left=false,right=false]
cfm:table_stone[back=false,forward=false,left=true,right=true]
cfm:table_stone[back=false,forward=false,left=true,right=false]
cfm:table_stone[back=false,forward=false,left=false,right=true]
cfm:table_stone[back=false,forward=false,left=false,right=false]
cfm:table_granite[back=true,forward=true,left=true,right=true]
cfm:table_granite[back=true,forward=true,left=true,right=false]
cfm:table_granite[back=true,forward=true,left=false,right=true]
cfm:table_granite[back=true,forward=true,left=false,right=false]
cfm:table_granite[back=true,forward=false,left=true,right=true]
cfm:table_granite[back=true,forward=false,left=true,right=false]
cfm:table_granite[back=true,forward=false,left=false,right=true]
cfm:table_granite[back=true,forward=false,left=false,right=false]
cfm:table_granite[back=false,forward=true,left=true,right=true]
cfm:table_granite[back=false,forward=true,left=true,right=false]
cfm:table_granite[back=false,forward=true,left=false,right=true]
cfm:table_granite[back=false,forward=true,left=false,right=false]
cfm:table_granite[back=false,forward=false,left=true,right=true]
cfm:table_granite[back=false,forward=false,left=true,right=false]
cfm:table_granite[back=false,forward=false,left=false,right=true]
cfm:table_granite[back=false,forward=false,left=false,right=false]
cfm:table_diorite[back=true,forward=true,left=true,right=true]
cfm:table_diorite[back=true,forward=true,left=true,right=false]
cfm:table_diorite[back=true,forward=true,left=false,right=true]
cfm:table_diorite[back=true,forward=true,left=false,right=false]
cfm:table_diorite[back=true,forward=false,left=true,right=true]
cfm:table_diorite[back=true,forward=false,left=true,right=false]
cfm:table_diorite[back=true,forward=false,left=false,right=true]
cfm:table_diorite[back=true,forward=false,left=false,right=false]
cfm:table_diorite[back=false,forward=true,left=true,right=true]
cfm:table_diorite[back=false,forward=true,left=true,right=false]
cfm:table_diorite[back=false,forward=true,left=false,right=true]
cfm:table_diorite[back=false,forward=true,left=false,right=false]
cfm:table_diorite[back=false,forward=false,left=true,right=true]
cfm:table_diorite[back=false,forward=false,left=true,right=false]
cfm:table_diorite[back=false,forward=false,left=false,right=true]
cfm:table_diorite[back=false,forward=false,left=false,right=false]
cfm:table_andesite[back=true,forward=true,left=true,right=true]
cfm:table_andesite[back=true,forward=true,left=true,right=false]
cfm:table_andesite[back=true,forward=true,left=false,right=true]
cfm:table_andesite[back=true,forward=true,left=false,right=false]
cfm:table_andesite[back=true,forward=false,left=true,right=true]
cfm:table_andesite[back=true,forward=false,left=true,right=false]
cfm:table_andesite[back=true,forward=false,left=false,right=true]
cfm:table_andesite[back=true,forward=false,left=false,right=false]
cfm:table_andesite[back=false,forward=true,left=true,right=true]
cfm:table_andesite[back=false,forward=true,left=true,right=false]
cfm:table_andesite[back=false,forward=true,left=false,right=true]
cfm:table_andesite[back=false,forward=true,left=false,right=false]
cfm:table_andesite[back=false,forward=false,left=true,right=true]
cfm:table_andesite[back=false,forward=false,left=true,right=false]
cfm:table_andesite[back=false,forward=false,left=false,right=true]
cfm:table_andesite[back=false,forward=false,left=false,right=false]
cfm:chair_oak[facing=north]
cfm:chair_oak[facing=south]
cfm:chair_oak[facing=west]
cfm:chair_oak[facing=east]
cfm:chair_spruce[facing=north]
cfm:chair_spruce[facing=south]
cfm:chair_spruce[facing=west]
cfm:chair_spruce[facing=east]
cfm:chair_birch[facing=north]
cfm:chair_birch[facing=south]
cfm:chair_birch[facing=west]
cfm:chair_birch[facing=east]
cfm:chair_jungle[facing=north]
cfm:chair_jungle[facing=south]
cfm:chair_jungle[facing=west]
cfm:chair_jungle[facing=east]
cfm:chair_acacia[facing=north]
cfm:chair_acacia[facing=south]
cfm:chair_acacia[facing=west]
cfm:chair_acacia[facing=east]
cfm:chair_dark_oak[facing=north]
cfm:chair_dark_oak[facing=south]
cfm:chair_dark_oak[facing=west]
cfm:chair_dark_oak[facing=east]
cfm:chair_stone[facing=north]
cfm:chair_stone[facing=south]
cfm:chair_stone[facing=west]
cfm:chair_stone[facing=east]
cfm:chair_granite[facing=north]
cfm:chair_granite[facing=south]
cfm:chair_granite[facing=west]
cfm:chair_granite[facing=east]
cfm:chair_diorite[facing=north]
cfm:chair_diorite[facing=south]
cfm:chair_diorite[facing=west]
cfm:chair_diorite[facing=east]
cfm:chair_andesite[facing=north]
cfm:chair_andesite[facing=south]
cfm:chair_andesite[facing=west]
cfm:chair_andesite[facing=east]
cfm:freezer[facing=north]
cfm:freezer[facing=south]
cfm:freezer[facing=west]
cfm:freezer[facing=east]
cfm:fridge[facing=north]
cfm:fridge[facing=south]
cfm:fridge[facing=west]
cfm:fridge[facing=east]
cfm:cabinet_oak[facing=north]
cfm:cabinet_oak[facing=south]
cfm:cabinet_oak[facing=west]
cfm:cabinet_oak[facing=east]
cfm:cabinet_spruce[facing=north]
cfm:cabinet_spruce[facing=south]
cfm:cabinet_spruce[facing=west]
cfm:cabinet_spruce[facing=east]
cfm:cabinet_birch[facing=north]
cfm:cabinet_birch[facing=south]
cfm:cabinet_birch[facing=west]
cfm:cabinet_birch[facing=east]
cfm:cabinet_jungle[facing=north]
cfm:cabinet_jungle[facing=south]
cfm:cabinet_jungle[facing=west]
cfm:cabinet_jungle[facing=east]
cfm:cabinet_acacia[facing=north]
cfm:cabinet_acacia[facing=south]
cfm:cabinet_acacia[facing=west]
cfm:cabinet_acacia[facing=east]
cfm:cabinet_dark_oak[facing=north]
cfm:cabinet_dark_oak[facing=south]
cfm:cabinet_dark_oak[facing=west]
cfm:cabinet_dark_oak[facing=east]
cfm:cabinet_stone[facing=north]
cfm:cabinet_stone[facing=south]
cfm:cabinet_stone[facing=west]
cfm:cabinet_stone[facing=east]
cfm:cabinet_granite[facing=north]
cfm:cabinet_granite[facing=south]
cfm:cabinet_granite[facing=west]
cfm:cabinet_granite[facing=east]
cfm:cabinet_diorite[facing=north]
cfm:cabinet_diorite[facing=south]
cfm:cabinet_diorite[facing=west]
cfm:cabinet_diorite[facing=east]
cfm:cabinet_andesite[facing=north]
cfm:cabinet_andesite[facing=south]
cfm:cabinet_andesite[facing=west]
cfm:cabinet_andesite[facing=east]
cfm:couch[colour=0,facing=north,type=none]
cfm:couch[colour=0,facing=north,type=left]
cfm:couch[colour=0,facing=north,type=right]
cfm:couch[colour=0,facing=north,type=both]
cfm:couch[colour=0,facing=north,type=corner_left]
cfm:couch[colour=0,facing=north,type=corner_right]
cfm:couch[colour=0,facing=south,type=none]
cfm:couch[colour=0,facing=south,type=left]
cfm:couch[colour=0,facing=south,type=right]
cfm:couch[colour=0,facing=south,type=both]
cfm:couch[colour=0,facing=south,type=corner_left]
cfm:couch[colour=0,facing=south,type=corner_right]
cfm:couch[colour=0,facing=west,type=none]
cfm:couch[colour=0,facing=west,type=left]
cfm:couch[colour=0,facing=west,type=right]
cfm:couch[colour=0,facing=west,type=both]
cfm:couch[colour=0,facing=west,type=corner_left]
cfm:couch[colour=0,facing=west,type=corner_right]
cfm:couch[colour=0,facing=east,type=none]
cfm:couch[colour=0,facing=east,type=left]
cfm:couch[colour=0,facing=east,type=right]
cfm:couch[colour=0,facing=east,type=both]
cfm:couch[colour=0,facing=east,type=corner_left]
cfm:couch[colour=0,facing=east,type=corner_right]
cfm:couch[colour=1,facing=north,type=none]
cfm:couch[colour=1,facing=north,type=left]
cfm:couch[colour=1,facing=north,type=right]
cfm:couch[colour=1,facing=north,type=both]
cfm:couch[colour=1,facing=north,type=corner_left]
cfm:couch[colour=1,facing=north,type=corner_right]
cfm:couch[colour=1,facing=south,type=none]
cfm:couch[colour=1,facing=south,type=left]
cfm:couch[colour=1,facing=south,type=right]
cfm:couch[colour=1,facing=south,type=both]
cfm:couch[colour=1,facing=south,type=corner_left]
cfm:couch[colour=1,facing=south,type=corner_right]
cfm:couch[colour=1,facing=west,type=none]
cfm:couch[colour=1,facing=west,type=left]
cfm:couch[colour=1,facing=west,type=right]
cfm:couch[colour=1,facing=west,type=both]
cfm:couch[colour=1,facing=west,type=corner_left]
cfm:couch[colour=1,facing=west,type=corner_right]
cfm:couch[colour=1,facing=east,type=none]
cfm:couch[colour=1,facing=east,type=left]
cfm:couch[colour=1,facing=east,type=right]
cfm:couch[colour=1,facing=east,type=both]
cfm:couch[colour=1,facing=east,type=corner_left]
cfm:couch[colour=1,facing=east,type=corner_right]
cfm:couch[colour=2,facing=north,type=none]
cfm:couch[colour=2,facing=north,type=left]
cfm:couch[colour=2,facing=north,type=right]
cfm:couch[colour=2,facing=north,type=both]
cfm:couch[colour=2,facing=north,type=corner_left]
cfm:couch[colour=2,facing=north,type=corner_right]
cfm:couch[colour=2,facing=south,type=none]
cfm:couch[colour=2,facing=south,type=left]
cfm:couch[colour=2,facing=south,type=right]
cfm:couch[colour=2,facing=south,type=both]
cfm:couch[colour=2,facing=south,type=corner_left]
cfm:couch[colour=2,facing=south,type=corner_right]
cfm:couch[colour=2,facing=west,type=none]
cfm:couch[colour=2,facing=west,type=left]
cfm:couch[colour=2,facing=west,type=right]
cfm:couch[colour=2,facing=west,type=both]
cfm:couch[colour=2,facing=west,type=corner_left]
cfm:couch[colour=2,facing=west,type=corner_right]
cfm:couch[colour=2,facing=east,type=none]
cfm:couch[colour=2,facing=east,type=left]
cfm:couch[colour=2,facing=east,type=right]
cfm:couch[colour=2,facing=east,type=both]
cfm:couch[colour=2,facing=east,type=corner_left]
cfm:couch[colour=2,facing=east,type=corner_right]
cfm:couch[colour=3,facing=north,type=none]
cfm:couch[colour=3,facing=north,type=left]
cfm:couch[colour=3,facing=north,type=right]
cfm:couch[colour=3,facing=north,type=both]
cfm:couch[colour=3,facing=north,type=corner_left]
cfm:couch[colour=3,facing=north,type=corner_right]
cfm:couch[colour=3,facing=south,type=none]
cfm:couch[colour=3,facing=south,type=left]
cfm:couch[colour=3,facing=south,type=right]
cfm:couch[colour=3,facing=south,type=both]
cfm:couch[colour=3,facing=south,type=corner_left]
cfm:couch[colour=3,facing=south,type=corner_right]
cfm:couch[colour=3,facing=west,type=none]
cfm:couch[colour=3,facing=west,type=left]
cfm:couch[colour=3,facing=west,type=right]
cfm:couch[colour=3,facing=west,type=both]
cfm:couch[colour=3,facing=west,type=corner_left]
cfm:couch[colour=3,facing=west,type=corner_right]
cfm:couch[colour=3,facing=east,type=none]
cfm:couch[colour=3,facing=east,type=left]
cfm:couch[colour=3,facing=east,type=right]
cfm:couch[colour=3,facing=east,type=both]
cfm:couch[colour=3,facing=east,type=corner_left]
cfm:couch[colour=3,facing=east,type=corner_right]
cfm:couch[colour=4,facing=north,type=none]
cfm:couch[colour=4,facing=north,type=left]
cfm:couch[colour=4,facing=north,type=right]
cfm:couch[colour=4,facing=north,type=both]
cfm:couch[colour=4,facing=north,type=corner_left]
cfm:couch[colour=4,facing=north,type=corner_right]
cfm:couch[colour=4,facing=south,type=none]
cfm:couch[colour=4,facing=south,type=left]
cfm:couch[colour=4,facing=south,type=right]
cfm:couch[colour=4,facing=south,type=both]
cfm:couch[colour=4,facing=south,type=corner_left]
cfm:couch[colour=4,facing=south,type=corner_right]
cfm:couch[colour=4,facing=west,type=none]
cfm:couch[colour=4,facing=west,type=left]
cfm:couch[colour=4,facing=west,type=right]
cfm:couch[colour=4,facing=west,type=both]
cfm:couch[colour=4,facing=west,type=corner_left]
cfm:couch[colour=4,facing=west,type=corner_right]
cfm:couch[colour=4,facing=east,type=none]
cfm:couch[colour=4,facing=east,type=left]
cfm:couch[colour=4,facing=east,type=right]
cfm:couch[colour=4,facing=east,type=both]
cfm:couch[colour=4,facing=east,type=corner_left]
cfm:couch[colour=4,facing=east,type=corner_right]
cfm:couch[colour=5,facing=north,type=none]
cfm:couch[colour=5,facing=north,type=left]
cfm:couch[colour=5,facing=north,type=right]
cfm:couch[colour=5,facing=north,type=both]
cfm:couch[colour=5,facing=north,type=corner_left]
cfm:couch[colour=5,facing=north,type=corner_right]
cfm:couch[colour=5,facing=south,type=none]
cfm:couch[colour=5,facing=south,type=left]
cfm:couch[colour=5,facing=south,type=right]
cfm:couch[colour=5,facing=south,type=both]
cfm:couch[colour=5,facing=south,type=corner_left]
cfm:couch[colour=5,facing=south,type=corner_right]
cfm:couch[colour=5,facing=west,type=none]
cfm:couch[colour=5,facing=west,type=left]
cfm:couch[colour=5,facing=west,type=right]
cfm:couch[colour=5,facing=west,type=both]
cfm:couch[colour=5,facing=west,type=corner_left]
cfm:couch[colour=5,facing=west,type=corner_right]
cfm:couch[colour=5,facing=east,type=none]
cfm:couch[colour=5,facing=east,type=left]
cfm:couch[colour=5,facing=east,type=right]
cfm:couch[colour=5,facing=east,type=both]
cfm:couch[colour=5,facing=east,type=corner_left]
cfm:couch[colour=5,facing=east,type=corner_right]
cfm:couch[colour=6,facing=north,type=none]
cfm:couch[colour=6,facing=north,type=left]
cfm:couch[colour=6,facing=north,type=right]
cfm:couch[colour=6,facing=north,type=both]
cfm:couch[colour=6,facing=north,type=corner_left]
cfm:couch[colour=6,facing=north,type=corner_right]
cfm:couch[colour=6,facing=south,type=none]
cfm:couch[colour=6,facing=south,type=left]
cfm:couch[colour=6,facing=south,type=right]
cfm:couch[colour=6,facing=south,type=both]
cfm:couch[colour=6,facing=south,type=corner_left]
cfm:couch[colour=6,facing=south,type=corner_right]
cfm:couch[colour=6,facing=west,type=none]
cfm:couch[colour=6,facing=west,type=left]
cfm:couch[colour=6,facing=west,type=right]
cfm:couch[colour=6,facing=west,type=both]
cfm:couch[colour=6,facing=west,type=corner_left]
cfm:couch[colour=6,facing=west,type=corner_right]
cfm:couch[colour=6,facing=east,type=none]
cfm:couch[colour=6,facing=east,type=left]
cfm:couch[colour=6,facing=east,type=right]
cfm:couch[colour=6,facing=east,type=both]
cfm:couch[colour=6,facing=east,type=corner_left]
cfm:couch[colour=6,facing=east,type=corner_right]
cfm:couch[colour=7,facing=north,type=none]
cfm:couch[colour=7,facing=north,type=left]
cfm:couch[colour=7,facing=north,type=right]
cfm:couch[colour=7,facing=north,type=both]
cfm:couch[colour=7,facing=north,type=corner_left]
cfm:couch[colour=7,facing=north,type=corner_right]
cfm:couch[colour=7,facing=south,type=none]
cfm:couch[colour=7,facing=south,type=left]
cfm:couch[colour=7,facing=south,type=right]
cfm:couch[colour=7,facing=south,type=both]
cfm:couch[colour=7,facing=south,type=corner_left]
cfm:couch[colour=7,facing=south,type=corner_right]
cfm:couch[colour=7,facing=west,type=none]
cfm:couch[colour=7,facing=west,type=left]
cfm:couch[colour=7,facing=west,type=right]
cfm:couch[colour=7,facing=west,type=both]
cfm:couch[colour=7,facing=west,type=corner_left]
cfm:couch[colour=7,facing=west,type=corner_right]
cfm:couch[colour=7,facing=east,type=none]
cfm:couch[colour=7,facing=east,type=left]
cfm:couch[colour=7,facing=east,type=right]
cfm:couch[colour=7,facing=east,type=both]
cfm:couch[colour=7,facing=east,type=corner_left]
cfm:couch[colour=7,facing=east,type=corner_right]
cfm:couch[colour=8,facing=north,type=none]
cfm:couch[colour=8,facing=north,type=left]
cfm:couch[colour=8,facing=north,type=right]
cfm:couch[colour=8,facing=north,type=both]
cfm:couch[colour=8,facing=north,type=corner_left]
cfm:couch[colour=8,facing=north,type=corner_right]
cfm:couch[colour=8,facing=south,type=none]
cfm:couch[colour=8,facing=south,type=left]
cfm:couch[colour=8,facing=south,type=right]
cfm:couch[colour=8,facing=south,type=both]
cfm:couch[colour=8,facing=south,type=corner_left]
cfm:couch[colour=8,facing=south,type=corner_right]
cfm:couch[colour=8,facing=west,type=none]
cfm:couch[colour=8,facing=west,type=left]
cfm:couch[colour=8,facing=west,type=right]
cfm:couch[colour=8,facing=west,type=both]
cfm:couch[colour=8,facing=west,type=corner_left]
cfm:couch[colour=8,facing=west,type=corner_right]
cfm:couch[colour=8,facing=east,type=none]
cfm:couch[colour=8,facing=east,type=left]
cfm:couch[colour=8,facing=east,type=right]
cfm:couch[colour=8,facing=east,type=both]
cfm:couch[colour=8,facing=east,type=corner_left]
cfm:couch[colour=8,facing=east,type=corner_right]
cfm:couch[colour=9,facing=north,type=none]
cfm:couch[colour=9,facing=north,type=left]
cfm:couch[colour=9,facing=north,type=right]
cfm:couch[colour=9,facing=north,type=both]
cfm:couch[colour=9,facing=north,type=corner_left]
cfm:couch[colour=9,facing=north,type=corner_right]
cfm:couch[colour=9,facing=south,type=none]
cfm:couch[colour=9,facing=south,type=left]
cfm:couch[colour=9,facing=south,type=right]
cfm:couch[colour=9,facing=south,type=both]
cfm:couch[colour=9,facing=south,type=corner_left]
cfm:couch[colour=9,facing=south,type=corner_right]
cfm:couch[colour=9,facing=west,type=none]
cfm:couch[colour=9,facing=west,type=left]
cfm:couch[colour=9,facing=west,type=right]
cfm:couch[colour=9,facing=west,type=both]
cfm:couch[colour=9,facing=west,type=corner_left]
cfm:couch[colour=9,facing=west,type=corner_right]
cfm:couch[colour=9,facing=east,type=none]
cfm:couch[colour=9,facing=east,type=left]
cfm:couch[colour=9,facing=east,type=right]
cfm:couch[colour=9,facing=east,type=both]
cfm:couch[colour=9,facing=east,type=corner_left]
cfm:couch[colour=9,facing=east,type=corner_right]
cfm:couch[colour=10,facing=north,type=none]
cfm:couch[colour=10,facing=north,type=left]
cfm:couch[colour=10,facing=north,type=right]
cfm:couch[colour=10,facing=north,type=both]
cfm:couch[colour=10,facing=north,type=corner_left]
cfm:couch[colour=10,facing=north,type=corner_right]
cfm:couch[colour=10,facing=south,type=none]
cfm:couch[colour=10,facing=south,type=left]
cfm:couch[colour=10,facing=south,type=right]
cfm:couch[colour=10,facing=south,type=both]
cfm:couch[colour=10,facing=south,type=corner_left]
cfm:couch[colour=10,facing=south,type=corner_right]
cfm:couch[colour=10,facing=west,type=none]
cfm:couch[colour=10,facing=west,type=left]
cfm:couch[colour=10,facing=west,type=right]
cfm:couch[colour=10,facing=west,type=both]
cfm:couch[colour=10,facing=west,type=corner_left]
cfm:couch[colour=10,facing=west,type=corner_right]
cfm:couch[colour=10,facing=east,type=none]
cfm:couch[colour=10,facing=east,type=left]
cfm:couch[colour=10,facing=east,type=right]
cfm:couch[colour=10,facing=east,type=both]
cfm:couch[colour=10,facing=east,type=corner_left]
cfm:couch[colour=10,facing=east,type=corner_right]
cfm:couch[colour=11,facing=north,type=none]
cfm:couch[colour=11,facing=north,type=left]
cfm:couch[colour=11,facing=north,type=right]
cfm:couch[colour=11,facing=north,type=both]
cfm:couch[colour=11,facing=north,type=corner_left]
cfm:couch[colour=11,facing=north,type=corner_right]
cfm:couch[colour=11,facing=south,type=none]
cfm:couch[colour=11,facing=south,type=left]
cfm:couch[colour=11,facing=south,type=right]
cfm:couch[colour=11,facing=south,type=both]
cfm:couch[colour=11,facing=south,type=corner_left]
cfm:couch[colour=11,facing=south,type=corner_right]
cfm:couch[colour=11,facing=west,type=none]
cfm:couch[colour=11,facing=west,type=left]
cfm:couch[colour=11,facing=west,type=right]
cfm:couch[colour=11,facing=west,type=both]
cfm:couch[colour=11,facing=west,type=corner_left]
cfm:couch[colour=11,facing=west,type=corner_right]
cfm:couch[colour=11,facing=east,type=none]
cfm:couch[colour=11,facing=east,type=left]
cfm:couch[colour=11,facing=east,type=right]
cfm:couch[colour=11,facing=east,type=both]
cfm:couch[colour=11,facing=east,type=corner_left]
cfm:couch[colour=11,facing=east,type=corner_right]
cfm:couch[colour=12,facing=north,type=none]
cfm:couch[colour=12,facing=north,type=left]
cfm:couch[colour=12,facing=north,type=right]
cfm:couch[colour=12,facing=north,type=both]
cfm:couch[colour=12,facing=north,type=corner_left]
cfm:couch[colour=12,facing=north,type=corner_right]
cfm:couch[colour=12,facing=south,type=none]
cfm:couch[colour=12,facing=south,type=left]
cfm:couch[colour=12,facing=south,type=right]
cfm:couch[colour=12,facing=south,type=both]
cfm:couch[colour=12,facing=south,type=corner_left]
cfm:couch[colour=12,facing=south,type=corner_right]
cfm:couch[colour=12,facing=west,type=none]
cfm:couch[colour=12,facing=west,type=left]
cfm:couch[colour=12,facing=west,type=right]
cfm:couch[colour=12,facing=west,type=both]
cfm:couch[colour=12,facing=west,type=corner_left]
cfm:couch[colour=12,facing=west,type=corner_right]
cfm:couch[colour=12,facing=east,type=none]
cfm:couch[colour=12,facing=east,type=left]
cfm:couch[colour=12,facing=east,type=right]
cfm:couch[colour=12,facing=east,type=both]
cfm:couch[colour=12,facing=east,type=corner_left]
cfm:couch[colour=12,facing=east,type=corner_right]
cfm:couch[colour=13,facing=north,type=none]
cfm:couch[colour=13,facing=north,type=left]
cfm:couch[colour=13,facing=north,type=right]
cfm:couch[colour=13,facing=north,type=both]
cfm:couch[colour=13,facing=north,type=corner_left]
cfm:couch[colour=13,facing=north,type=corner_right]
cfm:couch[colour=13,facing=south,type=none]
cfm:couch[colour=13,facing=south,type=left]
cfm:couch[colour=13,facing=south,type=right]
cfm:couch[colour=13,facing=south,type=both]
cfm:couch[colour=13,facing=south,type=corner_left]
cfm:couch[colour=13,facing=south,type=corner_right]
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cfm:couch[colour=13,facing=west,type=left]
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cfm:couch[colour=13,facing=west,type=both]
cfm:couch[colour=13,facing=west,type=corner_left]
cfm:couch[colour=13,facing=west,type=corner_right]
cfm:couch[colour=13,facing=east,type=none]
cfm:couch[colour=13,facing=east,type=left]
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cfm:couch[colour=13,facing=east,type=both]
cfm:couch[colour=13,facing=east,type=corner_left]
cfm:couch[colour=13,facing=east,type=corner_right]
cfm:couch[colour=14,facing=north,type=none]
cfm:couch[colour=14,facing=north,type=left]
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cfm:couch[colour=14,facing=north,type=both]
cfm:couch[colour=14,facing=north,type=corner_left]
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cfm:couch[colour=14,facing=west,type=corner_left]
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cfm:couch[colour=15,facing=north,type=none]
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cfm:couch[colour=15,facing=east,type=corner_left]
cfm:couch[colour=15,facing=east,type=corner_right]
cfm:couch_jeb[facing=north,type=none]
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cfm:couch_jeb[facing=north,type=right]
cfm:couch_jeb[facing=north,type=both]
cfm:couch_jeb[facing=north,type=corner_left]
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cfm:couch_jeb[facing=south,type=none]
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cfm:couch_jeb[facing=south,type=both]
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cfm:couch_jeb[facing=west,type=none]
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cfm:couch_jeb[facing=west,type=both]
cfm:couch_jeb[facing=west,type=corner_left]
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cfm:couch_jeb[facing=east,type=none]
cfm:couch_jeb[facing=east,type=left]
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cfm:couch_jeb[facing=east,type=both]
cfm:couch_jeb[facing=east,type=corner_left]
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cfm:lamp_off[colour=3,down=false,up=true]
cfm:lamp_off[colour=3,down=false,up=false]
cfm:lamp_off[colour=4,down=true,up=true]
cfm:lamp_off[colour=4,down=true,up=false]
cfm:lamp_off[colour=4,down=false,up=true]
cfm:lamp_off[colour=4,down=false,up=false]
cfm:lamp_off[colour=5,down=true,up=true]
cfm:lamp_off[colour=5,down=true,up=false]
cfm:lamp_off[colour=5,down=false,up=true]
cfm:lamp_off[colour=5,down=false,up=false]
cfm:lamp_off[colour=6,down=true,up=true]
cfm:lamp_off[colour=6,down=true,up=false]
cfm:lamp_off[colour=6,down=false,up=true]
cfm:lamp_off[colour=6,down=false,up=false]
cfm:lamp_off[colour=7,down=true,up=true]
cfm:lamp_off[colour=7,down=true,up=false]
cfm:lamp_off[colour=7,down=false,up=true]
cfm:lamp_off[colour=7,down=false,up=false]
cfm:lamp_off[colour=8,down=true,up=true]
cfm:lamp_off[colour=8,down=true,up=false]
cfm:lamp_off[colour=8,down=false,up=true]
cfm:lamp_off[colour=8,down=false,up=false]
cfm:lamp_off[colour=9,down=true,up=true]
cfm:lamp_off[colour=9,down=true,up=false]
cfm:lamp_off[colour=9,down=false,up=true]
cfm:lamp_off[colour=9,down=false,up=false]
cfm:lamp_off[colour=10,down=true,up=true]
cfm:lamp_off[colour=10,down=true,up=false]
cfm:lamp_off[colour=10,down=false,up=true]
cfm:lamp_off[colour=10,down=false,up=false]
cfm:lamp_off[colour=11,down=true,up=true]
cfm:lamp_off[colour=11,down=true,up=false]
cfm:lamp_off[colour=11,down=false,up=true]
cfm:lamp_off[colour=11,down=false,up=false]
cfm:lamp_off[colour=12,down=true,up=true]
cfm:lamp_off[colour=12,down=true,up=false]
cfm:lamp_off[colour=12,down=false,up=true]
cfm:lamp_off[colour=12,down=false,up=false]
cfm:lamp_off[colour=13,down=true,up=true]
cfm:lamp_off[colour=13,down=true,up=false]
cfm:lamp_off[colour=13,down=false,up=true]
cfm:lamp_off[colour=13,down=false,up=false]
cfm:lamp_off[colour=14,down=true,up=true]
cfm:lamp_off[colour=14,down=true,up=false]
cfm:lamp_off[colour=14,down=false,up=true]
cfm:lamp_off[colour=14,down=false,up=false]
cfm:lamp_off[colour=15,down=true,up=true]
cfm:lamp_off[colour=15,down=true,up=false]
cfm:lamp_off[colour=15,down=false,up=true]
cfm:lamp_off[colour=15,down=false,up=false]
cfm:blinds_open[facing=north,left=true]
cfm:blinds_open[facing=north,left=false]
cfm:blinds_open[facing=south,left=true]
cfm:blinds_open[facing=south,left=false]
cfm:blinds_open[facing=west,left=true]
cfm:blinds_open[facing=west,left=false]
cfm:blinds_open[facing=east,left=true]
cfm:blinds_open[facing=east,left=false]
cfm:blinds_closed[facing=north,left=true]
cfm:blinds_closed[facing=north,left=false]
cfm:blinds_closed[facing=south,left=true]
cfm:blinds_closed[facing=south,left=false]
cfm:blinds_closed[facing=west,left=true]
cfm:blinds_closed[facing=west,left=false]
cfm:blinds_closed[facing=east,left=true]
cfm:blinds_closed[facing=east,left=false]
cfm:blinds_spruce_open[facing=north,left=true]
cfm:blinds_spruce_open[facing=north,left=false]
cfm:blinds_spruce_open[facing=south,left=true]
cfm:blinds_spruce_open[facing=south,left=false]
cfm:blinds_spruce_open[facing=west,left=true]
cfm:blinds_spruce_open[facing=west,left=false]
cfm:blinds_spruce_open[facing=east,left=true]
cfm:blinds_spruce_open[facing=east,left=false]
cfm:blinds_spruce_closed[facing=north,left=true]
cfm:blinds_spruce_closed[facing=north,left=false]
cfm:blinds_spruce_closed[facing=south,left=true]
cfm:blinds_spruce_closed[facing=south,left=false]
cfm:blinds_spruce_closed[facing=west,left=true]
cfm:blinds_spruce_closed[facing=west,left=false]
cfm:blinds_spruce_closed[facing=east,left=true]
cfm:blinds_spruce_closed[facing=east,left=false]
cfm:blinds_birch_open[facing=north,left=true]
cfm:blinds_birch_open[facing=north,left=false]
cfm:blinds_birch_open[facing=south,left=true]
cfm:blinds_birch_open[facing=south,left=false]
cfm:blinds_birch_open[facing=west,left=true]
cfm:blinds_birch_open[facing=west,left=false]
cfm:blinds_birch_open[facing=east,left=true]
cfm:blinds_birch_open[facing=east,left=false]
cfm:blinds_birch_closed[facing=north,left=true]
cfm:blinds_birch_closed[facing=north,left=false]
cfm:blinds_birch_closed[facing=south,left=true]
cfm:blinds_birch_closed[facing=south,left=false]
cfm:blinds_birch_closed[facing=west,left=true]
cfm:blinds_birch_closed[facing=west,left=false]
cfm:blinds_birch_closed[facing=east,left=true]
cfm:blinds_birch_closed[facing=east,left=false]
cfm:blinds_jungle_open[facing=north,left=true]
cfm:blinds_jungle_open[facing=north,left=false]
cfm:blinds_jungle_open[facing=south,left=true]
cfm:blinds_jungle_open[facing=south,left=false]
cfm:blinds_jungle_open[facing=west,left=true]
cfm:blinds_jungle_open[facing=west,left=false]
cfm:blinds_jungle_open[facing=east,left=true]
cfm:blinds_jungle_open[facing=east,left=false]
cfm:blinds_jungle_closed[facing=north,left=true]
cfm:blinds_jungle_closed[facing=north,left=false]
cfm:blinds_jungle_closed[facing=south,left=true]
cfm:blinds_jungle_closed[facing=south,left=false]
cfm:blinds_jungle_closed[facing=west,left=true]
cfm:blinds_jungle_closed[facing=west,left=false]
cfm:blinds_jungle_closed[facing=east,left=true]
cfm:blinds_jungle_closed[facing=east,left=false]
cfm:blinds_acacia_open[facing=north,left=true]
cfm:blinds_acacia_open[facing=north,left=false]
cfm:blinds_acacia_open[facing=south,left=true]
cfm:blinds_acacia_open[facing=south,left=false]
cfm:blinds_acacia_open[facing=west,left=true]
cfm:blinds_acacia_open[facing=west,left=false]
cfm:blinds_acacia_open[facing=east,left=true]
cfm:blinds_acacia_open[facing=east,left=false]
cfm:blinds_acacia_closed[facing=north,left=true]
cfm:blinds_acacia_closed[facing=north,left=false]
cfm:blinds_acacia_closed[facing=south,left=true]
cfm:blinds_acacia_closed[facing=south,left=false]
cfm:blinds_acacia_closed[facing=west,left=true]
cfm:blinds_acacia_closed[facing=west,left=false]
cfm:blinds_acacia_closed[facing=east,left=true]
cfm:blinds_acacia_closed[facing=east,left=false]
cfm:blinds_dark_oak_open[facing=north,left=true]
cfm:blinds_dark_oak_open[facing=north,left=false]
cfm:blinds_dark_oak_open[facing=south,left=true]
cfm:blinds_dark_oak_open[facing=south,left=false]
cfm:blinds_dark_oak_open[facing=west,left=true]
cfm:blinds_dark_oak_open[facing=west,left=false]
cfm:blinds_dark_oak_open[facing=east,left=true]
cfm:blinds_dark_oak_open[facing=east,left=false]
cfm:blinds_dark_oak_closed[facing=north,left=true]
cfm:blinds_dark_oak_closed[facing=north,left=false]
cfm:blinds_dark_oak_closed[facing=south,left=true]
cfm:blinds_dark_oak_closed[facing=south,left=false]
cfm:blinds_dark_oak_closed[facing=west,left=true]
cfm:blinds_dark_oak_closed[facing=west,left=false]
cfm:blinds_dark_oak_closed[facing=east,left=true]
cfm:blinds_dark_oak_closed[facing=east,left=false]
cfm:curtains_open[colour=0,facing=north,type=default]
cfm:curtains_open[colour=0,facing=north,type=left]
cfm:curtains_open[colour=0,facing=north,type=right]
cfm:curtains_open[colour=0,facing=north,type=left_open]
cfm:curtains_open[colour=0,facing=north,type=right_open]
cfm:curtains_open[colour=0,facing=north,type=left_closed]
cfm:curtains_open[colour=0,facing=north,type=right_closed]
cfm:curtains_open[colour=0,facing=north,type=both]
cfm:curtains_open[colour=0,facing=north,type=none]
cfm:curtains_open[colour=0,facing=south,type=default]
cfm:curtains_open[colour=0,facing=south,type=left]
cfm:curtains_open[colour=0,facing=south,type=right]
cfm:curtains_open[colour=0,facing=south,type=left_open]
cfm:curtains_open[colour=0,facing=south,type=right_open]
cfm:curtains_open[colour=0,facing=south,type=left_closed]
cfm:curtains_open[colour=0,facing=south,type=right_closed]
cfm:curtains_open[colour=0,facing=south,type=both]
cfm:curtains_open[colour=0,facing=south,type=none]
cfm:curtains_open[colour=0,facing=west,type=default]
cfm:curtains_open[colour=0,facing=west,type=left]
cfm:curtains_open[colour=0,facing=west,type=right]
cfm:curtains_open[colour=0,facing=west,type=left_open]
cfm:curtains_open[colour=0,facing=west,type=right_open]
cfm:curtains_open[colour=0,facing=west,type=left_closed]
cfm:curtains_open[colour=0,facing=west,type=right_closed]
cfm:curtains_open[colour=0,facing=west,type=both]
cfm:curtains_open[colour=0,facing=west,type=none]
cfm:curtains_open[colour=0,facing=east,type=default]
cfm:curtains_open[colour=0,facing=east,type=left]
cfm:curtains_open[colour=0,facing=east,type=right]
cfm:curtains_open[colour=0,facing=east,type=left_open]
cfm:curtains_open[colour=0,facing=east,type=right_open]
cfm:curtains_open[colour=0,facing=east,type=left_closed]
cfm:curtains_open[colour=0,facing=east,type=right_closed]
cfm:curtains_open[colour=0,facing=east,type=both]
cfm:curtains_open[colour=0,facing=east,type=none]
cfm:curtains_open[colour=1,facing=north,type=default]
cfm:curtains_open[colour=1,facing=north,type=left]
cfm:curtains_open[colour=1,facing=north,type=right]
cfm:curtains_open[colour=1,facing=north,type=left_open]
cfm:curtains_open[colour=1,facing=north,type=right_open]
cfm:curtains_open[colour=1,facing=north,type=left_closed]
cfm:curtains_open[colour=1,facing=north,type=right_closed]
cfm:curtains_open[colour=1,facing=north,type=both]
cfm:curtains_open[colour=1,facing=north,type=none]
cfm:curtains_open[colour=1,facing=south,type=default]
cfm:curtains_open[colour=1,facing=south,type=left]
cfm:curtains_open[colour=1,facing=south,type=right]
cfm:curtains_open[colour=1,facing=south,type=left_open]
cfm:curtains_open[colour=1,facing=south,type=right_open]
cfm:curtains_open[colour=1,facing=south,type=left_closed]
cfm:curtains_open[colour=1,facing=south,type=right_closed]
cfm:curtains_open[colour=1,facing=south,type=both]
cfm:curtains_open[colour=1,facing=south,type=none]
cfm:curtains_open[colour=1,facing=west,type=default]
cfm:curtains_open[colour=1,facing=west,type=left]
cfm:curtains_open[colour=1,facing=west,type=right]
cfm:curtains_open[colour=1,facing=west,type=left_open]
cfm:curtains_open[colour=1,facing=west,type=right_open]
cfm:curtains_open[colour=1,facing=west,type=left_closed]
cfm:curtains_open[colour=1,facing=west,type=right_closed]
cfm:curtains_open[colour=1,facing=west,type=both]
cfm:curtains_open[colour=1,facing=west,type=none]
cfm:curtains_open[colour=1,facing=east,type=default]
cfm:curtains_open[colour=1,facing=east,type=left]
cfm:curtains_open[colour=1,facing=east,type=right]
cfm:curtains_open[colour=1,facing=east,type=left_open]
cfm:curtains_open[colour=1,facing=east,type=right_open]
cfm:curtains_open[colour=1,facing=east,type=left_closed]
cfm:curtains_open[colour=1,facing=east,type=right_closed]
cfm:curtains_open[colour=1,facing=east,type=both]
cfm:curtains_open[colour=1,facing=east,type=none]
cfm:curtains_open[colour=2,facing=north,type=default]
cfm:curtains_open[colour=2,facing=north,type=left]
cfm:curtains_open[colour=2,facing=north,type=right]
cfm:curtains_open[colour=2,facing=north,type=left_open]
cfm:curtains_open[colour=2,facing=north,type=right_open]
cfm:curtains_open[colour=2,facing=north,type=left_closed]
cfm:curtains_open[colour=2,facing=north,type=right_closed]
cfm:curtains_open[colour=2,facing=north,type=both]
cfm:curtains_open[colour=2,facing=north,type=none]
cfm:curtains_open[colour=2,facing=south,type=default]
cfm:curtains_open[colour=2,facing=south,type=left]
cfm:curtains_open[colour=2,facing=south,type=right]
cfm:curtains_open[colour=2,facing=south,type=left_open]
cfm:curtains_open[colour=2,facing=south,type=right_open]
cfm:curtains_open[colour=2,facing=south,type=left_closed]
cfm:curtains_open[colour=2,facing=south,type=right_closed]
cfm:curtains_open[colour=2,facing=south,type=both]
cfm:curtains_open[colour=2,facing=south,type=none]
cfm:curtains_open[colour=2,facing=west,type=default]
cfm:curtains_open[colour=2,facing=west,type=left]
cfm:curtains_open[colour=2,facing=west,type=right]
cfm:curtains_open[colour=2,facing=west,type=left_open]
cfm:curtains_open[colour=2,facing=west,type=right_open]
cfm:curtains_open[colour=2,facing=west,type=left_closed]
cfm:curtains_open[colour=2,facing=west,type=right_closed]
cfm:curtains_open[colour=2,facing=west,type=both]
cfm:curtains_open[colour=2,facing=west,type=none]
cfm:curtains_open[colour=2,facing=east,type=default]
cfm:curtains_open[colour=2,facing=east,type=left]
cfm:curtains_open[colour=2,facing=east,type=right]
cfm:curtains_open[colour=2,facing=east,type=left_open]
cfm:curtains_open[colour=2,facing=east,type=right_open]
cfm:curtains_open[colour=2,facing=east,type=left_closed]
cfm:curtains_open[colour=2,facing=east,type=right_closed]
cfm:curtains_open[colour=2,facing=east,type=both]
cfm:curtains_open[colour=2,facing=east,type=none]
cfm:curtains_open[colour=3,facing=north,type=default]
cfm:curtains_open[colour=3,facing=north,type=left]
cfm:curtains_open[colour=3,facing=north,type=right]
cfm:curtains_open[colour=3,facing=north,type=left_open]
cfm:curtains_open[colour=3,facing=north,type=right_open]
cfm:curtains_open[colour=3,facing=north,type=left_closed]
cfm:curtains_open[colour=3,facing=north,type=right_closed]
cfm:curtains_open[colour=3,facing=north,type=both]
cfm:curtains_open[colour=3,facing=north,type=none]
cfm:curtains_open[colour=3,facing=south,type=default]
cfm:curtains_open[colour=3,facing=south,type=left]
cfm:curtains_open[colour=3,facing=south,type=right]
cfm:curtains_open[colour=3,facing=south,type=left_open]
cfm:curtains_open[colour=3,facing=south,type=right_open]
cfm:curtains_open[colour=3,facing=south,type=left_closed]
cfm:curtains_open[colour=3,facing=south,type=right_closed]
cfm:curtains_open[colour=3,facing=south,type=both]
cfm:curtains_open[colour=3,facing=south,type=none]
cfm:curtains_open[colour=3,facing=west,type=default]
cfm:curtains_open[colour=3,facing=west,type=left]
cfm:curtains_open[colour=3,facing=west,type=right]
cfm:curtains_open[colour=3,facing=west,type=left_open]
cfm:curtains_open[colour=3,facing=west,type=right_open]
cfm:curtains_open[colour=3,facing=west,type=left_closed]
cfm:curtains_open[colour=3,facing=west,type=right_closed]
cfm:curtains_open[colour=3,facing=west,type=both]
cfm:curtains_open[colour=3,facing=west,type=none]
cfm:curtains_open[colour=3,facing=east,type=default]
cfm:curtains_open[colour=3,facing=east,type=left]
cfm:curtains_open[colour=3,facing=east,type=right]
cfm:curtains_open[colour=3,facing=east,type=left_open]
cfm:curtains_open[colour=3,facing=east,type=right_open]
cfm:curtains_open[colour=3,facing=east,type=left_closed]
cfm:curtains_open[colour=3,facing=east,type=right_closed]
cfm:curtains_open[colour=3,facing=east,type=both]
cfm:curtains_open[colour=3,facing=east,type=none]
cfm:curtains_open[colour=4,facing=north,type=default]
cfm:curtains_open[colour=4,facing=north,type=left]
cfm:curtains_open[colour=4,facing=north,type=right]
cfm:curtains_open[colour=4,facing=north,type=left_open]
cfm:curtains_open[colour=4,facing=north,type=right_open]
cfm:curtains_open[colour=4,facing=north,type=left_closed]
cfm:curtains_open[colour=4,facing=north,type=right_closed]
cfm:curtains_open[colour=4,facing=north,type=both]
cfm:curtains_open[colour=4,facing=north,type=none]
cfm:curtains_open[colour=4,facing=south,type=default]
cfm:curtains_open[colour=4,facing=south,type=left]
cfm:curtains_open[colour=4,facing=south,type=right]
cfm:curtains_open[colour=4,facing=south,type=left_open]
cfm:curtains_open[colour=4,facing=south,type=right_open]
cfm:curtains_open[colour=4,facing=south,type=left_closed]
cfm:curtains_open[colour=4,facing=south,type=right_closed]
cfm:curtains_open[colour=4,facing=south,type=both]
cfm:curtains_open[colour=4,facing=south,type=none]
cfm:curtains_open[colour=4,facing=west,type=default]
cfm:curtains_open[colour=4,facing=west,type=left]
cfm:curtains_open[colour=4,facing=west,type=right]
cfm:curtains_open[colour=4,facing=west,type=left_open]
cfm:curtains_open[colour=4,facing=west,type=right_open]
cfm:curtains_open[colour=4,facing=west,type=left_closed]
cfm:curtains_open[colour=4,facing=west,type=right_closed]
cfm:curtains_open[colour=4,facing=west,type=both]
cfm:curtains_open[colour=4,facing=west,type=none]
cfm:curtains_open[colour=4,facing=east,type=default]
cfm:curtains_open[colour=4,facing=east,type=left]
cfm:curtains_open[colour=4,facing=east,type=right]
cfm:curtains_open[colour=4,facing=east,type=left_open]
cfm:curtains_open[colour=4,facing=east,type=right_open]
cfm:curtains_open[colour=4,facing=east,type=left_closed]
cfm:curtains_open[colour=4,facing=east,type=right_closed]
cfm:curtains_open[colour=4,facing=east,type=both]
cfm:curtains_open[colour=4,facing=east,type=none]
cfm:curtains_open[colour=5,facing=north,type=default]
cfm:curtains_open[colour=5,facing=north,type=left]
cfm:curtains_open[colour=5,facing=north,type=right]
cfm:curtains_open[colour=5,facing=north,type=left_open]
cfm:curtains_open[colour=5,facing=north,type=right_open]
cfm:curtains_open[colour=5,facing=north,type=left_closed]
cfm:curtains_open[colour=5,facing=north,type=right_closed]
cfm:curtains_open[colour=5,facing=north,type=both]
cfm:curtains_open[colour=5,facing=north,type=none]
cfm:curtains_open[colour=5,facing=south,type=default]
cfm:curtains_open[colour=5,facing=south,type=left]
cfm:curtains_open[colour=5,facing=south,type=right]
cfm:curtains_open[colour=5,facing=south,type=left_open]
cfm:curtains_open[colour=5,facing=south,type=right_open]
cfm:curtains_open[colour=5,facing=south,type=left_closed]
cfm:curtains_open[colour=5,facing=south,type=right_closed]
cfm:curtains_open[colour=5,facing=south,type=both]
cfm:curtains_open[colour=5,facing=south,type=none]
cfm:curtains_open[colour=5,facing=west,type=default]
cfm:curtains_open[colour=5,facing=west,type=left]
cfm:curtains_open[colour=5,facing=west,type=right]
cfm:curtains_open[colour=5,facing=west,type=left_open]
cfm:curtains_open[colour=5,facing=west,type=right_open]
cfm:curtains_open[colour=5,facing=west,type=left_closed]
cfm:curtains_open[colour=5,facing=west,type=right_closed]
cfm:curtains_open[colour=5,facing=west,type=both]
cfm:curtains_open[colour=5,facing=west,type=none]
cfm:curtains_open[colour=5,facing=east,type=default]
cfm:curtains_open[colour=5,facing=east,type=left]
cfm:curtains_open[colour=5,facing=east,type=right]
cfm:curtains_open[colour=5,facing=east,type=left_open]
cfm:curtains_open[colour=5,facing=east,type=right_open]
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cfm:curtains_open[colour=15,facing=south,type=left]
cfm:curtains_open[colour=15,facing=south,type=right]
cfm:curtains_open[colour=15,facing=south,type=left_open]
cfm:curtains_open[colour=15,facing=south,type=right_open]
cfm:curtains_open[colour=15,facing=south,type=left_closed]
cfm:curtains_open[colour=15,facing=south,type=right_closed]
cfm:curtains_open[colour=15,facing=south,type=both]
cfm:curtains_open[colour=15,facing=south,type=none]
cfm:curtains_open[colour=15,facing=west,type=default]
cfm:curtains_open[colour=15,facing=west,type=left]
cfm:curtains_open[colour=15,facing=west,type=right]
cfm:curtains_open[colour=15,facing=west,type=left_open]
cfm:curtains_open[colour=15,facing=west,type=right_open]
cfm:curtains_open[colour=15,facing=west,type=left_closed]
cfm:curtains_open[colour=15,facing=west,type=right_closed]
cfm:curtains_open[colour=15,facing=west,type=both]
cfm:curtains_open[colour=15,facing=west,type=none]
cfm:curtains_open[colour=15,facing=east,type=default]
cfm:curtains_open[colour=15,facing=east,type=left]
cfm:curtains_open[colour=15,facing=east,type=right]
cfm:curtains_open[colour=15,facing=east,type=left_open]
cfm:curtains_open[colour=15,facing=east,type=right_open]
cfm:curtains_open[colour=15,facing=east,type=left_closed]
cfm:curtains_open[colour=15,facing=east,type=right_closed]
cfm:curtains_open[colour=15,facing=east,type=both]
cfm:curtains_open[colour=15,facing=east,type=none]
cfm:curtains_closed[colour=0,facing=north]
cfm:curtains_closed[colour=0,facing=south]
cfm:curtains_closed[colour=0,facing=west]
cfm:curtains_closed[colour=0,facing=east]
cfm:curtains_closed[colour=1,facing=north]
cfm:curtains_closed[colour=1,facing=south]
cfm:curtains_closed[colour=1,facing=west]
cfm:curtains_closed[colour=1,facing=east]
cfm:curtains_closed[colour=2,facing=north]
cfm:curtains_closed[colour=2,facing=south]
cfm:curtains_closed[colour=2,facing=west]
cfm:curtains_closed[colour=2,facing=east]
cfm:curtains_closed[colour=3,facing=north]
cfm:curtains_closed[colour=3,facing=south]
cfm:curtains_closed[colour=3,facing=west]
cfm:curtains_closed[colour=3,facing=east]
cfm:curtains_closed[colour=4,facing=north]
cfm:curtains_closed[colour=4,facing=south]
cfm:curtains_closed[colour=4,facing=west]
cfm:curtains_closed[colour=4,facing=east]
cfm:curtains_closed[colour=5,facing=north]
cfm:curtains_closed[colour=5,facing=south]
cfm:curtains_closed[colour=5,facing=west]
cfm:curtains_closed[colour=5,facing=east]
cfm:curtains_closed[colour=6,facing=north]
cfm:curtains_closed[colour=6,facing=south]
cfm:curtains_closed[colour=6,facing=west]
cfm:curtains_closed[colour=6,facing=east]
cfm:curtains_closed[colour=7,facing=north]
cfm:curtains_closed[colour=7,facing=south]
cfm:curtains_closed[colour=7,facing=west]
cfm:curtains_closed[colour=7,facing=east]
cfm:curtains_closed[colour=8,facing=north]
cfm:curtains_closed[colour=8,facing=south]
cfm:curtains_closed[colour=8,facing=west]
cfm:curtains_closed[colour=8,facing=east]
cfm:curtains_closed[colour=9,facing=north]
cfm:curtains_closed[colour=9,facing=south]
cfm:curtains_closed[colour=9,facing=west]
cfm:curtains_closed[colour=9,facing=east]
cfm:curtains_closed[colour=10,facing=north]
cfm:curtains_closed[colour=10,facing=south]
cfm:curtains_closed[colour=10,facing=west]
cfm:curtains_closed[colour=10,facing=east]
cfm:curtains_closed[colour=11,facing=north]
cfm:curtains_closed[colour=11,facing=south]
cfm:curtains_closed[colour=11,facing=west]
cfm:curtains_closed[colour=11,facing=east]
cfm:curtains_closed[colour=12,facing=north]
cfm:curtains_closed[colour=12,facing=south]
cfm:curtains_closed[colour=12,facing=west]
cfm:curtains_closed[colour=12,facing=east]
cfm:curtains_closed[colour=13,facing=north]
cfm:curtains_closed[colour=13,facing=south]
cfm:curtains_closed[colour=13,facing=west]
cfm:curtains_closed[colour=13,facing=east]
cfm:curtains_closed[colour=14,facing=north]
cfm:curtains_closed[colour=14,facing=south]
cfm:curtains_closed[colour=14,facing=west]
cfm:curtains_closed[colour=14,facing=east]
cfm:curtains_closed[colour=15,facing=north]
cfm:curtains_closed[colour=15,facing=south]
cfm:curtains_closed[colour=15,facing=west]
cfm:curtains_closed[colour=15,facing=east]
cfm:bedside_cabinet_oak[facing=north]
cfm:bedside_cabinet_oak[facing=south]
cfm:bedside_cabinet_oak[facing=west]
cfm:bedside_cabinet_oak[facing=east]
cfm:bedside_cabinet_spruce[facing=north]
cfm:bedside_cabinet_spruce[facing=south]
cfm:bedside_cabinet_spruce[facing=west]
cfm:bedside_cabinet_spruce[facing=east]
cfm:bedside_cabinet_birch[facing=north]
cfm:bedside_cabinet_birch[facing=south]
cfm:bedside_cabinet_birch[facing=west]
cfm:bedside_cabinet_birch[facing=east]
cfm:bedside_cabinet_jungle[facing=north]
cfm:bedside_cabinet_jungle[facing=south]
cfm:bedside_cabinet_jungle[facing=west]
cfm:bedside_cabinet_jungle[facing=east]
cfm:bedside_cabinet_acacia[facing=north]
cfm:bedside_cabinet_acacia[facing=south]
cfm:bedside_cabinet_acacia[facing=west]
cfm:bedside_cabinet_acacia[facing=east]
cfm:bedside_cabinet_dark_oak[facing=north]
cfm:bedside_cabinet_dark_oak[facing=south]
cfm:bedside_cabinet_dark_oak[facing=west]
cfm:bedside_cabinet_dark_oak[facing=east]
cfm:bedside_cabinet_stone[facing=north]
cfm:bedside_cabinet_stone[facing=south]
cfm:bedside_cabinet_stone[facing=west]
cfm:bedside_cabinet_stone[facing=east]
cfm:bedside_cabinet_granite[facing=north]
cfm:bedside_cabinet_granite[facing=south]
cfm:bedside_cabinet_granite[facing=west]
cfm:bedside_cabinet_granite[facing=east]
cfm:bedside_cabinet_diorite[facing=north]
cfm:bedside_cabinet_diorite[facing=south]
cfm:bedside_cabinet_diorite[facing=west]
cfm:bedside_cabinet_diorite[facing=east]
cfm:bedside_cabinet_andesite[facing=north]
cfm:bedside_cabinet_andesite[facing=south]
cfm:bedside_cabinet_andesite[facing=west]
cfm:bedside_cabinet_andesite[facing=east]
cfm:oven[facing=north]
cfm:oven[facing=south]
cfm:oven[facing=west]
cfm:oven[facing=east]
cfm:range_hood[down=true,facing=north]
cfm:range_hood[down=true,facing=south]
cfm:range_hood[down=true,facing=west]
cfm:range_hood[down=true,facing=east]
cfm:range_hood[down=false,facing=north]
cfm:range_hood[down=false,facing=south]
cfm:range_hood[down=false,facing=west]
cfm:range_hood[down=false,facing=east]
cfm:range_hood_powered[down=true,facing=north]
cfm:range_hood_powered[down=true,facing=south]
cfm:range_hood_powered[down=true,facing=west]
cfm:range_hood_powered[down=true,facing=east]
cfm:range_hood_powered[down=false,facing=north]
cfm:range_hood_powered[down=false,facing=south]
cfm:range_hood_powered[down=false,facing=west]
cfm:range_hood_powered[down=false,facing=east]
cfm:hedge_oak[east=true,north=true,south=true,west=true]
cfm:hedge_oak[east=true,north=true,south=true,west=false]
cfm:hedge_oak[east=true,north=true,south=false,west=true]
cfm:hedge_oak[east=true,north=true,south=false,west=false]
cfm:hedge_oak[east=true,north=false,south=true,west=true]
cfm:hedge_oak[east=true,north=false,south=true,west=false]
cfm:hedge_oak[east=true,north=false,south=false,west=true]
cfm:hedge_oak[east=true,north=false,south=false,west=false]
cfm:hedge_oak[east=false,north=true,south=true,west=true]
cfm:hedge_oak[east=false,north=true,south=true,west=false]
cfm:hedge_oak[east=false,north=true,south=false,west=true]
cfm:hedge_oak[east=false,north=true,south=false,west=false]
cfm:hedge_oak[east=false,north=false,south=true,west=true]
cfm:hedge_oak[east=false,north=false,south=true,west=false]
cfm:hedge_oak[east=false,north=false,south=false,west=true]
cfm:hedge_oak[east=false,north=false,south=false,west=false]
cfm:hedge_spruce[east=true,north=true,south=true,west=true]
cfm:hedge_spruce[east=true,north=true,south=true,west=false]
cfm:hedge_spruce[east=true,north=true,south=false,west=true]
cfm:hedge_spruce[east=true,north=true,south=false,west=false]
cfm:hedge_spruce[east=true,north=false,south=true,west=true]
cfm:hedge_spruce[east=true,north=false,south=true,west=false]
cfm:hedge_spruce[east=true,north=false,south=false,west=true]
cfm:hedge_spruce[east=true,north=false,south=false,west=false]
cfm:hedge_spruce[east=false,north=true,south=true,west=true]
cfm:hedge_spruce[east=false,north=true,south=true,west=false]
cfm:hedge_spruce[east=false,north=true,south=false,west=true]
cfm:hedge_spruce[east=false,north=true,south=false,west=false]
cfm:hedge_spruce[east=false,north=false,south=true,west=true]
cfm:hedge_spruce[east=false,north=false,south=true,west=false]
cfm:hedge_spruce[east=false,north=false,south=false,west=true]
cfm:hedge_spruce[east=false,north=false,south=false,west=false]
cfm:hedge_birch[east=true,north=true,south=true,west=true]
cfm:hedge_birch[east=true,north=true,south=true,west=false]
cfm:hedge_birch[east=true,north=true,south=false,west=true]
cfm:hedge_birch[east=true,north=true,south=false,west=false]
cfm:hedge_birch[east=true,north=false,south=true,west=true]
cfm:hedge_birch[east=true,north=false,south=true,west=false]
cfm:hedge_birch[east=true,north=false,south=false,west=true]
cfm:hedge_birch[east=true,north=false,south=false,west=false]
cfm:hedge_birch[east=false,north=true,south=true,west=true]
cfm:hedge_birch[east=false,north=true,south=true,west=false]
cfm:hedge_birch[east=false,north=true,south=false,west=true]
cfm:hedge_birch[east=false,north=true,south=false,west=false]
cfm:hedge_birch[east=false,north=false,south=true,west=true]
cfm:hedge_birch[east=false,north=false,south=true,west=false]
cfm:hedge_birch[east=false,north=false,south=false,west=true]
cfm:hedge_birch[east=false,north=false,south=false,west=false]
cfm:hedge_jungle[east=true,north=true,south=true,west=true]
cfm:hedge_jungle[east=true,north=true,south=true,west=false]
cfm:hedge_jungle[east=true,north=true,south=false,west=true]
cfm:hedge_jungle[east=true,north=true,south=false,west=false]
cfm:hedge_jungle[east=true,north=false,south=true,west=true]
cfm:hedge_jungle[east=true,north=false,south=true,west=false]
cfm:hedge_jungle[east=true,north=false,south=false,west=true]
cfm:hedge_jungle[east=true,north=false,south=false,west=false]
cfm:hedge_jungle[east=false,north=true,south=true,west=true]
cfm:hedge_jungle[east=false,north=true,south=true,west=false]
cfm:hedge_jungle[east=false,north=true,south=false,west=true]
cfm:hedge_jungle[east=false,north=true,south=false,west=false]
cfm:hedge_jungle[east=false,north=false,south=true,west=true]
cfm:hedge_jungle[east=false,north=false,south=true,west=false]
cfm:hedge_jungle[east=false,north=false,south=false,west=true]
cfm:hedge_jungle[east=false,north=false,south=false,west=false]
cfm:hedge_acacia[east=true,north=true,south=true,west=true]
cfm:hedge_acacia[east=true,north=true,south=true,west=false]
cfm:hedge_acacia[east=true,north=true,south=false,west=true]
cfm:hedge_acacia[east=true,north=true,south=false,west=false]
cfm:hedge_acacia[east=true,north=false,south=true,west=true]
cfm:hedge_acacia[east=true,north=false,south=true,west=false]
cfm:hedge_acacia[east=true,north=false,south=false,west=true]
cfm:hedge_acacia[east=true,north=false,south=false,west=false]
cfm:hedge_acacia[east=false,north=true,south=true,west=true]
cfm:hedge_acacia[east=false,north=true,south=true,west=false]
cfm:hedge_acacia[east=false,north=true,south=false,west=true]
cfm:hedge_acacia[east=false,north=true,south=false,west=false]
cfm:hedge_acacia[east=false,north=false,south=true,west=true]
cfm:hedge_acacia[east=false,north=false,south=true,west=false]
cfm:hedge_acacia[east=false,north=false,south=false,west=true]
cfm:hedge_acacia[east=false,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=false]
cfm:bird_bath
cfm:stone_path
cfm:white_fence[east=true,north=true,post=true,south=true,west=true]
cfm:white_fence[east=true,north=true,post=true,south=true,west=false]
cfm:white_fence[east=true,north=true,post=true,south=false,west=true]
cfm:white_fence[east=true,north=true,post=true,south=false,west=false]
cfm:white_fence[east=true,north=true,post=false,south=true,west=true]
cfm:white_fence[east=true,north=true,post=false,south=true,west=false]
cfm:white_fence[east=true,north=true,post=false,south=false,west=true]
cfm:white_fence[east=true,north=true,post=false,south=false,west=false]
cfm:white_fence[east=true,north=false,post=true,south=true,west=true]
cfm:white_fence[east=true,north=false,post=true,south=true,west=false]
cfm:white_fence[east=true,north=false,post=true,south=false,west=true]
cfm:white_fence[east=true,north=false,post=true,south=false,west=false]
cfm:white_fence[east=true,north=false,post=false,south=true,west=true]
cfm:white_fence[east=true,north=false,post=false,south=true,west=false]
cfm:white_fence[east=true,north=false,post=false,south=false,west=true]
cfm:white_fence[east=true,north=false,post=false,south=false,west=false]
cfm:white_fence[east=false,north=true,post=true,south=true,west=true]
cfm:white_fence[east=false,north=true,post=true,south=true,west=false]
cfm:white_fence[east=false,north=true,post=true,south=false,west=true]
cfm:white_fence[east=false,north=true,post=true,south=false,west=false]
cfm:white_fence[east=false,north=true,post=false,south=true,west=true]
cfm:white_fence[east=false,north=true,post=false,south=true,west=false]
cfm:white_fence[east=false,north=true,post=false,south=false,west=true]
cfm:white_fence[east=false,north=true,post=false,south=false,west=false]
cfm:white_fence[east=false,north=false,post=true,south=true,west=true]
cfm:white_fence[east=false,north=false,post=true,south=true,west=false]
cfm:white_fence[east=false,north=false,post=true,south=false,west=true]
cfm:white_fence[east=false,north=false,post=true,south=false,west=false]
cfm:white_fence[east=false,north=false,post=false,south=true,west=true]
cfm:white_fence[east=false,north=false,post=false,south=true,west=false]
cfm:white_fence[east=false,north=false,post=false,south=false,west=true]
cfm:white_fence[east=false,north=false,post=false,south=false,west=false]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=false]
cfm:tap[facing=north]
cfm:tap[facing=south]
cfm:tap[facing=west]
cfm:tap[facing=east]
cfm:mail_box[facing=north]
cfm:mail_box[facing=south]
cfm:mail_box[facing=west]
cfm:mail_box[facing=east]
cfm:mail_box_spruce[facing=north]
cfm:mail_box_spruce[facing=south]
cfm:mail_box_spruce[facing=west]
cfm:mail_box_spruce[facing=east]
cfm:mail_box_birch[facing=north]
cfm:mail_box_birch[facing=south]
cfm:mail_box_birch[facing=west]
cfm:mail_box_birch[facing=east]
cfm:mail_box_jungle[facing=north]
cfm:mail_box_jungle[facing=south]
cfm:mail_box_jungle[facing=west]
cfm:mail_box_jungle[facing=east]
cfm:mail_box_acacia[facing=north]
cfm:mail_box_acacia[facing=south]
cfm:mail_box_acacia[facing=west]
cfm:mail_box_acacia[facing=east]
cfm:mail_box_dark_oak[facing=north]
cfm:mail_box_dark_oak[facing=south]
cfm:mail_box_dark_oak[facing=west]
cfm:mail_box_dark_oak[facing=east]
cfm:tv[facing=north]
cfm:tv[facing=south]
cfm:tv[facing=west]
cfm:tv[facing=east]
cfm:computer[facing=north]
cfm:computer[facing=south]
cfm:computer[facing=west]
cfm:computer[facing=east]
cfm:printer[facing=north]
cfm:printer[facing=south]
cfm:printer[facing=west]
cfm:printer[facing=east]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=false]
cfm:door_bell[facing=north,powered=true]
cfm:door_bell[facing=north,powered=false]
cfm:door_bell[facing=south,powered=true]
cfm:door_bell[facing=south,powered=false]
cfm:door_bell[facing=west,powered=true]
cfm:door_bell[facing=west,powered=false]
cfm:door_bell[facing=east,powered=true]
cfm:door_bell[facing=east,powered=false]
cfm:door_bell_spruce[facing=north,powered=true]
cfm:door_bell_spruce[facing=north,powered=false]
cfm:door_bell_spruce[facing=south,powered=true]
cfm:door_bell_spruce[facing=south,powered=false]
cfm:door_bell_spruce[facing=west,powered=true]
cfm:door_bell_spruce[facing=west,powered=false]
cfm:door_bell_spruce[facing=east,powered=true]
cfm:door_bell_spruce[facing=east,powered=false]
cfm:door_bell_birch[facing=north,powered=true]
cfm:door_bell_birch[facing=north,powered=false]
cfm:door_bell_birch[facing=south,powered=true]
cfm:door_bell_birch[facing=south,powered=false]
cfm:door_bell_birch[facing=west,powered=true]
cfm:door_bell_birch[facing=west,powered=false]
cfm:door_bell_birch[facing=east,powered=true]
cfm:door_bell_birch[facing=east,powered=false]
cfm:door_bell_jungle[facing=north,powered=true]
cfm:door_bell_jungle[facing=north,powered=false]
cfm:door_bell_jungle[facing=south,powered=true]
cfm:door_bell_jungle[facing=south,powered=false]
cfm:door_bell_jungle[facing=west,powered=true]
cfm:door_bell_jungle[facing=west,powered=false]
cfm:door_bell_jungle[facing=east,powered=true]
cfm:door_bell_jungle[facing=east,powered=false]
cfm:door_bell_acacia[facing=north,powered=true]
cfm:door_bell_acacia[facing=north,powered=false]
cfm:door_bell_acacia[facing=south,powered=true]
cfm:door_bell_acacia[facing=south,powered=false]
cfm:door_bell_acacia[facing=west,powered=true]
cfm:door_bell_acacia[facing=west,powered=false]
cfm:door_bell_acacia[facing=east,powered=true]
cfm:door_bell_acacia[facing=east,powered=false]
cfm:door_bell_dark_oak[facing=north,powered=true]
cfm:door_bell_dark_oak[facing=north,powered=false]
cfm:door_bell_dark_oak[facing=south,powered=true]
cfm:door_bell_dark_oak[facing=south,powered=false]
cfm:door_bell_dark_oak[facing=west,powered=true]
cfm:door_bell_dark_oak[facing=west,powered=false]
cfm:door_bell_dark_oak[facing=east,powered=true]
cfm:door_bell_dark_oak[facing=east,powered=false]
cfm:fire_alarm_off[facing=north]
cfm:fire_alarm_off[facing=south]
cfm:fire_alarm_off[facing=west]
cfm:fire_alarm_off[facing=east]
cfm:fire_alarm_on[facing=north]
cfm:fire_alarm_on[facing=south]
cfm:fire_alarm_on[facing=west]
cfm:fire_alarm_on[facing=east]
cfm:ceiling_light_off[mode=right_click]
cfm:ceiling_light_off[mode=redstone]
cfm:ceiling_light_on[mode=right_click]
cfm:ceiling_light_on[mode=redstone]
cfm:stereo[facing=north]
cfm:stereo[facing=south]
cfm:stereo[facing=west]
cfm:stereo[facing=east]
cfm:toilet[facing=north]
cfm:toilet[facing=south]
cfm:toilet[facing=west]
cfm:toilet[facing=east]
cfm:basin[facing=north,filled=true]
cfm:basin[facing=north,filled=false]
cfm:basin[facing=south,filled=true]
cfm:basin[facing=south,filled=false]
cfm:basin[facing=west,filled=true]
cfm:basin[facing=west,filled=false]
cfm:basin[facing=east,filled=true]
cfm:basin[facing=east,filled=false]
cfm:wall_cabinet[facing=north]
cfm:wall_cabinet[facing=south]
cfm:wall_cabinet[facing=west]
cfm:wall_cabinet[facing=east]
cfm:bath_bottom[facing=north,level=0]
cfm:bath_bottom[facing=north,level=1]
cfm:bath_bottom[facing=north,level=2]
cfm:bath_bottom[facing=north,level=3]
cfm:bath_bottom[facing=north,level=4]
cfm:bath_bottom[facing=north,level=5]
cfm:bath_bottom[facing=north,level=6]
cfm:bath_bottom[facing=north,level=7]
cfm:bath_bottom[facing=north,level=8]
cfm:bath_bottom[facing=north,level=9]
cfm:bath_bottom[facing=north,level=10]
cfm:bath_bottom[facing=north,level=11]
cfm:bath_bottom[facing=north,level=12]
cfm:bath_bottom[facing=north,level=13]
cfm:bath_bottom[facing=north,level=14]
cfm:bath_bottom[facing=north,level=15]
cfm:bath_bottom[facing=north,level=16]
cfm:bath_bottom[facing=south,level=0]
cfm:bath_bottom[facing=south,level=1]
cfm:bath_bottom[facing=south,level=2]
cfm:bath_bottom[facing=south,level=3]
cfm:bath_bottom[facing=south,level=4]
cfm:bath_bottom[facing=south,level=5]
cfm:bath_bottom[facing=south,level=6]
cfm:bath_bottom[facing=south,level=7]
cfm:bath_bottom[facing=south,level=8]
cfm:bath_bottom[facing=south,level=9]
cfm:bath_bottom[facing=south,level=10]
cfm:bath_bottom[facing=south,level=11]
cfm:bath_bottom[facing=south,level=12]
cfm:bath_bottom[facing=south,level=13]
cfm:bath_bottom[facing=south,level=14]
cfm:bath_bottom[facing=south,level=15]
cfm:bath_bottom[facing=south,level=16]
cfm:bath_bottom[facing=west,level=0]
cfm:bath_bottom[facing=west,level=1]
cfm:bath_bottom[facing=west,level=2]
cfm:bath_bottom[facing=west,level=3]
cfm:bath_bottom[facing=west,level=4]
cfm:bath_bottom[facing=west,level=5]
cfm:bath_bottom[facing=west,level=6]
cfm:bath_bottom[facing=west,level=7]
cfm:bath_bottom[facing=west,level=8]
cfm:bath_bottom[facing=west,level=9]
cfm:bath_bottom[facing=west,level=10]
cfm:bath_bottom[facing=west,level=11]
cfm:bath_bottom[facing=west,level=12]
cfm:bath_bottom[facing=west,level=13]
cfm:bath_bottom[facing=west,level=14]
cfm:bath_bottom[facing=west,level=15]
cfm:bath_bottom[facing=west,level=16]
cfm:bath_bottom[facing=east,level=0]
cfm:bath_bottom[facing=east,level=1]
cfm:bath_bottom[facing=east,level=2]
cfm:bath_bottom[facing=east,level=3]
cfm:bath_bottom[facing=east,level=4]
cfm:bath_bottom[facing=east,level=5]
cfm:bath_bottom[facing=east,level=6]
cfm:bath_bottom[facing=east,level=7]
cfm:bath_bottom[facing=east,level=8]
cfm:bath_bottom[facing=east,level=9]
cfm:bath_bottom[facing=east,level=10]
cfm:bath_bottom[facing=east,level=11]
cfm:bath_bottom[facing=east,level=12]
cfm:bath_bottom[facing=east,level=13]
cfm:bath_bottom[facing=east,level=14]
cfm:bath_bottom[facing=east,level=15]
cfm:bath_bottom[facing=east,level=16]
cfm:bath_top[facing=north,level=0]
cfm:bath_top[facing=north,level=1]
cfm:bath_top[facing=north,level=2]
cfm:bath_top[facing=north,level=3]
cfm:bath_top[facing=north,level=4]
cfm:bath_top[facing=north,level=5]
cfm:bath_top[facing=north,level=6]
cfm:bath_top[facing=north,level=7]
cfm:bath_top[facing=north,level=8]
cfm:bath_top[facing=north,level=9]
cfm:bath_top[facing=north,level=10]
cfm:bath_top[facing=north,level=11]
cfm:bath_top[facing=north,level=12]
cfm:bath_top[facing=north,level=13]
cfm:bath_top[facing=north,level=14]
cfm:bath_top[facing=north,level=15]
cfm:bath_top[facing=north,level=16]
cfm:bath_top[facing=south,level=0]
cfm:bath_top[facing=south,level=1]
cfm:bath_top[facing=south,level=2]
cfm:bath_top[facing=south,level=3]
cfm:bath_top[facing=south,level=4]
cfm:bath_top[facing=south,level=5]
cfm:bath_top[facing=south,level=6]
cfm:bath_top[facing=south,level=7]
cfm:bath_top[facing=south,level=8]
cfm:bath_top[facing=south,level=9]
cfm:bath_top[facing=south,level=10]
cfm:bath_top[facing=south,level=11]
cfm:bath_top[facing=south,level=12]
cfm:bath_top[facing=south,level=13]
cfm:bath_top[facing=south,level=14]
cfm:bath_top[facing=south,level=15]
cfm:bath_top[facing=south,level=16]
cfm:bath_top[facing=west,level=0]
cfm:bath_top[facing=west,level=1]
cfm:bath_top[facing=west,level=2]
cfm:bath_top[facing=west,level=3]
cfm:bath_top[facing=west,level=4]
cfm:bath_top[facing=west,level=5]
cfm:bath_top[facing=west,level=6]
cfm:bath_top[facing=west,level=7]
cfm:bath_top[facing=west,level=8]
cfm:bath_top[facing=west,level=9]
cfm:bath_top[facing=west,level=10]
cfm:bath_top[facing=west,level=11]
cfm:bath_top[facing=west,level=12]
cfm:bath_top[facing=west,level=13]
cfm:bath_top[facing=west,level=14]
cfm:bath_top[facing=west,level=15]
cfm:bath_top[facing=west,level=16]
cfm:bath_top[facing=east,level=0]
cfm:bath_top[facing=east,level=1]
cfm:bath_top[facing=east,level=2]
cfm:bath_top[facing=east,level=3]
cfm:bath_top[facing=east,level=4]
cfm:bath_top[facing=east,level=5]
cfm:bath_top[facing=east,level=6]
cfm:bath_top[facing=east,level=7]
cfm:bath_top[facing=east,level=8]
cfm:bath_top[facing=east,level=9]
cfm:bath_top[facing=east,level=10]
cfm:bath_top[facing=east,level=11]
cfm:bath_top[facing=east,level=12]
cfm:bath_top[facing=east,level=13]
cfm:bath_top[facing=east,level=14]
cfm:bath_top[facing=east,level=15]
cfm:bath_top[facing=east,level=16]
cfm:shower_bottom[facing=north]
cfm:shower_bottom[facing=south]
cfm:shower_bottom[facing=west]
cfm:shower_bottom[facing=east]
cfm:shower_top[facing=north]
cfm:shower_top[facing=south]
cfm:shower_top[facing=west]
cfm:shower_top[facing=east]
cfm:shower_head_off[facing=north]
cfm:shower_head_off[facing=south]
cfm:shower_head_off[facing=west]
cfm:shower_head_off[facing=east]
cfm:shower_head_on[facing=north]
cfm:shower_head_on[facing=south]
cfm:shower_head_on[facing=west]
cfm:shower_head_on[facing=east]
cfm:bin[facing=north]
cfm:bin[facing=south]
cfm:bin[facing=west]
cfm:bin[facing=east]
cfm:present[colour=white]
cfm:present[colour=orange]
cfm:present[colour=magenta]
cfm:present[colour=light_blue]
cfm:present[colour=yellow]
cfm:present[colour=lime]
cfm:present[colour=pink]
cfm:present[colour=gray]
cfm:present[colour=silver]
cfm:present[colour=cyan]
cfm:present[colour=purple]
cfm:present[colour=blue]
cfm:present[colour=brown]
cfm:present[colour=green]
cfm:present[colour=red]
cfm:present[colour=black]
cfm:tree_top[facing=north]
cfm:tree_top[facing=south]
cfm:tree_top[facing=west]
cfm:tree_top[facing=east]
cfm:tree_bottom[facing=north]
cfm:tree_bottom[facing=south]
cfm:tree_bottom[facing=west]
cfm:tree_bottom[facing=east]
cfm:toaster[facing=north]
cfm:toaster[facing=south]
cfm:toaster[facing=west]
cfm:toaster[facing=east]
cfm:microwave[facing=north]
cfm:microwave[facing=south]
cfm:microwave[facing=west]
cfm:microwave[facing=east]
cfm:washing_machine[facing=north]
cfm:washing_machine[facing=south]
cfm:washing_machine[facing=west]
cfm:washing_machine[facing=east]
cfm:cookie_jar[cookie_count=0]
cfm:cookie_jar[cookie_count=1]
cfm:cookie_jar[cookie_count=2]
cfm:cookie_jar[cookie_count=3]
cfm:cookie_jar[cookie_count=4]
cfm:cookie_jar[cookie_count=5]
cfm:cookie_jar[cookie_count=6]
cfm:blender[facing=north]
cfm:blender[facing=south]
cfm:blender[facing=west]
cfm:blender[facing=east]
cfm:cup
cfm:plate
cfm:counter[colour=0,facing=north,type=normal]
cfm:counter[colour=0,facing=north,type=corner_left]
cfm:counter[colour=0,facing=north,type=corner_right]
cfm:counter[colour=0,facing=north,type=invert_left]
cfm:counter[colour=0,facing=north,type=invert_right]
cfm:counter[colour=0,facing=south,type=normal]
cfm:counter[colour=0,facing=south,type=corner_left]
cfm:counter[colour=0,facing=south,type=corner_right]
cfm:counter[colour=0,facing=south,type=invert_left]
cfm:counter[colour=0,facing=south,type=invert_right]
cfm:counter[colour=0,facing=west,type=normal]
cfm:counter[colour=0,facing=west,type=corner_left]
cfm:counter[colour=0,facing=west,type=corner_right]
cfm:counter[colour=0,facing=west,type=invert_left]
cfm:counter[colour=0,facing=west,type=invert_right]
cfm:counter[colour=0,facing=east,type=normal]
cfm:counter[colour=0,facing=east,type=corner_left]
cfm:counter[colour=0,facing=east,type=corner_right]
cfm:counter[colour=0,facing=east,type=invert_left]
cfm:counter[colour=0,facing=east,type=invert_right]
cfm:counter[colour=1,facing=north,type=normal]
cfm:counter[colour=1,facing=north,type=corner_left]
cfm:counter[colour=1,facing=north,type=corner_right]
cfm:counter[colour=1,facing=north,type=invert_left]
cfm:counter[colour=1,facing=north,type=invert_right]
cfm:counter[colour=1,facing=south,type=normal]
cfm:counter[colour=1,facing=south,type=corner_left]
cfm:counter[colour=1,facing=south,type=corner_right]
cfm:counter[colour=1,facing=south,type=invert_left]
cfm:counter[colour=1,facing=south,type=invert_right]
cfm:counter[colour=1,facing=west,type=normal]
cfm:counter[colour=1,facing=west,type=corner_left]
cfm:counter[colour=1,facing=west,type=corner_right]
cfm:counter[colour=1,facing=west,type=invert_left]
cfm:counter[colour=1,facing=west,type=invert_right]
cfm:counter[colour=1,facing=east,type=normal]
cfm:counter[colour=1,facing=east,type=corner_left]
cfm:counter[colour=1,facing=east,type=corner_right]
cfm:counter[colour=1,facing=east,type=invert_left]
cfm:counter[colour=1,facing=east,type=invert_right]
cfm:counter[colour=2,facing=north,type=normal]
cfm:counter[colour=2,facing=north,type=corner_left]
cfm:counter[colour=2,facing=north,type=corner_right]
cfm:counter[colour=2,facing=north,type=invert_left]
cfm:counter[colour=2,facing=north,type=invert_right]
cfm:counter[colour=2,facing=south,type=normal]
cfm:counter[colour=2,facing=south,type=corner_left]
cfm:counter[colour=2,facing=south,type=corner_right]
cfm:counter[colour=2,facing=south,type=invert_left]
cfm:counter[colour=2,facing=south,type=invert_right]
cfm:counter[colour=2,facing=west,type=normal]
cfm:counter[colour=2,facing=west,type=corner_left]
cfm:counter[colour=2,facing=west,type=corner_right]
cfm:counter[colour=2,facing=west,type=invert_left]
cfm:counter[colour=2,facing=west,type=invert_right]
cfm:counter[colour=2,facing=east,type=normal]
cfm:counter[colour=2,facing=east,type=corner_left]
cfm:counter[colour=2,facing=east,type=corner_right]
cfm:counter[colour=2,facing=east,type=invert_left]
cfm:counter[colour=2,facing=east,type=invert_right]
cfm:counter[colour=3,facing=north,type=normal]
cfm:counter[colour=3,facing=north,type=corner_left]
cfm:counter[colour=3,facing=north,type=corner_right]
cfm:counter[colour=3,facing=north,type=invert_left]
cfm:counter[colour=3,facing=north,type=invert_right]
cfm:counter[colour=3,facing=south,type=normal]
cfm:counter[colour=3,facing=south,type=corner_left]
cfm:counter[colour=3,facing=south,type=corner_right]
cfm:counter[colour=3,facing=south,type=invert_left]
cfm:counter[colour=3,facing=south,type=invert_right]
cfm:counter[colour=3,facing=west,type=normal]
cfm:counter[colour=3,facing=west,type=corner_left]
cfm:counter[colour=3,facing=west,type=corner_right]
cfm:counter[colour=3,facing=west,type=invert_left]
cfm:counter[colour=3,facing=west,type=invert_right]
cfm:counter[colour=3,facing=east,type=normal]
cfm:counter[colour=3,facing=east,type=corner_left]
cfm:counter[colour=3,facing=east,type=corner_right]
cfm:counter[colour=3,facing=east,type=invert_left]
cfm:counter[colour=3,facing=east,type=invert_right]
cfm:counter[colour=4,facing=north,type=normal]
cfm:counter[colour=4,facing=north,type=corner_left]
cfm:counter[colour=4,facing=north,type=corner_right]
cfm:counter[colour=4,facing=north,type=invert_left]
cfm:counter[colour=4,facing=north,type=invert_right]
cfm:counter[colour=4,facing=south,type=normal]
cfm:counter[colour=4,facing=south,type=corner_left]
cfm:counter[colour=4,facing=south,type=corner_right]
cfm:counter[colour=4,facing=south,type=invert_left]
cfm:counter[colour=4,facing=south,type=invert_right]
cfm:counter[colour=4,facing=west,type=normal]
cfm:counter[colour=4,facing=west,type=corner_left]
cfm:counter[colour=4,facing=west,type=corner_right]
cfm:counter[colour=4,facing=west,type=invert_left]
cfm:counter[colour=4,facing=west,type=invert_right]
cfm:counter[colour=4,facing=east,type=normal]
cfm:counter[colour=4,facing=east,type=corner_left]
cfm:counter[colour=4,facing=east,type=corner_right]
cfm:counter[colour=4,facing=east,type=invert_left]
cfm:counter[colour=4,facing=east,type=invert_right]
cfm:counter[colour=5,facing=north,type=normal]
cfm:counter[colour=5,facing=north,type=corner_left]
cfm:counter[colour=5,facing=north,type=corner_right]
cfm:counter[colour=5,facing=north,type=invert_left]
cfm:counter[colour=5,facing=north,type=invert_right]
cfm:counter[colour=5,facing=south,type=normal]
cfm:counter[colour=5,facing=south,type=corner_left]
cfm:counter[colour=5,facing=south,type=corner_right]
cfm:counter[colour=5,facing=south,type=invert_left]
cfm:counter[colour=5,facing=south,type=invert_right]
cfm:counter[colour=5,facing=west,type=normal]
cfm:counter[colour=5,facing=west,type=corner_left]
cfm:counter[colour=5,facing=west,type=corner_right]
cfm:counter[colour=5,facing=west,type=invert_left]
cfm:counter[colour=5,facing=west,type=invert_right]
cfm:counter[colour=5,facing=east,type=normal]
cfm:counter[colour=5,facing=east,type=corner_left]
cfm:counter[colour=5,facing=east,type=corner_right]
cfm:counter[colour=5,facing=east,type=invert_left]
cfm:counter[colour=5,facing=east,type=invert_right]
cfm:counter[colour=6,facing=north,type=normal]
cfm:counter[colour=6,facing=north,type=corner_left]
cfm:counter[colour=6,facing=north,type=corner_right]
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cfm:counter_drawer[colour=2,facing=east]
cfm:counter_drawer[colour=3,facing=north]
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cfm:counter_drawer[colour=4,facing=north]
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cfm:counter_drawer[colour=4,facing=east]
cfm:counter_drawer[colour=5,facing=north]
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cfm:counter_drawer[colour=5,facing=east]
cfm:counter_drawer[colour=6,facing=north]
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cfm:counter_drawer[colour=6,facing=west]
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cfm:counter_drawer[colour=7,facing=north]
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cfm:counter_drawer[colour=8,facing=north]
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cfm:counter_drawer[colour=9,facing=east]
cfm:counter_drawer[colour=10,facing=north]
cfm:counter_drawer[colour=10,facing=south]
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cfm:counter_drawer[colour=10,facing=east]
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cfm:counter_drawer[colour=11,facing=west]
cfm:counter_drawer[colour=11,facing=east]
cfm:counter_drawer[colour=12,facing=north]
cfm:counter_drawer[colour=12,facing=south]
cfm:counter_drawer[colour=12,facing=west]
cfm:counter_drawer[colour=12,facing=east]
cfm:counter_drawer[colour=13,facing=north]
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cfm:counter_drawer[colour=13,facing=east]
cfm:counter_drawer[colour=14,facing=north]
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cfm:counter_drawer[colour=15,facing=north]
cfm:counter_drawer[colour=15,facing=south]
cfm:counter_drawer[colour=15,facing=west]
cfm:counter_drawer[colour=15,facing=east]
cfm:dishwasher[facing=north]
cfm:dishwasher[facing=south]
cfm:dishwasher[facing=west]
cfm:dishwasher[facing=east]
cfm:cabinet_kitchen[colour=0,facing=north]
cfm:cabinet_kitchen[colour=0,facing=south]
cfm:cabinet_kitchen[colour=0,facing=west]
cfm:cabinet_kitchen[colour=0,facing=east]
cfm:cabinet_kitchen[colour=1,facing=north]
cfm:cabinet_kitchen[colour=1,facing=south]
cfm:cabinet_kitchen[colour=1,facing=west]
cfm:cabinet_kitchen[colour=1,facing=east]
cfm:cabinet_kitchen[colour=2,facing=north]
cfm:cabinet_kitchen[colour=2,facing=south]
cfm:cabinet_kitchen[colour=2,facing=west]
cfm:cabinet_kitchen[colour=2,facing=east]
cfm:cabinet_kitchen[colour=3,facing=north]
cfm:cabinet_kitchen[colour=3,facing=south]
cfm:cabinet_kitchen[colour=3,facing=west]
cfm:cabinet_kitchen[colour=3,facing=east]
cfm:cabinet_kitchen[colour=4,facing=north]
cfm:cabinet_kitchen[colour=4,facing=south]
cfm:cabinet_kitchen[colour=4,facing=west]
cfm:cabinet_kitchen[colour=4,facing=east]
cfm:cabinet_kitchen[colour=5,facing=north]
cfm:cabinet_kitchen[colour=5,facing=south]
cfm:cabinet_kitchen[colour=5,facing=west]
cfm:cabinet_kitchen[colour=5,facing=east]
cfm:cabinet_kitchen[colour=6,facing=north]
cfm:cabinet_kitchen[colour=6,facing=south]
cfm:cabinet_kitchen[colour=6,facing=west]
cfm:cabinet_kitchen[colour=6,facing=east]
cfm:cabinet_kitchen[colour=7,facing=north]
cfm:cabinet_kitchen[colour=7,facing=south]
cfm:cabinet_kitchen[colour=7,facing=west]
cfm:cabinet_kitchen[colour=7,facing=east]
cfm:cabinet_kitchen[colour=8,facing=north]
cfm:cabinet_kitchen[colour=8,facing=south]
cfm:cabinet_kitchen[colour=8,facing=west]
cfm:cabinet_kitchen[colour=8,facing=east]
cfm:cabinet_kitchen[colour=9,facing=north]
cfm:cabinet_kitchen[colour=9,facing=south]
cfm:cabinet_kitchen[colour=9,facing=west]
cfm:cabinet_kitchen[colour=9,facing=east]
cfm:cabinet_kitchen[colour=10,facing=north]
cfm:cabinet_kitchen[colour=10,facing=south]
cfm:cabinet_kitchen[colour=10,facing=west]
cfm:cabinet_kitchen[colour=10,facing=east]
cfm:cabinet_kitchen[colour=11,facing=north]
cfm:cabinet_kitchen[colour=11,facing=south]
cfm:cabinet_kitchen[colour=11,facing=west]
cfm:cabinet_kitchen[colour=11,facing=east]
cfm:cabinet_kitchen[colour=12,facing=north]
cfm:cabinet_kitchen[colour=12,facing=south]
cfm:cabinet_kitchen[colour=12,facing=west]
cfm:cabinet_kitchen[colour=12,facing=east]
cfm:cabinet_kitchen[colour=13,facing=north]
cfm:cabinet_kitchen[colour=13,facing=south]
cfm:cabinet_kitchen[colour=13,facing=west]
cfm:cabinet_kitchen[colour=13,facing=east]
cfm:cabinet_kitchen[colour=14,facing=north]
cfm:cabinet_kitchen[colour=14,facing=south]
cfm:cabinet_kitchen[colour=14,facing=west]
cfm:cabinet_kitchen[colour=14,facing=east]
cfm:cabinet_kitchen[colour=15,facing=north]
cfm:cabinet_kitchen[colour=15,facing=south]
cfm:cabinet_kitchen[colour=15,facing=west]
cfm:cabinet_kitchen[colour=15,facing=east]
cfm:chopping_board[facing=north]
cfm:chopping_board[facing=south]
cfm:chopping_board[facing=west]
cfm:chopping_board[facing=east]
cfm:bar_stool[colour=0]
cfm:bar_stool[colour=1]
cfm:bar_stool[colour=2]
cfm:bar_stool[colour=3]
cfm:bar_stool[colour=4]
cfm:bar_stool[colour=5]
cfm:bar_stool[colour=6]
cfm:bar_stool[colour=7]
cfm:bar_stool[colour=8]
cfm:bar_stool[colour=9]
cfm:bar_stool[colour=10]
cfm:bar_stool[colour=11]
cfm:bar_stool[colour=12]
cfm:bar_stool[colour=13]
cfm:bar_stool[colour=14]
cfm:bar_stool[colour=15]
cfm:mirror[facing=north]
cfm:mirror[facing=south]
cfm:mirror[facing=west]
cfm:mirror[facing=east]
cfm:mantel_piece[facing=north]
cfm:mantel_piece[facing=south]
cfm:mantel_piece[facing=west]
cfm:mantel_piece[facing=east]
cfm:grand_chair_top[facing=north]
cfm:grand_chair_top[facing=south]
cfm:grand_chair_top[facing=west]
cfm:grand_chair_top[facing=east]
cfm:grand_chair_bottom[facing=north]
cfm:grand_chair_bottom[facing=south]
cfm:grand_chair_bottom[facing=west]
cfm:grand_chair_bottom[facing=east]
cfm:candle
cfm:chimney[type=top]
cfm:chimney[type=bottom]
cfm:wreath[facing=north]
cfm:wreath[facing=south]
cfm:wreath[facing=west]
cfm:wreath[facing=east]
cfm:fairy_light[facing=north,type=even]
cfm:fairy_light[facing=north,type=odd]
cfm:fairy_light[facing=south,type=even]
cfm:fairy_light[facing=south,type=odd]
cfm:fairy_light[facing=west,type=even]
cfm:fairy_light[facing=west,type=odd]
cfm:fairy_light[facing=east,type=even]
cfm:fairy_light[facing=east,type=odd]
cfm:fire_pit_off[stage=0]
cfm:fire_pit_off[stage=1]
cfm:fire_pit_off[stage=2]
cfm:fire_pit_off[stage=3]
cfm:fire_pit_on
cfm:trampoline[back=true,forward=true,left=true,right=true]
cfm:trampoline[back=true,forward=true,left=true,right=false]
cfm:trampoline[back=true,forward=true,left=false,right=true]
cfm:trampoline[back=true,forward=true,left=false,right=false]
cfm:trampoline[back=true,forward=false,left=true,right=true]
cfm:trampoline[back=true,forward=false,left=true,right=false]
cfm:trampoline[back=true,forward=false,left=false,right=true]
cfm:trampoline[back=true,forward=false,left=false,right=false]
cfm:trampoline[back=false,forward=true,left=true,right=true]
cfm:trampoline[back=false,forward=true,left=true,right=false]
cfm:trampoline[back=false,forward=true,left=false,right=true]
cfm:trampoline[back=false,forward=true,left=false,right=false]
cfm:trampoline[back=false,forward=false,left=true,right=true]
cfm:trampoline[back=false,forward=false,left=true,right=false]
cfm:trampoline[back=false,forward=false,left=false,right=true]
cfm:trampoline[back=false,forward=false,left=false,right=false]
cfm:crate
cfm:crate_spruce
cfm:crate_birch
cfm:crate_jungle
cfm:crate_acacia
cfm:crate_dark_oak
cfm:bench[facing=north,left=true,right=true]
cfm:bench[facing=north,left=true,right=false]
cfm:bench[facing=north,left=false,right=true]
cfm:bench[facing=north,left=false,right=false]
cfm:bench[facing=south,left=true,right=true]
cfm:bench[facing=south,left=true,right=false]
cfm:bench[facing=south,left=false,right=true]
cfm:bench[facing=south,left=false,right=false]
cfm:bench[facing=west,left=true,right=true]
cfm:bench[facing=west,left=true,right=false]
cfm:bench[facing=west,left=false,right=true]
cfm:bench[facing=west,left=false,right=false]
cfm:bench[facing=east,left=true,right=true]
cfm:bench[facing=east,left=true,right=false]
cfm:bench[facing=east,left=false,right=true]
cfm:bench[facing=east,left=false,right=false]
cfm:table_outdoor[back=true,forward=true,left=true,right=true]
cfm:table_outdoor[back=true,forward=true,left=true,right=false]
cfm:table_outdoor[back=true,forward=true,left=false,right=true]
cfm:table_outdoor[back=true,forward=true,left=false,right=false]
cfm:table_outdoor[back=true,forward=false,left=true,right=true]
cfm:table_outdoor[back=true,forward=false,left=true,right=false]
cfm:table_outdoor[back=true,forward=false,left=false,right=true]
cfm:table_outdoor[back=true,forward=false,left=false,right=false]
cfm:table_outdoor[back=false,forward=true,left=true,right=true]
cfm:table_outdoor[back=false,forward=true,left=true,right=false]
cfm:table_outdoor[back=false,forward=true,left=false,right=true]
cfm:table_outdoor[back=false,forward=true,left=false,right=false]
cfm:table_outdoor[back=false,forward=false,left=true,right=true]
cfm:table_outdoor[back=false,forward=false,left=true,right=false]
cfm:table_outdoor[back=false,forward=false,left=false,right=true]
cfm:table_outdoor[back=false,forward=false,left=false,right=false]
cfm:grill[facing=north]
cfm:grill[facing=south]
cfm:grill[facing=west]
cfm:grill[facing=east]
cfm:divingboard_base[facing=north]
cfm:divingboard_base[facing=south]
cfm:divingboard_base[facing=west]
cfm:divingboard_base[facing=east]
cfm:divingboard_plank[facing=north]
cfm:divingboard_plank[facing=south]
cfm:divingboard_plank[facing=west]
cfm:divingboard_plank[facing=east]
cfm:door_mat[colour=0,facing=north]
cfm:door_mat[colour=0,facing=south]
cfm:door_mat[colour=0,facing=west]
cfm:door_mat[colour=0,facing=east]
cfm:door_mat[colour=1,facing=north]
cfm:door_mat[colour=1,facing=south]
cfm:door_mat[colour=1,facing=west]
cfm:door_mat[colour=1,facing=east]
cfm:door_mat[colour=2,facing=north]
cfm:door_mat[colour=2,facing=south]
cfm:door_mat[colour=2,facing=west]
cfm:door_mat[colour=2,facing=east]
cfm:door_mat[colour=3,facing=north]
cfm:door_mat[colour=3,facing=south]
cfm:door_mat[colour=3,facing=west]
cfm:door_mat[colour=3,facing=east]
cfm:door_mat[colour=4,facing=north]
cfm:door_mat[colour=4,facing=south]
cfm:door_mat[colour=4,facing=west]
cfm:door_mat[colour=4,facing=east]
cfm:door_mat[colour=5,facing=north]
cfm:door_mat[colour=5,facing=south]
cfm:door_mat[colour=5,facing=west]
cfm:door_mat[colour=5,facing=east]
cfm:door_mat[colour=6,facing=north]
cfm:door_mat[colour=6,facing=south]
cfm:door_mat[colour=6,facing=west]
cfm:door_mat[colour=6,facing=east]
cfm:door_mat[colour=7,facing=north]
cfm:door_mat[colour=7,facing=south]
cfm:door_mat[colour=7,facing=west]
cfm:door_mat[colour=7,facing=east]
cfm:door_mat[colour=8,facing=north]
cfm:door_mat[colour=8,facing=south]
cfm:door_mat[colour=8,facing=west]
cfm:door_mat[colour=8,facing=east]
cfm:door_mat[colour=9,facing=north]
cfm:door_mat[colour=9,facing=south]
cfm:door_mat[colour=9,facing=west]
cfm:door_mat[colour=9,facing=east]
cfm:door_mat[colour=10,facing=north]
cfm:door_mat[colour=10,facing=south]
cfm:door_mat[colour=10,facing=west]
cfm:door_mat[colour=10,facing=east]
cfm:door_mat[colour=11,facing=north]
cfm:door_mat[colour=11,facing=south]
cfm:door_mat[colour=11,facing=west]
cfm:door_mat[colour=11,facing=east]
cfm:door_mat[colour=12,facing=north]
cfm:door_mat[colour=12,facing=south]
cfm:door_mat[colour=12,facing=west]
cfm:door_mat[colour=12,facing=east]
cfm:door_mat[colour=13,facing=north]
cfm:door_mat[colour=13,facing=south]
cfm:door_mat[colour=13,facing=west]
cfm:door_mat[colour=13,facing=east]
cfm:door_mat[colour=14,facing=north]
cfm:door_mat[colour=14,facing=south]
cfm:door_mat[colour=14,facing=west]
cfm:door_mat[colour=14,facing=east]
cfm:door_mat[colour=15,facing=north]
cfm:door_mat[colour=15,facing=south]
cfm:door_mat[colour=15,facing=west]
cfm:door_mat[colour=15,facing=east]
cfm:esky[colour=0,facing=north,open=true]
cfm:esky[colour=0,facing=north,open=false]
cfm:esky[colour=0,facing=south,open=true]
cfm:esky[colour=0,facing=south,open=false]
cfm:esky[colour=0,facing=west,open=true]
cfm:esky[colour=0,facing=west,open=false]
cfm:esky[colour=0,facing=east,open=true]
cfm:esky[colour=0,facing=east,open=false]
cfm:esky[colour=1,facing=north,open=true]
cfm:esky[colour=1,facing=north,open=false]
cfm:esky[colour=1,facing=south,open=true]
cfm:esky[colour=1,facing=south,open=false]
cfm:esky[colour=1,facing=west,open=true]
cfm:esky[colour=1,facing=west,open=false]
cfm:esky[colour=1,facing=east,open=true]
cfm:esky[colour=1,facing=east,open=false]
cfm:esky[colour=2,facing=north,open=true]
cfm:esky[colour=2,facing=north,open=false]
cfm:esky[colour=2,facing=south,open=true]
cfm:esky[colour=2,facing=south,open=false]
cfm:esky[colour=2,facing=west,open=true]
cfm:esky[colour=2,facing=west,open=false]
cfm:esky[colour=2,facing=east,open=true]
cfm:esky[colour=2,facing=east,open=false]
cfm:esky[colour=3,facing=north,open=true]
cfm:esky[colour=3,facing=north,open=false]
cfm:esky[colour=3,facing=south,open=true]
cfm:esky[colour=3,facing=south,open=false]
cfm:esky[colour=3,facing=west,open=true]
cfm:esky[colour=3,facing=west,open=false]
cfm:esky[colour=3,facing=east,open=true]
cfm:esky[colour=3,facing=east,open=false]
cfm:esky[colour=4,facing=north,open=true]
cfm:esky[colour=4,facing=north,open=false]
cfm:esky[colour=4,facing=south,open=true]
cfm:esky[colour=4,facing=south,open=false]
cfm:esky[colour=4,facing=west,open=true]
cfm:esky[colour=4,facing=west,open=false]
cfm:esky[colour=4,facing=east,open=true]
cfm:esky[colour=4,facing=east,open=false]
cfm:esky[colour=5,facing=north,open=true]
cfm:esky[colour=5,facing=north,open=false]
cfm:esky[colour=5,facing=south,open=true]
cfm:esky[colour=5,facing=south,open=false]
cfm:esky[colour=5,facing=west,open=true]
cfm:esky[colour=5,facing=west,open=false]
cfm:esky[colour=5,facing=east,open=true]
cfm:esky[colour=5,facing=east,open=false]
cfm:esky[colour=6,facing=north,open=true]
cfm:esky[colour=6,facing=north,open=false]
cfm:esky[colour=6,facing=south,open=true]
cfm:esky[colour=6,facing=south,open=false]
cfm:esky[colour=6,facing=west,open=true]
cfm:esky[colour=6,facing=west,open=false]
cfm:esky[colour=6,facing=east,open=true]
cfm:esky[colour=6,facing=east,open=false]
cfm:esky[colour=7,facing=north,open=true]
cfm:esky[colour=7,facing=north,open=false]
cfm:esky[colour=7,facing=south,open=true]
cfm:esky[colour=7,facing=south,open=false]
cfm:esky[colour=7,facing=west,open=true]
cfm:esky[colour=7,facing=west,open=false]
cfm:esky[colour=7,facing=east,open=true]
cfm:esky[colour=7,facing=east,open=false]
cfm:esky[colour=8,facing=north,open=true]
cfm:esky[colour=8,facing=north,open=false]
cfm:esky[colour=8,facing=south,open=true]
cfm:esky[colour=8,facing=south,open=false]
cfm:esky[colour=8,facing=west,open=true]
cfm:esky[colour=8,facing=west,open=false]
cfm:esky[colour=8,facing=east,open=true]
cfm:esky[colour=8,facing=east,open=false]
cfm:esky[colour=9,facing=north,open=true]
cfm:esky[colour=9,facing=north,open=false]
cfm:esky[colour=9,facing=south,open=true]
cfm:esky[colour=9,facing=south,open=false]
cfm:esky[colour=9,facing=west,open=true]
cfm:esky[colour=9,facing=west,open=false]
cfm:esky[colour=9,facing=east,open=true]
cfm:esky[colour=9,facing=east,open=false]
cfm:esky[colour=10,facing=north,open=true]
cfm:esky[colour=10,facing=north,open=false]
cfm:esky[colour=10,facing=south,open=true]
cfm:esky[colour=10,facing=south,open=false]
cfm:esky[colour=10,facing=west,open=true]
cfm:esky[colour=10,facing=west,open=false]
cfm:esky[colour=10,facing=east,open=true]
cfm:esky[colour=10,facing=east,open=false]
cfm:esky[colour=11,facing=north,open=true]
cfm:esky[colour=11,facing=north,open=false]
cfm:esky[colour=11,facing=south,open=true]
cfm:esky[colour=11,facing=south,open=false]
cfm:esky[colour=11,facing=west,open=true]
cfm:esky[colour=11,facing=west,open=false]
cfm:esky[colour=11,facing=east,open=true]
cfm:esky[colour=11,facing=east,open=false]
cfm:esky[colour=12,facing=north,open=true]
cfm:esky[colour=12,facing=north,open=false]
cfm:esky[colour=12,facing=south,open=true]
cfm:esky[colour=12,facing=south,open=false]
cfm:esky[colour=12,facing=west,open=true]
cfm:esky[colour=12,facing=west,open=false]
cfm:esky[colour=12,facing=east,open=true]
cfm:esky[colour=12,facing=east,open=false]
cfm:esky[colour=13,facing=north,open=true]
cfm:esky[colour=13,facing=north,open=false]
cfm:esky[colour=13,facing=south,open=true]
cfm:esky[colour=13,facing=south,open=false]
cfm:esky[colour=13,facing=west,open=true]
cfm:esky[colour=13,facing=west,open=false]
cfm:esky[colour=13,facing=east,open=true]
cfm:esky[colour=13,facing=east,open=false]
cfm:esky[colour=14,facing=north,open=true]
cfm:esky[colour=14,facing=north,open=false]
cfm:esky[colour=14,facing=south,open=true]
cfm:esky[colour=14,facing=south,open=false]
cfm:esky[colour=14,facing=west,open=true]
cfm:esky[colour=14,facing=west,open=false]
cfm:esky[colour=14,facing=east,open=true]
cfm:esky[colour=14,facing=east,open=false]
cfm:esky[colour=15,facing=north,open=true]
cfm:esky[colour=15,facing=north,open=false]
cfm:esky[colour=15,facing=south,open=true]
cfm:esky[colour=15,facing=south,open=false]
cfm:esky[colour=15,facing=west,open=true]
cfm:esky[colour=15,facing=west,open=false]
cfm:esky[colour=15,facing=east,open=true]
cfm:esky[colour=15,facing=east,open=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_sliding_door[facing=north,top=true]
cfm:modern_sliding_door[facing=north,top=false]
cfm:modern_sliding_door[facing=south,top=true]
cfm:modern_sliding_door[facing=south,top=false]
cfm:modern_sliding_door[facing=west,top=true]
cfm:modern_sliding_door[facing=west,top=false]
cfm:modern_sliding_door[facing=east,top=true]
cfm:modern_sliding_door[facing=east,top=false]
cfm:light_switch_off[facing=north]
cfm:light_switch_off[facing=south]
cfm:light_switch_off[facing=west]
cfm:light_switch_off[facing=east]
cfm:light_switch_on[facing=north]
cfm:light_switch_on[facing=south]
cfm:light_switch_on[facing=west]
cfm:light_switch_on[facing=east]
cfm:ceiling_fan
cfm:desk_oak[facing=north,type=none]
cfm:desk_oak[facing=north,type=left]
cfm:desk_oak[facing=north,type=right]
cfm:desk_oak[facing=north,type=both]
cfm:desk_oak[facing=north,type=corner_left]
cfm:desk_oak[facing=north,type=corner_right]
cfm:desk_oak[facing=south,type=none]
cfm:desk_oak[facing=south,type=left]
cfm:desk_oak[facing=south,type=right]
cfm:desk_oak[facing=south,type=both]
cfm:desk_oak[facing=south,type=corner_left]
cfm:desk_oak[facing=south,type=corner_right]
cfm:desk_oak[facing=west,type=none]
cfm:desk_oak[facing=west,type=left]
cfm:desk_oak[facing=west,type=right]
cfm:desk_oak[facing=west,type=both]
cfm:desk_oak[facing=west,type=corner_left]
cfm:desk_oak[facing=west,type=corner_right]
cfm:desk_oak[facing=east,type=none]
cfm:desk_oak[facing=east,type=left]
cfm:desk_oak[facing=east,type=right]
cfm:desk_oak[facing=east,type=both]
cfm:desk_oak[facing=east,type=corner_left]
cfm:desk_oak[facing=east,type=corner_right]
cfm:desk_spruce[facing=north,type=none]
cfm:desk_spruce[facing=north,type=left]
cfm:desk_spruce[facing=north,type=right]
cfm:desk_spruce[facing=north,type=both]
cfm:desk_spruce[facing=north,type=corner_left]
cfm:desk_spruce[facing=north,type=corner_right]
cfm:desk_spruce[facing=south,type=none]
cfm:desk_spruce[facing=south,type=left]
cfm:desk_spruce[facing=south,type=right]
cfm:desk_spruce[facing=south,type=both]
cfm:desk_spruce[facing=south,type=corner_left]
cfm:desk_spruce[facing=south,type=corner_right]
cfm:desk_spruce[facing=west,type=none]
cfm:desk_spruce[facing=west,type=left]
cfm:desk_spruce[facing=west,type=right]
cfm:desk_spruce[facing=west,type=both]
cfm:desk_spruce[facing=west,type=corner_left]
cfm:desk_spruce[facing=west,type=corner_right]
cfm:desk_spruce[facing=east,type=none]
cfm:desk_spruce[facing=east,type=left]
cfm:desk_spruce[facing=east,type=right]
cfm:desk_spruce[facing=east,type=both]
cfm:desk_spruce[facing=east,type=corner_left]
cfm:desk_spruce[facing=east,type=corner_right]
cfm:desk_birch[facing=north,type=none]
cfm:desk_birch[facing=north,type=left]
cfm:desk_birch[facing=north,type=right]
cfm:desk_birch[facing=north,type=both]
cfm:desk_birch[facing=north,type=corner_left]
cfm:desk_birch[facing=north,type=corner_right]
cfm:desk_birch[facing=south,type=none]
cfm:desk_birch[facing=south,type=left]
cfm:desk_birch[facing=south,type=right]
cfm:desk_birch[facing=south,type=both]
cfm:desk_birch[facing=south,type=corner_left]
cfm:desk_birch[facing=south,type=corner_right]
cfm:desk_birch[facing=west,type=none]
cfm:desk_birch[facing=west,type=left]
cfm:desk_birch[facing=west,type=right]
cfm:desk_birch[facing=west,type=both]
cfm:desk_birch[facing=west,type=corner_left]
cfm:desk_birch[facing=west,type=corner_right]
cfm:desk_birch[facing=east,type=none]
cfm:desk_birch[facing=east,type=left]
cfm:desk_birch[facing=east,type=right]
cfm:desk_birch[facing=east,type=both]
cfm:desk_birch[facing=east,type=corner_left]
cfm:desk_birch[facing=east,type=corner_right]
cfm:desk_jungle[facing=north,type=none]
cfm:desk_jungle[facing=north,type=left]
cfm:desk_jungle[facing=north,type=right]
cfm:desk_jungle[facing=north,type=both]
cfm:desk_jungle[facing=north,type=corner_left]
cfm:desk_jungle[facing=north,type=corner_right]
cfm:desk_jungle[facing=south,type=none]
cfm:desk_jungle[facing=south,type=left]
cfm:desk_jungle[facing=south,type=right]
cfm:desk_jungle[facing=south,type=both]
cfm:desk_jungle[facing=south,type=corner_left]
cfm:desk_jungle[facing=south,type=corner_right]
cfm:desk_jungle[facing=west,type=none]
cfm:desk_jungle[facing=west,type=left]
cfm:desk_jungle[facing=west,type=right]
cfm:desk_jungle[facing=west,type=both]
cfm:desk_jungle[facing=west,type=corner_left]
cfm:desk_jungle[facing=west,type=corner_right]
cfm:desk_jungle[facing=east,type=none]
cfm:desk_jungle[facing=east,type=left]
cfm:desk_jungle[facing=east,type=right]
cfm:desk_jungle[facing=east,type=both]
cfm:desk_jungle[facing=east,type=corner_left]
cfm:desk_jungle[facing=east,type=corner_right]
cfm:desk_acacia[facing=north,type=none]
cfm:desk_acacia[facing=north,type=left]
cfm:desk_acacia[facing=north,type=right]
cfm:desk_acacia[facing=north,type=both]
cfm:desk_acacia[facing=north,type=corner_left]
cfm:desk_acacia[facing=north,type=corner_right]
cfm:desk_acacia[facing=south,type=none]
cfm:desk_acacia[facing=south,type=left]
cfm:desk_acacia[facing=south,type=right]
cfm:desk_acacia[facing=south,type=both]
cfm:desk_acacia[facing=south,type=corner_left]
cfm:desk_acacia[facing=south,type=corner_right]
cfm:desk_acacia[facing=west,type=none]
cfm:desk_acacia[facing=west,type=left]
cfm:desk_acacia[facing=west,type=right]
cfm:desk_acacia[facing=west,type=both]
cfm:desk_acacia[facing=west,type=corner_left]
cfm:desk_acacia[facing=west,type=corner_right]
cfm:desk_acacia[facing=east,type=none]
cfm:desk_acacia[facing=east,type=left]
cfm:desk_acacia[facing=east,type=right]
cfm:desk_acacia[facing=east,type=both]
cfm:desk_acacia[facing=east,type=corner_left]
cfm:desk_acacia[facing=east,type=corner_right]
cfm:desk_dark_oak[facing=north,type=none]
cfm:desk_dark_oak[facing=north,type=left]
cfm:desk_dark_oak[facing=north,type=right]
cfm:desk_dark_oak[facing=north,type=both]
cfm:desk_dark_oak[facing=north,type=corner_left]
cfm:desk_dark_oak[facing=north,type=corner_right]
cfm:desk_dark_oak[facing=south,type=none]
cfm:desk_dark_oak[facing=south,type=left]
cfm:desk_dark_oak[facing=south,type=right]
cfm:desk_dark_oak[facing=south,type=both]
cfm:desk_dark_oak[facing=south,type=corner_left]
cfm:desk_dark_oak[facing=south,type=corner_right]
cfm:desk_dark_oak[facing=west,type=none]
cfm:desk_dark_oak[facing=west,type=left]
cfm:desk_dark_oak[facing=west,type=right]
cfm:desk_dark_oak[facing=west,type=both]
cfm:desk_dark_oak[facing=west,type=corner_left]
cfm:desk_dark_oak[facing=west,type=corner_right]
cfm:desk_dark_oak[facing=east,type=none]
cfm:desk_dark_oak[facing=east,type=left]
cfm:desk_dark_oak[facing=east,type=right]
cfm:desk_dark_oak[facing=east,type=both]
cfm:desk_dark_oak[facing=east,type=corner_left]
cfm:desk_dark_oak[facing=east,type=corner_right]
cfm:desk_stone[facing=north,type=none]
cfm:desk_stone[facing=north,type=left]
cfm:desk_stone[facing=north,type=right]
cfm:desk_stone[facing=north,type=both]
cfm:desk_stone[facing=north,type=corner_left]
cfm:desk_stone[facing=north,type=corner_right]
cfm:desk_stone[facing=south,type=none]
cfm:desk_stone[facing=south,type=left]
cfm:desk_stone[facing=south,type=right]
cfm:desk_stone[facing=south,type=both]
cfm:desk_stone[facing=south,type=corner_left]
cfm:desk_stone[facing=south,type=corner_right]
cfm:desk_stone[facing=west,type=none]
cfm:desk_stone[facing=west,type=left]
cfm:desk_stone[facing=west,type=right]
cfm:desk_stone[facing=west,type=both]
cfm:desk_stone[facing=west,type=corner_left]
cfm:desk_stone[facing=west,type=corner_right]
cfm:desk_stone[facing=east,type=none]
cfm:desk_stone[facing=east,type=left]
cfm:desk_stone[facing=east,type=right]
cfm:desk_stone[facing=east,type=both]
cfm:desk_stone[facing=east,type=corner_left]
cfm:desk_stone[facing=east,type=corner_right]
cfm:desk_granite[facing=north,type=none]
cfm:desk_granite[facing=north,type=left]
cfm:desk_granite[facing=north,type=right]
cfm:desk_granite[facing=north,type=both]
cfm:desk_granite[facing=north,type=corner_left]
cfm:desk_granite[facing=north,type=corner_right]
cfm:desk_granite[facing=south,type=none]
cfm:desk_granite[facing=south,type=left]
cfm:desk_granite[facing=south,type=right]
cfm:desk_granite[facing=south,type=both]
cfm:desk_granite[facing=south,type=corner_left]
cfm:desk_granite[facing=south,type=corner_right]
cfm:desk_granite[facing=west,type=none]
cfm:desk_granite[facing=west,type=left]
cfm:desk_granite[facing=west,type=right]
cfm:desk_granite[facing=west,type=both]
cfm:desk_granite[facing=west,type=corner_left]
cfm:desk_granite[facing=west,type=corner_right]
cfm:desk_granite[facing=east,type=none]
cfm:desk_granite[facing=east,type=left]
cfm:desk_granite[facing=east,type=right]
cfm:desk_granite[facing=east,type=both]
cfm:desk_granite[facing=east,type=corner_left]
cfm:desk_granite[facing=east,type=corner_right]
cfm:desk_diorite[facing=north,type=none]
cfm:desk_diorite[facing=north,type=left]
cfm:desk_diorite[facing=north,type=right]
cfm:desk_diorite[facing=north,type=both]
cfm:desk_diorite[facing=north,type=corner_left]
cfm:desk_diorite[facing=north,type=corner_right]
cfm:desk_diorite[facing=south,type=none]
cfm:desk_diorite[facing=south,type=left]
cfm:desk_diorite[facing=south,type=right]
cfm:desk_diorite[facing=south,type=both]
cfm:desk_diorite[facing=south,type=corner_left]
cfm:desk_diorite[facing=south,type=corner_right]
cfm:desk_diorite[facing=west,type=none]
cfm:desk_diorite[facing=west,type=left]
cfm:desk_diorite[facing=west,type=right]
cfm:desk_diorite[facing=west,type=both]
cfm:desk_diorite[facing=west,type=corner_left]
cfm:desk_diorite[facing=west,type=corner_right]
cfm:desk_diorite[facing=east,type=none]
cfm:desk_diorite[facing=east,type=left]
cfm:desk_diorite[facing=east,type=right]
cfm:desk_diorite[facing=east,type=both]
cfm:desk_diorite[facing=east,type=corner_left]
cfm:desk_diorite[facing=east,type=corner_right]
cfm:desk_andesite[facing=north,type=none]
cfm:desk_andesite[facing=north,type=left]
cfm:desk_andesite[facing=north,type=right]
cfm:desk_andesite[facing=north,type=both]
cfm:desk_andesite[facing=north,type=corner_left]
cfm:desk_andesite[facing=north,type=corner_right]
cfm:desk_andesite[facing=south,type=none]
cfm:desk_andesite[facing=south,type=left]
cfm:desk_andesite[facing=south,type=right]
cfm:desk_andesite[facing=south,type=both]
cfm:desk_andesite[facing=south,type=corner_left]
cfm:desk_andesite[facing=south,type=corner_right]
cfm:desk_andesite[facing=west,type=none]
cfm:desk_andesite[facing=west,type=left]
cfm:desk_andesite[facing=west,type=right]
cfm:desk_andesite[facing=west,type=both]
cfm:desk_andesite[facing=west,type=corner_left]
cfm:desk_andesite[facing=west,type=corner_right]
cfm:desk_andesite[facing=east,type=none]
cfm:desk_andesite[facing=east,type=left]
cfm:desk_andesite[facing=east,type=right]
cfm:desk_andesite[facing=east,type=both]
cfm:desk_andesite[facing=east,type=corner_left]
cfm:desk_andesite[facing=east,type=corner_right]
cfm:desk_cabinet_oak[facing=north,type=none]
cfm:desk_cabinet_oak[facing=north,type=left]
cfm:desk_cabinet_oak[facing=north,type=right]
cfm:desk_cabinet_oak[facing=north,type=both]
cfm:desk_cabinet_oak[facing=south,type=none]
cfm:desk_cabinet_oak[facing=south,type=left]
cfm:desk_cabinet_oak[facing=south,type=right]
cfm:desk_cabinet_oak[facing=south,type=both]
cfm:desk_cabinet_oak[facing=west,type=none]
cfm:desk_cabinet_oak[facing=west,type=left]
cfm:desk_cabinet_oak[facing=west,type=right]
cfm:desk_cabinet_oak[facing=west,type=both]
cfm:desk_cabinet_oak[facing=east,type=none]
cfm:desk_cabinet_oak[facing=east,type=left]
cfm:desk_cabinet_oak[facing=east,type=right]
cfm:desk_cabinet_oak[facing=east,type=both]
cfm:desk_cabinet_spruce[facing=north,type=none]
cfm:desk_cabinet_spruce[facing=north,type=left]
cfm:desk_cabinet_spruce[facing=north,type=right]
cfm:desk_cabinet_spruce[facing=north,type=both]
cfm:desk_cabinet_spruce[facing=south,type=none]
cfm:desk_cabinet_spruce[facing=south,type=left]
cfm:desk_cabinet_spruce[facing=south,type=right]
cfm:desk_cabinet_spruce[facing=south,type=both]
cfm:desk_cabinet_spruce[facing=west,type=none]
cfm:desk_cabinet_spruce[facing=west,type=left]
cfm:desk_cabinet_spruce[facing=west,type=right]
cfm:desk_cabinet_spruce[facing=west,type=both]
cfm:desk_cabinet_spruce[facing=east,type=none]
cfm:desk_cabinet_spruce[facing=east,type=left]
cfm:desk_cabinet_spruce[facing=east,type=right]
cfm:desk_cabinet_spruce[facing=east,type=both]
cfm:desk_cabinet_birch[facing=north,type=none]
cfm:desk_cabinet_birch[facing=north,type=left]
cfm:desk_cabinet_birch[facing=north,type=right]
cfm:desk_cabinet_birch[facing=north,type=both]
cfm:desk_cabinet_birch[facing=south,type=none]
cfm:desk_cabinet_birch[facing=south,type=left]
cfm:desk_cabinet_birch[facing=south,type=right]
cfm:desk_cabinet_birch[facing=south,type=both]
cfm:desk_cabinet_birch[facing=west,type=none]
cfm:desk_cabinet_birch[facing=west,type=left]
cfm:desk_cabinet_birch[facing=west,type=right]
cfm:desk_cabinet_birch[facing=west,type=both]
cfm:desk_cabinet_birch[facing=east,type=none]
cfm:desk_cabinet_birch[facing=east,type=left]
cfm:desk_cabinet_birch[facing=east,type=right]
cfm:desk_cabinet_birch[facing=east,type=both]
cfm:desk_cabinet_jungle[facing=north,type=none]
cfm:desk_cabinet_jungle[facing=north,type=left]
cfm:desk_cabinet_jungle[facing=north,type=right]
cfm:desk_cabinet_jungle[facing=north,type=both]
cfm:desk_cabinet_jungle[facing=south,type=none]
cfm:desk_cabinet_jungle[facing=south,type=left]
cfm:desk_cabinet_jungle[facing=south,type=right]
cfm:desk_cabinet_jungle[facing=south,type=both]
cfm:desk_cabinet_jungle[facing=west,type=none]
cfm:desk_cabinet_jungle[facing=west,type=left]
cfm:desk_cabinet_jungle[facing=west,type=right]
cfm:desk_cabinet_jungle[facing=west,type=both]
cfm:desk_cabinet_jungle[facing=east,type=none]
cfm:desk_cabinet_jungle[facing=east,type=left]
cfm:desk_cabinet_jungle[facing=east,type=right]
cfm:desk_cabinet_jungle[facing=east,type=both]
cfm:desk_cabinet_acacia[facing=north,type=none]
cfm:desk_cabinet_acacia[facing=north,type=left]
cfm:desk_cabinet_acacia[facing=north,type=right]
cfm:desk_cabinet_acacia[facing=north,type=both]
cfm:desk_cabinet_acacia[facing=south,type=none]
cfm:desk_cabinet_acacia[facing=south,type=left]
cfm:desk_cabinet_acacia[facing=south,type=right]
cfm:desk_cabinet_acacia[facing=south,type=both]
cfm:desk_cabinet_acacia[facing=west,type=none]
cfm:desk_cabinet_acacia[facing=west,type=left]
cfm:desk_cabinet_acacia[facing=west,type=right]
cfm:desk_cabinet_acacia[facing=west,type=both]
cfm:desk_cabinet_acacia[facing=east,type=none]
cfm:desk_cabinet_acacia[facing=east,type=left]
cfm:desk_cabinet_acacia[facing=east,type=right]
cfm:desk_cabinet_acacia[facing=east,type=both]
cfm:desk_cabinet_dark_oak[facing=north,type=none]
cfm:desk_cabinet_dark_oak[facing=north,type=left]
cfm:desk_cabinet_dark_oak[facing=north,type=right]
cfm:desk_cabinet_dark_oak[facing=north,type=both]
cfm:desk_cabinet_dark_oak[facing=south,type=none]
cfm:desk_cabinet_dark_oak[facing=south,type=left]
cfm:desk_cabinet_dark_oak[facing=south,type=right]
cfm:desk_cabinet_dark_oak[facing=south,type=both]
cfm:desk_cabinet_dark_oak[facing=west,type=none]
cfm:desk_cabinet_dark_oak[facing=west,type=left]
cfm:desk_cabinet_dark_oak[facing=west,type=right]
cfm:desk_cabinet_dark_oak[facing=west,type=both]
cfm:desk_cabinet_dark_oak[facing=east,type=none]
cfm:desk_cabinet_dark_oak[facing=east,type=left]
cfm:desk_cabinet_dark_oak[facing=east,type=right]
cfm:desk_cabinet_dark_oak[facing=east,type=both]
cfm:desk_cabinet_stone[facing=north,type=none]
cfm:desk_cabinet_stone[facing=north,type=left]
cfm:desk_cabinet_stone[facing=north,type=right]
cfm:desk_cabinet_stone[facing=north,type=both]
cfm:desk_cabinet_stone[facing=south,type=none]
cfm:desk_cabinet_stone[facing=south,type=left]
cfm:desk_cabinet_stone[facing=south,type=right]
cfm:desk_cabinet_stone[facing=south,type=both]
cfm:desk_cabinet_stone[facing=west,type=none]
cfm:desk_cabinet_stone[facing=west,type=left]
cfm:desk_cabinet_stone[facing=west,type=right]
cfm:desk_cabinet_stone[facing=west,type=both]
cfm:desk_cabinet_stone[facing=east,type=none]
cfm:desk_cabinet_stone[facing=east,type=left]
cfm:desk_cabinet_stone[facing=east,type=right]
cfm:desk_cabinet_stone[facing=east,type=both]
cfm:desk_cabinet_granite[facing=north,type=none]
cfm:desk_cabinet_granite[facing=north,type=left]
cfm:desk_cabinet_granite[facing=north,type=right]
cfm:desk_cabinet_granite[facing=north,type=both]
cfm:desk_cabinet_granite[facing=south,type=none]
cfm:desk_cabinet_granite[facing=south,type=left]
cfm:desk_cabinet_granite[facing=south,type=right]
cfm:desk_cabinet_granite[facing=south,type=both]
cfm:desk_cabinet_granite[facing=west,type=none]
cfm:desk_cabinet_granite[facing=west,type=left]
cfm:desk_cabinet_granite[facing=west,type=right]
cfm:desk_cabinet_granite[facing=west,type=both]
cfm:desk_cabinet_granite[facing=east,type=none]
cfm:desk_cabinet_granite[facing=east,type=left]
cfm:desk_cabinet_granite[facing=east,type=right]
cfm:desk_cabinet_granite[facing=east,type=both]
cfm:desk_cabinet_diorite[facing=north,type=none]
cfm:desk_cabinet_diorite[facing=north,type=left]
cfm:desk_cabinet_diorite[facing=north,type=right]
cfm:desk_cabinet_diorite[facing=north,type=both]
cfm:desk_cabinet_diorite[facing=south,type=none]
cfm:desk_cabinet_diorite[facing=south,type=left]
cfm:desk_cabinet_diorite[facing=south,type=right]
cfm:desk_cabinet_diorite[facing=south,type=both]
cfm:desk_cabinet_diorite[facing=west,type=none]
cfm:desk_cabinet_diorite[facing=west,type=left]
cfm:desk_cabinet_diorite[facing=west,type=right]
cfm:desk_cabinet_diorite[facing=west,type=both]
cfm:desk_cabinet_diorite[facing=east,type=none]
cfm:desk_cabinet_diorite[facing=east,type=left]
cfm:desk_cabinet_diorite[facing=east,type=right]
cfm:desk_cabinet_diorite[facing=east,type=both]
cfm:desk_cabinet_andesite[facing=north,type=none]
cfm:desk_cabinet_andesite[facing=north,type=left]
cfm:desk_cabinet_andesite[facing=north,type=right]
cfm:desk_cabinet_andesite[facing=north,type=both]
cfm:desk_cabinet_andesite[facing=south,type=none]
cfm:desk_cabinet_andesite[facing=south,type=left]
cfm:desk_cabinet_andesite[facing=south,type=right]
cfm:desk_cabinet_andesite[facing=south,type=both]
cfm:desk_cabinet_andesite[facing=west,type=none]
cfm:desk_cabinet_andesite[facing=west,type=left]
cfm:desk_cabinet_andesite[facing=west,type=right]
cfm:desk_cabinet_andesite[facing=west,type=both]
cfm:desk_cabinet_andesite[facing=east,type=none]
cfm:desk_cabinet_andesite[facing=east,type=left]
cfm:desk_cabinet_andesite[facing=east,type=right]
cfm:desk_cabinet_andesite[facing=east,type=both]
cfm:digital_clock[color=white,facing=north]
cfm:digital_clock[color=white,facing=south]
cfm:digital_clock[color=white,facing=west]
cfm:digital_clock[color=white,facing=east]
cfm:digital_clock[color=orange,facing=north]
cfm:digital_clock[color=orange,facing=south]
cfm:digital_clock[color=orange,facing=west]
cfm:digital_clock[color=orange,facing=east]
cfm:digital_clock[color=magenta,facing=north]
cfm:digital_clock[color=magenta,facing=south]
cfm:digital_clock[color=magenta,facing=west]
cfm:digital_clock[color=magenta,facing=east]
cfm:digital_clock[color=light_blue,facing=north]
cfm:digital_clock[color=light_blue,facing=south]
cfm:digital_clock[color=light_blue,facing=west]
cfm:digital_clock[color=light_blue,facing=east]
cfm:digital_clock[color=yellow,facing=north]
cfm:digital_clock[color=yellow,facing=south]
cfm:digital_clock[color=yellow,facing=west]
cfm:digital_clock[color=yellow,facing=east]
cfm:digital_clock[color=lime,facing=north]
cfm:digital_clock[color=lime,facing=south]
cfm:digital_clock[color=lime,facing=west]
cfm:digital_clock[color=lime,facing=east]
cfm:digital_clock[color=pink,facing=north]
cfm:digital_clock[color=pink,facing=south]
cfm:digital_clock[color=pink,facing=west]
cfm:digital_clock[color=pink,facing=east]
cfm:digital_clock[color=gray,facing=north]
cfm:digital_clock[color=gray,facing=south]
cfm:digital_clock[color=gray,facing=west]
cfm:digital_clock[color=gray,facing=east]
cfm:digital_clock[color=silver,facing=north]
cfm:digital_clock[color=silver,facing=south]
cfm:digital_clock[color=silver,facing=west]
cfm:digital_clock[color=silver,facing=east]
cfm:digital_clock[color=cyan,facing=north]
cfm:digital_clock[color=cyan,facing=south]
cfm:digital_clock[color=cyan,facing=west]
cfm:digital_clock[color=cyan,facing=east]
cfm:digital_clock[color=purple,facing=north]
cfm:digital_clock[color=purple,facing=south]
cfm:digital_clock[color=purple,facing=west]
cfm:digital_clock[color=purple,facing=east]
cfm:digital_clock[color=blue,facing=north]
cfm:digital_clock[color=blue,facing=south]
cfm:digital_clock[color=blue,facing=west]
cfm:digital_clock[color=blue,facing=east]
cfm:digital_clock[color=brown,facing=north]
cfm:digital_clock[color=brown,facing=south]
cfm:digital_clock[color=brown,facing=west]
cfm:digital_clock[color=brown,facing=east]
cfm:digital_clock[color=green,facing=north]
cfm:digital_clock[color=green,facing=south]
cfm:digital_clock[color=green,facing=west]
cfm:digital_clock[color=green,facing=east]
cfm:digital_clock[color=red,facing=north]
cfm:digital_clock[color=red,facing=south]
cfm:digital_clock[color=red,facing=west]
cfm:digital_clock[color=red,facing=east]
cfm:digital_clock[color=black,facing=north]
cfm:digital_clock[color=black,facing=south]
cfm:digital_clock[color=black,facing=west]
cfm:digital_clock[color=black,facing=east]
cfm:modern_tv[facing=north,mounted=true]
cfm:modern_tv[facing=north,mounted=false]
cfm:modern_tv[facing=south,mounted=true]
cfm:modern_tv[facing=south,mounted=false]
cfm:modern_tv[facing=west,mounted=true]
cfm:modern_tv[facing=west,mounted=false]
cfm:modern_tv[facing=east,mounted=true]
cfm:modern_tv[facing=east,mounted=false]
cfm:photo_frame[colour=0,facing=north]
cfm:photo_frame[colour=0,facing=south]
cfm:photo_frame[colour=0,facing=west]
cfm:photo_frame[colour=0,facing=east]
cfm:photo_frame[colour=1,facing=north]
cfm:photo_frame[colour=1,facing=south]
cfm:photo_frame[colour=1,facing=west]
cfm:photo_frame[colour=1,facing=east]
cfm:photo_frame[colour=2,facing=north]
cfm:photo_frame[colour=2,facing=south]
cfm:photo_frame[colour=2,facing=west]
cfm:photo_frame[colour=2,facing=east]
cfm:photo_frame[colour=3,facing=north]
cfm:photo_frame[colour=3,facing=south]
cfm:photo_frame[colour=3,facing=west]
cfm:photo_frame[colour=3,facing=east]
cfm:photo_frame[colour=4,facing=north]
cfm:photo_frame[colour=4,facing=south]
cfm:photo_frame[colour=4,facing=west]
cfm:photo_frame[colour=4,facing=east]
cfm:photo_frame[colour=5,facing=north]
cfm:photo_frame[colour=5,facing=south]
cfm:photo_frame[colour=5,facing=west]
cfm:photo_frame[colour=5,facing=east]
cfm:photo_frame[colour=6,facing=north]
cfm:photo_frame[colour=6,facing=south]
cfm:photo_frame[colour=6,facing=west]
cfm:photo_frame[colour=6,facing=east]
cfm:photo_frame[colour=7,facing=north]
cfm:photo_frame[colour=7,facing=south]
cfm:photo_frame[colour=7,facing=west]
cfm:photo_frame[colour=7,facing=east]
cfm:photo_frame[colour=8,facing=north]
cfm:photo_frame[colour=8,facing=south]
cfm:photo_frame[colour=8,facing=west]
cfm:photo_frame[colour=8,facing=east]
cfm:photo_frame[colour=9,facing=north]
cfm:photo_frame[colour=9,facing=south]
cfm:photo_frame[colour=9,facing=west]
cfm:photo_frame[colour=9,facing=east]
cfm:photo_frame[colour=10,facing=north]
cfm:photo_frame[colour=10,facing=south]
cfm:photo_frame[colour=10,facing=west]
cfm:photo_frame[colour=10,facing=east]
cfm:photo_frame[colour=11,facing=north]
cfm:photo_frame[colour=11,facing=south]
cfm:photo_frame[colour=11,facing=west]
cfm:photo_frame[colour=11,facing=east]
cfm:photo_frame[colour=12,facing=north]
cfm:photo_frame[colour=12,facing=south]
cfm:photo_frame[colour=12,facing=west]
cfm:photo_frame[colour=12,facing=east]
cfm:photo_frame[colour=13,facing=north]
cfm:photo_frame[colour=13,facing=south]
cfm:photo_frame[colour=13,facing=west]
cfm:photo_frame[colour=13,facing=east]
cfm:photo_frame[colour=14,facing=north]
cfm:photo_frame[colour=14,facing=south]
cfm:photo_frame[colour=14,facing=west]
cfm:photo_frame[colour=14,facing=east]
cfm:photo_frame[colour=15,facing=north]
cfm:photo_frame[colour=15,facing=south]
cfm:photo_frame[colour=15,facing=west]
cfm:photo_frame[colour=15,facing=east]
cfm:modern_couch[colour=0,facing=north,type=none]
cfm:modern_couch[colour=0,facing=north,type=left]
cfm:modern_couch[colour=0,facing=north,type=right]
cfm:modern_couch[colour=0,facing=north,type=both]
cfm:modern_couch[colour=0,facing=south,type=none]
cfm:modern_couch[colour=0,facing=south,type=left]
cfm:modern_couch[colour=0,facing=south,type=right]
cfm:modern_couch[colour=0,facing=south,type=both]
cfm:modern_couch[colour=0,facing=west,type=none]
cfm:modern_couch[colour=0,facing=west,type=left]
cfm:modern_couch[colour=0,facing=west,type=right]
cfm:modern_couch[colour=0,facing=west,type=both]
cfm:modern_couch[colour=0,facing=east,type=none]
cfm:modern_couch[colour=0,facing=east,type=left]
cfm:modern_couch[colour=0,facing=east,type=right]
cfm:modern_couch[colour=0,facing=east,type=both]
cfm:modern_couch[colour=1,facing=north,type=none]
cfm:modern_couch[colour=1,facing=north,type=left]
cfm:modern_couch[colour=1,facing=north,type=right]
cfm:modern_couch[colour=1,facing=north,type=both]
cfm:modern_couch[colour=1,facing=south,type=none]
cfm:modern_couch[colour=1,facing=south,type=left]
cfm:modern_couch[colour=1,facing=south,type=right]
cfm:modern_couch[colour=1,facing=south,type=both]
cfm:modern_couch[colour=1,facing=west,type=none]
cfm:modern_couch[colour=1,facing=west,type=left]
cfm:modern_couch[colour=1,facing=west,type=right]
cfm:modern_couch[colour=1,facing=west,type=both]
cfm:modern_couch[colour=1,facing=east,type=none]
cfm:modern_couch[colour=1,facing=east,type=left]
cfm:modern_couch[colour=1,facing=east,type=right]
cfm:modern_couch[colour=1,facing=east,type=both]
cfm:modern_couch[colour=2,facing=north,type=none]
cfm:modern_couch[colour=2,facing=north,type=left]
cfm:modern_couch[colour=2,facing=north,type=right]
cfm:modern_couch[colour=2,facing=north,type=both]
cfm:modern_couch[colour=2,facing=south,type=none]
cfm:modern_couch[colour=2,facing=south,type=left]
cfm:modern_couch[colour=2,facing=south,type=right]
cfm:modern_couch[colour=2,facing=south,type=both]
cfm:modern_couch[colour=2,facing=west,type=none]
cfm:modern_couch[colour=2,facing=west,type=left]
cfm:modern_couch[colour=2,facing=west,type=right]
cfm:modern_couch[colour=2,facing=west,type=both]
cfm:modern_couch[colour=2,facing=east,type=none]
cfm:modern_couch[colour=2,facing=east,type=left]
cfm:modern_couch[colour=2,facing=east,type=right]
cfm:modern_couch[colour=2,facing=east,type=both]
cfm:modern_couch[colour=3,facing=north,type=none]
cfm:modern_couch[colour=3,facing=north,type=left]
cfm:modern_couch[colour=3,facing=north,type=right]
cfm:modern_couch[colour=3,facing=north,type=both]
cfm:modern_couch[colour=3,facing=south,type=none]
cfm:modern_couch[colour=3,facing=south,type=left]
cfm:modern_couch[colour=3,facing=south,type=right]
cfm:modern_couch[colour=3,facing=south,type=both]
cfm:modern_couch[colour=3,facing=west,type=none]
cfm:modern_couch[colour=3,facing=west,type=left]
cfm:modern_couch[colour=3,facing=west,type=right]
cfm:modern_couch[colour=3,facing=west,type=both]
cfm:modern_couch[colour=3,facing=east,type=none]
cfm:modern_couch[colour=3,facing=east,type=left]
cfm:modern_couch[colour=3,facing=east,type=right]
cfm:modern_couch[colour=3,facing=east,type=both]
cfm:modern_couch[colour=4,facing=north,type=none]
cfm:modern_couch[colour=4,facing=north,type=left]
cfm:modern_couch[colour=4,facing=north,type=right]
cfm:modern_couch[colour=4,facing=north,type=both]
cfm:modern_couch[colour=4,facing=south,type=none]
cfm:modern_couch[colour=4,facing=south,type=left]
cfm:modern_couch[colour=4,facing=south,type=right]
cfm:modern_couch[colour=4,facing=south,type=both]
cfm:modern_couch[colour=4,facing=west,type=none]
cfm:modern_couch[colour=4,facing=west,type=left]
cfm:modern_couch[colour=4,facing=west,type=right]
cfm:modern_couch[colour=4,facing=west,type=both]
cfm:modern_couch[colour=4,facing=east,type=none]
cfm:modern_couch[colour=4,facing=east,type=left]
cfm:modern_couch[colour=4,facing=east,type=right]
cfm:modern_couch[colour=4,facing=east,type=both]
cfm:modern_couch[colour=5,facing=north,type=none]
cfm:modern_couch[colour=5,facing=north,type=left]
cfm:modern_couch[colour=5,facing=north,type=right]
cfm:modern_couch[colour=5,facing=north,type=both]
cfm:modern_couch[colour=5,facing=south,type=none]
cfm:modern_couch[colour=5,facing=south,type=left]
cfm:modern_couch[colour=5,facing=south,type=right]
cfm:modern_couch[colour=5,facing=south,type=both]
cfm:modern_couch[colour=5,facing=west,type=none]
cfm:modern_couch[colour=5,facing=west,type=left]
cfm:modern_couch[colour=5,facing=west,type=right]
cfm:modern_couch[colour=5,facing=west,type=both]
cfm:modern_couch[colour=5,facing=east,type=none]
cfm:modern_couch[colour=5,facing=east,type=left]
cfm:modern_couch[colour=5,facing=east,type=right]
cfm:modern_couch[colour=5,facing=east,type=both]
cfm:modern_couch[colour=6,facing=north,type=none]
cfm:modern_couch[colour=6,facing=north,type=left]
cfm:modern_couch[colour=6,facing=north,type=right]
cfm:modern_couch[colour=6,facing=north,type=both]
cfm:modern_couch[colour=6,facing=south,type=none]
cfm:modern_couch[colour=6,facing=south,type=left]
cfm:modern_couch[colour=6,facing=south,type=right]
cfm:modern_couch[colour=6,facing=south,type=both]
cfm:modern_couch[colour=6,facing=west,type=none]
cfm:modern_couch[colour=6,facing=west,type=left]
cfm:modern_couch[colour=6,facing=west,type=right]
cfm:modern_couch[colour=6,facing=west,type=both]
cfm:modern_couch[colour=6,facing=east,type=none]
cfm:modern_couch[colour=6,facing=east,type=left]
cfm:modern_couch[colour=6,facing=east,type=right]
cfm:modern_couch[colour=6,facing=east,type=both]
cfm:modern_couch[colour=7,facing=north,type=none]
cfm:modern_couch[colour=7,facing=north,type=left]
cfm:modern_couch[colour=7,facing=north,type=right]
cfm:modern_couch[colour=7,facing=north,type=both]
cfm:modern_couch[colour=7,facing=south,type=none]
cfm:modern_couch[colour=7,facing=south,type=left]
cfm:modern_couch[colour=7,facing=south,type=right]
cfm:modern_couch[colour=7,facing=south,type=both]
cfm:modern_couch[colour=7,facing=west,type=none]
cfm:modern_couch[colour=7,facing=west,type=left]
cfm:modern_couch[colour=7,facing=west,type=right]
cfm:modern_couch[colour=7,facing=west,type=both]
cfm:modern_couch[colour=7,facing=east,type=none]
cfm:modern_couch[colour=7,facing=east,type=left]
cfm:modern_couch[colour=7,facing=east,type=right]
cfm:modern_couch[colour=7,facing=east,type=both]
cfm:modern_couch[colour=8,facing=north,type=none]
cfm:modern_couch[colour=8,facing=north,type=left]
cfm:modern_couch[colour=8,facing=north,type=right]
cfm:modern_couch[colour=8,facing=north,type=both]
cfm:modern_couch[colour=8,facing=south,type=none]
cfm:modern_couch[colour=8,facing=south,type=left]
cfm:modern_couch[colour=8,facing=south,type=right]
cfm:modern_couch[colour=8,facing=south,type=both]
cfm:modern_couch[colour=8,facing=west,type=none]
cfm:modern_couch[colour=8,facing=west,type=left]
cfm:modern_couch[colour=8,facing=west,type=right]
cfm:modern_couch[colour=8,facing=west,type=both]
cfm:modern_couch[colour=8,facing=east,type=none]
cfm:modern_couch[colour=8,facing=east,type=left]
cfm:modern_couch[colour=8,facing=east,type=right]
cfm:modern_couch[colour=8,facing=east,type=both]
cfm:modern_couch[colour=9,facing=north,type=none]
cfm:modern_couch[colour=9,facing=north,type=left]
cfm:modern_couch[colour=9,facing=north,type=right]
cfm:modern_couch[colour=9,facing=north,type=both]
cfm:modern_couch[colour=9,facing=south,type=none]
cfm:modern_couch[colour=9,facing=south,type=left]
cfm:modern_couch[colour=9,facing=south,type=right]
cfm:modern_couch[colour=9,facing=south,type=both]
cfm:modern_couch[colour=9,facing=west,type=none]
cfm:modern_couch[colour=9,facing=west,type=left]
cfm:modern_couch[colour=9,facing=west,type=right]
cfm:modern_couch[colour=9,facing=west,type=both]
cfm:modern_couch[colour=9,facing=east,type=none]
cfm:modern_couch[colour=9,facing=east,type=left]
cfm:modern_couch[colour=9,facing=east,type=right]
cfm:modern_couch[colour=9,facing=east,type=both]
cfm:modern_couch[colour=10,facing=north,type=none]
cfm:modern_couch[colour=10,facing=north,type=left]
cfm:modern_couch[colour=10,facing=north,type=right]
cfm:modern_couch[colour=10,facing=north,type=both]
cfm:modern_couch[colour=10,facing=south,type=none]
cfm:modern_couch[colour=10,facing=south,type=left]
cfm:modern_couch[colour=10,facing=south,type=right]
cfm:modern_couch[colour=10,facing=south,type=both]
cfm:modern_couch[colour=10,facing=west,type=none]
cfm:modern_couch[colour=10,facing=west,type=left]
cfm:modern_couch[colour=10,facing=west,type=right]
cfm:modern_couch[colour=10,facing=west,type=both]
cfm:modern_couch[colour=10,facing=east,type=none]
cfm:modern_couch[colour=10,facing=east,type=left]
cfm:modern_couch[colour=10,facing=east,type=right]
cfm:modern_couch[colour=10,facing=east,type=both]
cfm:modern_couch[colour=11,facing=north,type=none]
cfm:modern_couch[colour=11,facing=north,type=left]
cfm:modern_couch[colour=11,facing=north,type=right]
cfm:modern_couch[colour=11,facing=north,type=both]
cfm:modern_couch[colour=11,facing=south,type=none]
cfm:modern_couch[colour=11,facing=south,type=left]
cfm:modern_couch[colour=11,facing=south,type=right]
cfm:modern_couch[colour=11,facing=south,type=both]
cfm:modern_couch[colour=11,facing=west,type=none]
cfm:modern_couch[colour=11,facing=west,type=left]
cfm:modern_couch[colour=11,facing=west,type=right]
cfm:modern_couch[colour=11,facing=west,type=both]
cfm:modern_couch[colour=11,facing=east,type=none]
cfm:modern_couch[colour=11,facing=east,type=left]
cfm:modern_couch[colour=11,facing=east,type=right]
cfm:modern_couch[colour=11,facing=east,type=both]
cfm:modern_couch[colour=12,facing=north,type=none]
cfm:modern_couch[colour=12,facing=north,type=left]
cfm:modern_couch[colour=12,facing=north,type=right]
cfm:modern_couch[colour=12,facing=north,type=both]
cfm:modern_couch[colour=12,facing=south,type=none]
cfm:modern_couch[colour=12,facing=south,type=left]
cfm:modern_couch[colour=12,facing=south,type=right]
cfm:modern_couch[colour=12,facing=south,type=both]
cfm:modern_couch[colour=12,facing=west,type=none]
cfm:modern_couch[colour=12,facing=west,type=left]
cfm:modern_couch[colour=12,facing=west,type=right]
cfm:modern_couch[colour=12,facing=west,type=both]
cfm:modern_couch[colour=12,facing=east,type=none]
cfm:modern_couch[colour=12,facing=east,type=left]
cfm:modern_couch[colour=12,facing=east,type=right]
cfm:modern_couch[colour=12,facing=east,type=both]
cfm:modern_couch[colour=13,facing=north,type=none]
cfm:modern_couch[colour=13,facing=north,type=left]
cfm:modern_couch[colour=13,facing=north,type=right]
cfm:modern_couch[colour=13,facing=north,type=both]
cfm:modern_couch[colour=13,facing=south,type=none]
cfm:modern_couch[colour=13,facing=south,type=left]
cfm:modern_couch[colour=13,facing=south,type=right]
cfm:modern_couch[colour=13,facing=south,type=both]
cfm:modern_couch[colour=13,facing=west,type=none]
cfm:modern_couch[colour=13,facing=west,type=left]
cfm:modern_couch[colour=13,facing=west,type=right]
cfm:modern_couch[colour=13,facing=west,type=both]
cfm:modern_couch[colour=13,facing=east,type=none]
cfm:modern_couch[colour=13,facing=east,type=left]
cfm:modern_couch[colour=13,facing=east,type=right]
cfm:modern_couch[colour=13,facing=east,type=both]
cfm:modern_couch[colour=14,facing=north,type=none]
cfm:modern_couch[colour=14,facing=north,type=left]
cfm:modern_couch[colour=14,facing=north,type=right]
cfm:modern_couch[colour=14,facing=north,type=both]
cfm:modern_couch[colour=14,facing=south,type=none]
cfm:modern_couch[colour=14,facing=south,type=left]
cfm:modern_couch[colour=14,facing=south,type=right]
cfm:modern_couch[colour=14,facing=south,type=both]
cfm:modern_couch[colour=14,facing=west,type=none]
cfm:modern_couch[colour=14,facing=west,type=left]
cfm:modern_couch[colour=14,facing=west,type=right]
cfm:modern_couch[colour=14,facing=west,type=both]
cfm:modern_couch[colour=14,facing=east,type=none]
cfm:modern_couch[colour=14,facing=east,type=left]
cfm:modern_couch[colour=14,facing=east,type=right]
cfm:modern_couch[colour=14,facing=east,type=both]
cfm:modern_couch[colour=15,facing=north,type=none]
cfm:modern_couch[colour=15,facing=north,type=left]
cfm:modern_couch[colour=15,facing=north,type=right]
cfm:modern_couch[colour=15,facing=north,type=both]
cfm:modern_couch[colour=15,facing=south,type=none]
cfm:modern_couch[colour=15,facing=south,type=left]
cfm:modern_couch[colour=15,facing=south,type=right]
cfm:modern_couch[colour=15,facing=south,type=both]
cfm:modern_couch[colour=15,facing=west,type=none]
cfm:modern_couch[colour=15,facing=west,type=left]
cfm:modern_couch[colour=15,facing=west,type=right]
cfm:modern_couch[colour=15,facing=west,type=both]
cfm:modern_couch[colour=15,facing=east,type=none]
cfm:modern_couch[colour=15,facing=east,type=left]
cfm:modern_couch[colour=15,facing=east,type=right]
cfm:modern_couch[colour=15,facing=east,type=both]
cfm:modern_table[back=true,forward=true,left=true,right=true]
cfm:modern_table[back=true,forward=true,left=true,right=false]
cfm:modern_table[back=true,forward=true,left=false,right=true]
cfm:modern_table[back=true,forward=true,left=false,right=false]
cfm:modern_table[back=true,forward=false,left=true,right=true]
cfm:modern_table[back=true,forward=false,left=true,right=false]
cfm:modern_table[back=true,forward=false,left=false,right=true]
cfm:modern_table[back=true,forward=false,left=false,right=false]
cfm:modern_table[back=false,forward=true,left=true,right=true]
cfm:modern_table[back=false,forward=true,left=true,right=false]
cfm:modern_table[back=false,forward=true,left=false,right=true]
cfm:modern_table[back=false,forward=true,left=false,right=false]
cfm:modern_table[back=false,forward=false,left=true,right=true]
cfm:modern_table[back=false,forward=false,left=true,right=false]
cfm:modern_table[back=false,forward=false,left=false,right=true]
cfm:modern_table[back=false,forward=false,left=false,right=false]
cfm:modern_chair[facing=north]
cfm:modern_chair[facing=south]
cfm:modern_chair[facing=west]
cfm:modern_chair[facing=east]
cfm:modern_coffee_table[east=true,north=true,south=true,west=true]
cfm:modern_coffee_table[east=true,north=true,south=true,west=false]
cfm:modern_coffee_table[east=true,north=true,south=false,west=true]
cfm:modern_coffee_table[east=true,north=true,south=false,west=false]
cfm:modern_coffee_table[east=true,north=false,south=true,west=true]
cfm:modern_coffee_table[east=true,north=false,south=true,west=false]
cfm:modern_coffee_table[east=true,north=false,south=false,west=true]
cfm:modern_coffee_table[east=true,north=false,south=false,west=false]
cfm:modern_coffee_table[east=false,north=true,south=true,west=true]
cfm:modern_coffee_table[east=false,north=true,south=true,west=false]
cfm:modern_coffee_table[east=false,north=true,south=false,west=true]
cfm:modern_coffee_table[east=false,north=true,south=false,west=false]
cfm:modern_coffee_table[east=false,north=false,south=true,west=true]
cfm:modern_coffee_table[east=false,north=false,south=true,west=false]
cfm:modern_coffee_table[east=false,north=false,south=false,west=true]
cfm:modern_coffee_table[east=false,north=false,south=false,west=false]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=false]
cfm:modern_stair[facing=north,type=none]
cfm:modern_stair[facing=north,type=up]
cfm:modern_stair[facing=north,type=down]
cfm:modern_stair[facing=north,type=both]
cfm:modern_stair[facing=south,type=none]
cfm:modern_stair[facing=south,type=up]
cfm:modern_stair[facing=south,type=down]
cfm:modern_stair[facing=south,type=both]
cfm:modern_stair[facing=west,type=none]
cfm:modern_stair[facing=west,type=up]
cfm:modern_stair[facing=west,type=down]
cfm:modern_stair[facing=west,type=both]
cfm:modern_stair[facing=east,type=none]
cfm:modern_stair[facing=east,type=up]
cfm:modern_stair[facing=east,type=down]
cfm:modern_stair[facing=east,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=none]
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cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=right]
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cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=left]
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cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=none]
cfm:tv_stand[facing=north,type=none]
cfm:tv_stand[facing=north,type=left]
cfm:tv_stand[facing=north,type=right]
cfm:tv_stand[facing=north,type=both]
cfm:tv_stand[facing=south,type=none]
cfm:tv_stand[facing=south,type=left]
cfm:tv_stand[facing=south,type=right]
cfm:tv_stand[facing=south,type=both]
cfm:tv_stand[facing=west,type=none]
cfm:tv_stand[facing=west,type=left]
cfm:tv_stand[facing=west,type=right]
cfm:tv_stand[facing=west,type=both]
cfm:tv_stand[facing=east,type=none]
cfm:tv_stand[facing=east,type=left]
cfm:tv_stand[facing=east,type=right]
cfm:tv_stand[facing=east,type=both]
cfm:modern_light_off[facing=down]
cfm:modern_light_off[facing=up]
cfm:modern_light_off[facing=north]
cfm:modern_light_off[facing=south]
cfm:modern_light_off[facing=west]
cfm:modern_light_off[facing=east]
cfm:modern_light_on[facing=down]
cfm:modern_light_on[facing=up]
cfm:modern_light_on[facing=north]
cfm:modern_light_on[facing=south]
cfm:modern_light_on[facing=west]
cfm:modern_light_on[facing=east]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:park_bench_oak[facing=north,type=none]
cfm:park_bench_oak[facing=north,type=left]
cfm:park_bench_oak[facing=north,type=right]
cfm:park_bench_oak[facing=north,type=both]
cfm:park_bench_oak[facing=south,type=none]
cfm:park_bench_oak[facing=south,type=left]
cfm:park_bench_oak[facing=south,type=right]
cfm:park_bench_oak[facing=south,type=both]
cfm:park_bench_oak[facing=west,type=none]
cfm:park_bench_oak[facing=west,type=left]
cfm:park_bench_oak[facing=west,type=right]
cfm:park_bench_oak[facing=west,type=both]
cfm:park_bench_oak[facing=east,type=none]
cfm:park_bench_oak[facing=east,type=left]
cfm:park_bench_oak[facing=east,type=right]
cfm:park_bench_oak[facing=east,type=both]
cfm:park_bench_spruce[facing=north,type=none]
cfm:park_bench_spruce[facing=north,type=left]
cfm:park_bench_spruce[facing=north,type=right]
cfm:park_bench_spruce[facing=north,type=both]
cfm:park_bench_spruce[facing=south,type=none]
cfm:park_bench_spruce[facing=south,type=left]
cfm:park_bench_spruce[facing=south,type=right]
cfm:park_bench_spruce[facing=south,type=both]
cfm:park_bench_spruce[facing=west,type=none]
cfm:park_bench_spruce[facing=west,type=left]
cfm:park_bench_spruce[facing=west,type=right]
cfm:park_bench_spruce[facing=west,type=both]
cfm:park_bench_spruce[facing=east,type=none]
cfm:park_bench_spruce[facing=east,type=left]
cfm:park_bench_spruce[facing=east,type=right]
cfm:park_bench_spruce[facing=east,type=both]
cfm:park_bench_birch[facing=north,type=none]
cfm:park_bench_birch[facing=north,type=left]
cfm:park_bench_birch[facing=north,type=right]
cfm:park_bench_birch[facing=north,type=both]
cfm:park_bench_birch[facing=south,type=none]
cfm:park_bench_birch[facing=south,type=left]
cfm:park_bench_birch[facing=south,type=right]
cfm:park_bench_birch[facing=south,type=both]
cfm:park_bench_birch[facing=west,type=none]
cfm:park_bench_birch[facing=west,type=left]
cfm:park_bench_birch[facing=west,type=right]
cfm:park_bench_birch[facing=west,type=both]
cfm:park_bench_birch[facing=east,type=none]
cfm:park_bench_birch[facing=east,type=left]
cfm:park_bench_birch[facing=east,type=right]
cfm:park_bench_birch[facing=east,type=both]
cfm:park_bench_jungle[facing=north,type=none]
cfm:park_bench_jungle[facing=north,type=left]
cfm:park_bench_jungle[facing=north,type=right]
cfm:park_bench_jungle[facing=north,type=both]
cfm:park_bench_jungle[facing=south,type=none]
cfm:park_bench_jungle[facing=south,type=left]
cfm:park_bench_jungle[facing=south,type=right]
cfm:park_bench_jungle[facing=south,type=both]
cfm:park_bench_jungle[facing=west,type=none]
cfm:park_bench_jungle[facing=west,type=left]
cfm:park_bench_jungle[facing=west,type=right]
cfm:park_bench_jungle[facing=west,type=both]
cfm:park_bench_jungle[facing=east,type=none]
cfm:park_bench_jungle[facing=east,type=left]
cfm:park_bench_jungle[facing=east,type=right]
cfm:park_bench_jungle[facing=east,type=both]
cfm:park_bench_acacia[facing=north,type=none]
cfm:park_bench_acacia[facing=north,type=left]
cfm:park_bench_acacia[facing=north,type=right]
cfm:park_bench_acacia[facing=north,type=both]
cfm:park_bench_acacia[facing=south,type=none]
cfm:park_bench_acacia[facing=south,type=left]
cfm:park_bench_acacia[facing=south,type=right]
cfm:park_bench_acacia[facing=south,type=both]
cfm:park_bench_acacia[facing=west,type=none]
cfm:park_bench_acacia[facing=west,type=left]
cfm:park_bench_acacia[facing=west,type=right]
cfm:park_bench_acacia[facing=west,type=both]
cfm:park_bench_acacia[facing=east,type=none]
cfm:park_bench_acacia[facing=east,type=left]
cfm:park_bench_acacia[facing=east,type=right]
cfm:park_bench_acacia[facing=east,type=both]
cfm:park_bench_dark_oak[facing=north,type=none]
cfm:park_bench_dark_oak[facing=north,type=left]
cfm:park_bench_dark_oak[facing=north,type=right]
cfm:park_bench_dark_oak[facing=north,type=both]
cfm:park_bench_dark_oak[facing=south,type=none]
cfm:park_bench_dark_oak[facing=south,type=left]
cfm:park_bench_dark_oak[facing=south,type=right]
cfm:park_bench_dark_oak[facing=south,type=both]
cfm:park_bench_dark_oak[facing=west,type=none]
cfm:park_bench_dark_oak[facing=west,type=left]
cfm:park_bench_dark_oak[facing=west,type=right]
cfm:park_bench_dark_oak[facing=west,type=both]
cfm:park_bench_dark_oak[facing=east,type=none]
cfm:park_bench_dark_oak[facing=east,type=left]
cfm:park_bench_dark_oak[facing=east,type=right]
cfm:park_bench_dark_oak[facing=east,type=both]
cfm:inflatable_castle[color=white,type=none]
cfm:inflatable_castle[color=white,type=north]
cfm:inflatable_castle[color=white,type=east]
cfm:inflatable_castle[color=white,type=south]
cfm:inflatable_castle[color=white,type=west]
cfm:inflatable_castle[color=white,type=horizontal_east_west]
cfm:inflatable_castle[color=white,type=horizontal_north_south]
cfm:inflatable_castle[color=white,type=corner_east_south]
cfm:inflatable_castle[color=white,type=corner_west_south]
cfm:inflatable_castle[color=white,type=corner_north_east]
cfm:inflatable_castle[color=white,type=corner_north_west]
cfm:inflatable_castle[color=white,type=three_north]
cfm:inflatable_castle[color=white,type=three_east]
cfm:inflatable_castle[color=white,type=three_south]
cfm:inflatable_castle[color=white,type=three_west]
cfm:inflatable_castle[color=white,type=center]
cfm:inflatable_castle[color=orange,type=none]
cfm:inflatable_castle[color=orange,type=north]
cfm:inflatable_castle[color=orange,type=east]
cfm:inflatable_castle[color=orange,type=south]
cfm:inflatable_castle[color=orange,type=west]
cfm:inflatable_castle[color=orange,type=horizontal_east_west]
cfm:inflatable_castle[color=orange,type=horizontal_north_south]
cfm:inflatable_castle[color=orange,type=corner_east_south]
cfm:inflatable_castle[color=orange,type=corner_west_south]
cfm:inflatable_castle[color=orange,type=corner_north_east]
cfm:inflatable_castle[color=orange,type=corner_north_west]
cfm:inflatable_castle[color=orange,type=three_north]
cfm:inflatable_castle[color=orange,type=three_east]
cfm:inflatable_castle[color=orange,type=three_south]
cfm:inflatable_castle[color=orange,type=three_west]
cfm:inflatable_castle[color=orange,type=center]
cfm:inflatable_castle[color=magenta,type=none]
cfm:inflatable_castle[color=magenta,type=north]
cfm:inflatable_castle[color=magenta,type=east]
cfm:inflatable_castle[color=magenta,type=south]
cfm:inflatable_castle[color=magenta,type=west]
cfm:inflatable_castle[color=magenta,type=horizontal_east_west]
cfm:inflatable_castle[color=magenta,type=horizontal_north_south]
cfm:inflatable_castle[color=magenta,type=corner_east_south]
cfm:inflatable_castle[color=magenta,type=corner_west_south]
cfm:inflatable_castle[color=magenta,type=corner_north_east]
cfm:inflatable_castle[color=magenta,type=corner_north_west]
cfm:inflatable_castle[color=magenta,type=three_north]
cfm:inflatable_castle[color=magenta,type=three_east]
cfm:inflatable_castle[color=magenta,type=three_south]
cfm:inflatable_castle[color=magenta,type=three_west]
cfm:inflatable_castle[color=magenta,type=center]
cfm:inflatable_castle[color=light_blue,type=none]
cfm:inflatable_castle[color=light_blue,type=north]
cfm:inflatable_castle[color=light_blue,type=east]
cfm:inflatable_castle[color=light_blue,type=south]
cfm:inflatable_castle[color=light_blue,type=west]
cfm:inflatable_castle[color=light_blue,type=horizontal_east_west]
cfm:inflatable_castle[color=light_blue,type=horizontal_north_south]
cfm:inflatable_castle[color=light_blue,type=corner_east_south]
cfm:inflatable_castle[color=light_blue,type=corner_west_south]
cfm:inflatable_castle[color=light_blue,type=corner_north_east]
cfm:inflatable_castle[color=light_blue,type=corner_north_west]
cfm:inflatable_castle[color=light_blue,type=three_north]
cfm:inflatable_castle[color=light_blue,type=three_east]
cfm:inflatable_castle[color=light_blue,type=three_south]
cfm:inflatable_castle[color=light_blue,type=three_west]
cfm:inflatable_castle[color=light_blue,type=center]
cfm:inflatable_castle[color=yellow,type=none]
cfm:inflatable_castle[color=yellow,type=north]
cfm:inflatable_castle[color=yellow,type=east]
cfm:inflatable_castle[color=yellow,type=south]
cfm:inflatable_castle[color=yellow,type=west]
cfm:inflatable_castle[color=yellow,type=horizontal_east_west]
cfm:inflatable_castle[color=yellow,type=horizontal_north_south]
cfm:inflatable_castle[color=yellow,type=corner_east_south]
cfm:inflatable_castle[color=yellow,type=corner_west_south]
cfm:inflatable_castle[color=yellow,type=corner_north_east]
cfm:inflatable_castle[color=yellow,type=corner_north_west]
cfm:inflatable_castle[color=yellow,type=three_north]
cfm:inflatable_castle[color=yellow,type=three_east]
cfm:inflatable_castle[color=yellow,type=three_south]
cfm:inflatable_castle[color=yellow,type=three_west]
cfm:inflatable_castle[color=yellow,type=center]
cfm:inflatable_castle[color=lime,type=none]
cfm:inflatable_castle[color=lime,type=north]
cfm:inflatable_castle[color=lime,type=east]
cfm:inflatable_castle[color=lime,type=south]
cfm:inflatable_castle[color=lime,type=west]
cfm:inflatable_castle[color=lime,type=horizontal_east_west]
cfm:inflatable_castle[color=lime,type=horizontal_north_south]
cfm:inflatable_castle[color=lime,type=corner_east_south]
cfm:inflatable_castle[color=lime,type=corner_west_south]
cfm:inflatable_castle[color=lime,type=corner_north_east]
cfm:inflatable_castle[color=lime,type=corner_north_west]
cfm:inflatable_castle[color=lime,type=three_north]
cfm:inflatable_castle[color=lime,type=three_east]
cfm:inflatable_castle[color=lime,type=three_south]
cfm:inflatable_castle[color=lime,type=three_west]
cfm:inflatable_castle[color=lime,type=center]
cfm:inflatable_castle[color=pink,type=none]
cfm:inflatable_castle[color=pink,type=north]
cfm:inflatable_castle[color=pink,type=east]
cfm:inflatable_castle[color=pink,type=south]
cfm:inflatable_castle[color=pink,type=west]
cfm:inflatable_castle[color=pink,type=horizontal_east_west]
cfm:inflatable_castle[color=pink,type=horizontal_north_south]
cfm:inflatable_castle[color=pink,type=corner_east_south]
cfm:inflatable_castle[color=pink,type=corner_west_south]
cfm:inflatable_castle[color=pink,type=corner_north_east]
cfm:inflatable_castle[color=pink,type=corner_north_west]
cfm:inflatable_castle[color=pink,type=three_north]
cfm:inflatable_castle[color=pink,type=three_east]
cfm:inflatable_castle[color=pink,type=three_south]
cfm:inflatable_castle[color=pink,type=three_west]
cfm:inflatable_castle[color=pink,type=center]
cfm:inflatable_castle[color=gray,type=none]
cfm:inflatable_castle[color=gray,type=north]
cfm:inflatable_castle[color=gray,type=east]
cfm:inflatable_castle[color=gray,type=south]
cfm:inflatable_castle[color=gray,type=west]
cfm:inflatable_castle[color=gray,type=horizontal_east_west]
cfm:inflatable_castle[color=gray,type=horizontal_north_south]
cfm:inflatable_castle[color=gray,type=corner_east_south]
cfm:inflatable_castle[color=gray,type=corner_west_south]
cfm:inflatable_castle[color=gray,type=corner_north_east]
cfm:inflatable_castle[color=gray,type=corner_north_west]
cfm:inflatable_castle[color=gray,type=three_north]
cfm:inflatable_castle[color=gray,type=three_east]
cfm:inflatable_castle[color=gray,type=three_south]
cfm:inflatable_castle[color=gray,type=three_west]
cfm:inflatable_castle[color=gray,type=center]
cfm:inflatable_castle[color=silver,type=none]
cfm:inflatable_castle[color=silver,type=north]
cfm:inflatable_castle[color=silver,type=east]
cfm:inflatable_castle[color=silver,type=south]
cfm:inflatable_castle[color=silver,type=west]
cfm:inflatable_castle[color=silver,type=horizontal_east_west]
cfm:inflatable_castle[color=silver,type=horizontal_north_south]
cfm:inflatable_castle[color=silver,type=corner_east_south]
cfm:inflatable_castle[color=silver,type=corner_west_south]
cfm:inflatable_castle[color=silver,type=corner_north_east]
cfm:inflatable_castle[color=silver,type=corner_north_west]
cfm:inflatable_castle[color=silver,type=three_north]
cfm:inflatable_castle[color=silver,type=three_east]
cfm:inflatable_castle[color=silver,type=three_south]
cfm:inflatable_castle[color=silver,type=three_west]
cfm:inflatable_castle[color=silver,type=center]
cfm:inflatable_castle[color=cyan,type=none]
cfm:inflatable_castle[color=cyan,type=north]
cfm:inflatable_castle[color=cyan,type=east]
cfm:inflatable_castle[color=cyan,type=south]
cfm:inflatable_castle[color=cyan,type=west]
cfm:inflatable_castle[color=cyan,type=horizontal_east_west]
cfm:inflatable_castle[color=cyan,type=horizontal_north_south]
cfm:inflatable_castle[color=cyan,type=corner_east_south]
cfm:inflatable_castle[color=cyan,type=corner_west_south]
cfm:inflatable_castle[color=cyan,type=corner_north_east]
cfm:inflatable_castle[color=cyan,type=corner_north_west]
cfm:inflatable_castle[color=cyan,type=three_north]
cfm:inflatable_castle[color=cyan,type=three_east]
cfm:inflatable_castle[color=cyan,type=three_south]
cfm:inflatable_castle[color=cyan,type=three_west]
cfm:inflatable_castle[color=cyan,type=center]
cfm:inflatable_castle[color=purple,type=none]
cfm:inflatable_castle[color=purple,type=north]
cfm:inflatable_castle[color=purple,type=east]
cfm:inflatable_castle[color=purple,type=south]
cfm:inflatable_castle[color=purple,type=west]
cfm:inflatable_castle[color=purple,type=horizontal_east_west]
cfm:inflatable_castle[color=purple,type=horizontal_north_south]
cfm:inflatable_castle[color=purple,type=corner_east_south]
cfm:inflatable_castle[color=purple,type=corner_west_south]
cfm:inflatable_castle[color=purple,type=corner_north_east]
cfm:inflatable_castle[color=purple,type=corner_north_west]
cfm:inflatable_castle[color=purple,type=three_north]
cfm:inflatable_castle[color=purple,type=three_east]
cfm:inflatable_castle[color=purple,type=three_south]
cfm:inflatable_castle[color=purple,type=three_west]
cfm:inflatable_castle[color=purple,type=center]
cfm:inflatable_castle[color=blue,type=none]
cfm:inflatable_castle[color=blue,type=north]
cfm:inflatable_castle[color=blue,type=east]
cfm:inflatable_castle[color=blue,type=south]
cfm:inflatable_castle[color=blue,type=west]
cfm:inflatable_castle[color=blue,type=horizontal_east_west]
cfm:inflatable_castle[color=blue,type=horizontal_north_south]
cfm:inflatable_castle[color=blue,type=corner_east_south]
cfm:inflatable_castle[color=blue,type=corner_west_south]
cfm:inflatable_castle[color=blue,type=corner_north_east]
cfm:inflatable_castle[color=blue,type=corner_north_west]
cfm:inflatable_castle[color=blue,type=three_north]
cfm:inflatable_castle[color=blue,type=three_east]
cfm:inflatable_castle[color=blue,type=three_south]
cfm:inflatable_castle[color=blue,type=three_west]
cfm:inflatable_castle[color=blue,type=center]
cfm:inflatable_castle[color=brown,type=none]
cfm:inflatable_castle[color=brown,type=north]
cfm:inflatable_castle[color=brown,type=east]
cfm:inflatable_castle[color=brown,type=south]
cfm:inflatable_castle[color=brown,type=west]
cfm:inflatable_castle[color=brown,type=horizontal_east_west]
cfm:inflatable_castle[color=brown,type=horizontal_north_south]
cfm:inflatable_castle[color=brown,type=corner_east_south]
cfm:inflatable_castle[color=brown,type=corner_west_south]
cfm:inflatable_castle[color=brown,type=corner_north_east]
cfm:inflatable_castle[color=brown,type=corner_north_west]
cfm:inflatable_castle[color=brown,type=three_north]
cfm:inflatable_castle[color=brown,type=three_east]
cfm:inflatable_castle[color=brown,type=three_south]
cfm:inflatable_castle[color=brown,type=three_west]
cfm:inflatable_castle[color=brown,type=center]
cfm:inflatable_castle[color=green,type=none]
cfm:inflatable_castle[color=green,type=north]
cfm:inflatable_castle[color=green,type=east]
cfm:inflatable_castle[color=green,type=south]
cfm:inflatable_castle[color=green,type=west]
cfm:inflatable_castle[color=green,type=horizontal_east_west]
cfm:inflatable_castle[color=green,type=horizontal_north_south]
cfm:inflatable_castle[color=green,type=corner_east_south]
cfm:inflatable_castle[color=green,type=corner_west_south]
cfm:inflatable_castle[color=green,type=corner_north_east]
cfm:inflatable_castle[color=green,type=corner_north_west]
cfm:inflatable_castle[color=green,type=three_north]
cfm:inflatable_castle[color=green,type=three_east]
cfm:inflatable_castle[color=green,type=three_south]
cfm:inflatable_castle[color=green,type=three_west]
cfm:inflatable_castle[color=green,type=center]
cfm:inflatable_castle[color=red,type=none]
cfm:inflatable_castle[color=red,type=north]
cfm:inflatable_castle[color=red,type=east]
cfm:inflatable_castle[color=red,type=south]
cfm:inflatable_castle[color=red,type=west]
cfm:inflatable_castle[color=red,type=horizontal_east_west]
cfm:inflatable_castle[color=red,type=horizontal_north_south]
cfm:inflatable_castle[color=red,type=corner_east_south]
cfm:inflatable_castle[color=red,type=corner_west_south]
cfm:inflatable_castle[color=red,type=corner_north_east]
cfm:inflatable_castle[color=red,type=corner_north_west]
cfm:inflatable_castle[color=red,type=three_north]
cfm:inflatable_castle[color=red,type=three_east]
cfm:inflatable_castle[color=red,type=three_south]
cfm:inflatable_castle[color=red,type=three_west]
cfm:inflatable_castle[color=red,type=center]
cfm:inflatable_castle[color=black,type=none]
cfm:inflatable_castle[color=black,type=north]
cfm:inflatable_castle[color=black,type=east]
cfm:inflatable_castle[color=black,type=south]
cfm:inflatable_castle[color=black,type=west]
cfm:inflatable_castle[color=black,type=horizontal_east_west]
cfm:inflatable_castle[color=black,type=horizontal_north_south]
cfm:inflatable_castle[color=black,type=corner_east_south]
cfm:inflatable_castle[color=black,type=corner_west_south]
cfm:inflatable_castle[color=black,type=corner_north_east]
cfm:inflatable_castle[color=black,type=corner_north_west]
cfm:inflatable_castle[color=black,type=three_north]
cfm:inflatable_castle[color=black,type=three_east]
cfm:inflatable_castle[color=black,type=three_south]
cfm:inflatable_castle[color=black,type=three_west]
cfm:inflatable_castle[color=black,type=center]
cfm:castle_netting[east=true,north=true,south=true,west=true]
cfm:castle_netting[east=true,north=true,south=true,west=false]
cfm:castle_netting[east=true,north=true,south=false,west=true]
cfm:castle_netting[east=true,north=true,south=false,west=false]
cfm:castle_netting[east=true,north=false,south=true,west=true]
cfm:castle_netting[east=true,north=false,south=true,west=false]
cfm:castle_netting[east=true,north=false,south=false,west=true]
cfm:castle_netting[east=true,north=false,south=false,west=false]
cfm:castle_netting[east=false,north=true,south=true,west=true]
cfm:castle_netting[east=false,north=true,south=true,west=false]
cfm:castle_netting[east=false,north=true,south=false,west=true]
cfm:castle_netting[east=false,north=true,south=false,west=false]
cfm:castle_netting[east=false,north=false,south=true,west=true]
cfm:castle_netting[east=false,north=false,south=true,west=false]
cfm:castle_netting[east=false,north=false,south=false,west=true]
cfm:castle_netting[east=false,north=false,south=false,west=false]
galacticraftcore:crude_oil_still[level=0]
galacticraftcore:crude_oil_still[level=1]
galacticraftcore:crude_oil_still[level=2]
galacticraftcore:crude_oil_still[level=3]
galacticraftcore:crude_oil_still[level=4]
galacticraftcore:crude_oil_still[level=5]
galacticraftcore:crude_oil_still[level=6]
galacticraftcore:crude_oil_still[level=7]
galacticraftcore:crude_oil_still[level=8]
galacticraftcore:crude_oil_still[level=9]
galacticraftcore:crude_oil_still[level=10]
galacticraftcore:crude_oil_still[level=11]
galacticraftcore:crude_oil_still[level=12]
galacticraftcore:crude_oil_still[level=13]
galacticraftcore:crude_oil_still[level=14]
galacticraftcore:crude_oil_still[level=15]
galacticraftcore:fuel[level=0]
galacticraftcore:fuel[level=1]
galacticraftcore:fuel[level=2]
galacticraftcore:fuel[level=3]
galacticraftcore:fuel[level=4]
galacticraftcore:fuel[level=5]
galacticraftcore:fuel[level=6]
galacticraftcore:fuel[level=7]
galacticraftcore:fuel[level=8]
galacticraftcore:fuel[level=9]
galacticraftcore:fuel[level=10]
galacticraftcore:fuel[level=11]
galacticraftcore:fuel[level=12]
galacticraftcore:fuel[level=13]
galacticraftcore:fuel[level=14]
galacticraftcore:fuel[level=15]
galacticraftcore:landing_pad[type=rocket]
galacticraftcore:landing_pad[type=buggy]
galacticraftcore:landing_pad_full[type=rocket]
galacticraftcore:landing_pad_full[type=buggy]
galacticraftcore:unlit_torch[facing=up]
galacticraftcore:unlit_torch[facing=north]
galacticraftcore:unlit_torch[facing=south]
galacticraftcore:unlit_torch[facing=west]
galacticraftcore:unlit_torch[facing=east]
galacticraftcore:unlit_torch_lit[facing=up]
galacticraftcore:unlit_torch_lit[facing=north]
galacticraftcore:unlit_torch_lit[facing=south]
galacticraftcore:unlit_torch_lit[facing=west]
galacticraftcore:unlit_torch_lit[facing=east]
galacticraftcore:breatheable_air[thermal=true]
galacticraftcore:breatheable_air[thermal=false]
galacticraftcore:bright_air
galacticraftcore:bright_breathable_air[thermal=true]
galacticraftcore:bright_breathable_air[thermal=false]
galacticraftcore:distributor[facing=north]
galacticraftcore:distributor[facing=south]
galacticraftcore:distributor[facing=west]
galacticraftcore:distributor[facing=east]
galacticraftcore:collector[facing=north]
galacticraftcore:collector[facing=south]
galacticraftcore:collector[facing=west]
galacticraftcore:collector[facing=east]
galacticraftcore:oxygen_compressor[facing=north,type=compressor]
galacticraftcore:oxygen_compressor[facing=north,type=decompressor]
galacticraftcore:oxygen_compressor[facing=south,type=compressor]
galacticraftcore:oxygen_compressor[facing=south,type=decompressor]
galacticraftcore:oxygen_compressor[facing=west,type=compressor]
galacticraftcore:oxygen_compressor[facing=west,type=decompressor]
galacticraftcore:oxygen_compressor[facing=east,type=compressor]
galacticraftcore:oxygen_compressor[facing=east,type=decompressor]
galacticraftcore:sealer[facing=north]
galacticraftcore:sealer[facing=south]
galacticraftcore:sealer[facing=west]
galacticraftcore:sealer[facing=east]
galacticraftcore:oxygen_detector[active=true]
galacticraftcore:oxygen_detector[active=false]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:refinery[facing=north]
galacticraftcore:refinery[facing=south]
galacticraftcore:refinery[facing=west]
galacticraftcore:refinery[facing=east]
galacticraftcore:fuel_loader[facing=north,msm=lr]
galacticraftcore:fuel_loader[facing=north,msm=lb]
galacticraftcore:fuel_loader[facing=north,msm=rl]
galacticraftcore:fuel_loader[facing=north,msm=rb]
galacticraftcore:fuel_loader[facing=north,msm=bl]
galacticraftcore:fuel_loader[facing=north,msm=br]
galacticraftcore:fuel_loader[facing=south,msm=lr]
galacticraftcore:fuel_loader[facing=south,msm=lb]
galacticraftcore:fuel_loader[facing=south,msm=rl]
galacticraftcore:fuel_loader[facing=south,msm=rb]
galacticraftcore:fuel_loader[facing=south,msm=bl]
galacticraftcore:fuel_loader[facing=south,msm=br]
galacticraftcore:fuel_loader[facing=west,msm=lr]
galacticraftcore:fuel_loader[facing=west,msm=lb]
galacticraftcore:fuel_loader[facing=west,msm=rl]
galacticraftcore:fuel_loader[facing=west,msm=rb]
galacticraftcore:fuel_loader[facing=west,msm=bl]
galacticraftcore:fuel_loader[facing=west,msm=br]
galacticraftcore:fuel_loader[facing=east,msm=lr]
galacticraftcore:fuel_loader[facing=east,msm=lb]
galacticraftcore:fuel_loader[facing=east,msm=rl]
galacticraftcore:fuel_loader[facing=east,msm=rb]
galacticraftcore:fuel_loader[facing=east,msm=bl]
galacticraftcore:fuel_loader[facing=east,msm=br]
galacticraftcore:cargo[facing=north,type=cargo_loader]
galacticraftcore:cargo[facing=north,type=cargo_unloader]
galacticraftcore:cargo[facing=south,type=cargo_loader]
galacticraftcore:cargo[facing=south,type=cargo_unloader]
galacticraftcore:cargo[facing=west,type=cargo_loader]
galacticraftcore:cargo[facing=west,type=cargo_unloader]
galacticraftcore:cargo[facing=east,type=cargo_loader]
galacticraftcore:cargo[facing=east,type=cargo_unloader]
galacticraftcore:rocket_workbench
galacticraftcore:basic_block_core[basictype=deco_block_0]
galacticraftcore:basic_block_core[basictype=deco_block_1]
galacticraftcore:basic_block_core[basictype=ore_copper_gc]
galacticraftcore:basic_block_core[basictype=ore_tin_gc]
galacticraftcore:basic_block_core[basictype=ore_aluminum_gc]
galacticraftcore:basic_block_core[basictype=ore_silicon]
galacticraftcore:basic_block_core[basictype=block_copper_gc]
galacticraftcore:basic_block_core[basictype=block_tin_gc]
galacticraftcore:basic_block_core[basictype=block_aluminum_gc]
galacticraftcore:basic_block_core[basictype=block_meteoric_iron_gc]
galacticraftcore:basic_block_core[basictype=block_silicon_gc]
galacticraftcore:air_lock_frame[airlocktype=air_lock_frame]
galacticraftcore:air_lock_frame[airlocktype=air_lock_controller]
galacticraftcore:air_lock_seal[connection=x]
galacticraftcore:air_lock_seal[connection=z]
galacticraftcore:air_lock_seal[connection=flat]
galacticraftcore:space_glass_clear[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:magnetic_table[facing=down]
galacticraftcore:magnetic_table[facing=up]
galacticraftcore:magnetic_table[facing=north]
galacticraftcore:magnetic_table[facing=south]
galacticraftcore:magnetic_table[facing=west]
galacticraftcore:magnetic_table[facing=east]
galacticraftcore:enclosed[type=enclosed_hv_cable]
galacticraftcore:enclosed[type=enclosed_fluid_pipe]
galacticraftcore:enclosed[type=enclosed_copper_cable]
galacticraftcore:enclosed[type=enclosed_gold_cable]
galacticraftcore:enclosed[type=enclosed_te_conduit]
galacticraftcore:enclosed[type=enclosed_glass_fibre_cable]
galacticraftcore:enclosed[type=enclosed_lv_cable]
galacticraftcore:enclosed[type=enclosed_pipe_items_stone]
galacticraftcore:enclosed[type=enclosed_pipe_items_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_stone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_power_stone]
galacticraftcore:enclosed[type=enclosed_pipe_power_gold]
galacticraftcore:enclosed[type=enclosed_me_cable]
galacticraftcore:enclosed[type=enclosed_aluminum_wire]
galacticraftcore:enclosed[type=enclosed_heavy_aluminum_wire]
galacticraftcore:space_station_base
galacticraftcore:block_multi[rendertype=0,type=solar]
galacticraftcore:block_multi[rendertype=0,type=ss_base]
galacticraftcore:block_multi[rendertype=0,type=rocket_pad]
galacticraftcore:block_multi[rendertype=0,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=0,type=solar_panel]
galacticraftcore:block_multi[rendertype=0,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=0,type=buggy_pad]
galacticraftcore:block_multi[rendertype=0,type=miner_base]
galacticraftcore:block_multi[rendertype=0,type=dish_large]
galacticraftcore:block_multi[rendertype=1,type=solar]
galacticraftcore:block_multi[rendertype=1,type=ss_base]
galacticraftcore:block_multi[rendertype=1,type=rocket_pad]
galacticraftcore:block_multi[rendertype=1,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=1,type=solar_panel]
galacticraftcore:block_multi[rendertype=1,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=1,type=buggy_pad]
galacticraftcore:block_multi[rendertype=1,type=miner_base]
galacticraftcore:block_multi[rendertype=1,type=dish_large]
galacticraftcore:block_multi[rendertype=2,type=solar]
galacticraftcore:block_multi[rendertype=2,type=ss_base]
galacticraftcore:block_multi[rendertype=2,type=rocket_pad]
galacticraftcore:block_multi[rendertype=2,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=2,type=solar_panel]
galacticraftcore:block_multi[rendertype=2,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=2,type=buggy_pad]
galacticraftcore:block_multi[rendertype=2,type=miner_base]
galacticraftcore:block_multi[rendertype=2,type=dish_large]
galacticraftcore:block_multi[rendertype=3,type=solar]
galacticraftcore:block_multi[rendertype=3,type=ss_base]
galacticraftcore:block_multi[rendertype=3,type=rocket_pad]
galacticraftcore:block_multi[rendertype=3,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=3,type=solar_panel]
galacticraftcore:block_multi[rendertype=3,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=3,type=buggy_pad]
galacticraftcore:block_multi[rendertype=3,type=miner_base]
galacticraftcore:block_multi[rendertype=3,type=dish_large]
galacticraftcore:block_multi[rendertype=4,type=solar]
galacticraftcore:block_multi[rendertype=4,type=ss_base]
galacticraftcore:block_multi[rendertype=4,type=rocket_pad]
galacticraftcore:block_multi[rendertype=4,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=4,type=solar_panel]
galacticraftcore:block_multi[rendertype=4,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=4,type=buggy_pad]
galacticraftcore:block_multi[rendertype=4,type=miner_base]
galacticraftcore:block_multi[rendertype=4,type=dish_large]
galacticraftcore:block_multi[rendertype=5,type=solar]
galacticraftcore:block_multi[rendertype=5,type=ss_base]
galacticraftcore:block_multi[rendertype=5,type=rocket_pad]
galacticraftcore:block_multi[rendertype=5,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=5,type=solar_panel]
galacticraftcore:block_multi[rendertype=5,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=5,type=buggy_pad]
galacticraftcore:block_multi[rendertype=5,type=miner_base]
galacticraftcore:block_multi[rendertype=5,type=dish_large]
galacticraftcore:block_multi[rendertype=6,type=solar]
galacticraftcore:block_multi[rendertype=6,type=ss_base]
galacticraftcore:block_multi[rendertype=6,type=rocket_pad]
galacticraftcore:block_multi[rendertype=6,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=6,type=solar_panel]
galacticraftcore:block_multi[rendertype=6,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=6,type=buggy_pad]
galacticraftcore:block_multi[rendertype=6,type=miner_base]
galacticraftcore:block_multi[rendertype=6,type=dish_large]
galacticraftcore:block_multi[rendertype=7,type=solar]
galacticraftcore:block_multi[rendertype=7,type=ss_base]
galacticraftcore:block_multi[rendertype=7,type=rocket_pad]
galacticraftcore:block_multi[rendertype=7,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=7,type=solar_panel]
galacticraftcore:block_multi[rendertype=7,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=7,type=buggy_pad]
galacticraftcore:block_multi[rendertype=7,type=miner_base]
galacticraftcore:block_multi[rendertype=7,type=dish_large]
galacticraftcore:parachest[color=white,facing=north]
galacticraftcore:parachest[color=white,facing=south]
galacticraftcore:parachest[color=white,facing=west]
galacticraftcore:parachest[color=white,facing=east]
galacticraftcore:parachest[color=orange,facing=north]
galacticraftcore:parachest[color=orange,facing=south]
galacticraftcore:parachest[color=orange,facing=west]
galacticraftcore:parachest[color=orange,facing=east]
galacticraftcore:parachest[color=magenta,facing=north]
galacticraftcore:parachest[color=magenta,facing=south]
galacticraftcore:parachest[color=magenta,facing=west]
galacticraftcore:parachest[color=magenta,facing=east]
galacticraftcore:parachest[color=light_blue,facing=north]
galacticraftcore:parachest[color=light_blue,facing=south]
galacticraftcore:parachest[color=light_blue,facing=west]
galacticraftcore:parachest[color=light_blue,facing=east]
galacticraftcore:parachest[color=yellow,facing=north]
galacticraftcore:parachest[color=yellow,facing=south]
galacticraftcore:parachest[color=yellow,facing=west]
galacticraftcore:parachest[color=yellow,facing=east]
galacticraftcore:parachest[color=lime,facing=north]
galacticraftcore:parachest[color=lime,facing=south]
galacticraftcore:parachest[color=lime,facing=west]
galacticraftcore:parachest[color=lime,facing=east]
galacticraftcore:parachest[color=pink,facing=north]
galacticraftcore:parachest[color=pink,facing=south]
galacticraftcore:parachest[color=pink,facing=west]
galacticraftcore:parachest[color=pink,facing=east]
galacticraftcore:parachest[color=gray,facing=north]
galacticraftcore:parachest[color=gray,facing=south]
galacticraftcore:parachest[color=gray,facing=west]
galacticraftcore:parachest[color=gray,facing=east]
galacticraftcore:parachest[color=silver,facing=north]
galacticraftcore:parachest[color=silver,facing=south]
galacticraftcore:parachest[color=silver,facing=west]
galacticraftcore:parachest[color=silver,facing=east]
galacticraftcore:parachest[color=cyan,facing=north]
galacticraftcore:parachest[color=cyan,facing=south]
galacticraftcore:parachest[color=cyan,facing=west]
galacticraftcore:parachest[color=cyan,facing=east]
galacticraftcore:parachest[color=purple,facing=north]
galacticraftcore:parachest[color=purple,facing=south]
galacticraftcore:parachest[color=purple,facing=west]
galacticraftcore:parachest[color=purple,facing=east]
galacticraftcore:parachest[color=blue,facing=north]
galacticraftcore:parachest[color=blue,facing=south]
galacticraftcore:parachest[color=blue,facing=west]
galacticraftcore:parachest[color=blue,facing=east]
galacticraftcore:parachest[color=brown,facing=north]
galacticraftcore:parachest[color=brown,facing=south]
galacticraftcore:parachest[color=brown,facing=west]
galacticraftcore:parachest[color=brown,facing=east]
galacticraftcore:parachest[color=green,facing=north]
galacticraftcore:parachest[color=green,facing=south]
galacticraftcore:parachest[color=green,facing=west]
galacticraftcore:parachest[color=green,facing=east]
galacticraftcore:parachest[color=red,facing=north]
galacticraftcore:parachest[color=red,facing=south]
galacticraftcore:parachest[color=red,facing=west]
galacticraftcore:parachest[color=red,facing=east]
galacticraftcore:parachest[color=black,facing=north]
galacticraftcore:parachest[color=black,facing=south]
galacticraftcore:parachest[color=black,facing=west]
galacticraftcore:parachest[color=black,facing=east]
galacticraftcore:solar[facing=north,type=basic_solar]
galacticraftcore:solar[facing=north,type=advanced_solar]
galacticraftcore:solar[facing=south,type=basic_solar]
galacticraftcore:solar[facing=south,type=advanced_solar]
galacticraftcore:solar[facing=west,type=basic_solar]
galacticraftcore:solar[facing=west,type=advanced_solar]
galacticraftcore:solar[facing=east,type=basic_solar]
galacticraftcore:solar[facing=east,type=advanced_solar]
galacticraftcore:dishbase
galacticraftcore:machine[facing=north,type=coal_generator]
galacticraftcore:machine[facing=north,type=ingot_compressor]
galacticraftcore:machine[facing=south,type=coal_generator]
galacticraftcore:machine[facing=south,type=ingot_compressor]
galacticraftcore:machine[facing=west,type=coal_generator]
galacticraftcore:machine[facing=west,type=ingot_compressor]
galacticraftcore:machine[facing=east,type=coal_generator]
galacticraftcore:machine[facing=east,type=ingot_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=br,type=deconstructor]
galacticraftcore:machine3[facing=north,type=painter]
galacticraftcore:machine3[facing=south,type=painter]
galacticraftcore:machine3[facing=west,type=painter]
galacticraftcore:machine3[facing=east,type=painter]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:panel_lighting[type=square]
galacticraftcore:panel_lighting[type=spots]
galacticraftcore:panel_lighting[type=linear]
galacticraftcore:panel_lighting[type=sf]
galacticraftcore:panel_lighting[type=sfdiag]
galacticraftcore:glowstone_torch[facing=up]
galacticraftcore:glowstone_torch[facing=north]
galacticraftcore:glowstone_torch[facing=south]
galacticraftcore:glowstone_torch[facing=west]
galacticraftcore:glowstone_torch[facing=east]
galacticraftcore:fallen_meteor
galacticraftcore:basic_block_moon[basictypemoon=ore_copper_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_tin_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_cheese_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dirt_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_stone]
galacticraftcore:basic_block_moon[basictypemoon=moon_turf]
galacticraftcore:basic_block_moon[basictypemoon=ore_sapphire_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dungeon_brick]
galacticraftcore:cheese[bites=0]
galacticraftcore:cheese[bites=1]
galacticraftcore:cheese[bites=2]
galacticraftcore:cheese[bites=3]
galacticraftcore:cheese[bites=4]
galacticraftcore:cheese[bites=5]
galacticraftcore:cheese[bites=6]
galacticraftcore:spin_thruster[facing=north]
galacticraftcore:spin_thruster[facing=south]
galacticraftcore:spin_thruster[facing=west]
galacticraftcore:spin_thruster[facing=east]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=false]
galacticraftcore:telemetry
galacticraftcore:arclamp[facing=down]
galacticraftcore:arclamp[facing=up]
galacticraftcore:arclamp[facing=north]
galacticraftcore:arclamp[facing=south]
galacticraftcore:arclamp[facing=west]
galacticraftcore:arclamp[facing=east]
galacticraftcore:treasure_chest[facing=north]
galacticraftcore:treasure_chest[facing=south]
galacticraftcore:treasure_chest[facing=west]
galacticraftcore:treasure_chest[facing=east]
galacticraftcore:fluid_tank[down=true,up=true]
galacticraftcore:fluid_tank[down=true,up=false]
galacticraftcore:fluid_tank[down=false,up=true]
galacticraftcore:fluid_tank[down=false,up=false]
galacticraftcore:boss_spawner
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=top,variant=moon_slab]
galacticraftcore:slab_gc_half[half=top,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=asteroids_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=asteroids_slab]
galacticraftcore:slab_gc_double[variant=tin_slab_1]
galacticraftcore:slab_gc_double[variant=tin_slab_2]
galacticraftcore:slab_gc_double[variant=moon_slab]
galacticraftcore:slab_gc_double[variant=moon_bricks_slab]
galacticraftcore:slab_gc_double[variant=mars_slab]
galacticraftcore:slab_gc_double[variant=mars_bricks_slab]
galacticraftcore:slab_gc_double[variant=asteroids_slab]
galacticraftcore:concealed_redstone[power=0]
galacticraftcore:concealed_redstone[power=1]
galacticraftcore:concealed_redstone[power=2]
galacticraftcore:concealed_redstone[power=3]
galacticraftcore:concealed_redstone[power=4]
galacticraftcore:concealed_redstone[power=5]
galacticraftcore:concealed_redstone[power=6]
galacticraftcore:concealed_redstone[power=7]
galacticraftcore:concealed_redstone[power=8]
galacticraftcore:concealed_redstone[power=9]
galacticraftcore:concealed_redstone[power=10]
galacticraftcore:concealed_redstone[power=11]
galacticraftcore:concealed_redstone[power=12]
galacticraftcore:concealed_redstone[power=13]
galacticraftcore:concealed_redstone[power=14]
galacticraftcore:concealed_redstone[power=15]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=false]
galacticraftcore:concealed_detector[det=true,facing=0,var=0]
galacticraftcore:concealed_detector[det=true,facing=0,var=1]
galacticraftcore:concealed_detector[det=true,facing=1,var=0]
galacticraftcore:concealed_detector[det=true,facing=1,var=1]
galacticraftcore:concealed_detector[det=true,facing=2,var=0]
galacticraftcore:concealed_detector[det=true,facing=2,var=1]
galacticraftcore:concealed_detector[det=true,facing=3,var=0]
galacticraftcore:concealed_detector[det=true,facing=3,var=1]
galacticraftcore:concealed_detector[det=false,facing=0,var=0]
galacticraftcore:concealed_detector[det=false,facing=0,var=1]
galacticraftcore:concealed_detector[det=false,facing=1,var=0]
galacticraftcore:concealed_detector[det=false,facing=1,var=1]
galacticraftcore:concealed_detector[det=false,facing=2,var=0]
galacticraftcore:concealed_detector[det=false,facing=2,var=1]
galacticraftcore:concealed_detector[det=false,facing=3,var=0]
galacticraftcore:concealed_detector[det=false,facing=3,var=1]
galacticraftcore:platform[type=none]
galacticraftcore:platform[type=sw]
galacticraftcore:platform[type=nw]
galacticraftcore:platform[type=se]
galacticraftcore:platform[type=ne]
galacticraftcore:emergency_box[kit=true]
galacticraftcore:emergency_box[kit=false]
galacticraftcore:grating[level=0]
galacticraftcore:grating[level=1]
galacticraftcore:grating[level=2]
galacticraftcore:grating[level=3]
galacticraftcore:grating[level=4]
galacticraftcore:grating[level=5]
galacticraftcore:grating[level=6]
galacticraftcore:grating[level=7]
galacticraftcore:grating[level=8]
galacticraftcore:grating[level=9]
galacticraftcore:grating[level=10]
galacticraftcore:grating[level=11]
galacticraftcore:grating[level=12]
galacticraftcore:grating[level=13]
galacticraftcore:grating[level=14]
galacticraftcore:grating[level=15]
galacticraftcore:grating1[level=0]
galacticraftcore:grating1[level=1]
galacticraftcore:grating1[level=2]
galacticraftcore:grating1[level=3]
galacticraftcore:grating1[level=4]
galacticraftcore:grating1[level=5]
galacticraftcore:grating1[level=6]
galacticraftcore:grating1[level=7]
galacticraftcore:grating1[level=8]
galacticraftcore:grating1[level=9]
galacticraftcore:grating1[level=10]
galacticraftcore:grating1[level=11]
galacticraftcore:grating1[level=12]
galacticraftcore:grating1[level=13]
galacticraftcore:grating1[level=14]
galacticraftcore:grating1[level=15]
galacticraftcore:grating2[level=0]
galacticraftcore:grating2[level=1]
galacticraftcore:grating2[level=2]
galacticraftcore:grating2[level=3]
galacticraftcore:grating2[level=4]
galacticraftcore:grating2[level=5]
galacticraftcore:grating2[level=6]
galacticraftcore:grating2[level=7]
galacticraftcore:grating2[level=8]
galacticraftcore:grating2[level=9]
galacticraftcore:grating2[level=10]
galacticraftcore:grating2[level=11]
galacticraftcore:grating2[level=12]
galacticraftcore:grating2[level=13]
galacticraftcore:grating2[level=14]
galacticraftcore:grating2[level=15]
galacticraftplanets:sludge[level=0]
galacticraftplanets:sludge[level=1]
galacticraftplanets:sludge[level=2]
galacticraftplanets:sludge[level=3]
galacticraftplanets:sludge[level=4]
galacticraftplanets:sludge[level=5]
galacticraftplanets:sludge[level=6]
galacticraftplanets:sludge[level=7]
galacticraftplanets:sludge[level=8]
galacticraftplanets:sludge[level=9]
galacticraftplanets:sludge[level=10]
galacticraftplanets:sludge[level=11]
galacticraftplanets:sludge[level=12]
galacticraftplanets:sludge[level=13]
galacticraftplanets:sludge[level=14]
galacticraftplanets:sludge[level=15]
galacticraftplanets:treasure_t2[facing=north]
galacticraftplanets:treasure_t2[facing=south]
galacticraftplanets:treasure_t2[facing=west]
galacticraftplanets:treasure_t2[facing=east]
galacticraftplanets:mars[basictypemars=ore_copper_mars]
galacticraftplanets:mars[basictypemars=ore_tin_mars]
galacticraftplanets:mars[basictypemars=ore_desh_mars]
galacticraftplanets:mars[basictypemars=ore_iron_mars]
galacticraftplanets:mars[basictypemars=cobblestone]
galacticraftplanets:mars[basictypemars=mars_surface]
galacticraftplanets:mars[basictypemars=mars_middle]
galacticraftplanets:mars[basictypemars=dungeon_brick]
galacticraftplanets:mars[basictypemars=desh_block]
galacticraftplanets:mars[basictypemars=mars_stone]
galacticraftplanets:cavern_vines[vinetype=vine_0]
galacticraftplanets:cavern_vines[vinetype=vine_1]
galacticraftplanets:cavern_vines[vinetype=vine_2]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=yellow]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=yellow]
galacticraftplanets:creeper_egg
galacticraftplanets:mars_machine[facing=north,type=terraformer]
galacticraftplanets:mars_machine[facing=north,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=north,type=launch_controller]
galacticraftplanets:mars_machine[facing=south,type=terraformer]
galacticraftplanets:mars_machine[facing=south,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=south,type=launch_controller]
galacticraftplanets:mars_machine[facing=west,type=terraformer]
galacticraftplanets:mars_machine[facing=west,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=west,type=launch_controller]
galacticraftplanets:mars_machine[facing=east,type=terraformer]
galacticraftplanets:mars_machine[facing=east,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=east,type=launch_controller]
galacticraftplanets:mars_machine_t2[facing=north,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=north,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=north,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=south,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=south,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=south,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=west,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=west,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=west,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=east,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=east,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=east,type=electrolyzer]
galacticraftplanets:boss_spawner_mars
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_0]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_1]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_2]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_aluminum_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_ilmenite_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_iron_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_deco]
galacticraftplanets:asteroids_block[basictypeasteroids=titanium_block]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:beam_reflector
galacticraftplanets:beam_receiver[facing=down]
galacticraftplanets:beam_receiver[facing=up]
galacticraftplanets:beam_receiver[facing=north]
galacticraftplanets:beam_receiver[facing=south]
galacticraftplanets:beam_receiver[facing=west]
galacticraftplanets:beam_receiver[facing=east]
galacticraftplanets:telepad_short
galacticraftplanets:telepad_fake[connectable=true,top=true]
galacticraftplanets:telepad_fake[connectable=true,top=false]
galacticraftplanets:telepad_fake[connectable=false,top=true]
galacticraftplanets:telepad_fake[connectable=false,top=false]
galacticraftplanets:dense_ice
galacticraftplanets:miner_base
galacticraftplanets:miner_base_full
galacticraftplanets:spacewart[age=0]
galacticraftplanets:spacewart[age=1]
galacticraftplanets:spacewart[age=2]
galacticraftplanets:spacewart[age=3]
galacticraftplanets:sulphuric_acid[level=0]
galacticraftplanets:sulphuric_acid[level=1]
galacticraftplanets:sulphuric_acid[level=2]
galacticraftplanets:sulphuric_acid[level=3]
galacticraftplanets:sulphuric_acid[level=4]
galacticraftplanets:sulphuric_acid[level=5]
galacticraftplanets:sulphuric_acid[level=6]
galacticraftplanets:sulphuric_acid[level=7]
galacticraftplanets:sulphuric_acid[level=8]
galacticraftplanets:sulphuric_acid[level=9]
galacticraftplanets:sulphuric_acid[level=10]
galacticraftplanets:sulphuric_acid[level=11]
galacticraftplanets:sulphuric_acid[level=12]
galacticraftplanets:sulphuric_acid[level=13]
galacticraftplanets:sulphuric_acid[level=14]
galacticraftplanets:sulphuric_acid[level=15]
galacticraftplanets:venus[basictypevenus=venus_rock_0]
galacticraftplanets:venus[basictypevenus=venus_rock_1]
galacticraftplanets:venus[basictypevenus=venus_rock_2]
galacticraftplanets:venus[basictypevenus=venus_rock_3]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_1]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_2]
galacticraftplanets:venus[basictypevenus=venus_ore_aluminum]
galacticraftplanets:venus[basictypevenus=venus_ore_copper]
galacticraftplanets:venus[basictypevenus=venus_ore_galena]
galacticraftplanets:venus[basictypevenus=venus_ore_quartz]
galacticraftplanets:venus[basictypevenus=venus_ore_silicon]
galacticraftplanets:venus[basictypevenus=venus_ore_tin]
galacticraftplanets:venus[basictypevenus=lead_block]
galacticraftplanets:venus[basictypevenus=venus_ore_solar]
galacticraftplanets:spout
galacticraftplanets:boss_spawner_venus
galacticraftplanets:treasure_t3[facing=north]
galacticraftplanets:treasure_t3[facing=south]
galacticraftplanets:treasure_t3[facing=west]
galacticraftplanets:treasure_t3[facing=east]
galacticraftplanets:web_torch[webtype=web_torch_0]
galacticraftplanets:web_torch[webtype=web_torch_1]
galacticraftplanets:geothermal_generator[active=true,facing=north]
galacticraftplanets:geothermal_generator[active=true,facing=south]
galacticraftplanets:geothermal_generator[active=true,facing=west]
galacticraftplanets:geothermal_generator[active=true,facing=east]
galacticraftplanets:geothermal_generator[active=false,facing=north]
galacticraftplanets:geothermal_generator[active=false,facing=south]
galacticraftplanets:geothermal_generator[active=false,facing=west]
galacticraftplanets:geothermal_generator[active=false,facing=east]
galacticraftplanets:crashed_probe
galacticraftplanets:venus_rock_scorched
galacticraftplanets:solar_array_module
galacticraftplanets:solar_array_controller[facing=north]
galacticraftplanets:solar_array_controller[facing=south]
galacticraftplanets:solar_array_controller[facing=west]
galacticraftplanets:solar_array_controller[facing=east]
gravestone:gravestone[facing=north]
gravestone:gravestone[facing=south]
gravestone:gravestone[facing=west]
gravestone:gravestone[facing=east]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
natura:clouds[type=white]
natura:clouds[type=dark]
natura:clouds[type=ash]
natura:clouds[type=sulfur]
natura:colored_grass[type=topiary]
natura:colored_grass[type=bluegrass]
natura:colored_grass[type=autumnal]
natura:colored_grass_slab[half=top,type=topiary]
natura:colored_grass_slab[half=top,type=bluegrass]
natura:colored_grass_slab[half=top,type=autumnal]
natura:colored_grass_slab[half=bottom,type=topiary]
natura:colored_grass_slab[half=bottom,type=bluegrass]
natura:colored_grass_slab[half=bottom,type=autumnal]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_right]
natura:overworld_logs[axis=x,type=maple]
natura:overworld_logs[axis=x,type=silverbell]
natura:overworld_logs[axis=x,type=amaranth]
natura:overworld_logs[axis=x,type=tiger]
natura:overworld_logs[axis=y,type=maple]
natura:overworld_logs[axis=y,type=silverbell]
natura:overworld_logs[axis=y,type=amaranth]
natura:overworld_logs[axis=y,type=tiger]
natura:overworld_logs[axis=z,type=maple]
natura:overworld_logs[axis=z,type=silverbell]
natura:overworld_logs[axis=z,type=amaranth]
natura:overworld_logs[axis=z,type=tiger]
natura:overworld_logs[axis=none,type=maple]
natura:overworld_logs[axis=none,type=silverbell]
natura:overworld_logs[axis=none,type=amaranth]
natura:overworld_logs[axis=none,type=tiger]
natura:overworld_logs2[axis=x,type=willow]
natura:overworld_logs2[axis=x,type=eucalyptus]
natura:overworld_logs2[axis=x,type=hopseed]
natura:overworld_logs2[axis=x,type=sakura]
natura:overworld_logs2[axis=y,type=willow]
natura:overworld_logs2[axis=y,type=eucalyptus]
natura:overworld_logs2[axis=y,type=hopseed]
natura:overworld_logs2[axis=y,type=sakura]
natura:overworld_logs2[axis=z,type=willow]
natura:overworld_logs2[axis=z,type=eucalyptus]
natura:overworld_logs2[axis=z,type=hopseed]
natura:overworld_logs2[axis=z,type=sakura]
natura:overworld_logs2[axis=none,type=willow]
natura:overworld_logs2[axis=none,type=eucalyptus]
natura:overworld_logs2[axis=none,type=hopseed]
natura:overworld_logs2[axis=none,type=sakura]
natura:redwood_logs[type=bark]
natura:redwood_logs[type=heart]
natura:redwood_logs[type=root]
natura:overworld_leaves[check_decay=true,decayable=true,type=maple]
natura:overworld_leaves[check_decay=true,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=true,decayable=false,type=maple]
natura:overworld_leaves[check_decay=true,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=false,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=true,type=maple]
natura:overworld_leaves[check_decay=false,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=false,type=maple]
natura:overworld_leaves[check_decay=false,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=false,type=tiger]
natura:overworld_leaves2[check_decay=true,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=true,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=false,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=false,type=sakura]
natura:redwood_leaves[check_decay=true,decayable=true,type=normal]
natura:redwood_leaves[check_decay=true,decayable=false,type=normal]
natura:redwood_leaves[check_decay=false,decayable=true,type=normal]
natura:redwood_leaves[check_decay=false,decayable=false,type=normal]
natura:overworld_sapling[foliage=maple,stage=0,type=oak]
natura:overworld_sapling[foliage=maple,stage=0,type=spruce]
natura:overworld_sapling[foliage=maple,stage=0,type=birch]
natura:overworld_sapling[foliage=maple,stage=0,type=jungle]
natura:overworld_sapling[foliage=maple,stage=0,type=acacia]
natura:overworld_sapling[foliage=maple,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=maple,stage=1,type=oak]
natura:overworld_sapling[foliage=maple,stage=1,type=spruce]
natura:overworld_sapling[foliage=maple,stage=1,type=birch]
natura:overworld_sapling[foliage=maple,stage=1,type=jungle]
natura:overworld_sapling[foliage=maple,stage=1,type=acacia]
natura:overworld_sapling[foliage=maple,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=0,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=0,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=0,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=1,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=1,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=1,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=0,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=0,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=0,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=1,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=1,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=1,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=0,type=birch]
natura:overworld_sapling[foliage=tiger,stage=0,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=0,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=1,type=birch]
natura:overworld_sapling[foliage=tiger,stage=1,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=1,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=0,type=birch]
natura:overworld_sapling2[foliage=willow,stage=0,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=0,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=1,type=birch]
natura:overworld_sapling2[foliage=willow,stage=1,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=1,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=0,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=0,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=0,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=1,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=1,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=1,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=1,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=0,type=birch]
natura:redwood_sapling[foliage=redwood,stage=0,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=0,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=0,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=1,type=birch]
natura:redwood_sapling[foliage=redwood,stage=1,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=1,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=1,type=dark_oak]
natura:bluebells_flower
natura:overworld_planks[type=maple]
natura:overworld_planks[type=silverbell]
natura:overworld_planks[type=amaranth]
natura:overworld_planks[type=tiger]
natura:overworld_planks[type=willow]
natura:overworld_planks[type=eucalyptus]
natura:overworld_planks[type=hopseed]
natura:overworld_planks[type=sakura]
natura:overworld_planks[type=redwood]
natura:overworld_slab[half=top,type=maple]
natura:overworld_slab[half=top,type=silverbell]
natura:overworld_slab[half=top,type=amaranth]
natura:overworld_slab[half=top,type=tiger]
natura:overworld_slab[half=top,type=willow]
natura:overworld_slab[half=bottom,type=maple]
natura:overworld_slab[half=bottom,type=silverbell]
natura:overworld_slab[half=bottom,type=amaranth]
natura:overworld_slab[half=bottom,type=tiger]
natura:overworld_slab[half=bottom,type=willow]
natura:overworld_slab2[half=top,type=eucalyptus]
natura:overworld_slab2[half=top,type=hopseed]
natura:overworld_slab2[half=top,type=sakura]
natura:overworld_slab2[half=top,type=redwood]
natura:overworld_slab2[half=bottom,type=eucalyptus]
natura:overworld_slab2[half=bottom,type=hopseed]
natura:overworld_slab2[half=bottom,type=sakura]
natura:overworld_slab2[half=bottom,type=redwood]
natura:overworld_stairs_maple[facing=north,half=top,shape=straight]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=straight]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=straight]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=straight]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=straight]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=straight]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=straight]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=straight]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_right]
natura:overworld_berrybush_raspberry[age=0]
natura:overworld_berrybush_raspberry[age=1]
natura:overworld_berrybush_raspberry[age=2]
natura:overworld_berrybush_raspberry[age=3]
natura:overworld_berrybush_blueberry[age=0]
natura:overworld_berrybush_blueberry[age=1]
natura:overworld_berrybush_blueberry[age=2]
natura:overworld_berrybush_blueberry[age=3]
natura:overworld_berrybush_blackberry[age=0]
natura:overworld_berrybush_blackberry[age=1]
natura:overworld_berrybush_blackberry[age=2]
natura:overworld_berrybush_blackberry[age=3]
natura:overworld_berrybush_maloberry[age=0]
natura:overworld_berrybush_maloberry[age=1]
natura:overworld_berrybush_maloberry[age=2]
natura:overworld_berrybush_maloberry[age=3]
natura:barley_crop[age=0]
natura:barley_crop[age=1]
natura:barley_crop[age=2]
natura:barley_crop[age=3]
natura:cotton_crop[age=0]
natura:cotton_crop[age=1]
natura:cotton_crop[age=2]
natura:cotton_crop[age=3]
natura:cotton_crop[age=4]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=false]
natura:saguaro_baby[age=0]
natura:saguaro_baby[age=1]
natura:saguaro_fruit[facing=north]
natura:saguaro_fruit[facing=south]
natura:saguaro_fruit[facing=west]
natura:saguaro_fruit[facing=east]
natura:nether_logs[axis=x,type=ghostwood]
natura:nether_logs[axis=x,type=darkwood]
natura:nether_logs[axis=x,type=fusewood]
natura:nether_logs[axis=y,type=ghostwood]
natura:nether_logs[axis=y,type=darkwood]
natura:nether_logs[axis=y,type=fusewood]
natura:nether_logs[axis=z,type=ghostwood]
natura:nether_logs[axis=z,type=darkwood]
natura:nether_logs[axis=z,type=fusewood]
natura:nether_logs[axis=none,type=ghostwood]
natura:nether_logs[axis=none,type=darkwood]
natura:nether_logs[axis=none,type=fusewood]
natura:nether_logs2[meta=0]
natura:nether_logs2[meta=1]
natura:nether_logs2[meta=2]
natura:nether_logs2[meta=3]
natura:nether_logs2[meta=4]
natura:nether_logs2[meta=5]
natura:nether_logs2[meta=6]
natura:nether_logs2[meta=7]
natura:nether_logs2[meta=8]
natura:nether_logs2[meta=9]
natura:nether_logs2[meta=10]
natura:nether_logs2[meta=11]
natura:nether_logs2[meta=12]
natura:nether_logs2[meta=13]
natura:nether_logs2[meta=14]
natura:nether_logs2[meta=15]
natura:nether_leaves[check_decay=true,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=true,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=false,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=false,type=fusewood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_fruit]
natura:nether_sapling[foliage=ghostwood,stage=0,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=0,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=0,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=0,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=0,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=1,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=1,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=1,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=0,type=birch]
natura:nether_sapling[foliage=fusewood,stage=0,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=0,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=1,type=birch]
natura:nether_sapling[foliage=fusewood,stage=1,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=1,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=0,type=birch]
natura:nether_sapling[foliage=darkwood,stage=0,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=0,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=1,type=birch]
natura:nether_sapling[foliage=darkwood,stage=1,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=1,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=1,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=dark_oak]
natura:nether_planks[type=ghostwood]
natura:nether_planks[type=bloodwood]
natura:nether_planks[type=darkwood]
natura:nether_planks[type=fusewood]
natura:nether_slab[half=top,type=ghostwood]
natura:nether_slab[half=top,type=bloodwood]
natura:nether_slab[half=top,type=darkwood]
natura:nether_slab[half=top,type=fusewood]
natura:nether_slab[half=bottom,type=ghostwood]
natura:nether_slab[half=bottom,type=bloodwood]
natura:nether_slab[half=bottom,type=darkwood]
natura:nether_slab[half=bottom,type=fusewood]
natura:nether_heat_sand
natura:nether_tainted_soil[type=tainted_soil]
natura:nether_tainted_soil[type=tainted_farmland_dry]
natura:nether_tainted_soil[type=tainted_farmland_heated]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=false]
natura:nether_glass[type=soul]
natura:nether_glass[type=heat]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_right]
natura:nether_berrybush_blightberry[age=0]
natura:nether_berrybush_blightberry[age=1]
natura:nether_berrybush_blightberry[age=2]
natura:nether_berrybush_blightberry[age=3]
natura:nether_berrybush_duskberry[age=0]
natura:nether_berrybush_duskberry[age=1]
natura:nether_berrybush_duskberry[age=2]
natura:nether_berrybush_duskberry[age=3]
natura:nether_berrybush_skyberry[age=0]
natura:nether_berrybush_skyberry[age=1]
natura:nether_berrybush_skyberry[age=2]
natura:nether_berrybush_skyberry[age=3]
natura:nether_berrybush_stingberry[age=0]
natura:nether_berrybush_stingberry[age=1]
natura:nether_berrybush_stingberry[age=2]
natura:nether_berrybush_stingberry[age=3]
natura:respawn_obelisk[type=inactive]
natura:respawn_obelisk[type=active]
natura:nether_glowshroom[type=green]
natura:nether_glowshroom[type=blue]
natura:nether_glowshroom[type=purple]
natura:nether_green_large_glowshroom[variant=north_west]
natura:nether_green_large_glowshroom[variant=north]
natura:nether_green_large_glowshroom[variant=north_east]
natura:nether_green_large_glowshroom[variant=west]
natura:nether_green_large_glowshroom[variant=center]
natura:nether_green_large_glowshroom[variant=east]
natura:nether_green_large_glowshroom[variant=south_west]
natura:nether_green_large_glowshroom[variant=south]
natura:nether_green_large_glowshroom[variant=south_east]
natura:nether_green_large_glowshroom[variant=stem]
natura:nether_green_large_glowshroom[variant=all_inside]
natura:nether_green_large_glowshroom[variant=all_outside]
natura:nether_green_large_glowshroom[variant=all_stem]
natura:nether_blue_large_glowshroom[variant=north_west]
natura:nether_blue_large_glowshroom[variant=north]
natura:nether_blue_large_glowshroom[variant=north_east]
natura:nether_blue_large_glowshroom[variant=west]
natura:nether_blue_large_glowshroom[variant=center]
natura:nether_blue_large_glowshroom[variant=east]
natura:nether_blue_large_glowshroom[variant=south_west]
natura:nether_blue_large_glowshroom[variant=south]
natura:nether_blue_large_glowshroom[variant=south_east]
natura:nether_blue_large_glowshroom[variant=stem]
natura:nether_blue_large_glowshroom[variant=all_inside]
natura:nether_blue_large_glowshroom[variant=all_outside]
natura:nether_blue_large_glowshroom[variant=all_stem]
natura:nether_purple_large_glowshroom[variant=north_west]
natura:nether_purple_large_glowshroom[variant=north]
natura:nether_purple_large_glowshroom[variant=north_east]
natura:nether_purple_large_glowshroom[variant=west]
natura:nether_purple_large_glowshroom[variant=center]
natura:nether_purple_large_glowshroom[variant=east]
natura:nether_purple_large_glowshroom[variant=south_west]
natura:nether_purple_large_glowshroom[variant=south]
natura:nether_purple_large_glowshroom[variant=south_east]
natura:nether_purple_large_glowshroom[variant=stem]
natura:nether_purple_large_glowshroom[variant=all_inside]
natura:nether_purple_large_glowshroom[variant=all_outside]
natura:nether_purple_large_glowshroom[variant=all_stem]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:blaze_hopper[enabled=true,facing=down]
natura:blaze_hopper[enabled=true,facing=north]
natura:blaze_hopper[enabled=true,facing=south]
natura:blaze_hopper[enabled=true,facing=west]
natura:blaze_hopper[enabled=true,facing=east]
natura:blaze_hopper[enabled=false,facing=down]
natura:blaze_hopper[enabled=false,facing=north]
natura:blaze_hopper[enabled=false,facing=south]
natura:blaze_hopper[enabled=false,facing=west]
natura:blaze_hopper[enabled=false,facing=east]
natura:nether_lever[facing=down_x,powered=true]
natura:nether_lever[facing=down_x,powered=false]
natura:nether_lever[facing=east,powered=true]
natura:nether_lever[facing=east,powered=false]
natura:nether_lever[facing=west,powered=true]
natura:nether_lever[facing=west,powered=false]
natura:nether_lever[facing=south,powered=true]
natura:nether_lever[facing=south,powered=false]
natura:nether_lever[facing=north,powered=true]
natura:nether_lever[facing=north,powered=false]
natura:nether_lever[facing=up_z,powered=true]
natura:nether_lever[facing=up_z,powered=false]
natura:nether_lever[facing=up_x,powered=true]
natura:nether_lever[facing=up_x,powered=false]
natura:nether_lever[facing=down_z,powered=true]
natura:nether_lever[facing=down_z,powered=false]
natura:nether_button[facing=down,powered=true]
natura:nether_button[facing=down,powered=false]
natura:nether_button[facing=up,powered=true]
natura:nether_button[facing=up,powered=false]
natura:nether_button[facing=north,powered=true]
natura:nether_button[facing=north,powered=false]
natura:nether_button[facing=south,powered=true]
natura:nether_button[facing=south,powered=false]
natura:nether_button[facing=west,powered=true]
natura:nether_button[facing=west,powered=false]
natura:nether_button[facing=east,powered=true]
natura:nether_button[facing=east,powered=false]
natura:nether_pressure_plate[powered=true]
natura:nether_pressure_plate[powered=false]
natura:blaze_rail[shape=north_south]
natura:blaze_rail[shape=east_west]
natura:blaze_rail[shape=ascending_east]
natura:blaze_rail[shape=ascending_west]
natura:blaze_rail[shape=ascending_north]
natura:blaze_rail[shape=ascending_south]
natura:blaze_rail[shape=south_east]
natura:blaze_rail[shape=south_west]
natura:blaze_rail[shape=north_west]
natura:blaze_rail[shape=north_east]
natura:blaze_rail_golden[powered=true,shape=north_south]
natura:blaze_rail_golden[powered=true,shape=east_west]
natura:blaze_rail_golden[powered=true,shape=ascending_east]
natura:blaze_rail_golden[powered=true,shape=ascending_west]
natura:blaze_rail_golden[powered=true,shape=ascending_north]
natura:blaze_rail_golden[powered=true,shape=ascending_south]
natura:blaze_rail_golden[powered=false,shape=north_south]
natura:blaze_rail_golden[powered=false,shape=east_west]
natura:blaze_rail_golden[powered=false,shape=ascending_east]
natura:blaze_rail_golden[powered=false,shape=ascending_west]
natura:blaze_rail_golden[powered=false,shape=ascending_north]
natura:blaze_rail_golden[powered=false,shape=ascending_south]
natura:blaze_rail_activator[powered=true,shape=north_south]
natura:blaze_rail_activator[powered=true,shape=east_west]
natura:blaze_rail_activator[powered=true,shape=ascending_east]
natura:blaze_rail_activator[powered=true,shape=ascending_west]
natura:blaze_rail_activator[powered=true,shape=ascending_north]
natura:blaze_rail_activator[powered=true,shape=ascending_south]
natura:blaze_rail_activator[powered=false,shape=north_south]
natura:blaze_rail_activator[powered=false,shape=east_west]
natura:blaze_rail_activator[powered=false,shape=ascending_east]
natura:blaze_rail_activator[powered=false,shape=ascending_west]
natura:blaze_rail_activator[powered=false,shape=ascending_north]
natura:blaze_rail_activator[powered=false,shape=ascending_south]
natura:blaze_rail_detector[powered=true,shape=north_south]
natura:blaze_rail_detector[powered=true,shape=east_west]
natura:blaze_rail_detector[powered=true,shape=ascending_east]
natura:blaze_rail_detector[powered=true,shape=ascending_west]
natura:blaze_rail_detector[powered=true,shape=ascending_north]
natura:blaze_rail_detector[powered=true,shape=ascending_south]
natura:blaze_rail_detector[powered=false,shape=north_south]
natura:blaze_rail_detector[powered=false,shape=east_west]
natura:blaze_rail_detector[powered=false,shape=ascending_east]
natura:blaze_rail_detector[powered=false,shape=ascending_west]
natura:blaze_rail_detector[powered=false,shape=ascending_north]
natura:blaze_rail_detector[powered=false,shape=ascending_south]
natura:netherrack_furnace[facing=north]
natura:netherrack_furnace[facing=south]
natura:netherrack_furnace[facing=west]
natura:netherrack_furnace[facing=east]
natura:lit_netherrack_furnace[facing=north]
natura:lit_netherrack_furnace[facing=south]
natura:lit_netherrack_furnace[facing=west]
natura:lit_netherrack_furnace[facing=east]
natura:maple_button[facing=down,powered=true]
natura:maple_button[facing=down,powered=false]
natura:maple_button[facing=up,powered=true]
natura:maple_button[facing=up,powered=false]
natura:maple_button[facing=north,powered=true]
natura:maple_button[facing=north,powered=false]
natura:maple_button[facing=south,powered=true]
natura:maple_button[facing=south,powered=false]
natura:maple_button[facing=west,powered=true]
natura:maple_button[facing=west,powered=false]
natura:maple_button[facing=east,powered=true]
natura:maple_button[facing=east,powered=false]
natura:maple_pressure_plate[powered=true]
natura:maple_pressure_plate[powered=false]
natura:maple_trap_door[facing=north,half=top,open=true]
natura:maple_trap_door[facing=north,half=top,open=false]
natura:maple_trap_door[facing=north,half=bottom,open=true]
natura:maple_trap_door[facing=north,half=bottom,open=false]
natura:maple_trap_door[facing=south,half=top,open=true]
natura:maple_trap_door[facing=south,half=top,open=false]
natura:maple_trap_door[facing=south,half=bottom,open=true]
natura:maple_trap_door[facing=south,half=bottom,open=false]
natura:maple_trap_door[facing=west,half=top,open=true]
natura:maple_trap_door[facing=west,half=top,open=false]
natura:maple_trap_door[facing=west,half=bottom,open=true]
natura:maple_trap_door[facing=west,half=bottom,open=false]
natura:maple_trap_door[facing=east,half=top,open=true]
natura:maple_trap_door[facing=east,half=top,open=false]
natura:maple_trap_door[facing=east,half=bottom,open=true]
natura:maple_trap_door[facing=east,half=bottom,open=false]
natura:maple_fence[east=true,north=true,south=true,west=true]
natura:maple_fence[east=true,north=true,south=true,west=false]
natura:maple_fence[east=true,north=true,south=false,west=true]
natura:maple_fence[east=true,north=true,south=false,west=false]
natura:maple_fence[east=true,north=false,south=true,west=true]
natura:maple_fence[east=true,north=false,south=true,west=false]
natura:maple_fence[east=true,north=false,south=false,west=true]
natura:maple_fence[east=true,north=false,south=false,west=false]
natura:maple_fence[east=false,north=true,south=true,west=true]
natura:maple_fence[east=false,north=true,south=true,west=false]
natura:maple_fence[east=false,north=true,south=false,west=true]
natura:maple_fence[east=false,north=true,south=false,west=false]
natura:maple_fence[east=false,north=false,south=true,west=true]
natura:maple_fence[east=false,north=false,south=true,west=false]
natura:maple_fence[east=false,north=false,south=false,west=true]
natura:maple_fence[east=false,north=false,south=false,west=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:silverbell_button[facing=down,powered=true]
natura:silverbell_button[facing=down,powered=false]
natura:silverbell_button[facing=up,powered=true]
natura:silverbell_button[facing=up,powered=false]
natura:silverbell_button[facing=north,powered=true]
natura:silverbell_button[facing=north,powered=false]
natura:silverbell_button[facing=south,powered=true]
natura:silverbell_button[facing=south,powered=false]
natura:silverbell_button[facing=west,powered=true]
natura:silverbell_button[facing=west,powered=false]
natura:silverbell_button[facing=east,powered=true]
natura:silverbell_button[facing=east,powered=false]
natura:silverbell_pressure_plate[powered=true]
natura:silverbell_pressure_plate[powered=false]
natura:silverbell_trap_door[facing=north,half=top,open=true]
natura:silverbell_trap_door[facing=north,half=top,open=false]
natura:silverbell_trap_door[facing=north,half=bottom,open=true]
natura:silverbell_trap_door[facing=north,half=bottom,open=false]
natura:silverbell_trap_door[facing=south,half=top,open=true]
natura:silverbell_trap_door[facing=south,half=top,open=false]
natura:silverbell_trap_door[facing=south,half=bottom,open=true]
natura:silverbell_trap_door[facing=south,half=bottom,open=false]
natura:silverbell_trap_door[facing=west,half=top,open=true]
natura:silverbell_trap_door[facing=west,half=top,open=false]
natura:silverbell_trap_door[facing=west,half=bottom,open=true]
natura:silverbell_trap_door[facing=west,half=bottom,open=false]
natura:silverbell_trap_door[facing=east,half=top,open=true]
natura:silverbell_trap_door[facing=east,half=top,open=false]
natura:silverbell_trap_door[facing=east,half=bottom,open=true]
natura:silverbell_trap_door[facing=east,half=bottom,open=false]
natura:silverbell_fence[east=true,north=true,south=true,west=true]
natura:silverbell_fence[east=true,north=true,south=true,west=false]
natura:silverbell_fence[east=true,north=true,south=false,west=true]
natura:silverbell_fence[east=true,north=true,south=false,west=false]
natura:silverbell_fence[east=true,north=false,south=true,west=true]
natura:silverbell_fence[east=true,north=false,south=true,west=false]
natura:silverbell_fence[east=true,north=false,south=false,west=true]
natura:silverbell_fence[east=true,north=false,south=false,west=false]
natura:silverbell_fence[east=false,north=true,south=true,west=true]
natura:silverbell_fence[east=false,north=true,south=true,west=false]
natura:silverbell_fence[east=false,north=true,south=false,west=true]
natura:silverbell_fence[east=false,north=true,south=false,west=false]
natura:silverbell_fence[east=false,north=false,south=true,west=true]
natura:silverbell_fence[east=false,north=false,south=true,west=false]
natura:silverbell_fence[east=false,north=false,south=false,west=true]
natura:silverbell_fence[east=false,north=false,south=false,west=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:amaranth_button[facing=down,powered=true]
natura:amaranth_button[facing=down,powered=false]
natura:amaranth_button[facing=up,powered=true]
natura:amaranth_button[facing=up,powered=false]
natura:amaranth_button[facing=north,powered=true]
natura:amaranth_button[facing=north,powered=false]
natura:amaranth_button[facing=south,powered=true]
natura:amaranth_button[facing=south,powered=false]
natura:amaranth_button[facing=west,powered=true]
natura:amaranth_button[facing=west,powered=false]
natura:amaranth_button[facing=east,powered=true]
natura:amaranth_button[facing=east,powered=false]
natura:amaranth_pressure_plate[powered=true]
natura:amaranth_pressure_plate[powered=false]
natura:amaranth_trap_door[facing=north,half=top,open=true]
natura:amaranth_trap_door[facing=north,half=top,open=false]
natura:amaranth_trap_door[facing=north,half=bottom,open=true]
natura:amaranth_trap_door[facing=north,half=bottom,open=false]
natura:amaranth_trap_door[facing=south,half=top,open=true]
natura:amaranth_trap_door[facing=south,half=top,open=false]
natura:amaranth_trap_door[facing=south,half=bottom,open=true]
natura:amaranth_trap_door[facing=south,half=bottom,open=false]
natura:amaranth_trap_door[facing=west,half=top,open=true]
natura:amaranth_trap_door[facing=west,half=top,open=false]
natura:amaranth_trap_door[facing=west,half=bottom,open=true]
natura:amaranth_trap_door[facing=west,half=bottom,open=false]
natura:amaranth_trap_door[facing=east,half=top,open=true]
natura:amaranth_trap_door[facing=east,half=top,open=false]
natura:amaranth_trap_door[facing=east,half=bottom,open=true]
natura:amaranth_trap_door[facing=east,half=bottom,open=false]
natura:amaranth_fence[east=true,north=true,south=true,west=true]
natura:amaranth_fence[east=true,north=true,south=true,west=false]
natura:amaranth_fence[east=true,north=true,south=false,west=true]
natura:amaranth_fence[east=true,north=true,south=false,west=false]
natura:amaranth_fence[east=true,north=false,south=true,west=true]
natura:amaranth_fence[east=true,north=false,south=true,west=false]
natura:amaranth_fence[east=true,north=false,south=false,west=true]
natura:amaranth_fence[east=true,north=false,south=false,west=false]
natura:amaranth_fence[east=false,north=true,south=true,west=true]
natura:amaranth_fence[east=false,north=true,south=true,west=false]
natura:amaranth_fence[east=false,north=true,south=false,west=true]
natura:amaranth_fence[east=false,north=true,south=false,west=false]
natura:amaranth_fence[east=false,north=false,south=true,west=true]
natura:amaranth_fence[east=false,north=false,south=true,west=false]
natura:amaranth_fence[east=false,north=false,south=false,west=true]
natura:amaranth_fence[east=false,north=false,south=false,west=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:tiger_button[facing=down,powered=true]
natura:tiger_button[facing=down,powered=false]
natura:tiger_button[facing=up,powered=true]
natura:tiger_button[facing=up,powered=false]
natura:tiger_button[facing=north,powered=true]
natura:tiger_button[facing=north,powered=false]
natura:tiger_button[facing=south,powered=true]
natura:tiger_button[facing=south,powered=false]
natura:tiger_button[facing=west,powered=true]
natura:tiger_button[facing=west,powered=false]
natura:tiger_button[facing=east,powered=true]
natura:tiger_button[facing=east,powered=false]
natura:tiger_pressure_plate[powered=true]
natura:tiger_pressure_plate[powered=false]
natura:tiger_trap_door[facing=north,half=top,open=true]
natura:tiger_trap_door[facing=north,half=top,open=false]
natura:tiger_trap_door[facing=north,half=bottom,open=true]
natura:tiger_trap_door[facing=north,half=bottom,open=false]
natura:tiger_trap_door[facing=south,half=top,open=true]
natura:tiger_trap_door[facing=south,half=top,open=false]
natura:tiger_trap_door[facing=south,half=bottom,open=true]
natura:tiger_trap_door[facing=south,half=bottom,open=false]
natura:tiger_trap_door[facing=west,half=top,open=true]
natura:tiger_trap_door[facing=west,half=top,open=false]
natura:tiger_trap_door[facing=west,half=bottom,open=true]
natura:tiger_trap_door[facing=west,half=bottom,open=false]
natura:tiger_trap_door[facing=east,half=top,open=true]
natura:tiger_trap_door[facing=east,half=top,open=false]
natura:tiger_trap_door[facing=east,half=bottom,open=true]
natura:tiger_trap_door[facing=east,half=bottom,open=false]
natura:tiger_fence[east=true,north=true,south=true,west=true]
natura:tiger_fence[east=true,north=true,south=true,west=false]
natura:tiger_fence[east=true,north=true,south=false,west=true]
natura:tiger_fence[east=true,north=true,south=false,west=false]
natura:tiger_fence[east=true,north=false,south=true,west=true]
natura:tiger_fence[east=true,north=false,south=true,west=false]
natura:tiger_fence[east=true,north=false,south=false,west=true]
natura:tiger_fence[east=true,north=false,south=false,west=false]
natura:tiger_fence[east=false,north=true,south=true,west=true]
natura:tiger_fence[east=false,north=true,south=true,west=false]
natura:tiger_fence[east=false,north=true,south=false,west=true]
natura:tiger_fence[east=false,north=true,south=false,west=false]
natura:tiger_fence[east=false,north=false,south=true,west=true]
natura:tiger_fence[east=false,north=false,south=true,west=false]
natura:tiger_fence[east=false,north=false,south=false,west=true]
natura:tiger_fence[east=false,north=false,south=false,west=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:willow_button[facing=down,powered=true]
natura:willow_button[facing=down,powered=false]
natura:willow_button[facing=up,powered=true]
natura:willow_button[facing=up,powered=false]
natura:willow_button[facing=north,powered=true]
natura:willow_button[facing=north,powered=false]
natura:willow_button[facing=south,powered=true]
natura:willow_button[facing=south,powered=false]
natura:willow_button[facing=west,powered=true]
natura:willow_button[facing=west,powered=false]
natura:willow_button[facing=east,powered=true]
natura:willow_button[facing=east,powered=false]
natura:willow_pressure_plate[powered=true]
natura:willow_pressure_plate[powered=false]
natura:willow_trap_door[facing=north,half=top,open=true]
natura:willow_trap_door[facing=north,half=top,open=false]
natura:willow_trap_door[facing=north,half=bottom,open=true]
natura:willow_trap_door[facing=north,half=bottom,open=false]
natura:willow_trap_door[facing=south,half=top,open=true]
natura:willow_trap_door[facing=south,half=top,open=false]
natura:willow_trap_door[facing=south,half=bottom,open=true]
natura:willow_trap_door[facing=south,half=bottom,open=false]
natura:willow_trap_door[facing=west,half=top,open=true]
natura:willow_trap_door[facing=west,half=top,open=false]
natura:willow_trap_door[facing=west,half=bottom,open=true]
natura:willow_trap_door[facing=west,half=bottom,open=false]
natura:willow_trap_door[facing=east,half=top,open=true]
natura:willow_trap_door[facing=east,half=top,open=false]
natura:willow_trap_door[facing=east,half=bottom,open=true]
natura:willow_trap_door[facing=east,half=bottom,open=false]
natura:willow_fence[east=true,north=true,south=true,west=true]
natura:willow_fence[east=true,north=true,south=true,west=false]
natura:willow_fence[east=true,north=true,south=false,west=true]
natura:willow_fence[east=true,north=true,south=false,west=false]
natura:willow_fence[east=true,north=false,south=true,west=true]
natura:willow_fence[east=true,north=false,south=true,west=false]
natura:willow_fence[east=true,north=false,south=false,west=true]
natura:willow_fence[east=true,north=false,south=false,west=false]
natura:willow_fence[east=false,north=true,south=true,west=true]
natura:willow_fence[east=false,north=true,south=true,west=false]
natura:willow_fence[east=false,north=true,south=false,west=true]
natura:willow_fence[east=false,north=true,south=false,west=false]
natura:willow_fence[east=false,north=false,south=true,west=true]
natura:willow_fence[east=false,north=false,south=true,west=false]
natura:willow_fence[east=false,north=false,south=false,west=true]
natura:willow_fence[east=false,north=false,south=false,west=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:eucalyptus_button[facing=down,powered=true]
natura:eucalyptus_button[facing=down,powered=false]
natura:eucalyptus_button[facing=up,powered=true]
natura:eucalyptus_button[facing=up,powered=false]
natura:eucalyptus_button[facing=north,powered=true]
natura:eucalyptus_button[facing=north,powered=false]
natura:eucalyptus_button[facing=south,powered=true]
natura:eucalyptus_button[facing=south,powered=false]
natura:eucalyptus_button[facing=west,powered=true]
natura:eucalyptus_button[facing=west,powered=false]
natura:eucalyptus_button[facing=east,powered=true]
natura:eucalyptus_button[facing=east,powered=false]
natura:eucalyptus_pressure_plate[powered=true]
natura:eucalyptus_pressure_plate[powered=false]
natura:eucalyptus_trap_door[facing=north,half=top,open=true]
natura:eucalyptus_trap_door[facing=north,half=top,open=false]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=south,half=top,open=true]
natura:eucalyptus_trap_door[facing=south,half=top,open=false]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=west,half=top,open=true]
natura:eucalyptus_trap_door[facing=west,half=top,open=false]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=east,half=top,open=true]
natura:eucalyptus_trap_door[facing=east,half=top,open=false]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=false]
natura:eucalyptus_fence[east=true,north=true,south=true,west=true]
natura:eucalyptus_fence[east=true,north=true,south=true,west=false]
natura:eucalyptus_fence[east=true,north=true,south=false,west=true]
natura:eucalyptus_fence[east=true,north=true,south=false,west=false]
natura:eucalyptus_fence[east=true,north=false,south=true,west=true]
natura:eucalyptus_fence[east=true,north=false,south=true,west=false]
natura:eucalyptus_fence[east=true,north=false,south=false,west=true]
natura:eucalyptus_fence[east=true,north=false,south=false,west=false]
natura:eucalyptus_fence[east=false,north=true,south=true,west=true]
natura:eucalyptus_fence[east=false,north=true,south=true,west=false]
natura:eucalyptus_fence[east=false,north=true,south=false,west=true]
natura:eucalyptus_fence[east=false,north=true,south=false,west=false]
natura:eucalyptus_fence[east=false,north=false,south=true,west=true]
natura:eucalyptus_fence[east=false,north=false,south=true,west=false]
natura:eucalyptus_fence[east=false,north=false,south=false,west=true]
natura:eucalyptus_fence[east=false,north=false,south=false,west=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:hopseed_button[facing=down,powered=true]
natura:hopseed_button[facing=down,powered=false]
natura:hopseed_button[facing=up,powered=true]
natura:hopseed_button[facing=up,powered=false]
natura:hopseed_button[facing=north,powered=true]
natura:hopseed_button[facing=north,powered=false]
natura:hopseed_button[facing=south,powered=true]
natura:hopseed_button[facing=south,powered=false]
natura:hopseed_button[facing=west,powered=true]
natura:hopseed_button[facing=west,powered=false]
natura:hopseed_button[facing=east,powered=true]
natura:hopseed_button[facing=east,powered=false]
natura:hopseed_pressure_plate[powered=true]
natura:hopseed_pressure_plate[powered=false]
natura:hopseed_trap_door[facing=north,half=top,open=true]
natura:hopseed_trap_door[facing=north,half=top,open=false]
natura:hopseed_trap_door[facing=north,half=bottom,open=true]
natura:hopseed_trap_door[facing=north,half=bottom,open=false]
natura:hopseed_trap_door[facing=south,half=top,open=true]
natura:hopseed_trap_door[facing=south,half=top,open=false]
natura:hopseed_trap_door[facing=south,half=bottom,open=true]
natura:hopseed_trap_door[facing=south,half=bottom,open=false]
natura:hopseed_trap_door[facing=west,half=top,open=true]
natura:hopseed_trap_door[facing=west,half=top,open=false]
natura:hopseed_trap_door[facing=west,half=bottom,open=true]
natura:hopseed_trap_door[facing=west,half=bottom,open=false]
natura:hopseed_trap_door[facing=east,half=top,open=true]
natura:hopseed_trap_door[facing=east,half=top,open=false]
natura:hopseed_trap_door[facing=east,half=bottom,open=true]
natura:hopseed_trap_door[facing=east,half=bottom,open=false]
natura:hopseed_fence[east=true,north=true,south=true,west=true]
natura:hopseed_fence[east=true,north=true,south=true,west=false]
natura:hopseed_fence[east=true,north=true,south=false,west=true]
natura:hopseed_fence[east=true,north=true,south=false,west=false]
natura:hopseed_fence[east=true,north=false,south=true,west=true]
natura:hopseed_fence[east=true,north=false,south=true,west=false]
natura:hopseed_fence[east=true,north=false,south=false,west=true]
natura:hopseed_fence[east=true,north=false,south=false,west=false]
natura:hopseed_fence[east=false,north=true,south=true,west=true]
natura:hopseed_fence[east=false,north=true,south=true,west=false]
natura:hopseed_fence[east=false,north=true,south=false,west=true]
natura:hopseed_fence[east=false,north=true,south=false,west=false]
natura:hopseed_fence[east=false,north=false,south=true,west=true]
natura:hopseed_fence[east=false,north=false,south=true,west=false]
natura:hopseed_fence[east=false,north=false,south=false,west=true]
natura:hopseed_fence[east=false,north=false,south=false,west=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:sakura_button[facing=down,powered=true]
natura:sakura_button[facing=down,powered=false]
natura:sakura_button[facing=up,powered=true]
natura:sakura_button[facing=up,powered=false]
natura:sakura_button[facing=north,powered=true]
natura:sakura_button[facing=north,powered=false]
natura:sakura_button[facing=south,powered=true]
natura:sakura_button[facing=south,powered=false]
natura:sakura_button[facing=west,powered=true]
natura:sakura_button[facing=west,powered=false]
natura:sakura_button[facing=east,powered=true]
natura:sakura_button[facing=east,powered=false]
natura:sakura_pressure_plate[powered=true]
natura:sakura_pressure_plate[powered=false]
natura:sakura_trap_door[facing=north,half=top,open=true]
natura:sakura_trap_door[facing=north,half=top,open=false]
natura:sakura_trap_door[facing=north,half=bottom,open=true]
natura:sakura_trap_door[facing=north,half=bottom,open=false]
natura:sakura_trap_door[facing=south,half=top,open=true]
natura:sakura_trap_door[facing=south,half=top,open=false]
natura:sakura_trap_door[facing=south,half=bottom,open=true]
natura:sakura_trap_door[facing=south,half=bottom,open=false]
natura:sakura_trap_door[facing=west,half=top,open=true]
natura:sakura_trap_door[facing=west,half=top,open=false]
natura:sakura_trap_door[facing=west,half=bottom,open=true]
natura:sakura_trap_door[facing=west,half=bottom,open=false]
natura:sakura_trap_door[facing=east,half=top,open=true]
natura:sakura_trap_door[facing=east,half=top,open=false]
natura:sakura_trap_door[facing=east,half=bottom,open=true]
natura:sakura_trap_door[facing=east,half=bottom,open=false]
natura:sakura_fence[east=true,north=true,south=true,west=true]
natura:sakura_fence[east=true,north=true,south=true,west=false]
natura:sakura_fence[east=true,north=true,south=false,west=true]
natura:sakura_fence[east=true,north=true,south=false,west=false]
natura:sakura_fence[east=true,north=false,south=true,west=true]
natura:sakura_fence[east=true,north=false,south=true,west=false]
natura:sakura_fence[east=true,north=false,south=false,west=true]
natura:sakura_fence[east=true,north=false,south=false,west=false]
natura:sakura_fence[east=false,north=true,south=true,west=true]
natura:sakura_fence[east=false,north=true,south=true,west=false]
natura:sakura_fence[east=false,north=true,south=false,west=true]
natura:sakura_fence[east=false,north=true,south=false,west=false]
natura:sakura_fence[east=false,north=false,south=true,west=true]
natura:sakura_fence[east=false,north=false,south=true,west=false]
natura:sakura_fence[east=false,north=false,south=false,west=true]
natura:sakura_fence[east=false,north=false,south=false,west=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:redwood_button[facing=down,powered=true]
natura:redwood_button[facing=down,powered=false]
natura:redwood_button[facing=up,powered=true]
natura:redwood_button[facing=up,powered=false]
natura:redwood_button[facing=north,powered=true]
natura:redwood_button[facing=north,powered=false]
natura:redwood_button[facing=south,powered=true]
natura:redwood_button[facing=south,powered=false]
natura:redwood_button[facing=west,powered=true]
natura:redwood_button[facing=west,powered=false]
natura:redwood_button[facing=east,powered=true]
natura:redwood_button[facing=east,powered=false]
natura:redwood_pressure_plate[powered=true]
natura:redwood_pressure_plate[powered=false]
natura:redwood_trap_door[facing=north,half=top,open=true]
natura:redwood_trap_door[facing=north,half=top,open=false]
natura:redwood_trap_door[facing=north,half=bottom,open=true]
natura:redwood_trap_door[facing=north,half=bottom,open=false]
natura:redwood_trap_door[facing=south,half=top,open=true]
natura:redwood_trap_door[facing=south,half=top,open=false]
natura:redwood_trap_door[facing=south,half=bottom,open=true]
natura:redwood_trap_door[facing=south,half=bottom,open=false]
natura:redwood_trap_door[facing=west,half=top,open=true]
natura:redwood_trap_door[facing=west,half=top,open=false]
natura:redwood_trap_door[facing=west,half=bottom,open=true]
natura:redwood_trap_door[facing=west,half=bottom,open=false]
natura:redwood_trap_door[facing=east,half=top,open=true]
natura:redwood_trap_door[facing=east,half=top,open=false]
natura:redwood_trap_door[facing=east,half=bottom,open=true]
natura:redwood_trap_door[facing=east,half=bottom,open=false]
natura:redwood_fence[east=true,north=true,south=true,west=true]
natura:redwood_fence[east=true,north=true,south=true,west=false]
natura:redwood_fence[east=true,north=true,south=false,west=true]
natura:redwood_fence[east=true,north=true,south=false,west=false]
natura:redwood_fence[east=true,north=false,south=true,west=true]
natura:redwood_fence[east=true,north=false,south=true,west=false]
natura:redwood_fence[east=true,north=false,south=false,west=true]
natura:redwood_fence[east=true,north=false,south=false,west=false]
natura:redwood_fence[east=false,north=true,south=true,west=true]
natura:redwood_fence[east=false,north=true,south=true,west=false]
natura:redwood_fence[east=false,north=true,south=false,west=true]
natura:redwood_fence[east=false,north=true,south=false,west=false]
natura:redwood_fence[east=false,north=false,south=true,west=true]
natura:redwood_fence[east=false,north=false,south=true,west=false]
natura:redwood_fence[east=false,north=false,south=false,west=true]
natura:redwood_fence[east=false,north=false,south=false,west=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:overworld_bookshelves[type=maple]
natura:overworld_bookshelves[type=silverbell]
natura:overworld_bookshelves[type=amaranth]
natura:overworld_bookshelves[type=tiger]
natura:overworld_bookshelves[type=willow]
natura:overworld_bookshelves[type=eucalyptus]
natura:overworld_bookshelves[type=hopseed]
natura:overworld_bookshelves[type=sakura]
natura:overworld_bookshelves[type=redwood]
natura:overworld_workbenches[type=maple]
natura:overworld_workbenches[type=silverbell]
natura:overworld_workbenches[type=amaranth]
natura:overworld_workbenches[type=tiger]
natura:overworld_workbenches[type=willow]
natura:overworld_workbenches[type=eucalyptus]
natura:overworld_workbenches[type=hopseed]
natura:overworld_workbenches[type=sakura]
natura:overworld_workbenches[type=redwood]
natura:ghostwood_button[facing=down,powered=true]
natura:ghostwood_button[facing=down,powered=false]
natura:ghostwood_button[facing=up,powered=true]
natura:ghostwood_button[facing=up,powered=false]
natura:ghostwood_button[facing=north,powered=true]
natura:ghostwood_button[facing=north,powered=false]
natura:ghostwood_button[facing=south,powered=true]
natura:ghostwood_button[facing=south,powered=false]
natura:ghostwood_button[facing=west,powered=true]
natura:ghostwood_button[facing=west,powered=false]
natura:ghostwood_button[facing=east,powered=true]
natura:ghostwood_button[facing=east,powered=false]
natura:ghostwood_pressure_plate[powered=true]
natura:ghostwood_pressure_plate[powered=false]
natura:ghostwood_trap_door[facing=north,half=top,open=true]
natura:ghostwood_trap_door[facing=north,half=top,open=false]
natura:ghostwood_trap_door[facing=north,half=bottom,open=true]
natura:ghostwood_trap_door[facing=north,half=bottom,open=false]
natura:ghostwood_trap_door[facing=south,half=top,open=true]
natura:ghostwood_trap_door[facing=south,half=top,open=false]
natura:ghostwood_trap_door[facing=south,half=bottom,open=true]
natura:ghostwood_trap_door[facing=south,half=bottom,open=false]
natura:ghostwood_trap_door[facing=west,half=top,open=true]
natura:ghostwood_trap_door[facing=west,half=top,open=false]
natura:ghostwood_trap_door[facing=west,half=bottom,open=true]
natura:ghostwood_trap_door[facing=west,half=bottom,open=false]
natura:ghostwood_trap_door[facing=east,half=top,open=true]
natura:ghostwood_trap_door[facing=east,half=top,open=false]
natura:ghostwood_trap_door[facing=east,half=bottom,open=true]
natura:ghostwood_trap_door[facing=east,half=bottom,open=false]
natura:ghostwood_fence[east=true,north=true,south=true,west=true]
natura:ghostwood_fence[east=true,north=true,south=true,west=false]
natura:ghostwood_fence[east=true,north=true,south=false,west=true]
natura:ghostwood_fence[east=true,north=true,south=false,west=false]
natura:ghostwood_fence[east=true,north=false,south=true,west=true]
natura:ghostwood_fence[east=true,north=false,south=true,west=false]
natura:ghostwood_fence[east=true,north=false,south=false,west=true]
natura:ghostwood_fence[east=true,north=false,south=false,west=false]
natura:ghostwood_fence[east=false,north=true,south=true,west=true]
natura:ghostwood_fence[east=false,north=true,south=true,west=false]
natura:ghostwood_fence[east=false,north=true,south=false,west=true]
natura:ghostwood_fence[east=false,north=true,south=false,west=false]
natura:ghostwood_fence[east=false,north=false,south=true,west=true]
natura:ghostwood_fence[east=false,north=false,south=true,west=false]
natura:ghostwood_fence[east=false,north=false,south=false,west=true]
natura:ghostwood_fence[east=false,north=false,south=false,west=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:bloodwood_button[facing=down,powered=true]
natura:bloodwood_button[facing=down,powered=false]
natura:bloodwood_button[facing=up,powered=true]
natura:bloodwood_button[facing=up,powered=false]
natura:bloodwood_button[facing=north,powered=true]
natura:bloodwood_button[facing=north,powered=false]
natura:bloodwood_button[facing=south,powered=true]
natura:bloodwood_button[facing=south,powered=false]
natura:bloodwood_button[facing=west,powered=true]
natura:bloodwood_button[facing=west,powered=false]
natura:bloodwood_button[facing=east,powered=true]
natura:bloodwood_button[facing=east,powered=false]
natura:bloodwood_pressure_plate[powered=true]
natura:bloodwood_pressure_plate[powered=false]
natura:bloodwood_trap_door[facing=north,half=top,open=true]
natura:bloodwood_trap_door[facing=north,half=top,open=false]
natura:bloodwood_trap_door[facing=north,half=bottom,open=true]
natura:bloodwood_trap_door[facing=north,half=bottom,open=false]
natura:bloodwood_trap_door[facing=south,half=top,open=true]
natura:bloodwood_trap_door[facing=south,half=top,open=false]
natura:bloodwood_trap_door[facing=south,half=bottom,open=true]
natura:bloodwood_trap_door[facing=south,half=bottom,open=false]
natura:bloodwood_trap_door[facing=west,half=top,open=true]
natura:bloodwood_trap_door[facing=west,half=top,open=false]
natura:bloodwood_trap_door[facing=west,half=bottom,open=true]
natura:bloodwood_trap_door[facing=west,half=bottom,open=false]
natura:bloodwood_trap_door[facing=east,half=top,open=true]
natura:bloodwood_trap_door[facing=east,half=top,open=false]
natura:bloodwood_trap_door[facing=east,half=bottom,open=true]
natura:bloodwood_trap_door[facing=east,half=bottom,open=false]
natura:bloodwood_fence[east=true,north=true,south=true,west=true]
natura:bloodwood_fence[east=true,north=true,south=true,west=false]
natura:bloodwood_fence[east=true,north=true,south=false,west=true]
natura:bloodwood_fence[east=true,north=true,south=false,west=false]
natura:bloodwood_fence[east=true,north=false,south=true,west=true]
natura:bloodwood_fence[east=true,north=false,south=true,west=false]
natura:bloodwood_fence[east=true,north=false,south=false,west=true]
natura:bloodwood_fence[east=true,north=false,south=false,west=false]
natura:bloodwood_fence[east=false,north=true,south=true,west=true]
natura:bloodwood_fence[east=false,north=true,south=true,west=false]
natura:bloodwood_fence[east=false,north=true,south=false,west=true]
natura:bloodwood_fence[east=false,north=true,south=false,west=false]
natura:bloodwood_fence[east=false,north=false,south=true,west=true]
natura:bloodwood_fence[east=false,north=false,south=true,west=false]
natura:bloodwood_fence[east=false,north=false,south=false,west=true]
natura:bloodwood_fence[east=false,north=false,south=false,west=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:fusewood_button[facing=down,powered=true]
natura:fusewood_button[facing=down,powered=false]
natura:fusewood_button[facing=up,powered=true]
natura:fusewood_button[facing=up,powered=false]
natura:fusewood_button[facing=north,powered=true]
natura:fusewood_button[facing=north,powered=false]
natura:fusewood_button[facing=south,powered=true]
natura:fusewood_button[facing=south,powered=false]
natura:fusewood_button[facing=west,powered=true]
natura:fusewood_button[facing=west,powered=false]
natura:fusewood_button[facing=east,powered=true]
natura:fusewood_button[facing=east,powered=false]
natura:fusewood_pressure_plate[powered=true]
natura:fusewood_pressure_plate[powered=false]
natura:fusewood_trap_door[facing=north,half=top,open=true]
natura:fusewood_trap_door[facing=north,half=top,open=false]
natura:fusewood_trap_door[facing=north,half=bottom,open=true]
natura:fusewood_trap_door[facing=north,half=bottom,open=false]
natura:fusewood_trap_door[facing=south,half=top,open=true]
natura:fusewood_trap_door[facing=south,half=top,open=false]
natura:fusewood_trap_door[facing=south,half=bottom,open=true]
natura:fusewood_trap_door[facing=south,half=bottom,open=false]
natura:fusewood_trap_door[facing=west,half=top,open=true]
natura:fusewood_trap_door[facing=west,half=top,open=false]
natura:fusewood_trap_door[facing=west,half=bottom,open=true]
natura:fusewood_trap_door[facing=west,half=bottom,open=false]
natura:fusewood_trap_door[facing=east,half=top,open=true]
natura:fusewood_trap_door[facing=east,half=top,open=false]
natura:fusewood_trap_door[facing=east,half=bottom,open=true]
natura:fusewood_trap_door[facing=east,half=bottom,open=false]
natura:fusewood_fence[east=true,north=true,south=true,west=true]
natura:fusewood_fence[east=true,north=true,south=true,west=false]
natura:fusewood_fence[east=true,north=true,south=false,west=true]
natura:fusewood_fence[east=true,north=true,south=false,west=false]
natura:fusewood_fence[east=true,north=false,south=true,west=true]
natura:fusewood_fence[east=true,north=false,south=true,west=false]
natura:fusewood_fence[east=true,north=false,south=false,west=true]
natura:fusewood_fence[east=true,north=false,south=false,west=false]
natura:fusewood_fence[east=false,north=true,south=true,west=true]
natura:fusewood_fence[east=false,north=true,south=true,west=false]
natura:fusewood_fence[east=false,north=true,south=false,west=true]
natura:fusewood_fence[east=false,north=true,south=false,west=false]
natura:fusewood_fence[east=false,north=false,south=true,west=true]
natura:fusewood_fence[east=false,north=false,south=true,west=false]
natura:fusewood_fence[east=false,north=false,south=false,west=true]
natura:fusewood_fence[east=false,north=false,south=false,west=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:darkwood_button[facing=down,powered=true]
natura:darkwood_button[facing=down,powered=false]
natura:darkwood_button[facing=up,powered=true]
natura:darkwood_button[facing=up,powered=false]
natura:darkwood_button[facing=north,powered=true]
natura:darkwood_button[facing=north,powered=false]
natura:darkwood_button[facing=south,powered=true]
natura:darkwood_button[facing=south,powered=false]
natura:darkwood_button[facing=west,powered=true]
natura:darkwood_button[facing=west,powered=false]
natura:darkwood_button[facing=east,powered=true]
natura:darkwood_button[facing=east,powered=false]
natura:darkwood_pressure_plate[powered=true]
natura:darkwood_pressure_plate[powered=false]
natura:darkwood_trap_door[facing=north,half=top,open=true]
natura:darkwood_trap_door[facing=north,half=top,open=false]
natura:darkwood_trap_door[facing=north,half=bottom,open=true]
natura:darkwood_trap_door[facing=north,half=bottom,open=false]
natura:darkwood_trap_door[facing=south,half=top,open=true]
natura:darkwood_trap_door[facing=south,half=top,open=false]
natura:darkwood_trap_door[facing=south,half=bottom,open=true]
natura:darkwood_trap_door[facing=south,half=bottom,open=false]
natura:darkwood_trap_door[facing=west,half=top,open=true]
natura:darkwood_trap_door[facing=west,half=top,open=false]
natura:darkwood_trap_door[facing=west,half=bottom,open=true]
natura:darkwood_trap_door[facing=west,half=bottom,open=false]
natura:darkwood_trap_door[facing=east,half=top,open=true]
natura:darkwood_trap_door[facing=east,half=top,open=false]
natura:darkwood_trap_door[facing=east,half=bottom,open=true]
natura:darkwood_trap_door[facing=east,half=bottom,open=false]
natura:darkwood_fence[east=true,north=true,south=true,west=true]
natura:darkwood_fence[east=true,north=true,south=true,west=false]
natura:darkwood_fence[east=true,north=true,south=false,west=true]
natura:darkwood_fence[east=true,north=true,south=false,west=false]
natura:darkwood_fence[east=true,north=false,south=true,west=true]
natura:darkwood_fence[east=true,north=false,south=true,west=false]
natura:darkwood_fence[east=true,north=false,south=false,west=true]
natura:darkwood_fence[east=true,north=false,south=false,west=false]
natura:darkwood_fence[east=false,north=true,south=true,west=true]
natura:darkwood_fence[east=false,north=true,south=true,west=false]
natura:darkwood_fence[east=false,north=true,south=false,west=true]
natura:darkwood_fence[east=false,north=true,south=false,west=false]
natura:darkwood_fence[east=false,north=false,south=true,west=true]
natura:darkwood_fence[east=false,north=false,south=true,west=false]
natura:darkwood_fence[east=false,north=false,south=false,west=true]
natura:darkwood_fence[east=false,north=false,south=false,west=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:nether_bookshelves[type=ghostwood]
natura:nether_bookshelves[type=bloodwood]
natura:nether_bookshelves[type=darkwood]
natura:nether_bookshelves[type=fusewood]
natura:nether_workbenches[type=ghostwood]
natura:nether_workbenches[type=bloodwood]
natura:nether_workbenches[type=darkwood]
natura:nether_workbenches[type=fusewood]
nex:basalt[type=normal]
nex:basalt[type=smooth]
nex:basalt[type=brick]
nex:basalt[type=pillar]
nex:netherrack[type=fiery]
nex:netherrack[type=icy]
nex:netherrack[type=lively]
nex:netherrack[type=gloomy]
nex:nether_brick[type=fiery]
nex:nether_brick[type=icy]
nex:nether_brick[type=lively]
nex:nether_brick[type=gloomy]
nex:netherrack_path[type=normal]
nex:netherrack_path[type=fiery]
nex:netherrack_path[type=icy]
nex:netherrack_path[type=lively]
nex:netherrack_path[type=gloomy]
nex:hyphae
nex:tilled_soul_sand[moisture=0]
nex:tilled_soul_sand[moisture=1]
nex:tilled_soul_sand[moisture=2]
nex:tilled_soul_sand[moisture=3]
nex:tilled_soul_sand[moisture=4]
nex:tilled_soul_sand[moisture=5]
nex:tilled_soul_sand[moisture=6]
nex:tilled_soul_sand[moisture=7]
nex:soul_glass
nex:soul_glass_pane[east=true,north=true,south=true,west=true]
nex:soul_glass_pane[east=true,north=true,south=true,west=false]
nex:soul_glass_pane[east=true,north=true,south=false,west=true]
nex:soul_glass_pane[east=true,north=true,south=false,west=false]
nex:soul_glass_pane[east=true,north=false,south=true,west=true]
nex:soul_glass_pane[east=true,north=false,south=true,west=false]
nex:soul_glass_pane[east=true,north=false,south=false,west=true]
nex:soul_glass_pane[east=true,north=false,south=false,west=false]
nex:soul_glass_pane[east=false,north=true,south=true,west=true]
nex:soul_glass_pane[east=false,north=true,south=true,west=false]
nex:soul_glass_pane[east=false,north=true,south=false,west=true]
nex:soul_glass_pane[east=false,north=true,south=false,west=false]
nex:soul_glass_pane[east=false,north=false,south=true,west=true]
nex:soul_glass_pane[east=false,north=false,south=true,west=false]
nex:soul_glass_pane[east=false,north=false,south=false,west=true]
nex:soul_glass_pane[east=false,north=false,south=false,west=false]
nex:amethyst_block
nex:rime_block
nex:frostburn_ice
nex:bone_sliver[axis=x]
nex:bone_sliver[axis=y]
nex:bone_sliver[axis=z]
nex:bone_chunk[facing=down]
nex:bone_chunk[facing=up]
nex:bone_chunk[facing=north]
nex:bone_chunk[facing=south]
nex:bone_chunk[facing=west]
nex:bone_chunk[facing=east]
nex:worn_iron
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
nex:nether_portal[axis=x]
nex:nether_portal[axis=y]
nex:nether_portal[axis=z]
nex:urn_of_sorrow[type=empty]
nex:urn_of_sorrow[type=full]
nex:quartz_ore[type=fiery]
nex:quartz_ore[type=icy]
nex:quartz_ore[type=lively]
nex:quartz_ore[type=gloomy]
nex:amethyst_ore
nex:rime_ore
nex:thornstalk[part=top]
nex:thornstalk[part=middle]
nex:thornstalk[part=bottom]
nex:elder_mushroom[type=brown]
nex:elder_mushroom[type=red]
nex:elder_mushroom_cap[type=brown]
nex:elder_mushroom_cap[type=red]
nex:elder_mushroom_stem[axis=y]
nex:elder_mushroom_stem[axis=x]
nex:elder_mushroom_stem[axis=z]
nex:elder_mushroom_stem[axis=none]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_cap[age=0]
nex:enoki_mushroom_cap[age=1]
nex:enoki_mushroom_cap[age=2]
nex:enoki_mushroom_cap[age=3]
nex:enoki_mushroom_cap[age=4]
nex:enoki_mushroom_cap[age=5]
nex:ichor[level=0]
nex:ichor[level=1]
nex:ichor[level=2]
nex:ichor[level=3]
nex:ichor[level=4]
nex:ichor[level=5]
nex:ichor[level=6]
nex:ichor[level=7]
nex:ichor[level=8]
nex:ichor[level=9]
nex:ichor[level=10]
nex:ichor[level=11]
nex:ichor[level=12]
nex:ichor[level=13]
nex:ichor[level=14]
nex:ichor[level=15]
nex:vanilla_slab[half=top,type=red_nether_brick]
nex:vanilla_slab[half=bottom,type=red_nether_brick]
nex:basalt_slab[half=top,type=normal]
nex:basalt_slab[half=top,type=smooth]
nex:basalt_slab[half=top,type=brick]
nex:basalt_slab[half=top,type=pillar]
nex:basalt_slab[half=bottom,type=normal]
nex:basalt_slab[half=bottom,type=smooth]
nex:basalt_slab[half=bottom,type=brick]
nex:basalt_slab[half=bottom,type=pillar]
nex:nether_brick_slab[half=top,type=fiery]
nex:nether_brick_slab[half=top,type=icy]
nex:nether_brick_slab[half=top,type=lively]
nex:nether_brick_slab[half=top,type=gloomy]
nex:nether_brick_slab[half=bottom,type=fiery]
nex:nether_brick_slab[half=bottom,type=icy]
nex:nether_brick_slab[half=bottom,type=lively]
nex:nether_brick_slab[half=bottom,type=gloomy]
nex:vanilla_slab_double[type=red_nether_brick]
nex:basalt_slab_double[type=normal]
nex:basalt_slab_double[type=smooth]
nex:basalt_slab_double[type=brick]
nex:basalt_slab_double[type=pillar]
nex:nether_brick_slab_double[type=fiery]
nex:nether_brick_slab_double[type=icy]
nex:nether_brick_slab_double[type=lively]
nex:nether_brick_slab_double[type=gloomy]
nex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=north,half=top,shape=straight]
nex:basalt_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=south,half=top,shape=straight]
nex:basalt_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=west,half=top,shape=straight]
nex:basalt_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=east,half=top,shape=straight]
nex:basalt_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=straight]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=straight]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=straight]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=straight]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
qualitytools:reforging_station
secretroomsmod:ghost_block
secretroomsmod:secret_stairs[facing=north,half=top,shape=straight]
secretroomsmod:secret_stairs[facing=north,half=top,shape=inner_left]
secretroomsmod:secret_stairs[facing=north,half=top,shape=inner_right]
secretroomsmod:secret_stairs[facing=north,half=top,shape=outer_left]
secretroomsmod:secret_stairs[facing=north,half=top,shape=outer_right]
secretroomsmod:secret_stairs[facing=north,half=bottom,shape=straight]
secretroomsmod:secret_stairs[facing=north,half=bottom,shape=inner_left]
secretroomsmod:secret_stairs[facing=north,half=bottom,shape=inner_right]
secretroomsmod:secret_stairs[facing=north,half=bottom,shape=outer_left]
secretroomsmod:secret_stairs[facing=north,half=bottom,shape=outer_right]
secretroomsmod:secret_stairs[facing=south,half=top,shape=straight]
secretroomsmod:secret_stairs[facing=south,half=top,shape=inner_left]
secretroomsmod:secret_stairs[facing=south,half=top,shape=inner_right]
secretroomsmod:secret_stairs[facing=south,half=top,shape=outer_left]
secretroomsmod:secret_stairs[facing=south,half=top,shape=outer_right]
secretroomsmod:secret_stairs[facing=south,half=bottom,shape=straight]
secretroomsmod:secret_stairs[facing=south,half=bottom,shape=inner_left]
secretroomsmod:secret_stairs[facing=south,half=bottom,shape=inner_right]
secretroomsmod:secret_stairs[facing=south,half=bottom,shape=outer_left]
secretroomsmod:secret_stairs[facing=south,half=bottom,shape=outer_right]
secretroomsmod:secret_stairs[facing=west,half=top,shape=straight]
secretroomsmod:secret_stairs[facing=west,half=top,shape=inner_left]
secretroomsmod:secret_stairs[facing=west,half=top,shape=inner_right]
secretroomsmod:secret_stairs[facing=west,half=top,shape=outer_left]
secretroomsmod:secret_stairs[facing=west,half=top,shape=outer_right]
secretroomsmod:secret_stairs[facing=west,half=bottom,shape=straight]
secretroomsmod:secret_stairs[facing=west,half=bottom,shape=inner_left]
secretroomsmod:secret_stairs[facing=west,half=bottom,shape=inner_right]
secretroomsmod:secret_stairs[facing=west,half=bottom,shape=outer_left]
secretroomsmod:secret_stairs[facing=west,half=bottom,shape=outer_right]
secretroomsmod:secret_stairs[facing=east,half=top,shape=straight]
secretroomsmod:secret_stairs[facing=east,half=top,shape=inner_left]
secretroomsmod:secret_stairs[facing=east,half=top,shape=inner_right]
secretroomsmod:secret_stairs[facing=east,half=top,shape=outer_left]
secretroomsmod:secret_stairs[facing=east,half=top,shape=outer_right]
secretroomsmod:secret_stairs[facing=east,half=bottom,shape=straight]
secretroomsmod:secret_stairs[facing=east,half=bottom,shape=inner_left]
secretroomsmod:secret_stairs[facing=east,half=bottom,shape=inner_right]
secretroomsmod:secret_stairs[facing=east,half=bottom,shape=outer_left]
secretroomsmod:secret_stairs[facing=east,half=bottom,shape=outer_right]
secretroomsmod:secret_lever[facing=down_x,powered=true]
secretroomsmod:secret_lever[facing=down_x,powered=false]
secretroomsmod:secret_lever[facing=east,powered=true]
secretroomsmod:secret_lever[facing=east,powered=false]
secretroomsmod:secret_lever[facing=west,powered=true]
secretroomsmod:secret_lever[facing=west,powered=false]
secretroomsmod:secret_lever[facing=south,powered=true]
secretroomsmod:secret_lever[facing=south,powered=false]
secretroomsmod:secret_lever[facing=north,powered=true]
secretroomsmod:secret_lever[facing=north,powered=false]
secretroomsmod:secret_lever[facing=up_z,powered=true]
secretroomsmod:secret_lever[facing=up_z,powered=false]
secretroomsmod:secret_lever[facing=up_x,powered=true]
secretroomsmod:secret_lever[facing=up_x,powered=false]
secretroomsmod:secret_lever[facing=down_z,powered=true]
secretroomsmod:secret_lever[facing=down_z,powered=false]
secretroomsmod:secret_redstone[power=0]
secretroomsmod:secret_redstone[power=1]
secretroomsmod:secret_redstone[power=2]
secretroomsmod:secret_redstone[power=3]
secretroomsmod:secret_redstone[power=4]
secretroomsmod:secret_redstone[power=5]
secretroomsmod:secret_redstone[power=6]
secretroomsmod:secret_redstone[power=7]
secretroomsmod:secret_redstone[power=8]
secretroomsmod:secret_redstone[power=9]
secretroomsmod:secret_redstone[power=10]
secretroomsmod:secret_redstone[power=11]
secretroomsmod:secret_redstone[power=12]
secretroomsmod:secret_redstone[power=13]
secretroomsmod:secret_redstone[power=14]
secretroomsmod:secret_redstone[power=15]
secretroomsmod:one_way_glass[facing=down]
secretroomsmod:one_way_glass[facing=up]
secretroomsmod:one_way_glass[facing=north]
secretroomsmod:one_way_glass[facing=south]
secretroomsmod:one_way_glass[facing=west]
secretroomsmod:one_way_glass[facing=east]
secretroomsmod:secret_wooden_button[facing=down,powered=true]
secretroomsmod:secret_wooden_button[facing=down,powered=false]
secretroomsmod:secret_wooden_button[facing=up,powered=true]
secretroomsmod:secret_wooden_button[facing=up,powered=false]
secretroomsmod:secret_wooden_button[facing=north,powered=true]
secretroomsmod:secret_wooden_button[facing=north,powered=false]
secretroomsmod:secret_wooden_button[facing=south,powered=true]
secretroomsmod:secret_wooden_button[facing=south,powered=false]
secretroomsmod:secret_wooden_button[facing=west,powered=true]
secretroomsmod:secret_wooden_button[facing=west,powered=false]
secretroomsmod:secret_wooden_button[facing=east,powered=true]
secretroomsmod:secret_wooden_button[facing=east,powered=false]
secretroomsmod:secret_stone_button[facing=down,powered=true]
secretroomsmod:secret_stone_button[facing=down,powered=false]
secretroomsmod:secret_stone_button[facing=up,powered=true]
secretroomsmod:secret_stone_button[facing=up,powered=false]
secretroomsmod:secret_stone_button[facing=north,powered=true]
secretroomsmod:secret_stone_button[facing=north,powered=false]
secretroomsmod:secret_stone_button[facing=south,powered=true]
secretroomsmod:secret_stone_button[facing=south,powered=false]
secretroomsmod:secret_stone_button[facing=west,powered=true]
secretroomsmod:secret_stone_button[facing=west,powered=false]
secretroomsmod:secret_stone_button[facing=east,powered=true]
secretroomsmod:secret_stone_button[facing=east,powered=false]
secretroomsmod:torch_lever[active=true,facing=up]
secretroomsmod:torch_lever[active=true,facing=north]
secretroomsmod:torch_lever[active=true,facing=south]
secretroomsmod:torch_lever[active=true,facing=west]
secretroomsmod:torch_lever[active=true,facing=east]
secretroomsmod:torch_lever[active=false,facing=up]
secretroomsmod:torch_lever[active=false,facing=north]
secretroomsmod:torch_lever[active=false,facing=south]
secretroomsmod:torch_lever[active=false,facing=west]
secretroomsmod:torch_lever[active=false,facing=east]
secretroomsmod:secret_pressure_plate[power=0]
secretroomsmod:secret_pressure_plate[power=1]
secretroomsmod:secret_pressure_plate[power=2]
secretroomsmod:secret_pressure_plate[power=3]
secretroomsmod:secret_pressure_plate[power=4]
secretroomsmod:secret_pressure_plate[power=5]
secretroomsmod:secret_pressure_plate[power=6]
secretroomsmod:secret_pressure_plate[power=7]
secretroomsmod:secret_pressure_plate[power=8]
secretroomsmod:secret_pressure_plate[power=9]
secretroomsmod:secret_pressure_plate[power=10]
secretroomsmod:secret_pressure_plate[power=11]
secretroomsmod:secret_pressure_plate[power=12]
secretroomsmod:secret_pressure_plate[power=13]
secretroomsmod:secret_pressure_plate[power=14]
secretroomsmod:secret_pressure_plate[power=15]
secretroomsmod:secret_light_pressure_plate[power=0]
secretroomsmod:secret_light_pressure_plate[power=1]
secretroomsmod:secret_light_pressure_plate[power=2]
secretroomsmod:secret_light_pressure_plate[power=3]
secretroomsmod:secret_light_pressure_plate[power=4]
secretroomsmod:secret_light_pressure_plate[power=5]
secretroomsmod:secret_light_pressure_plate[power=6]
secretroomsmod:secret_light_pressure_plate[power=7]
secretroomsmod:secret_light_pressure_plate[power=8]
secretroomsmod:secret_light_pressure_plate[power=9]
secretroomsmod:secret_light_pressure_plate[power=10]
secretroomsmod:secret_light_pressure_plate[power=11]
secretroomsmod:secret_light_pressure_plate[power=12]
secretroomsmod:secret_light_pressure_plate[power=13]
secretroomsmod:secret_light_pressure_plate[power=14]
secretroomsmod:secret_light_pressure_plate[power=15]
secretroomsmod:secret_heavy_pressure_plate[power=0]
secretroomsmod:secret_heavy_pressure_plate[power=1]
secretroomsmod:secret_heavy_pressure_plate[power=2]
secretroomsmod:secret_heavy_pressure_plate[power=3]
secretroomsmod:secret_heavy_pressure_plate[power=4]
secretroomsmod:secret_heavy_pressure_plate[power=5]
secretroomsmod:secret_heavy_pressure_plate[power=6]
secretroomsmod:secret_heavy_pressure_plate[power=7]
secretroomsmod:secret_heavy_pressure_plate[power=8]
secretroomsmod:secret_heavy_pressure_plate[power=9]
secretroomsmod:secret_heavy_pressure_plate[power=10]
secretroomsmod:secret_heavy_pressure_plate[power=11]
secretroomsmod:secret_heavy_pressure_plate[power=12]
secretroomsmod:secret_heavy_pressure_plate[power=13]
secretroomsmod:secret_heavy_pressure_plate[power=14]
secretroomsmod:secret_heavy_pressure_plate[power=15]
secretroomsmod:secret_player_pressure_plate[power=0]
secretroomsmod:secret_player_pressure_plate[power=1]
secretroomsmod:secret_player_pressure_plate[power=2]
secretroomsmod:secret_player_pressure_plate[power=3]
secretroomsmod:secret_player_pressure_plate[power=4]
secretroomsmod:secret_player_pressure_plate[power=5]
secretroomsmod:secret_player_pressure_plate[power=6]
secretroomsmod:secret_player_pressure_plate[power=7]
secretroomsmod:secret_player_pressure_plate[power=8]
secretroomsmod:secret_player_pressure_plate[power=9]
secretroomsmod:secret_player_pressure_plate[power=10]
secretroomsmod:secret_player_pressure_plate[power=11]
secretroomsmod:secret_player_pressure_plate[power=12]
secretroomsmod:secret_player_pressure_plate[power=13]
secretroomsmod:secret_player_pressure_plate[power=14]
secretroomsmod:secret_player_pressure_plate[power=15]
secretroomsmod:solid_air
secretroomsmod:secret_chest
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
secretroomsmod:secret_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
secretroomsmod:secret_wooden_trapdoor[facing=north,half=top,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=north,half=top,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=north,half=bottom,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=north,half=bottom,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=south,half=top,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=south,half=top,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=south,half=bottom,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=south,half=bottom,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=west,half=top,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=west,half=top,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=west,half=bottom,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=west,half=bottom,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=east,half=top,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=east,half=top,open=false]
secretroomsmod:secret_wooden_trapdoor[facing=east,half=bottom,open=true]
secretroomsmod:secret_wooden_trapdoor[facing=east,half=bottom,open=false]
secretroomsmod:secret_iron_trapdoor[facing=north,half=top,open=true]
secretroomsmod:secret_iron_trapdoor[facing=north,half=top,open=false]
secretroomsmod:secret_iron_trapdoor[facing=north,half=bottom,open=true]
secretroomsmod:secret_iron_trapdoor[facing=north,half=bottom,open=false]
secretroomsmod:secret_iron_trapdoor[facing=south,half=top,open=true]
secretroomsmod:secret_iron_trapdoor[facing=south,half=top,open=false]
secretroomsmod:secret_iron_trapdoor[facing=south,half=bottom,open=true]
secretroomsmod:secret_iron_trapdoor[facing=south,half=bottom,open=false]
secretroomsmod:secret_iron_trapdoor[facing=west,half=top,open=true]
secretroomsmod:secret_iron_trapdoor[facing=west,half=top,open=false]
secretroomsmod:secret_iron_trapdoor[facing=west,half=bottom,open=true]
secretroomsmod:secret_iron_trapdoor[facing=west,half=bottom,open=false]
secretroomsmod:secret_iron_trapdoor[facing=east,half=top,open=true]
secretroomsmod:secret_iron_trapdoor[facing=east,half=top,open=false]
secretroomsmod:secret_iron_trapdoor[facing=east,half=bottom,open=true]
secretroomsmod:secret_iron_trapdoor[facing=east,half=bottom,open=false]
secretroomsmod:secret_dispenser[facing=down,triggered=true]
secretroomsmod:secret_dispenser[facing=down,triggered=false]
secretroomsmod:secret_dispenser[facing=up,triggered=true]
secretroomsmod:secret_dispenser[facing=up,triggered=false]
secretroomsmod:secret_dispenser[facing=north,triggered=true]
secretroomsmod:secret_dispenser[facing=north,triggered=false]
secretroomsmod:secret_dispenser[facing=south,triggered=true]
secretroomsmod:secret_dispenser[facing=south,triggered=false]
secretroomsmod:secret_dispenser[facing=west,triggered=true]
secretroomsmod:secret_dispenser[facing=west,triggered=false]
secretroomsmod:secret_dispenser[facing=east,triggered=true]
secretroomsmod:secret_dispenser[facing=east,triggered=false]
secretroomsmod:secret_trapped_chest
secretroomsmod:secret_gate_block
secretroomsmod:secret_gate[facing=down,powered=true]
secretroomsmod:secret_gate[facing=down,powered=false]
secretroomsmod:secret_gate[facing=up,powered=true]
secretroomsmod:secret_gate[facing=up,powered=false]
secretroomsmod:secret_gate[facing=north,powered=true]
secretroomsmod:secret_gate[facing=north,powered=false]
secretroomsmod:secret_gate[facing=south,powered=true]
secretroomsmod:secret_gate[facing=south,powered=false]
secretroomsmod:secret_gate[facing=west,powered=true]
secretroomsmod:secret_gate[facing=west,powered=false]
secretroomsmod:secret_gate[facing=east,powered=true]
secretroomsmod:secret_gate[facing=east,powered=false]
secretroomsmod:secret_light_detector[power=0]
secretroomsmod:secret_light_detector[power=1]
secretroomsmod:secret_light_detector[power=2]
secretroomsmod:secret_light_detector[power=3]
secretroomsmod:secret_light_detector[power=4]
secretroomsmod:secret_light_detector[power=5]
secretroomsmod:secret_light_detector[power=6]
secretroomsmod:secret_light_detector[power=7]
secretroomsmod:secret_light_detector[power=8]
secretroomsmod:secret_light_detector[power=9]
secretroomsmod:secret_light_detector[power=10]
secretroomsmod:secret_light_detector[power=11]
secretroomsmod:secret_light_detector[power=12]
secretroomsmod:secret_light_detector[power=13]
secretroomsmod:secret_light_detector[power=14]
secretroomsmod:secret_light_detector[power=15]
secretroomsmod:secret_inverted_light_detector[power=0]
secretroomsmod:secret_inverted_light_detector[power=1]
secretroomsmod:secret_inverted_light_detector[power=2]
secretroomsmod:secret_inverted_light_detector[power=3]
secretroomsmod:secret_inverted_light_detector[power=4]
secretroomsmod:secret_inverted_light_detector[power=5]
secretroomsmod:secret_inverted_light_detector[power=6]
secretroomsmod:secret_inverted_light_detector[power=7]
secretroomsmod:secret_inverted_light_detector[power=8]
secretroomsmod:secret_inverted_light_detector[power=9]
secretroomsmod:secret_inverted_light_detector[power=10]
secretroomsmod:secret_inverted_light_detector[power=11]
secretroomsmod:secret_inverted_light_detector[power=12]
secretroomsmod:secret_inverted_light_detector[power=13]
secretroomsmod:secret_inverted_light_detector[power=14]
secretroomsmod:secret_inverted_light_detector[power=15]
torchmaster:mega_torch[burning=true]
torchmaster:mega_torch[burning=false]
torchmaster:terrain_lighter
torchmaster:dread_lamp
torchmaster:feral_flare_lantern[facing=down]
torchmaster:feral_flare_lantern[facing=up]
torchmaster:feral_flare_lantern[facing=north]
torchmaster:feral_flare_lantern[facing=south]
torchmaster:feral_flare_lantern[facing=west]
torchmaster:feral_flare_lantern[facing=east]
torchmaster:invisible_light[decay=true]
torchmaster:invisible_light[decay=false]
totemic:cedar_log[axis=x]
totemic:cedar_log[axis=y]
totemic:cedar_log[axis=z]
totemic:cedar_log[axis=none]
totemic:stripped_cedar_log[axis=x]
totemic:stripped_cedar_log[axis=y]
totemic:stripped_cedar_log[axis=z]
totemic:stripped_cedar_log[axis=none]
totemic:cedar_plank
totemic:cedar_sapling[stage=0,type=oak]
totemic:cedar_sapling[stage=0,type=spruce]
totemic:cedar_sapling[stage=0,type=birch]
totemic:cedar_sapling[stage=0,type=jungle]
totemic:cedar_sapling[stage=0,type=acacia]
totemic:cedar_sapling[stage=0,type=dark_oak]
totemic:cedar_sapling[stage=1,type=oak]
totemic:cedar_sapling[stage=1,type=spruce]
totemic:cedar_sapling[stage=1,type=birch]
totemic:cedar_sapling[stage=1,type=jungle]
totemic:cedar_sapling[stage=1,type=acacia]
totemic:cedar_sapling[stage=1,type=dark_oak]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=false]
totemic:cedar_stairs[facing=north,half=top,shape=straight]
totemic:cedar_stairs[facing=north,half=top,shape=inner_left]
totemic:cedar_stairs[facing=north,half=top,shape=inner_right]
totemic:cedar_stairs[facing=north,half=top,shape=outer_left]
totemic:cedar_stairs[facing=north,half=top,shape=outer_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=straight]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=south,half=top,shape=straight]
totemic:cedar_stairs[facing=south,half=top,shape=inner_left]
totemic:cedar_stairs[facing=south,half=top,shape=inner_right]
totemic:cedar_stairs[facing=south,half=top,shape=outer_left]
totemic:cedar_stairs[facing=south,half=top,shape=outer_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=straight]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=west,half=top,shape=straight]
totemic:cedar_stairs[facing=west,half=top,shape=inner_left]
totemic:cedar_stairs[facing=west,half=top,shape=inner_right]
totemic:cedar_stairs[facing=west,half=top,shape=outer_left]
totemic:cedar_stairs[facing=west,half=top,shape=outer_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=straight]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=east,half=top,shape=straight]
totemic:cedar_stairs[facing=east,half=top,shape=inner_left]
totemic:cedar_stairs[facing=east,half=top,shape=inner_right]
totemic:cedar_stairs[facing=east,half=top,shape=outer_left]
totemic:cedar_stairs[facing=east,half=top,shape=outer_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=straight]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_right]
totemic:cedar_slab[half=top,variant=0]
totemic:cedar_slab[half=bottom,variant=0]
totemic:double_cedar_slab[variant=0]
totemic:cedar_fence[east=true,north=true,south=true,west=true]
totemic:cedar_fence[east=true,north=true,south=true,west=false]
totemic:cedar_fence[east=true,north=true,south=false,west=true]
totemic:cedar_fence[east=true,north=true,south=false,west=false]
totemic:cedar_fence[east=true,north=false,south=true,west=true]
totemic:cedar_fence[east=true,north=false,south=true,west=false]
totemic:cedar_fence[east=true,north=false,south=false,west=true]
totemic:cedar_fence[east=true,north=false,south=false,west=false]
totemic:cedar_fence[east=false,north=true,south=true,west=true]
totemic:cedar_fence[east=false,north=true,south=true,west=false]
totemic:cedar_fence[east=false,north=true,south=false,west=true]
totemic:cedar_fence[east=false,north=true,south=false,west=false]
totemic:cedar_fence[east=false,north=false,south=true,west=true]
totemic:cedar_fence[east=false,north=false,south=true,west=false]
totemic:cedar_fence[east=false,north=false,south=false,west=true]
totemic:cedar_fence[east=false,north=false,south=false,west=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
totemic:totem_base[facing=north,wood=oak]
totemic:totem_base[facing=north,wood=spruce]
totemic:totem_base[facing=north,wood=birch]
totemic:totem_base[facing=north,wood=jungle]
totemic:totem_base[facing=north,wood=acacia]
totemic:totem_base[facing=north,wood=dark_oak]
totemic:totem_base[facing=north,wood=cedar]
totemic:totem_base[facing=south,wood=oak]
totemic:totem_base[facing=south,wood=spruce]
totemic:totem_base[facing=south,wood=birch]
totemic:totem_base[facing=south,wood=jungle]
totemic:totem_base[facing=south,wood=acacia]
totemic:totem_base[facing=south,wood=dark_oak]
totemic:totem_base[facing=south,wood=cedar]
totemic:totem_base[facing=west,wood=oak]
totemic:totem_base[facing=west,wood=spruce]
totemic:totem_base[facing=west,wood=birch]
totemic:totem_base[facing=west,wood=jungle]
totemic:totem_base[facing=west,wood=acacia]
totemic:totem_base[facing=west,wood=dark_oak]
totemic:totem_base[facing=west,wood=cedar]
totemic:totem_base[facing=east,wood=oak]
totemic:totem_base[facing=east,wood=spruce]
totemic:totem_base[facing=east,wood=birch]
totemic:totem_base[facing=east,wood=jungle]
totemic:totem_base[facing=east,wood=acacia]
totemic:totem_base[facing=east,wood=dark_oak]
totemic:totem_base[facing=east,wood=cedar]
totemic:totem_pole[facing=north,wood=oak]
totemic:totem_pole[facing=north,wood=spruce]
totemic:totem_pole[facing=north,wood=birch]
totemic:totem_pole[facing=north,wood=jungle]
totemic:totem_pole[facing=north,wood=acacia]
totemic:totem_pole[facing=north,wood=dark_oak]
totemic:totem_pole[facing=north,wood=cedar]
totemic:totem_pole[facing=south,wood=oak]
totemic:totem_pole[facing=south,wood=spruce]
totemic:totem_pole[facing=south,wood=birch]
totemic:totem_pole[facing=south,wood=jungle]
totemic:totem_pole[facing=south,wood=acacia]
totemic:totem_pole[facing=south,wood=dark_oak]
totemic:totem_pole[facing=south,wood=cedar]
totemic:totem_pole[facing=west,wood=oak]
totemic:totem_pole[facing=west,wood=spruce]
totemic:totem_pole[facing=west,wood=birch]
totemic:totem_pole[facing=west,wood=jungle]
totemic:totem_pole[facing=west,wood=acacia]
totemic:totem_pole[facing=west,wood=dark_oak]
totemic:totem_pole[facing=west,wood=cedar]
totemic:totem_pole[facing=east,wood=oak]
totemic:totem_pole[facing=east,wood=spruce]
totemic:totem_pole[facing=east,wood=birch]
totemic:totem_pole[facing=east,wood=jungle]
totemic:totem_pole[facing=east,wood=acacia]
totemic:totem_pole[facing=east,wood=dark_oak]
totemic:totem_pole[facing=east,wood=cedar]
totemic:totem_torch
totemic:drum
totemic:wind_chime
totemic:tipi[facing=north]
totemic:tipi[facing=south]
totemic:tipi[facing=west]
totemic:tipi[facing=east]
totemic:dummy_tipi
totemic:wooden_pillar[axis=x,stripped=true,wood=oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=true,wood=birch]
totemic:wooden_pillar[axis=x,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=x,stripped=false,wood=oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=false,wood=birch]
totemic:wooden_pillar[axis=x,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=true,wood=oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=true,wood=birch]
totemic:wooden_pillar[axis=y,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=false,wood=oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=false,wood=birch]
totemic:wooden_pillar[axis=y,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=true,wood=oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=true,wood=birch]
totemic:wooden_pillar[axis=z,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=false,wood=oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=false,wood=birch]
totemic:wooden_pillar[axis=z,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=cedar]
tropicraft:chunk
tropicraft:ore[variant=azurite]
tropicraft:ore[variant=eudialyte]
tropicraft:ore[variant=zircon]
tropicraft:ore[variant=manganese]
tropicraft:ore[variant=shaka]
tropicraft:oreblock[variant=azurite]
tropicraft:oreblock[variant=eudialyte]
tropicraft:oreblock[variant=zircon]
tropicraft:flower[variant=commelina_diffusa]
tropicraft:flower[variant=crocosmia]
tropicraft:flower[variant=orchid]
tropicraft:flower[variant=canna]
tropicraft:flower[variant=anemone]
tropicraft:flower[variant=orange_anthurium]
tropicraft:flower[variant=red_anthurium]
tropicraft:flower[variant=magic_mushroom]
tropicraft:flower[variant=pathos]
tropicraft:flower[variant=acai_vine]
tropicraft:flower[variant=croton]
tropicraft:flower[variant=dracaena]
tropicraft:flower[variant=fern]
tropicraft:flower[variant=foliage]
tropicraft:flower[variant=bromeliad]
tropicraft:log[axis=x,variant=mahogany]
tropicraft:log[axis=x,variant=palm]
tropicraft:log[axis=y,variant=mahogany]
tropicraft:log[axis=y,variant=palm]
tropicraft:log[axis=z,variant=mahogany]
tropicraft:log[axis=z,variant=palm]
tropicraft:log[axis=none,variant=mahogany]
tropicraft:log[axis=none,variant=palm]
tropicraft:coral[level=0,variant=pink]
tropicraft:coral[level=0,variant=tealy]
tropicraft:coral[level=0,variant=brain]
tropicraft:coral[level=0,variant=fire]
tropicraft:coral[level=0,variant=green]
tropicraft:coral[level=0,variant=spiral]
tropicraft:coral[level=0,variant=hotpink]
tropicraft:coral[level=1,variant=pink]
tropicraft:coral[level=1,variant=tealy]
tropicraft:coral[level=1,variant=brain]
tropicraft:coral[level=1,variant=fire]
tropicraft:coral[level=1,variant=green]
tropicraft:coral[level=1,variant=spiral]
tropicraft:coral[level=1,variant=hotpink]
tropicraft:coral[level=2,variant=pink]
tropicraft:coral[level=2,variant=tealy]
tropicraft:coral[level=2,variant=brain]
tropicraft:coral[level=2,variant=fire]
tropicraft:coral[level=2,variant=green]
tropicraft:coral[level=2,variant=spiral]
tropicraft:coral[level=2,variant=hotpink]
tropicraft:coral[level=3,variant=pink]
tropicraft:coral[level=3,variant=tealy]
tropicraft:coral[level=3,variant=brain]
tropicraft:coral[level=3,variant=fire]
tropicraft:coral[level=3,variant=green]
tropicraft:coral[level=3,variant=spiral]
tropicraft:coral[level=3,variant=hotpink]
tropicraft:coral[level=4,variant=pink]
tropicraft:coral[level=4,variant=tealy]
tropicraft:coral[level=4,variant=brain]
tropicraft:coral[level=4,variant=fire]
tropicraft:coral[level=4,variant=green]
tropicraft:coral[level=4,variant=spiral]
tropicraft:coral[level=4,variant=hotpink]
tropicraft:coral[level=5,variant=pink]
tropicraft:coral[level=5,variant=tealy]
tropicraft:coral[level=5,variant=brain]
tropicraft:coral[level=5,variant=fire]
tropicraft:coral[level=5,variant=green]
tropicraft:coral[level=5,variant=spiral]
tropicraft:coral[level=5,variant=hotpink]
tropicraft:coral[level=6,variant=pink]
tropicraft:coral[level=6,variant=tealy]
tropicraft:coral[level=6,variant=brain]
tropicraft:coral[level=6,variant=fire]
tropicraft:coral[level=6,variant=green]
tropicraft:coral[level=6,variant=spiral]
tropicraft:coral[level=6,variant=hotpink]
tropicraft:coral[level=7,variant=pink]
tropicraft:coral[level=7,variant=tealy]
tropicraft:coral[level=7,variant=brain]
tropicraft:coral[level=7,variant=fire]
tropicraft:coral[level=7,variant=green]
tropicraft:coral[level=7,variant=spiral]
tropicraft:coral[level=7,variant=hotpink]
tropicraft:coral[level=8,variant=pink]
tropicraft:coral[level=8,variant=tealy]
tropicraft:coral[level=8,variant=brain]
tropicraft:coral[level=8,variant=fire]
tropicraft:coral[level=8,variant=green]
tropicraft:coral[level=8,variant=spiral]
tropicraft:coral[level=8,variant=hotpink]
tropicraft:coral[level=9,variant=pink]
tropicraft:coral[level=9,variant=tealy]
tropicraft:coral[level=9,variant=brain]
tropicraft:coral[level=9,variant=fire]
tropicraft:coral[level=9,variant=green]
tropicraft:coral[level=9,variant=spiral]
tropicraft:coral[level=9,variant=hotpink]
tropicraft:coral[level=10,variant=pink]
tropicraft:coral[level=10,variant=tealy]
tropicraft:coral[level=10,variant=brain]
tropicraft:coral[level=10,variant=fire]
tropicraft:coral[level=10,variant=green]
tropicraft:coral[level=10,variant=spiral]
tropicraft:coral[level=10,variant=hotpink]
tropicraft:coral[level=11,variant=pink]
tropicraft:coral[level=11,variant=tealy]
tropicraft:coral[level=11,variant=brain]
tropicraft:coral[level=11,variant=fire]
tropicraft:coral[level=11,variant=green]
tropicraft:coral[level=11,variant=spiral]
tropicraft:coral[level=11,variant=hotpink]
tropicraft:coral[level=12,variant=pink]
tropicraft:coral[level=12,variant=tealy]
tropicraft:coral[level=12,variant=brain]
tropicraft:coral[level=12,variant=fire]
tropicraft:coral[level=12,variant=green]
tropicraft:coral[level=12,variant=spiral]
tropicraft:coral[level=12,variant=hotpink]
tropicraft:coral[level=13,variant=pink]
tropicraft:coral[level=13,variant=tealy]
tropicraft:coral[level=13,variant=brain]
tropicraft:coral[level=13,variant=fire]
tropicraft:coral[level=13,variant=green]
tropicraft:coral[level=13,variant=spiral]
tropicraft:coral[level=13,variant=hotpink]
tropicraft:coral[level=14,variant=pink]
tropicraft:coral[level=14,variant=tealy]
tropicraft:coral[level=14,variant=brain]
tropicraft:coral[level=14,variant=fire]
tropicraft:coral[level=14,variant=green]
tropicraft:coral[level=14,variant=spiral]
tropicraft:coral[level=14,variant=hotpink]
tropicraft:coral[level=15,variant=pink]
tropicraft:coral[level=15,variant=tealy]
tropicraft:coral[level=15,variant=brain]
tropicraft:coral[level=15,variant=fire]
tropicraft:coral[level=15,variant=green]
tropicraft:coral[level=15,variant=spiral]
tropicraft:coral[level=15,variant=hotpink]
tropicraft:bundle[axis=x,variant=thatch]
tropicraft:bundle[axis=x,variant=bamboo]
tropicraft:bundle[axis=y,variant=thatch]
tropicraft:bundle[axis=y,variant=bamboo]
tropicraft:bundle[axis=z,variant=thatch]
tropicraft:bundle[axis=z,variant=bamboo]
tropicraft:bundle[axis=none,variant=thatch]
tropicraft:bundle[axis=none,variant=bamboo]
tropicraft:seaweed
tropicraft:slab[half=top,variant=bamboo]
tropicraft:slab[half=top,variant=thatch]
tropicraft:slab[half=top,variant=chunk]
tropicraft:slab[half=top,variant=palm]
tropicraft:slab[half=top,variant=mahogany]
tropicraft:slab[half=bottom,variant=bamboo]
tropicraft:slab[half=bottom,variant=thatch]
tropicraft:slab[half=bottom,variant=chunk]
tropicraft:slab[half=bottom,variant=palm]
tropicraft:slab[half=bottom,variant=mahogany]
tropicraft:double_slab[half=top,variant=bamboo]
tropicraft:double_slab[half=top,variant=thatch]
tropicraft:double_slab[half=top,variant=chunk]
tropicraft:double_slab[half=top,variant=palm]
tropicraft:double_slab[half=top,variant=mahogany]
tropicraft:double_slab[half=bottom,variant=bamboo]
tropicraft:double_slab[half=bottom,variant=thatch]
tropicraft:double_slab[half=bottom,variant=chunk]
tropicraft:double_slab[half=bottom,variant=palm]
tropicraft:double_slab[half=bottom,variant=mahogany]
tropicraft:plank[variant=mahogany]
tropicraft:plank[variant=palm]
tropicraft:bamboo_shoot[age=0]
tropicraft:bamboo_shoot[age=1]
tropicraft:bamboo_shoot[age=2]
tropicraft:bamboo_shoot[age=3]
tropicraft:bamboo_shoot[age=4]
tropicraft:bamboo_shoot[age=5]
tropicraft:bamboo_shoot[age=6]
tropicraft:bamboo_shoot[age=7]
tropicraft:bamboo_shoot[age=8]
tropicraft:bamboo_shoot[age=9]
tropicraft:bamboo_shoot[age=10]
tropicraft:bamboo_shoot[age=11]
tropicraft:bamboo_shoot[age=12]
tropicraft:bamboo_shoot[age=13]
tropicraft:bamboo_shoot[age=14]
tropicraft:bamboo_shoot[age=15]
tropicraft:thatch_stairs[facing=north,half=top,shape=straight]
tropicraft:thatch_stairs[facing=north,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=north,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=north,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=north,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=south,half=top,shape=straight]
tropicraft:thatch_stairs[facing=south,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=south,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=south,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=south,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=west,half=top,shape=straight]
tropicraft:thatch_stairs[facing=west,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=west,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=west,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=west,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=east,half=top,shape=straight]
tropicraft:thatch_stairs[facing=east,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=east,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=east,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=east,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=north,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=north,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=north,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=north,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=north,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=south,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=south,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=south,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=south,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=south,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=west,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=west,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=west,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=west,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=west,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=east,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=east,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=east,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=east,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=east,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=north,half=top,shape=straight]
tropicraft:palm_stairs[facing=north,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=north,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=north,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=north,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=north,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=south,half=top,shape=straight]
tropicraft:palm_stairs[facing=south,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=south,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=south,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=south,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=south,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=west,half=top,shape=straight]
tropicraft:palm_stairs[facing=west,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=west,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=west,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=west,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=west,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=east,half=top,shape=straight]
tropicraft:palm_stairs[facing=east,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=east,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=east,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=east,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=east,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=north,half=top,shape=straight]
tropicraft:chunk_stairs[facing=north,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=north,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=north,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=north,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=south,half=top,shape=straight]
tropicraft:chunk_stairs[facing=south,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=south,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=south,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=south,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=west,half=top,shape=straight]
tropicraft:chunk_stairs[facing=west,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=west,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=west,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=west,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=east,half=top,shape=straight]
tropicraft:chunk_stairs[facing=east,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=east,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=east,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=east,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=north,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=north,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=north,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=north,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=north,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=south,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=south,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=south,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=south,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=south,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=west,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=west,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=west,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=west,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=west,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=east,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=east,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=east,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=east,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=east,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=outer_right]
tropicraft:leaves[check_decay=true,decayable=true,variant=mahogany]
tropicraft:leaves[check_decay=true,decayable=true,variant=palm]
tropicraft:leaves[check_decay=true,decayable=true,variant=kapok]
tropicraft:leaves[check_decay=true,decayable=true,variant=fruit]
tropicraft:leaves[check_decay=true,decayable=false,variant=mahogany]
tropicraft:leaves[check_decay=true,decayable=false,variant=palm]
tropicraft:leaves[check_decay=true,decayable=false,variant=kapok]
tropicraft:leaves[check_decay=true,decayable=false,variant=fruit]
tropicraft:leaves[check_decay=false,decayable=true,variant=mahogany]
tropicraft:leaves[check_decay=false,decayable=true,variant=palm]
tropicraft:leaves[check_decay=false,decayable=true,variant=kapok]
tropicraft:leaves[check_decay=false,decayable=true,variant=fruit]
tropicraft:leaves[check_decay=false,decayable=false,variant=mahogany]
tropicraft:leaves[check_decay=false,decayable=false,variant=palm]
tropicraft:leaves[check_decay=false,decayable=false,variant=kapok]
tropicraft:leaves[check_decay=false,decayable=false,variant=fruit]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=lemon]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=lime]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=orange]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=lemon]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=lime]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=orange]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=lemon]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=lime]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=orange]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=lemon]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=lime]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=orange]
tropicraft:bamboo_chest[facing=north]
tropicraft:bamboo_chest[facing=south]
tropicraft:bamboo_chest[facing=west]
tropicraft:bamboo_chest[facing=east]
tropicraft:sapling[stage=0,variant=palm]
tropicraft:sapling[stage=0,variant=mahogany]
tropicraft:sapling[stage=0,variant=grapefruit]
tropicraft:sapling[stage=0,variant=lemon]
tropicraft:sapling[stage=0,variant=lime]
tropicraft:sapling[stage=0,variant=orange]
tropicraft:sapling[stage=1,variant=palm]
tropicraft:sapling[stage=1,variant=mahogany]
tropicraft:sapling[stage=1,variant=grapefruit]
tropicraft:sapling[stage=1,variant=lemon]
tropicraft:sapling[stage=1,variant=lime]
tropicraft:sapling[stage=1,variant=orange]
tropicraft:coconut
tropicraft:pineapple[half=lower,stage=1,variant=pineapple]
tropicraft:pineapple[half=lower,stage=2,variant=pineapple]
tropicraft:pineapple[half=lower,stage=3,variant=pineapple]
tropicraft:pineapple[half=lower,stage=4,variant=pineapple]
tropicraft:pineapple[half=lower,stage=5,variant=pineapple]
tropicraft:pineapple[half=lower,stage=6,variant=pineapple]
tropicraft:pineapple[half=lower,stage=7,variant=pineapple]
tropicraft:pineapple[half=upper,stage=1,variant=pineapple]
tropicraft:pineapple[half=upper,stage=2,variant=pineapple]
tropicraft:pineapple[half=upper,stage=3,variant=pineapple]
tropicraft:pineapple[half=upper,stage=4,variant=pineapple]
tropicraft:pineapple[half=upper,stage=5,variant=pineapple]
tropicraft:pineapple[half=upper,stage=6,variant=pineapple]
tropicraft:pineapple[half=upper,stage=7,variant=pineapple]
tropicraft:iris[half=lower]
tropicraft:iris[half=upper]
tropicraft:coffee_bush[age=0]
tropicraft:coffee_bush[age=1]
tropicraft:coffee_bush[age=2]
tropicraft:coffee_bush[age=3]
tropicraft:coffee_bush[age=4]
tropicraft:coffee_bush[age=5]
tropicraft:coffee_bush[age=6]
tropicraft:sand[underwater=true,variant=purified]
tropicraft:sand[underwater=true,variant=coral]
tropicraft:sand[underwater=true,variant=foamy]
tropicraft:sand[underwater=true,variant=volcanic]
tropicraft:sand[underwater=true,variant=mineral]
tropicraft:sand[underwater=false,variant=purified]
tropicraft:sand[underwater=false,variant=coral]
tropicraft:sand[underwater=false,variant=foamy]
tropicraft:sand[underwater=false,variant=volcanic]
tropicraft:sand[underwater=false,variant=mineral]
tropicraft:volcano
tropicraft:tiki_torch[section=upper]
tropicraft:tiki_torch[section=middle]
tropicraft:tiki_torch[section=lower]
tropicraft:drink_mixer[facing=north]
tropicraft:drink_mixer[facing=south]
tropicraft:drink_mixer[facing=west]
tropicraft:drink_mixer[facing=east]
tropicraft:sifter
tropicraft:air_compressor[facing=north]
tropicraft:air_compressor[facing=south]
tropicraft:air_compressor[facing=west]
tropicraft:air_compressor[facing=east]
tropicraft:flower_pot[contents=empty]
tropicraft:flower_pot[contents=commelina_diffusa]
tropicraft:flower_pot[contents=crocosmia]
tropicraft:flower_pot[contents=orchid]
tropicraft:flower_pot[contents=canna]
tropicraft:flower_pot[contents=anemone]
tropicraft:flower_pot[contents=orange_anthurium]
tropicraft:flower_pot[contents=red_anthurium]
tropicraft:flower_pot[contents=magic_mushroom]
tropicraft:flower_pot[contents=pathos]
tropicraft:flower_pot[contents=acai_vine]
tropicraft:flower_pot[contents=croton]
tropicraft:flower_pot[contents=dracaena]
tropicraft:flower_pot[contents=fern]
tropicraft:flower_pot[contents=foilage]
tropicraft:flower_pot[contents=bromeliad]
tropicraft:flower_pot[contents=iris]
tropicraft:flower_pot[contents=pineapple]
tropicraft:flower_pot[contents=lemon_sapling]
tropicraft:flower_pot[contents=lime_sapling]
tropicraft:flower_pot[contents=grapefruit_sapling]
tropicraft:flower_pot[contents=orange_sapling]
tropicraft:flower_pot[contents=palm_sapling]
tropicraft:flower_pot[contents=mahogany_sapling]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=false,powered=false]
tropicraft:bongo[variant=small]
tropicraft:bongo[variant=medium]
tropicraft:bongo[variant=large]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:bamboo_ladder[facing=north]
tropicraft:bamboo_ladder[facing=south]
tropicraft:bamboo_ladder[facing=west]
tropicraft:bamboo_ladder[facing=east]
tropicraft:packed_purified_sand
tropicraft:water[level=0]
tropicraft:water[level=1]
tropicraft:water[level=2]
tropicraft:water[level=3]
tropicraft:water[level=4]
tropicraft:water[level=5]
tropicraft:water[level=6]
tropicraft:water[level=7]
tropicraft:water[level=8]
tropicraft:water[level=9]
tropicraft:water[level=10]
tropicraft:water[level=11]
tropicraft:water[level=12]
tropicraft:water[level=13]
tropicraft:water[level=14]
tropicraft:water[level=15]
tropicraft:portal[level=0,teleportable=true]
tropicraft:portal[level=0,teleportable=false]
tropicraft:portal[level=1,teleportable=true]
tropicraft:portal[level=1,teleportable=false]
tropicraft:portal[level=2,teleportable=true]
tropicraft:portal[level=2,teleportable=false]
tropicraft:portal[level=3,teleportable=true]
tropicraft:portal[level=3,teleportable=false]
tropicraft:portal[level=4,teleportable=true]
tropicraft:portal[level=4,teleportable=false]
tropicraft:portal[level=5,teleportable=true]
tropicraft:portal[level=5,teleportable=false]
tropicraft:portal[level=6,teleportable=true]
tropicraft:portal[level=6,teleportable=false]
tropicraft:portal[level=7,teleportable=true]
tropicraft:portal[level=7,teleportable=false]
tropicraft:portal[level=8,teleportable=true]
tropicraft:portal[level=8,teleportable=false]
tropicraft:portal[level=9,teleportable=true]
tropicraft:portal[level=9,teleportable=false]
tropicraft:portal[level=10,teleportable=true]
tropicraft:portal[level=10,teleportable=false]
tropicraft:portal[level=11,teleportable=true]
tropicraft:portal[level=11,teleportable=false]
tropicraft:portal[level=12,teleportable=true]
tropicraft:portal[level=12,teleportable=false]
tropicraft:portal[level=13,teleportable=true]
tropicraft:portal[level=13,teleportable=false]
tropicraft:portal[level=14,teleportable=true]
tropicraft:portal[level=14,teleportable=false]
tropicraft:portal[level=15,teleportable=true]
tropicraft:portal[level=15,teleportable=false]
tropicraft:portal_teleporter[level=0,teleportable=true]
tropicraft:portal_teleporter[level=0,teleportable=false]
tropicraft:portal_teleporter[level=1,teleportable=true]
tropicraft:portal_teleporter[level=1,teleportable=false]
tropicraft:portal_teleporter[level=2,teleportable=true]
tropicraft:portal_teleporter[level=2,teleportable=false]
tropicraft:portal_teleporter[level=3,teleportable=true]
tropicraft:portal_teleporter[level=3,teleportable=false]
tropicraft:portal_teleporter[level=4,teleportable=true]
tropicraft:portal_teleporter[level=4,teleportable=false]
tropicraft:portal_teleporter[level=5,teleportable=true]
tropicraft:portal_teleporter[level=5,teleportable=false]
tropicraft:portal_teleporter[level=6,teleportable=true]
tropicraft:portal_teleporter[level=6,teleportable=false]
tropicraft:portal_teleporter[level=7,teleportable=true]
tropicraft:portal_teleporter[level=7,teleportable=false]
tropicraft:portal_teleporter[level=8,teleportable=true]
tropicraft:portal_teleporter[level=8,teleportable=false]
tropicraft:portal_teleporter[level=9,teleportable=true]
tropicraft:portal_teleporter[level=9,teleportable=false]
tropicraft:portal_teleporter[level=10,teleportable=true]
tropicraft:portal_teleporter[level=10,teleportable=false]
tropicraft:portal_teleporter[level=11,teleportable=true]
tropicraft:portal_teleporter[level=11,teleportable=false]
tropicraft:portal_teleporter[level=12,teleportable=true]
tropicraft:portal_teleporter[level=12,teleportable=false]
tropicraft:portal_teleporter[level=13,teleportable=true]
tropicraft:portal_teleporter[level=13,teleportable=false]
tropicraft:portal_teleporter[level=14,teleportable=true]
tropicraft:portal_teleporter[level=14,teleportable=false]
tropicraft:portal_teleporter[level=15,teleportable=true]
tropicraft:portal_teleporter[level=15,teleportable=false]
tropicraft:portal_wall
tropicraft:donation
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x]
twilightforest:nagastone_pillar[axis=y]
twilightforest:nagastone_pillar[axis=z]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x]
twilightforest:nagastone_pillar_mossy[axis=y]
twilightforest:nagastone_pillar_mossy[axis=z]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x]
twilightforest:nagastone_pillar_weathered[axis=y]
twilightforest:nagastone_pillar_weathered[axis=z]
twilightforest:auroralized_glass
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
vc:airship_workbench
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
weather2:tornado_sensor[power=0]
weather2:tornado_sensor[power=1]
weather2:tornado_sensor[power=2]
weather2:tornado_sensor[power=3]
weather2:tornado_sensor[power=4]
weather2:tornado_sensor[power=5]
weather2:tornado_sensor[power=6]
weather2:tornado_sensor[power=7]
weather2:tornado_sensor[power=8]
weather2:tornado_sensor[power=9]
weather2:tornado_sensor[power=10]
weather2:tornado_sensor[power=11]
weather2:tornado_sensor[power=12]
weather2:tornado_sensor[power=13]
weather2:tornado_sensor[power=14]
weather2:tornado_sensor[power=15]
weather2:tornado_siren[enabled=true]
weather2:tornado_siren[enabled=false]
weather2:tornado_siren_manual[enabled=true]
weather2:tornado_siren_manual[enabled=false]
weather2:wind_vane
weather2:weather_forecast
weather2:weather_machine
weather2:weather_deflector
weather2:anemometer
weather2:sand_layer[layers=1]
weather2:sand_layer[layers=2]
weather2:sand_layer[layers=3]
weather2:sand_layer[layers=4]
weather2:sand_layer[layers=5]
weather2:sand_layer[layers=6]
weather2:sand_layer[layers=7]
weather2:sand_layer[layers=8]
aether_legacy:aether_grass[aether_legacy_double_drops=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false]
aether_legacy:enchanted_aether_grass
aether_legacy:aether_dirt[aether_legacy_double_drops=true]
aether_legacy:aether_dirt[aether_legacy_double_drops=false]
aether_legacy:holystone[aether_legacy_double_drops=true]
aether_legacy:holystone[aether_legacy_double_drops=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false]
aether_legacy:holystone_brick
aether_legacy:aercloud[aether_aercloud=cold_aercloud]
aether_legacy:aercloud[aether_aercloud=blue_aercloud]
aether_legacy:aercloud[aether_aercloud=golden_aercloud]
aether_legacy:aercloud[aether_aercloud=pink_aercloud]
aether_legacy:quicksoil[aether_legacy_double_drops=true]
aether_legacy:quicksoil[aether_legacy_double_drops=false]
aether_legacy:icestone
aether_legacy:ambrosium_ore[aether_legacy_double_drops=true]
aether_legacy:ambrosium_ore[aether_legacy_double_drops=false]
aether_legacy:zanite_ore
aether_legacy:gravitite_ore
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=false]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=none]
aether_legacy:skyroot_plank
aether_legacy:quicksoil_glass
aether_legacy:aerogel
aether_legacy:enchanted_gravitite
aether_legacy:zanite_block
aether_legacy:berry_bush
aether_legacy:berry_bush_stem
aether_legacy:enchanter[powered=true]
aether_legacy:enchanter[powered=false]
aether_legacy:freezer[powered=true]
aether_legacy:freezer[powered=false]
aether_legacy:incubator[powered=true]
aether_legacy:incubator[powered=false]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:aether_portal[axis=x]
aether_legacy:aether_portal[axis=z]
aether_legacy:ambrosium_torch[facing=up]
aether_legacy:ambrosium_torch[facing=north]
aether_legacy:ambrosium_torch[facing=south]
aether_legacy:ambrosium_torch[facing=west]
aether_legacy:ambrosium_torch[facing=east]
aether_legacy:chest_mimic[facing=north]
aether_legacy:chest_mimic[facing=south]
aether_legacy:chest_mimic[facing=west]
aether_legacy:chest_mimic[facing=east]
aether_legacy:treasure_chest[facing=north]
aether_legacy:treasure_chest[facing=south]
aether_legacy:treasure_chest[facing=west]
aether_legacy:treasure_chest[facing=east]
aether_legacy:purple_flower
aether_legacy:white_flower
aether_legacy:skyroot_sapling
aether_legacy:golden_oak_sapling
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:present
aether_legacy:pillar
aether_legacy:pillar_top
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:carved_stairs[facing=north,half=top,shape=straight]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=straight]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=straight]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=straight]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_double_slab[half=top]
aether_legacy:skyroot_double_slab[half=bottom]
aether_legacy:carved_double_slab[half=top]
aether_legacy:carved_double_slab[half=bottom]
aether_legacy:angelic_double_slab[half=top]
aether_legacy:angelic_double_slab[half=bottom]
aether_legacy:hellfire_double_slab[half=top]
aether_legacy:hellfire_double_slab[half=bottom]
aether_legacy:holystone_double_slab[half=top]
aether_legacy:holystone_double_slab[half=bottom]
aether_legacy:mossy_holystone_double_slab[half=top]
aether_legacy:mossy_holystone_double_slab[half=bottom]
aether_legacy:holystone_brick_double_slab[half=top]
aether_legacy:holystone_brick_double_slab[half=bottom]
aether_legacy:aerogel_double_slab[half=top]
aether_legacy:aerogel_double_slab[half=bottom]
aether_legacy:skyroot_slab[half=top]
aether_legacy:skyroot_slab[half=bottom]
aether_legacy:carved_slab[half=top]
aether_legacy:carved_slab[half=bottom]
aether_legacy:angelic_slab[half=top]
aether_legacy:angelic_slab[half=bottom]
aether_legacy:hellfire_slab[half=top]
aether_legacy:hellfire_slab[half=bottom]
aether_legacy:holystone_slab[half=top]
aether_legacy:holystone_slab[half=bottom]
aether_legacy:mossy_holystone_slab[half=top]
aether_legacy:mossy_holystone_slab[half=bottom]
aether_legacy:holystone_brick_slab[half=top]
aether_legacy:holystone_brick_slab[half=bottom]
aether_legacy:aerogel_slab[half=top]
aether_legacy:aerogel_slab[half=bottom]
aether_legacy:sun_altar
aether_legacy:skyroot_bookshelf
aether_legacy:skyroot_crafting_table
aether_legacy:skyroot_chest[facing=north]
aether_legacy:skyroot_chest[facing=south]
aether_legacy:skyroot_chest[facing=west]
aether_legacy:skyroot_chest[facing=east]
aether_legacy:aetherion_chest[facing=north]
aether_legacy:aetherion_chest[facing=south]
aether_legacy:aetherion_chest[facing=west]
aether_legacy:aetherion_chest[facing=east]
aether_legacy:skyroot_ladder[facing=north]
aether_legacy:skyroot_ladder[facing=south]
aether_legacy:skyroot_ladder[facing=west]
aether_legacy:skyroot_ladder[facing=east]
aether_legacy:skyroot_standing_sign[rotation=0]
aether_legacy:skyroot_standing_sign[rotation=1]
aether_legacy:skyroot_standing_sign[rotation=2]
aether_legacy:skyroot_standing_sign[rotation=3]
aether_legacy:skyroot_standing_sign[rotation=4]
aether_legacy:skyroot_standing_sign[rotation=5]
aether_legacy:skyroot_standing_sign[rotation=6]
aether_legacy:skyroot_standing_sign[rotation=7]
aether_legacy:skyroot_standing_sign[rotation=8]
aether_legacy:skyroot_standing_sign[rotation=9]
aether_legacy:skyroot_standing_sign[rotation=10]
aether_legacy:skyroot_standing_sign[rotation=11]
aether_legacy:skyroot_standing_sign[rotation=12]
aether_legacy:skyroot_standing_sign[rotation=13]
aether_legacy:skyroot_standing_sign[rotation=14]
aether_legacy:skyroot_standing_sign[rotation=15]
aether_legacy:skyroot_wall_sign[facing=north]
aether_legacy:skyroot_wall_sign[facing=south]
aether_legacy:skyroot_wall_sign[facing=west]
aether_legacy:skyroot_wall_sign[facing=east]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=false,west=false]
aether_legacy:zanite_bars[east=true,north=true,south=true,west=true]
aether_legacy:zanite_bars[east=true,north=true,south=true,west=false]
aether_legacy:zanite_bars[east=true,north=true,south=false,west=true]
aether_legacy:zanite_bars[east=true,north=true,south=false,west=false]
aether_legacy:zanite_bars[east=true,north=false,south=true,west=true]
aether_legacy:zanite_bars[east=true,north=false,south=true,west=false]
aether_legacy:zanite_bars[east=true,north=false,south=false,west=true]
aether_legacy:zanite_bars[east=true,north=false,south=false,west=false]
aether_legacy:zanite_bars[east=false,north=true,south=true,west=true]
aether_legacy:zanite_bars[east=false,north=true,south=true,west=false]
aether_legacy:zanite_bars[east=false,north=true,south=false,west=true]
aether_legacy:zanite_bars[east=false,north=true,south=false,west=false]
aether_legacy:zanite_bars[east=false,north=false,south=true,west=true]
aether_legacy:zanite_bars[east=false,north=false,south=true,west=false]
aether_legacy:zanite_bars[east=false,north=false,south=false,west=true]
aether_legacy:zanite_bars[east=false,north=false,south=false,west=false]
aether_legacy:ambrosium_block
aether_legacy:aether_lever[facing=down_x,powered=true]
aether_legacy:aether_lever[facing=down_x,powered=false]
aether_legacy:aether_lever[facing=east,powered=true]
aether_legacy:aether_lever[facing=east,powered=false]
aether_legacy:aether_lever[facing=west,powered=true]
aether_legacy:aether_lever[facing=west,powered=false]
aether_legacy:aether_lever[facing=south,powered=true]
aether_legacy:aether_lever[facing=south,powered=false]
aether_legacy:aether_lever[facing=north,powered=true]
aether_legacy:aether_lever[facing=north,powered=false]
aether_legacy:aether_lever[facing=up_z,powered=true]
aether_legacy:aether_lever[facing=up_z,powered=false]
aether_legacy:aether_lever[facing=up_x,powered=true]
aether_legacy:aether_lever[facing=up_x,powered=false]
aether_legacy:aether_lever[facing=down_z,powered=true]
aether_legacy:aether_lever[facing=down_z,powered=false]
aether_legacy:holystone_pressure_plate[powered=true]
aether_legacy:holystone_pressure_plate[powered=false]
aether_legacy:skyroot_pressure_plate[powered=true]
aether_legacy:skyroot_pressure_plate[powered=false]
aether_legacy:zanite_pressure_plate[powered=true]
aether_legacy:zanite_pressure_plate[powered=false]
aether_legacy:holystone_button[facing=down,powered=true]
aether_legacy:holystone_button[facing=down,powered=false]
aether_legacy:holystone_button[facing=up,powered=true]
aether_legacy:holystone_button[facing=up,powered=false]
aether_legacy:holystone_button[facing=north,powered=true]
aether_legacy:holystone_button[facing=north,powered=false]
aether_legacy:holystone_button[facing=south,powered=true]
aether_legacy:holystone_button[facing=south,powered=false]
aether_legacy:holystone_button[facing=west,powered=true]
aether_legacy:holystone_button[facing=west,powered=false]
aether_legacy:holystone_button[facing=east,powered=true]
aether_legacy:holystone_button[facing=east,powered=false]
aether_legacy:skyroot_button[facing=down,powered=true]
aether_legacy:skyroot_button[facing=down,powered=false]
aether_legacy:skyroot_button[facing=up,powered=true]
aether_legacy:skyroot_button[facing=up,powered=false]
aether_legacy:skyroot_button[facing=north,powered=true]
aether_legacy:skyroot_button[facing=north,powered=false]
aether_legacy:skyroot_button[facing=south,powered=true]
aether_legacy:skyroot_button[facing=south,powered=false]
aether_legacy:skyroot_button[facing=west,powered=true]
aether_legacy:skyroot_button[facing=west,powered=false]
aether_legacy:skyroot_button[facing=east,powered=true]
aether_legacy:skyroot_button[facing=east,powered=false]
aether_legacy:skyroot_trapdoor[facing=north,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=north,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=north,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=north,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=south,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=south,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=south,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=south,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=west,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=west,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=west,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=west,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=east,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=east,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=east,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=east,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=north,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=north,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=north,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=north,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=south,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=south,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=south,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=south,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=west,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=west,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=west,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=west,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=east,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=east,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=east,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=east,half=bottom,open=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=foot]
chiselsandbits:bittank[facing=north]
chiselsandbits:bittank[facing=south]
chiselsandbits:bittank[facing=west]
chiselsandbits:bittank[facing=east]
chiselsandbits:chiseled_wood[full_block=true]
chiselsandbits:chiseled_wood[full_block=false]
chiselsandbits:chiseled_rock[full_block=true]
chiselsandbits:chiseled_rock[full_block=false]
chiselsandbits:chiseled_iron[full_block=true]
chiselsandbits:chiseled_iron[full_block=false]
chiselsandbits:chiseled_cloth[full_block=true]
chiselsandbits:chiseled_cloth[full_block=false]
chiselsandbits:chiseled_ice[full_block=true]
chiselsandbits:chiseled_ice[full_block=false]
chiselsandbits:chiseled_packedice[full_block=true]
chiselsandbits:chiseled_packedice[full_block=false]
chiselsandbits:chiseled_clay[full_block=true]
chiselsandbits:chiseled_clay[full_block=false]
chiselsandbits:chiseled_glass[full_block=true]
chiselsandbits:chiseled_glass[full_block=false]
chiselsandbits:chiseled_sand[full_block=true]
chiselsandbits:chiseled_sand[full_block=false]
chiselsandbits:chiseled_ground[full_block=true]
chiselsandbits:chiseled_ground[full_block=false]
chiselsandbits:chiseled_grass[full_block=true]
chiselsandbits:chiseled_grass[full_block=false]
chiselsandbits:chiseled_snow[full_block=true]
chiselsandbits:chiseled_snow[full_block=false]
chiselsandbits:chiseled_fluid[full_block=true]
chiselsandbits:chiseled_fluid[full_block=false]
chiselsandbits:chiseled_leaves[full_block=true]
chiselsandbits:chiseled_leaves[full_block=false]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=false]
dimdoors:fabric[color=white]
dimdoors:fabric[color=orange]
dimdoors:fabric[color=magenta]
dimdoors:fabric[color=light_blue]
dimdoors:fabric[color=yellow]
dimdoors:fabric[color=lime]
dimdoors:fabric[color=pink]
dimdoors:fabric[color=gray]
dimdoors:fabric[color=silver]
dimdoors:fabric[color=cyan]
dimdoors:fabric[color=purple]
dimdoors:fabric[color=blue]
dimdoors:fabric[color=brown]
dimdoors:fabric[color=green]
dimdoors:fabric[color=red]
dimdoors:fabric[color=black]
dimdoors:ancient_fabric[color=white]
dimdoors:ancient_fabric[color=orange]
dimdoors:ancient_fabric[color=magenta]
dimdoors:ancient_fabric[color=light_blue]
dimdoors:ancient_fabric[color=yellow]
dimdoors:ancient_fabric[color=lime]
dimdoors:ancient_fabric[color=pink]
dimdoors:ancient_fabric[color=gray]
dimdoors:ancient_fabric[color=silver]
dimdoors:ancient_fabric[color=cyan]
dimdoors:ancient_fabric[color=purple]
dimdoors:ancient_fabric[color=blue]
dimdoors:ancient_fabric[color=brown]
dimdoors:ancient_fabric[color=green]
dimdoors:ancient_fabric[color=red]
dimdoors:ancient_fabric[color=black]
dimdoors:unravelled_fabric
dimdoors:eternal_fabric
dimdoors:rift
ezstorage:blank_box
ezstorage:storage_core
ezstorage:storage_box
ezstorage:condensed_storage_box
ezstorage:super_storage_box
ezstorage:ultra_storage_box
ezstorage:hyper_storage_box
ezstorage:input_port
ezstorage:output_port
ezstorage:extract_port
ezstorage:crafting_box
ezstorage:search_box
ezstorage:sort_box
ezstorage:access_terminal
ezstorage:security_box
pvj:short_grass[model=0]
pvj:short_grass[model=1]
pvj:short_grass[model=2]
pvj:short_grass[model=3]
pvj:short_grass[model=4]
pvj:short_grass[model=5]
pvj:short_grass[model=6]
pvj:frost_lotus
pvj:silverleaf
pvj:chickweed
pvj:clovers
pvj:crabgrass
pvj:bracket_fungus[facing=north]
pvj:bracket_fungus[facing=south]
pvj:bracket_fungus[facing=west]
pvj:bracket_fungus[facing=east]
pvj:flouropore[facing=north]
pvj:flouropore[facing=south]
pvj:flouropore[facing=west]
pvj:flouropore[facing=east]
pvj:frogbit[model=0]
pvj:frogbit[model=1]
pvj:frogbit[model=2]
pvj:frogbit[model=3]
pvj:duckweed[model=0]
pvj:duckweed[model=1]
pvj:duckweed[model=2]
pvj:duckweed[model=3]
pvj:waxcap
pvj:orange_mushroom
pvj:deathcap
pvj:cattail[half=upper]
pvj:cattail[half=lower]
pvj:beach_grass
pvj:sea_oats[half=upper]
pvj:sea_oats[half=lower]
pvj:sundew
pvj:small_cactus
pvj:void_grass
pvj:wild_wheat
pvj:wild_potato
pvj:wild_carrot
pvj:wild_beetroot
pvj:bloodnettle
pvj:glowcap
pvj:witherweed
pvj:log_willow[axis=x]
pvj:log_willow[axis=y]
pvj:log_willow[axis=z]
pvj:log_willow[axis=none]
pvj:log_mangrove[axis=x]
pvj:log_mangrove[axis=y]
pvj:log_mangrove[axis=z]
pvj:log_mangrove[axis=none]
pvj:log_palm[axis=x]
pvj:log_palm[axis=y]
pvj:log_palm[axis=z]
pvj:log_palm[axis=none]
pvj:log_redwood[axis=x]
pvj:log_redwood[axis=y]
pvj:log_redwood[axis=z]
pvj:log_redwood[axis=none]
pvj:log_fir[axis=x]
pvj:log_fir[axis=y]
pvj:log_fir[axis=z]
pvj:log_fir[axis=none]
pvj:log_pine[axis=x]
pvj:log_pine[axis=y]
pvj:log_pine[axis=z]
pvj:log_pine[axis=none]
pvj:log_aspen[axis=x]
pvj:log_aspen[axis=y]
pvj:log_aspen[axis=z]
pvj:log_aspen[axis=none]
pvj:log_maple[axis=x]
pvj:log_maple[axis=y]
pvj:log_maple[axis=z]
pvj:log_maple[axis=none]
pvj:log_baobab[axis=x]
pvj:log_baobab[axis=y]
pvj:log_baobab[axis=z]
pvj:log_baobab[axis=none]
pvj:log_cottonwood[axis=x]
pvj:log_cottonwood[axis=y]
pvj:log_cottonwood[axis=z]
pvj:log_cottonwood[axis=none]
pvj:log_juniper[axis=x]
pvj:log_juniper[axis=y]
pvj:log_juniper[axis=z]
pvj:log_juniper[axis=none]
pvj:log_cherry_blossom[axis=x]
pvj:log_cherry_blossom[axis=y]
pvj:log_cherry_blossom[axis=z]
pvj:log_cherry_blossom[axis=none]
pvj:log_jacaranda[axis=x]
pvj:log_jacaranda[axis=y]
pvj:log_jacaranda[axis=z]
pvj:log_jacaranda[axis=none]
pvj:leaves_willow[check_decay=true,decayable=true]
pvj:leaves_willow[check_decay=true,decayable=false]
pvj:leaves_willow[check_decay=false,decayable=true]
pvj:leaves_willow[check_decay=false,decayable=false]
pvj:leaves_mangrove[check_decay=true,decayable=true]
pvj:leaves_mangrove[check_decay=true,decayable=false]
pvj:leaves_mangrove[check_decay=false,decayable=true]
pvj:leaves_mangrove[check_decay=false,decayable=false]
pvj:leaves_palm[check_decay=true,decayable=true]
pvj:leaves_palm[check_decay=true,decayable=false]
pvj:leaves_palm[check_decay=false,decayable=true]
pvj:leaves_palm[check_decay=false,decayable=false]
pvj:leaves_redwood[check_decay=true,decayable=true]
pvj:leaves_redwood[check_decay=true,decayable=false]
pvj:leaves_redwood[check_decay=false,decayable=true]
pvj:leaves_redwood[check_decay=false,decayable=false]
pvj:leaves_fir[check_decay=true,decayable=true]
pvj:leaves_fir[check_decay=true,decayable=false]
pvj:leaves_fir[check_decay=false,decayable=true]
pvj:leaves_fir[check_decay=false,decayable=false]
pvj:leaves_pine[check_decay=true,decayable=true]
pvj:leaves_pine[check_decay=true,decayable=false]
pvj:leaves_pine[check_decay=false,decayable=true]
pvj:leaves_pine[check_decay=false,decayable=false]
pvj:leaves_aspen[check_decay=true,decayable=true]
pvj:leaves_aspen[check_decay=true,decayable=false]
pvj:leaves_aspen[check_decay=false,decayable=true]
pvj:leaves_aspen[check_decay=false,decayable=false]
pvj:leaves_red_maple[check_decay=true,decayable=true]
pvj:leaves_red_maple[check_decay=true,decayable=false]
pvj:leaves_red_maple[check_decay=false,decayable=true]
pvj:leaves_red_maple[check_decay=false,decayable=false]
pvj:leaves_orange_maple[check_decay=true,decayable=true]
pvj:leaves_orange_maple[check_decay=true,decayable=false]
pvj:leaves_orange_maple[check_decay=false,decayable=true]
pvj:leaves_orange_maple[check_decay=false,decayable=false]
pvj:leaves_baobab[check_decay=true,decayable=true]
pvj:leaves_baobab[check_decay=true,decayable=false]
pvj:leaves_baobab[check_decay=false,decayable=true]
pvj:leaves_baobab[check_decay=false,decayable=false]
pvj:leaves_cottonwood[check_decay=true,decayable=true]
pvj:leaves_cottonwood[check_decay=true,decayable=false]
pvj:leaves_cottonwood[check_decay=false,decayable=true]
pvj:leaves_cottonwood[check_decay=false,decayable=false]
pvj:leaves_juniper[check_decay=true,decayable=true]
pvj:leaves_juniper[check_decay=true,decayable=false]
pvj:leaves_juniper[check_decay=false,decayable=true]
pvj:leaves_juniper[check_decay=false,decayable=false]
pvj:leaves_juniper_berried[check_decay=true,decayable=true]
pvj:leaves_juniper_berried[check_decay=true,decayable=false]
pvj:leaves_juniper_berried[check_decay=false,decayable=true]
pvj:leaves_juniper_berried[check_decay=false,decayable=false]
pvj:leaves_white_cherry_blossom[check_decay=true,decayable=true]
pvj:leaves_white_cherry_blossom[check_decay=true,decayable=false]
pvj:leaves_white_cherry_blossom[check_decay=false,decayable=true]
pvj:leaves_white_cherry_blossom[check_decay=false,decayable=false]
pvj:leaves_pink_cherry_blossom[check_decay=true,decayable=true]
pvj:leaves_pink_cherry_blossom[check_decay=true,decayable=false]
pvj:leaves_pink_cherry_blossom[check_decay=false,decayable=true]
pvj:leaves_pink_cherry_blossom[check_decay=false,decayable=false]
pvj:leaves_jacaranda[check_decay=true,decayable=true]
pvj:leaves_jacaranda[check_decay=true,decayable=false]
pvj:leaves_jacaranda[check_decay=false,decayable=true]
pvj:leaves_jacaranda[check_decay=false,decayable=false]
pvj:sapling_willow[stage=0]
pvj:sapling_willow[stage=1]
pvj:sapling_mangrove[stage=0]
pvj:sapling_mangrove[stage=1]
pvj:sapling_palm[stage=0]
pvj:sapling_palm[stage=1]
pvj:sapling_redwood[stage=0]
pvj:sapling_redwood[stage=1]
pvj:sapling_fir[stage=0]
pvj:sapling_fir[stage=1]
pvj:sapling_pine[stage=0]
pvj:sapling_pine[stage=1]
pvj:sapling_aspen[stage=0]
pvj:sapling_aspen[stage=1]
pvj:sapling_red_maple[stage=0]
pvj:sapling_red_maple[stage=1]
pvj:sapling_orange_maple[stage=0]
pvj:sapling_orange_maple[stage=1]
pvj:sapling_baobab[stage=0]
pvj:sapling_baobab[stage=1]
pvj:sapling_cottonwood[stage=0]
pvj:sapling_cottonwood[stage=1]
pvj:sapling_juniper[stage=0]
pvj:sapling_juniper[stage=1]
pvj:sapling_juniper_berried[stage=0]
pvj:sapling_juniper_berried[stage=1]
pvj:sapling_white_cherry_blossom[stage=0]
pvj:sapling_white_cherry_blossom[stage=1]
pvj:sapling_pink_cherry_blossom[stage=0]
pvj:sapling_pink_cherry_blossom[stage=1]
pvj:sapling_jacaranda[stage=0]
pvj:sapling_jacaranda[stage=1]
pvj:planks_willow
pvj:planks_mangrove
pvj:planks_palm
pvj:planks_redwood
pvj:planks_fir
pvj:planks_pine
pvj:planks_aspen
pvj:planks_maple
pvj:planks_baobab
pvj:planks_cottonwood
pvj:planks_juniper
pvj:planks_cherry_blossom
pvj:planks_jacaranda
pvj:willow_stairs[facing=north,half=top,shape=straight]
pvj:willow_stairs[facing=north,half=top,shape=inner_left]
pvj:willow_stairs[facing=north,half=top,shape=inner_right]
pvj:willow_stairs[facing=north,half=top,shape=outer_left]
pvj:willow_stairs[facing=north,half=top,shape=outer_right]
pvj:willow_stairs[facing=north,half=bottom,shape=straight]
pvj:willow_stairs[facing=north,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=north,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=north,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=north,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=south,half=top,shape=straight]
pvj:willow_stairs[facing=south,half=top,shape=inner_left]
pvj:willow_stairs[facing=south,half=top,shape=inner_right]
pvj:willow_stairs[facing=south,half=top,shape=outer_left]
pvj:willow_stairs[facing=south,half=top,shape=outer_right]
pvj:willow_stairs[facing=south,half=bottom,shape=straight]
pvj:willow_stairs[facing=south,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=south,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=south,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=south,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=west,half=top,shape=straight]
pvj:willow_stairs[facing=west,half=top,shape=inner_left]
pvj:willow_stairs[facing=west,half=top,shape=inner_right]
pvj:willow_stairs[facing=west,half=top,shape=outer_left]
pvj:willow_stairs[facing=west,half=top,shape=outer_right]
pvj:willow_stairs[facing=west,half=bottom,shape=straight]
pvj:willow_stairs[facing=west,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=west,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=west,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=west,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=east,half=top,shape=straight]
pvj:willow_stairs[facing=east,half=top,shape=inner_left]
pvj:willow_stairs[facing=east,half=top,shape=inner_right]
pvj:willow_stairs[facing=east,half=top,shape=outer_left]
pvj:willow_stairs[facing=east,half=top,shape=outer_right]
pvj:willow_stairs[facing=east,half=bottom,shape=straight]
pvj:willow_stairs[facing=east,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=east,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=east,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=east,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=north,half=top,shape=straight]
pvj:mangrove_stairs[facing=north,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=north,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=north,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=north,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=north,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=south,half=top,shape=straight]
pvj:mangrove_stairs[facing=south,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=south,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=south,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=south,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=south,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=west,half=top,shape=straight]
pvj:mangrove_stairs[facing=west,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=west,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=west,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=west,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=west,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=east,half=top,shape=straight]
pvj:mangrove_stairs[facing=east,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=east,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=east,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=east,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=east,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=north,half=top,shape=straight]
pvj:palm_stairs[facing=north,half=top,shape=inner_left]
pvj:palm_stairs[facing=north,half=top,shape=inner_right]
pvj:palm_stairs[facing=north,half=top,shape=outer_left]
pvj:palm_stairs[facing=north,half=top,shape=outer_right]
pvj:palm_stairs[facing=north,half=bottom,shape=straight]
pvj:palm_stairs[facing=north,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=north,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=north,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=north,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=south,half=top,shape=straight]
pvj:palm_stairs[facing=south,half=top,shape=inner_left]
pvj:palm_stairs[facing=south,half=top,shape=inner_right]
pvj:palm_stairs[facing=south,half=top,shape=outer_left]
pvj:palm_stairs[facing=south,half=top,shape=outer_right]
pvj:palm_stairs[facing=south,half=bottom,shape=straight]
pvj:palm_stairs[facing=south,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=south,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=south,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=south,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=west,half=top,shape=straight]
pvj:palm_stairs[facing=west,half=top,shape=inner_left]
pvj:palm_stairs[facing=west,half=top,shape=inner_right]
pvj:palm_stairs[facing=west,half=top,shape=outer_left]
pvj:palm_stairs[facing=west,half=top,shape=outer_right]
pvj:palm_stairs[facing=west,half=bottom,shape=straight]
pvj:palm_stairs[facing=west,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=west,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=west,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=west,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=east,half=top,shape=straight]
pvj:palm_stairs[facing=east,half=top,shape=inner_left]
pvj:palm_stairs[facing=east,half=top,shape=inner_right]
pvj:palm_stairs[facing=east,half=top,shape=outer_left]
pvj:palm_stairs[facing=east,half=top,shape=outer_right]
pvj:palm_stairs[facing=east,half=bottom,shape=straight]
pvj:palm_stairs[facing=east,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=east,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=east,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=east,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=north,half=top,shape=straight]
pvj:redwood_stairs[facing=north,half=top,shape=inner_left]
pvj:redwood_stairs[facing=north,half=top,shape=inner_right]
pvj:redwood_stairs[facing=north,half=top,shape=outer_left]
pvj:redwood_stairs[facing=north,half=top,shape=outer_right]
pvj:redwood_stairs[facing=north,half=bottom,shape=straight]
pvj:redwood_stairs[facing=north,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=north,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=north,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=north,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=south,half=top,shape=straight]
pvj:redwood_stairs[facing=south,half=top,shape=inner_left]
pvj:redwood_stairs[facing=south,half=top,shape=inner_right]
pvj:redwood_stairs[facing=south,half=top,shape=outer_left]
pvj:redwood_stairs[facing=south,half=top,shape=outer_right]
pvj:redwood_stairs[facing=south,half=bottom,shape=straight]
pvj:redwood_stairs[facing=south,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=south,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=south,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=south,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=west,half=top,shape=straight]
pvj:redwood_stairs[facing=west,half=top,shape=inner_left]
pvj:redwood_stairs[facing=west,half=top,shape=inner_right]
pvj:redwood_stairs[facing=west,half=top,shape=outer_left]
pvj:redwood_stairs[facing=west,half=top,shape=outer_right]
pvj:redwood_stairs[facing=west,half=bottom,shape=straight]
pvj:redwood_stairs[facing=west,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=west,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=west,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=west,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=east,half=top,shape=straight]
pvj:redwood_stairs[facing=east,half=top,shape=inner_left]
pvj:redwood_stairs[facing=east,half=top,shape=inner_right]
pvj:redwood_stairs[facing=east,half=top,shape=outer_left]
pvj:redwood_stairs[facing=east,half=top,shape=outer_right]
pvj:redwood_stairs[facing=east,half=bottom,shape=straight]
pvj:redwood_stairs[facing=east,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=east,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=east,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=east,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=north,half=top,shape=straight]
pvj:fir_stairs[facing=north,half=top,shape=inner_left]
pvj:fir_stairs[facing=north,half=top,shape=inner_right]
pvj:fir_stairs[facing=north,half=top,shape=outer_left]
pvj:fir_stairs[facing=north,half=top,shape=outer_right]
pvj:fir_stairs[facing=north,half=bottom,shape=straight]
pvj:fir_stairs[facing=north,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=north,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=north,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=north,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=south,half=top,shape=straight]
pvj:fir_stairs[facing=south,half=top,shape=inner_left]
pvj:fir_stairs[facing=south,half=top,shape=inner_right]
pvj:fir_stairs[facing=south,half=top,shape=outer_left]
pvj:fir_stairs[facing=south,half=top,shape=outer_right]
pvj:fir_stairs[facing=south,half=bottom,shape=straight]
pvj:fir_stairs[facing=south,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=south,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=south,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=south,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=west,half=top,shape=straight]
pvj:fir_stairs[facing=west,half=top,shape=inner_left]
pvj:fir_stairs[facing=west,half=top,shape=inner_right]
pvj:fir_stairs[facing=west,half=top,shape=outer_left]
pvj:fir_stairs[facing=west,half=top,shape=outer_right]
pvj:fir_stairs[facing=west,half=bottom,shape=straight]
pvj:fir_stairs[facing=west,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=west,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=west,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=west,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=east,half=top,shape=straight]
pvj:fir_stairs[facing=east,half=top,shape=inner_left]
pvj:fir_stairs[facing=east,half=top,shape=inner_right]
pvj:fir_stairs[facing=east,half=top,shape=outer_left]
pvj:fir_stairs[facing=east,half=top,shape=outer_right]
pvj:fir_stairs[facing=east,half=bottom,shape=straight]
pvj:fir_stairs[facing=east,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=east,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=east,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=east,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=north,half=top,shape=straight]
pvj:pine_stairs[facing=north,half=top,shape=inner_left]
pvj:pine_stairs[facing=north,half=top,shape=inner_right]
pvj:pine_stairs[facing=north,half=top,shape=outer_left]
pvj:pine_stairs[facing=north,half=top,shape=outer_right]
pvj:pine_stairs[facing=north,half=bottom,shape=straight]
pvj:pine_stairs[facing=north,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=north,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=north,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=north,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=south,half=top,shape=straight]
pvj:pine_stairs[facing=south,half=top,shape=inner_left]
pvj:pine_stairs[facing=south,half=top,shape=inner_right]
pvj:pine_stairs[facing=south,half=top,shape=outer_left]
pvj:pine_stairs[facing=south,half=top,shape=outer_right]
pvj:pine_stairs[facing=south,half=bottom,shape=straight]
pvj:pine_stairs[facing=south,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=south,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=south,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=south,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=west,half=top,shape=straight]
pvj:pine_stairs[facing=west,half=top,shape=inner_left]
pvj:pine_stairs[facing=west,half=top,shape=inner_right]
pvj:pine_stairs[facing=west,half=top,shape=outer_left]
pvj:pine_stairs[facing=west,half=top,shape=outer_right]
pvj:pine_stairs[facing=west,half=bottom,shape=straight]
pvj:pine_stairs[facing=west,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=west,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=west,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=west,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=east,half=top,shape=straight]
pvj:pine_stairs[facing=east,half=top,shape=inner_left]
pvj:pine_stairs[facing=east,half=top,shape=inner_right]
pvj:pine_stairs[facing=east,half=top,shape=outer_left]
pvj:pine_stairs[facing=east,half=top,shape=outer_right]
pvj:pine_stairs[facing=east,half=bottom,shape=straight]
pvj:pine_stairs[facing=east,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=east,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=east,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=east,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=north,half=top,shape=straight]
pvj:aspen_stairs[facing=north,half=top,shape=inner_left]
pvj:aspen_stairs[facing=north,half=top,shape=inner_right]
pvj:aspen_stairs[facing=north,half=top,shape=outer_left]
pvj:aspen_stairs[facing=north,half=top,shape=outer_right]
pvj:aspen_stairs[facing=north,half=bottom,shape=straight]
pvj:aspen_stairs[facing=north,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=north,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=north,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=north,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=south,half=top,shape=straight]
pvj:aspen_stairs[facing=south,half=top,shape=inner_left]
pvj:aspen_stairs[facing=south,half=top,shape=inner_right]
pvj:aspen_stairs[facing=south,half=top,shape=outer_left]
pvj:aspen_stairs[facing=south,half=top,shape=outer_right]
pvj:aspen_stairs[facing=south,half=bottom,shape=straight]
pvj:aspen_stairs[facing=south,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=south,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=south,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=south,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=west,half=top,shape=straight]
pvj:aspen_stairs[facing=west,half=top,shape=inner_left]
pvj:aspen_stairs[facing=west,half=top,shape=inner_right]
pvj:aspen_stairs[facing=west,half=top,shape=outer_left]
pvj:aspen_stairs[facing=west,half=top,shape=outer_right]
pvj:aspen_stairs[facing=west,half=bottom,shape=straight]
pvj:aspen_stairs[facing=west,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=west,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=west,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=west,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=east,half=top,shape=straight]
pvj:aspen_stairs[facing=east,half=top,shape=inner_left]
pvj:aspen_stairs[facing=east,half=top,shape=inner_right]
pvj:aspen_stairs[facing=east,half=top,shape=outer_left]
pvj:aspen_stairs[facing=east,half=top,shape=outer_right]
pvj:aspen_stairs[facing=east,half=bottom,shape=straight]
pvj:aspen_stairs[facing=east,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=east,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=east,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=east,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=north,half=top,shape=straight]
pvj:maple_stairs[facing=north,half=top,shape=inner_left]
pvj:maple_stairs[facing=north,half=top,shape=inner_right]
pvj:maple_stairs[facing=north,half=top,shape=outer_left]
pvj:maple_stairs[facing=north,half=top,shape=outer_right]
pvj:maple_stairs[facing=north,half=bottom,shape=straight]
pvj:maple_stairs[facing=north,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=north,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=north,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=north,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=south,half=top,shape=straight]
pvj:maple_stairs[facing=south,half=top,shape=inner_left]
pvj:maple_stairs[facing=south,half=top,shape=inner_right]
pvj:maple_stairs[facing=south,half=top,shape=outer_left]
pvj:maple_stairs[facing=south,half=top,shape=outer_right]
pvj:maple_stairs[facing=south,half=bottom,shape=straight]
pvj:maple_stairs[facing=south,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=south,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=south,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=south,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=west,half=top,shape=straight]
pvj:maple_stairs[facing=west,half=top,shape=inner_left]
pvj:maple_stairs[facing=west,half=top,shape=inner_right]
pvj:maple_stairs[facing=west,half=top,shape=outer_left]
pvj:maple_stairs[facing=west,half=top,shape=outer_right]
pvj:maple_stairs[facing=west,half=bottom,shape=straight]
pvj:maple_stairs[facing=west,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=west,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=west,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=west,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=east,half=top,shape=straight]
pvj:maple_stairs[facing=east,half=top,shape=inner_left]
pvj:maple_stairs[facing=east,half=top,shape=inner_right]
pvj:maple_stairs[facing=east,half=top,shape=outer_left]
pvj:maple_stairs[facing=east,half=top,shape=outer_right]
pvj:maple_stairs[facing=east,half=bottom,shape=straight]
pvj:maple_stairs[facing=east,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=east,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=east,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=east,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=north,half=top,shape=straight]
pvj:baobab_stairs[facing=north,half=top,shape=inner_left]
pvj:baobab_stairs[facing=north,half=top,shape=inner_right]
pvj:baobab_stairs[facing=north,half=top,shape=outer_left]
pvj:baobab_stairs[facing=north,half=top,shape=outer_right]
pvj:baobab_stairs[facing=north,half=bottom,shape=straight]
pvj:baobab_stairs[facing=north,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=north,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=north,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=north,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=south,half=top,shape=straight]
pvj:baobab_stairs[facing=south,half=top,shape=inner_left]
pvj:baobab_stairs[facing=south,half=top,shape=inner_right]
pvj:baobab_stairs[facing=south,half=top,shape=outer_left]
pvj:baobab_stairs[facing=south,half=top,shape=outer_right]
pvj:baobab_stairs[facing=south,half=bottom,shape=straight]
pvj:baobab_stairs[facing=south,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=south,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=south,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=south,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=west,half=top,shape=straight]
pvj:baobab_stairs[facing=west,half=top,shape=inner_left]
pvj:baobab_stairs[facing=west,half=top,shape=inner_right]
pvj:baobab_stairs[facing=west,half=top,shape=outer_left]
pvj:baobab_stairs[facing=west,half=top,shape=outer_right]
pvj:baobab_stairs[facing=west,half=bottom,shape=straight]
pvj:baobab_stairs[facing=west,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=west,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=west,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=west,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=east,half=top,shape=straight]
pvj:baobab_stairs[facing=east,half=top,shape=inner_left]
pvj:baobab_stairs[facing=east,half=top,shape=inner_right]
pvj:baobab_stairs[facing=east,half=top,shape=outer_left]
pvj:baobab_stairs[facing=east,half=top,shape=outer_right]
pvj:baobab_stairs[facing=east,half=bottom,shape=straight]
pvj:baobab_stairs[facing=east,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=east,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=east,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=north,half=top,shape=straight]
pvj:cottonwood_stairs[facing=north,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=north,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=north,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=north,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=south,half=top,shape=straight]
pvj:cottonwood_stairs[facing=south,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=south,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=south,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=south,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=west,half=top,shape=straight]
pvj:cottonwood_stairs[facing=west,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=west,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=west,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=west,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=east,half=top,shape=straight]
pvj:cottonwood_stairs[facing=east,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=east,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=east,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=east,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=north,half=top,shape=straight]
pvj:juniper_stairs[facing=north,half=top,shape=inner_left]
pvj:juniper_stairs[facing=north,half=top,shape=inner_right]
pvj:juniper_stairs[facing=north,half=top,shape=outer_left]
pvj:juniper_stairs[facing=north,half=top,shape=outer_right]
pvj:juniper_stairs[facing=north,half=bottom,shape=straight]
pvj:juniper_stairs[facing=north,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=north,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=north,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=north,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=south,half=top,shape=straight]
pvj:juniper_stairs[facing=south,half=top,shape=inner_left]
pvj:juniper_stairs[facing=south,half=top,shape=inner_right]
pvj:juniper_stairs[facing=south,half=top,shape=outer_left]
pvj:juniper_stairs[facing=south,half=top,shape=outer_right]
pvj:juniper_stairs[facing=south,half=bottom,shape=straight]
pvj:juniper_stairs[facing=south,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=south,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=south,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=south,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=west,half=top,shape=straight]
pvj:juniper_stairs[facing=west,half=top,shape=inner_left]
pvj:juniper_stairs[facing=west,half=top,shape=inner_right]
pvj:juniper_stairs[facing=west,half=top,shape=outer_left]
pvj:juniper_stairs[facing=west,half=top,shape=outer_right]
pvj:juniper_stairs[facing=west,half=bottom,shape=straight]
pvj:juniper_stairs[facing=west,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=west,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=west,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=west,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=east,half=top,shape=straight]
pvj:juniper_stairs[facing=east,half=top,shape=inner_left]
pvj:juniper_stairs[facing=east,half=top,shape=inner_right]
pvj:juniper_stairs[facing=east,half=top,shape=outer_left]
pvj:juniper_stairs[facing=east,half=top,shape=outer_right]
pvj:juniper_stairs[facing=east,half=bottom,shape=straight]
pvj:juniper_stairs[facing=east,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=east,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=east,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=north,half=top,shape=straight]
pvj:jacaranda_stairs[facing=north,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=north,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=north,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=north,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=south,half=top,shape=straight]
pvj:jacaranda_stairs[facing=south,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=south,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=south,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=south,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=west,half=top,shape=straight]
pvj:jacaranda_stairs[facing=west,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=west,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=west,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=west,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=east,half=top,shape=straight]
pvj:jacaranda_stairs[facing=east,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=east,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=east,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=east,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
pvj:willow_slab[half=top]
pvj:willow_slab[half=bottom]
pvj:willow_double_slab
pvj:mangrove_slab[half=top]
pvj:mangrove_slab[half=bottom]
pvj:mangrove_double_slab
pvj:palm_slab[half=top]
pvj:palm_slab[half=bottom]
pvj:palm_double_slab
pvj:redwood_slab[half=top]
pvj:redwood_slab[half=bottom]
pvj:redwood_double_slab
pvj:fir_slab[half=top]
pvj:fir_slab[half=bottom]
pvj:fir_double_slab
pvj:pine_slab[half=top]
pvj:pine_slab[half=bottom]
pvj:pine_double_slab
pvj:aspen_slab[half=top]
pvj:aspen_slab[half=bottom]
pvj:aspen_double_slab
pvj:maple_slab[half=top]
pvj:maple_slab[half=bottom]
pvj:maple_double_slab
pvj:baobab_slab[half=top]
pvj:baobab_slab[half=bottom]
pvj:baobab_double_slab
pvj:cottonwood_slab[half=top]
pvj:cottonwood_slab[half=bottom]
pvj:cottonwood_double_slab
pvj:juniper_slab[half=top]
pvj:juniper_slab[half=bottom]
pvj:juniper_double_slab
pvj:cherry_blossom_slab[half=top]
pvj:cherry_blossom_slab[half=bottom]
pvj:cherry_blossom_double_slab
pvj:jacaranda_slab[half=top]
pvj:jacaranda_slab[half=bottom]
pvj:jacaranda_double_slab
pvj:willow_fence[east=true,north=true,south=true,west=true]
pvj:willow_fence[east=true,north=true,south=true,west=false]
pvj:willow_fence[east=true,north=true,south=false,west=true]
pvj:willow_fence[east=true,north=true,south=false,west=false]
pvj:willow_fence[east=true,north=false,south=true,west=true]
pvj:willow_fence[east=true,north=false,south=true,west=false]
pvj:willow_fence[east=true,north=false,south=false,west=true]
pvj:willow_fence[east=true,north=false,south=false,west=false]
pvj:willow_fence[east=false,north=true,south=true,west=true]
pvj:willow_fence[east=false,north=true,south=true,west=false]
pvj:willow_fence[east=false,north=true,south=false,west=true]
pvj:willow_fence[east=false,north=true,south=false,west=false]
pvj:willow_fence[east=false,north=false,south=true,west=true]
pvj:willow_fence[east=false,north=false,south=true,west=false]
pvj:willow_fence[east=false,north=false,south=false,west=true]
pvj:willow_fence[east=false,north=false,south=false,west=false]
pvj:mangrove_fence[east=true,north=true,south=true,west=true]
pvj:mangrove_fence[east=true,north=true,south=true,west=false]
pvj:mangrove_fence[east=true,north=true,south=false,west=true]
pvj:mangrove_fence[east=true,north=true,south=false,west=false]
pvj:mangrove_fence[east=true,north=false,south=true,west=true]
pvj:mangrove_fence[east=true,north=false,south=true,west=false]
pvj:mangrove_fence[east=true,north=false,south=false,west=true]
pvj:mangrove_fence[east=true,north=false,south=false,west=false]
pvj:mangrove_fence[east=false,north=true,south=true,west=true]
pvj:mangrove_fence[east=false,north=true,south=true,west=false]
pvj:mangrove_fence[east=false,north=true,south=false,west=true]
pvj:mangrove_fence[east=false,north=true,south=false,west=false]
pvj:mangrove_fence[east=false,north=false,south=true,west=true]
pvj:mangrove_fence[east=false,north=false,south=true,west=false]
pvj:mangrove_fence[east=false,north=false,south=false,west=true]
pvj:mangrove_fence[east=false,north=false,south=false,west=false]
pvj:palm_fence[east=true,north=true,south=true,west=true]
pvj:palm_fence[east=true,north=true,south=true,west=false]
pvj:palm_fence[east=true,north=true,south=false,west=true]
pvj:palm_fence[east=true,north=true,south=false,west=false]
pvj:palm_fence[east=true,north=false,south=true,west=true]
pvj:palm_fence[east=true,north=false,south=true,west=false]
pvj:palm_fence[east=true,north=false,south=false,west=true]
pvj:palm_fence[east=true,north=false,south=false,west=false]
pvj:palm_fence[east=false,north=true,south=true,west=true]
pvj:palm_fence[east=false,north=true,south=true,west=false]
pvj:palm_fence[east=false,north=true,south=false,west=true]
pvj:palm_fence[east=false,north=true,south=false,west=false]
pvj:palm_fence[east=false,north=false,south=true,west=true]
pvj:palm_fence[east=false,north=false,south=true,west=false]
pvj:palm_fence[east=false,north=false,south=false,west=true]
pvj:palm_fence[east=false,north=false,south=false,west=false]
pvj:redwood_fence[east=true,north=true,south=true,west=true]
pvj:redwood_fence[east=true,north=true,south=true,west=false]
pvj:redwood_fence[east=true,north=true,south=false,west=true]
pvj:redwood_fence[east=true,north=true,south=false,west=false]
pvj:redwood_fence[east=true,north=false,south=true,west=true]
pvj:redwood_fence[east=true,north=false,south=true,west=false]
pvj:redwood_fence[east=true,north=false,south=false,west=true]
pvj:redwood_fence[east=true,north=false,south=false,west=false]
pvj:redwood_fence[east=false,north=true,south=true,west=true]
pvj:redwood_fence[east=false,north=true,south=true,west=false]
pvj:redwood_fence[east=false,north=true,south=false,west=true]
pvj:redwood_fence[east=false,north=true,south=false,west=false]
pvj:redwood_fence[east=false,north=false,south=true,west=true]
pvj:redwood_fence[east=false,north=false,south=true,west=false]
pvj:redwood_fence[east=false,north=false,south=false,west=true]
pvj:redwood_fence[east=false,north=false,south=false,west=false]
pvj:fir_fence[east=true,north=true,south=true,west=true]
pvj:fir_fence[east=true,north=true,south=true,west=false]
pvj:fir_fence[east=true,north=true,south=false,west=true]
pvj:fir_fence[east=true,north=true,south=false,west=false]
pvj:fir_fence[east=true,north=false,south=true,west=true]
pvj:fir_fence[east=true,north=false,south=true,west=false]
pvj:fir_fence[east=true,north=false,south=false,west=true]
pvj:fir_fence[east=true,north=false,south=false,west=false]
pvj:fir_fence[east=false,north=true,south=true,west=true]
pvj:fir_fence[east=false,north=true,south=true,west=false]
pvj:fir_fence[east=false,north=true,south=false,west=true]
pvj:fir_fence[east=false,north=true,south=false,west=false]
pvj:fir_fence[east=false,north=false,south=true,west=true]
pvj:fir_fence[east=false,north=false,south=true,west=false]
pvj:fir_fence[east=false,north=false,south=false,west=true]
pvj:fir_fence[east=false,north=false,south=false,west=false]
pvj:pine_fence[east=true,north=true,south=true,west=true]
pvj:pine_fence[east=true,north=true,south=true,west=false]
pvj:pine_fence[east=true,north=true,south=false,west=true]
pvj:pine_fence[east=true,north=true,south=false,west=false]
pvj:pine_fence[east=true,north=false,south=true,west=true]
pvj:pine_fence[east=true,north=false,south=true,west=false]
pvj:pine_fence[east=true,north=false,south=false,west=true]
pvj:pine_fence[east=true,north=false,south=false,west=false]
pvj:pine_fence[east=false,north=true,south=true,west=true]
pvj:pine_fence[east=false,north=true,south=true,west=false]
pvj:pine_fence[east=false,north=true,south=false,west=true]
pvj:pine_fence[east=false,north=true,south=false,west=false]
pvj:pine_fence[east=false,north=false,south=true,west=true]
pvj:pine_fence[east=false,north=false,south=true,west=false]
pvj:pine_fence[east=false,north=false,south=false,west=true]
pvj:pine_fence[east=false,north=false,south=false,west=false]
pvj:aspen_fence[east=true,north=true,south=true,west=true]
pvj:aspen_fence[east=true,north=true,south=true,west=false]
pvj:aspen_fence[east=true,north=true,south=false,west=true]
pvj:aspen_fence[east=true,north=true,south=false,west=false]
pvj:aspen_fence[east=true,north=false,south=true,west=true]
pvj:aspen_fence[east=true,north=false,south=true,west=false]
pvj:aspen_fence[east=true,north=false,south=false,west=true]
pvj:aspen_fence[east=true,north=false,south=false,west=false]
pvj:aspen_fence[east=false,north=true,south=true,west=true]
pvj:aspen_fence[east=false,north=true,south=true,west=false]
pvj:aspen_fence[east=false,north=true,south=false,west=true]
pvj:aspen_fence[east=false,north=true,south=false,west=false]
pvj:aspen_fence[east=false,north=false,south=true,west=true]
pvj:aspen_fence[east=false,north=false,south=true,west=false]
pvj:aspen_fence[east=false,north=false,south=false,west=true]
pvj:aspen_fence[east=false,north=false,south=false,west=false]
pvj:maple_fence[east=true,north=true,south=true,west=true]
pvj:maple_fence[east=true,north=true,south=true,west=false]
pvj:maple_fence[east=true,north=true,south=false,west=true]
pvj:maple_fence[east=true,north=true,south=false,west=false]
pvj:maple_fence[east=true,north=false,south=true,west=true]
pvj:maple_fence[east=true,north=false,south=true,west=false]
pvj:maple_fence[east=true,north=false,south=false,west=true]
pvj:maple_fence[east=true,north=false,south=false,west=false]
pvj:maple_fence[east=false,north=true,south=true,west=true]
pvj:maple_fence[east=false,north=true,south=true,west=false]
pvj:maple_fence[east=false,north=true,south=false,west=true]
pvj:maple_fence[east=false,north=true,south=false,west=false]
pvj:maple_fence[east=false,north=false,south=true,west=true]
pvj:maple_fence[east=false,north=false,south=true,west=false]
pvj:maple_fence[east=false,north=false,south=false,west=true]
pvj:maple_fence[east=false,north=false,south=false,west=false]
pvj:baobab_fence[east=true,north=true,south=true,west=true]
pvj:baobab_fence[east=true,north=true,south=true,west=false]
pvj:baobab_fence[east=true,north=true,south=false,west=true]
pvj:baobab_fence[east=true,north=true,south=false,west=false]
pvj:baobab_fence[east=true,north=false,south=true,west=true]
pvj:baobab_fence[east=true,north=false,south=true,west=false]
pvj:baobab_fence[east=true,north=false,south=false,west=true]
pvj:baobab_fence[east=true,north=false,south=false,west=false]
pvj:baobab_fence[east=false,north=true,south=true,west=true]
pvj:baobab_fence[east=false,north=true,south=true,west=false]
pvj:baobab_fence[east=false,north=true,south=false,west=true]
pvj:baobab_fence[east=false,north=true,south=false,west=false]
pvj:baobab_fence[east=false,north=false,south=true,west=true]
pvj:baobab_fence[east=false,north=false,south=true,west=false]
pvj:baobab_fence[east=false,north=false,south=false,west=true]
pvj:baobab_fence[east=false,north=false,south=false,west=false]
pvj:cottonwood_fence[east=true,north=true,south=true,west=true]
pvj:cottonwood_fence[east=true,north=true,south=true,west=false]
pvj:cottonwood_fence[east=true,north=true,south=false,west=true]
pvj:cottonwood_fence[east=true,north=true,south=false,west=false]
pvj:cottonwood_fence[east=true,north=false,south=true,west=true]
pvj:cottonwood_fence[east=true,north=false,south=true,west=false]
pvj:cottonwood_fence[east=true,north=false,south=false,west=true]
pvj:cottonwood_fence[east=true,north=false,south=false,west=false]
pvj:cottonwood_fence[east=false,north=true,south=true,west=true]
pvj:cottonwood_fence[east=false,north=true,south=true,west=false]
pvj:cottonwood_fence[east=false,north=true,south=false,west=true]
pvj:cottonwood_fence[east=false,north=true,south=false,west=false]
pvj:cottonwood_fence[east=false,north=false,south=true,west=true]
pvj:cottonwood_fence[east=false,north=false,south=true,west=false]
pvj:cottonwood_fence[east=false,north=false,south=false,west=true]
pvj:cottonwood_fence[east=false,north=false,south=false,west=false]
pvj:juniper_fence[east=true,north=true,south=true,west=true]
pvj:juniper_fence[east=true,north=true,south=true,west=false]
pvj:juniper_fence[east=true,north=true,south=false,west=true]
pvj:juniper_fence[east=true,north=true,south=false,west=false]
pvj:juniper_fence[east=true,north=false,south=true,west=true]
pvj:juniper_fence[east=true,north=false,south=true,west=false]
pvj:juniper_fence[east=true,north=false,south=false,west=true]
pvj:juniper_fence[east=true,north=false,south=false,west=false]
pvj:juniper_fence[east=false,north=true,south=true,west=true]
pvj:juniper_fence[east=false,north=true,south=true,west=false]
pvj:juniper_fence[east=false,north=true,south=false,west=true]
pvj:juniper_fence[east=false,north=true,south=false,west=false]
pvj:juniper_fence[east=false,north=false,south=true,west=true]
pvj:juniper_fence[east=false,north=false,south=true,west=false]
pvj:juniper_fence[east=false,north=false,south=false,west=true]
pvj:juniper_fence[east=false,north=false,south=false,west=false]
pvj:cherry_blossom_fence[east=true,north=true,south=true,west=true]
pvj:cherry_blossom_fence[east=true,north=true,south=true,west=false]
pvj:cherry_blossom_fence[east=true,north=true,south=false,west=true]
pvj:cherry_blossom_fence[east=true,north=true,south=false,west=false]
pvj:cherry_blossom_fence[east=true,north=false,south=true,west=true]
pvj:cherry_blossom_fence[east=true,north=false,south=true,west=false]
pvj:cherry_blossom_fence[east=true,north=false,south=false,west=true]
pvj:cherry_blossom_fence[east=true,north=false,south=false,west=false]
pvj:cherry_blossom_fence[east=false,north=true,south=true,west=true]
pvj:cherry_blossom_fence[east=false,north=true,south=true,west=false]
pvj:cherry_blossom_fence[east=false,north=true,south=false,west=true]
pvj:cherry_blossom_fence[east=false,north=true,south=false,west=false]
pvj:cherry_blossom_fence[east=false,north=false,south=true,west=true]
pvj:cherry_blossom_fence[east=false,north=false,south=true,west=false]
pvj:cherry_blossom_fence[east=false,north=false,south=false,west=true]
pvj:cherry_blossom_fence[east=false,north=false,south=false,west=false]
pvj:jacaranda_fence[east=true,north=true,south=true,west=true]
pvj:jacaranda_fence[east=true,north=true,south=true,west=false]
pvj:jacaranda_fence[east=true,north=true,south=false,west=true]
pvj:jacaranda_fence[east=true,north=true,south=false,west=false]
pvj:jacaranda_fence[east=true,north=false,south=true,west=true]
pvj:jacaranda_fence[east=true,north=false,south=true,west=false]
pvj:jacaranda_fence[east=true,north=false,south=false,west=true]
pvj:jacaranda_fence[east=true,north=false,south=false,west=false]
pvj:jacaranda_fence[east=false,north=true,south=true,west=true]
pvj:jacaranda_fence[east=false,north=true,south=true,west=false]
pvj:jacaranda_fence[east=false,north=true,south=false,west=true]
pvj:jacaranda_fence[east=false,north=true,south=false,west=false]
pvj:jacaranda_fence[east=false,north=false,south=true,west=true]
pvj:jacaranda_fence[east=false,north=false,south=true,west=false]
pvj:jacaranda_fence[east=false,north=false,south=false,west=true]
pvj:jacaranda_fence[east=false,north=false,south=false,west=false]
pvj:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:willow_trapdoor[facing=north,half=top,open=true]
pvj:willow_trapdoor[facing=north,half=top,open=false]
pvj:willow_trapdoor[facing=north,half=bottom,open=true]
pvj:willow_trapdoor[facing=north,half=bottom,open=false]
pvj:willow_trapdoor[facing=south,half=top,open=true]
pvj:willow_trapdoor[facing=south,half=top,open=false]
pvj:willow_trapdoor[facing=south,half=bottom,open=true]
pvj:willow_trapdoor[facing=south,half=bottom,open=false]
pvj:willow_trapdoor[facing=west,half=top,open=true]
pvj:willow_trapdoor[facing=west,half=top,open=false]
pvj:willow_trapdoor[facing=west,half=bottom,open=true]
pvj:willow_trapdoor[facing=west,half=bottom,open=false]
pvj:willow_trapdoor[facing=east,half=top,open=true]
pvj:willow_trapdoor[facing=east,half=top,open=false]
pvj:willow_trapdoor[facing=east,half=bottom,open=true]
pvj:willow_trapdoor[facing=east,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=north,half=top,open=true]
pvj:mangrove_trapdoor[facing=north,half=top,open=false]
pvj:mangrove_trapdoor[facing=north,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=north,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=south,half=top,open=true]
pvj:mangrove_trapdoor[facing=south,half=top,open=false]
pvj:mangrove_trapdoor[facing=south,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=south,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=west,half=top,open=true]
pvj:mangrove_trapdoor[facing=west,half=top,open=false]
pvj:mangrove_trapdoor[facing=west,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=west,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=east,half=top,open=true]
pvj:mangrove_trapdoor[facing=east,half=top,open=false]
pvj:mangrove_trapdoor[facing=east,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=east,half=bottom,open=false]
pvj:palm_trapdoor[facing=north,half=top,open=true]
pvj:palm_trapdoor[facing=north,half=top,open=false]
pvj:palm_trapdoor[facing=north,half=bottom,open=true]
pvj:palm_trapdoor[facing=north,half=bottom,open=false]
pvj:palm_trapdoor[facing=south,half=top,open=true]
pvj:palm_trapdoor[facing=south,half=top,open=false]
pvj:palm_trapdoor[facing=south,half=bottom,open=true]
pvj:palm_trapdoor[facing=south,half=bottom,open=false]
pvj:palm_trapdoor[facing=west,half=top,open=true]
pvj:palm_trapdoor[facing=west,half=top,open=false]
pvj:palm_trapdoor[facing=west,half=bottom,open=true]
pvj:palm_trapdoor[facing=west,half=bottom,open=false]
pvj:palm_trapdoor[facing=east,half=top,open=true]
pvj:palm_trapdoor[facing=east,half=top,open=false]
pvj:palm_trapdoor[facing=east,half=bottom,open=true]
pvj:palm_trapdoor[facing=east,half=bottom,open=false]
pvj:redwood_trapdoor[facing=north,half=top,open=true]
pvj:redwood_trapdoor[facing=north,half=top,open=false]
pvj:redwood_trapdoor[facing=north,half=bottom,open=true]
pvj:redwood_trapdoor[facing=north,half=bottom,open=false]
pvj:redwood_trapdoor[facing=south,half=top,open=true]
pvj:redwood_trapdoor[facing=south,half=top,open=false]
pvj:redwood_trapdoor[facing=south,half=bottom,open=true]
pvj:redwood_trapdoor[facing=south,half=bottom,open=false]
pvj:redwood_trapdoor[facing=west,half=top,open=true]
pvj:redwood_trapdoor[facing=west,half=top,open=false]
pvj:redwood_trapdoor[facing=west,half=bottom,open=true]
pvj:redwood_trapdoor[facing=west,half=bottom,open=false]
pvj:redwood_trapdoor[facing=east,half=top,open=true]
pvj:redwood_trapdoor[facing=east,half=top,open=false]
pvj:redwood_trapdoor[facing=east,half=bottom,open=true]
pvj:redwood_trapdoor[facing=east,half=bottom,open=false]
pvj:fir_trapdoor[facing=north,half=top,open=true]
pvj:fir_trapdoor[facing=north,half=top,open=false]
pvj:fir_trapdoor[facing=north,half=bottom,open=true]
pvj:fir_trapdoor[facing=north,half=bottom,open=false]
pvj:fir_trapdoor[facing=south,half=top,open=true]
pvj:fir_trapdoor[facing=south,half=top,open=false]
pvj:fir_trapdoor[facing=south,half=bottom,open=true]
pvj:fir_trapdoor[facing=south,half=bottom,open=false]
pvj:fir_trapdoor[facing=west,half=top,open=true]
pvj:fir_trapdoor[facing=west,half=top,open=false]
pvj:fir_trapdoor[facing=west,half=bottom,open=true]
pvj:fir_trapdoor[facing=west,half=bottom,open=false]
pvj:fir_trapdoor[facing=east,half=top,open=true]
pvj:fir_trapdoor[facing=east,half=top,open=false]
pvj:fir_trapdoor[facing=east,half=bottom,open=true]
pvj:fir_trapdoor[facing=east,half=bottom,open=false]
pvj:pine_trapdoor[facing=north,half=top,open=true]
pvj:pine_trapdoor[facing=north,half=top,open=false]
pvj:pine_trapdoor[facing=north,half=bottom,open=true]
pvj:pine_trapdoor[facing=north,half=bottom,open=false]
pvj:pine_trapdoor[facing=south,half=top,open=true]
pvj:pine_trapdoor[facing=south,half=top,open=false]
pvj:pine_trapdoor[facing=south,half=bottom,open=true]
pvj:pine_trapdoor[facing=south,half=bottom,open=false]
pvj:pine_trapdoor[facing=west,half=top,open=true]
pvj:pine_trapdoor[facing=west,half=top,open=false]
pvj:pine_trapdoor[facing=west,half=bottom,open=true]
pvj:pine_trapdoor[facing=west,half=bottom,open=false]
pvj:pine_trapdoor[facing=east,half=top,open=true]
pvj:pine_trapdoor[facing=east,half=top,open=false]
pvj:pine_trapdoor[facing=east,half=bottom,open=true]
pvj:pine_trapdoor[facing=east,half=bottom,open=false]
pvj:aspen_trapdoor[facing=north,half=top,open=true]
pvj:aspen_trapdoor[facing=north,half=top,open=false]
pvj:aspen_trapdoor[facing=north,half=bottom,open=true]
pvj:aspen_trapdoor[facing=north,half=bottom,open=false]
pvj:aspen_trapdoor[facing=south,half=top,open=true]
pvj:aspen_trapdoor[facing=south,half=top,open=false]
pvj:aspen_trapdoor[facing=south,half=bottom,open=true]
pvj:aspen_trapdoor[facing=south,half=bottom,open=false]
pvj:aspen_trapdoor[facing=west,half=top,open=true]
pvj:aspen_trapdoor[facing=west,half=top,open=false]
pvj:aspen_trapdoor[facing=west,half=bottom,open=true]
pvj:aspen_trapdoor[facing=west,half=bottom,open=false]
pvj:aspen_trapdoor[facing=east,half=top,open=true]
pvj:aspen_trapdoor[facing=east,half=top,open=false]
pvj:aspen_trapdoor[facing=east,half=bottom,open=true]
pvj:aspen_trapdoor[facing=east,half=bottom,open=false]
pvj:maple_trapdoor[facing=north,half=top,open=true]
pvj:maple_trapdoor[facing=north,half=top,open=false]
pvj:maple_trapdoor[facing=north,half=bottom,open=true]
pvj:maple_trapdoor[facing=north,half=bottom,open=false]
pvj:maple_trapdoor[facing=south,half=top,open=true]
pvj:maple_trapdoor[facing=south,half=top,open=false]
pvj:maple_trapdoor[facing=south,half=bottom,open=true]
pvj:maple_trapdoor[facing=south,half=bottom,open=false]
pvj:maple_trapdoor[facing=west,half=top,open=true]
pvj:maple_trapdoor[facing=west,half=top,open=false]
pvj:maple_trapdoor[facing=west,half=bottom,open=true]
pvj:maple_trapdoor[facing=west,half=bottom,open=false]
pvj:maple_trapdoor[facing=east,half=top,open=true]
pvj:maple_trapdoor[facing=east,half=top,open=false]
pvj:maple_trapdoor[facing=east,half=bottom,open=true]
pvj:maple_trapdoor[facing=east,half=bottom,open=false]
pvj:baobab_trapdoor[facing=north,half=top,open=true]
pvj:baobab_trapdoor[facing=north,half=top,open=false]
pvj:baobab_trapdoor[facing=north,half=bottom,open=true]
pvj:baobab_trapdoor[facing=north,half=bottom,open=false]
pvj:baobab_trapdoor[facing=south,half=top,open=true]
pvj:baobab_trapdoor[facing=south,half=top,open=false]
pvj:baobab_trapdoor[facing=south,half=bottom,open=true]
pvj:baobab_trapdoor[facing=south,half=bottom,open=false]
pvj:baobab_trapdoor[facing=west,half=top,open=true]
pvj:baobab_trapdoor[facing=west,half=top,open=false]
pvj:baobab_trapdoor[facing=west,half=bottom,open=true]
pvj:baobab_trapdoor[facing=west,half=bottom,open=false]
pvj:baobab_trapdoor[facing=east,half=top,open=true]
pvj:baobab_trapdoor[facing=east,half=top,open=false]
pvj:baobab_trapdoor[facing=east,half=bottom,open=true]
pvj:baobab_trapdoor[facing=east,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=north,half=top,open=true]
pvj:cottonwood_trapdoor[facing=north,half=top,open=false]
pvj:cottonwood_trapdoor[facing=north,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=north,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=south,half=top,open=true]
pvj:cottonwood_trapdoor[facing=south,half=top,open=false]
pvj:cottonwood_trapdoor[facing=south,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=south,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=west,half=top,open=true]
pvj:cottonwood_trapdoor[facing=west,half=top,open=false]
pvj:cottonwood_trapdoor[facing=west,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=west,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=east,half=top,open=true]
pvj:cottonwood_trapdoor[facing=east,half=top,open=false]
pvj:cottonwood_trapdoor[facing=east,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=east,half=bottom,open=false]
pvj:juniper_trapdoor[facing=north,half=top,open=true]
pvj:juniper_trapdoor[facing=north,half=top,open=false]
pvj:juniper_trapdoor[facing=north,half=bottom,open=true]
pvj:juniper_trapdoor[facing=north,half=bottom,open=false]
pvj:juniper_trapdoor[facing=south,half=top,open=true]
pvj:juniper_trapdoor[facing=south,half=top,open=false]
pvj:juniper_trapdoor[facing=south,half=bottom,open=true]
pvj:juniper_trapdoor[facing=south,half=bottom,open=false]
pvj:juniper_trapdoor[facing=west,half=top,open=true]
pvj:juniper_trapdoor[facing=west,half=top,open=false]
pvj:juniper_trapdoor[facing=west,half=bottom,open=true]
pvj:juniper_trapdoor[facing=west,half=bottom,open=false]
pvj:juniper_trapdoor[facing=east,half=top,open=true]
pvj:juniper_trapdoor[facing=east,half=top,open=false]
pvj:juniper_trapdoor[facing=east,half=bottom,open=true]
pvj:juniper_trapdoor[facing=east,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=north,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=north,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=north,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=north,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=south,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=south,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=south,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=south,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=west,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=west,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=west,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=west,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=east,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=east,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=east,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=east,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=north,half=top,open=true]
pvj:jacaranda_trapdoor[facing=north,half=top,open=false]
pvj:jacaranda_trapdoor[facing=north,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=north,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=south,half=top,open=true]
pvj:jacaranda_trapdoor[facing=south,half=top,open=false]
pvj:jacaranda_trapdoor[facing=south,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=south,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=west,half=top,open=true]
pvj:jacaranda_trapdoor[facing=west,half=top,open=false]
pvj:jacaranda_trapdoor[facing=west,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=west,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=east,half=top,open=true]
pvj:jacaranda_trapdoor[facing=east,half=top,open=false]
pvj:jacaranda_trapdoor[facing=east,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=east,half=bottom,open=false]
pvj:willow_button[facing=down,powered=true]
pvj:willow_button[facing=down,powered=false]
pvj:willow_button[facing=up,powered=true]
pvj:willow_button[facing=up,powered=false]
pvj:willow_button[facing=north,powered=true]
pvj:willow_button[facing=north,powered=false]
pvj:willow_button[facing=south,powered=true]
pvj:willow_button[facing=south,powered=false]
pvj:willow_button[facing=west,powered=true]
pvj:willow_button[facing=west,powered=false]
pvj:willow_button[facing=east,powered=true]
pvj:willow_button[facing=east,powered=false]
pvj:mangrove_button[facing=down,powered=true]
pvj:mangrove_button[facing=down,powered=false]
pvj:mangrove_button[facing=up,powered=true]
pvj:mangrove_button[facing=up,powered=false]
pvj:mangrove_button[facing=north,powered=true]
pvj:mangrove_button[facing=north,powered=false]
pvj:mangrove_button[facing=south,powered=true]
pvj:mangrove_button[facing=south,powered=false]
pvj:mangrove_button[facing=west,powered=true]
pvj:mangrove_button[facing=west,powered=false]
pvj:mangrove_button[facing=east,powered=true]
pvj:mangrove_button[facing=east,powered=false]
pvj:palm_button[facing=down,powered=true]
pvj:palm_button[facing=down,powered=false]
pvj:palm_button[facing=up,powered=true]
pvj:palm_button[facing=up,powered=false]
pvj:palm_button[facing=north,powered=true]
pvj:palm_button[facing=north,powered=false]
pvj:palm_button[facing=south,powered=true]
pvj:palm_button[facing=south,powered=false]
pvj:palm_button[facing=west,powered=true]
pvj:palm_button[facing=west,powered=false]
pvj:palm_button[facing=east,powered=true]
pvj:palm_button[facing=east,powered=false]
pvj:redwood_button[facing=down,powered=true]
pvj:redwood_button[facing=down,powered=false]
pvj:redwood_button[facing=up,powered=true]
pvj:redwood_button[facing=up,powered=false]
pvj:redwood_button[facing=north,powered=true]
pvj:redwood_button[facing=north,powered=false]
pvj:redwood_button[facing=south,powered=true]
pvj:redwood_button[facing=south,powered=false]
pvj:redwood_button[facing=west,powered=true]
pvj:redwood_button[facing=west,powered=false]
pvj:redwood_button[facing=east,powered=true]
pvj:redwood_button[facing=east,powered=false]
pvj:fir_button[facing=down,powered=true]
pvj:fir_button[facing=down,powered=false]
pvj:fir_button[facing=up,powered=true]
pvj:fir_button[facing=up,powered=false]
pvj:fir_button[facing=north,powered=true]
pvj:fir_button[facing=north,powered=false]
pvj:fir_button[facing=south,powered=true]
pvj:fir_button[facing=south,powered=false]
pvj:fir_button[facing=west,powered=true]
pvj:fir_button[facing=west,powered=false]
pvj:fir_button[facing=east,powered=true]
pvj:fir_button[facing=east,powered=false]
pvj:pine_button[facing=down,powered=true]
pvj:pine_button[facing=down,powered=false]
pvj:pine_button[facing=up,powered=true]
pvj:pine_button[facing=up,powered=false]
pvj:pine_button[facing=north,powered=true]
pvj:pine_button[facing=north,powered=false]
pvj:pine_button[facing=south,powered=true]
pvj:pine_button[facing=south,powered=false]
pvj:pine_button[facing=west,powered=true]
pvj:pine_button[facing=west,powered=false]
pvj:pine_button[facing=east,powered=true]
pvj:pine_button[facing=east,powered=false]
pvj:aspen_button[facing=down,powered=true]
pvj:aspen_button[facing=down,powered=false]
pvj:aspen_button[facing=up,powered=true]
pvj:aspen_button[facing=up,powered=false]
pvj:aspen_button[facing=north,powered=true]
pvj:aspen_button[facing=north,powered=false]
pvj:aspen_button[facing=south,powered=true]
pvj:aspen_button[facing=south,powered=false]
pvj:aspen_button[facing=west,powered=true]
pvj:aspen_button[facing=west,powered=false]
pvj:aspen_button[facing=east,powered=true]
pvj:aspen_button[facing=east,powered=false]
pvj:maple_button[facing=down,powered=true]
pvj:maple_button[facing=down,powered=false]
pvj:maple_button[facing=up,powered=true]
pvj:maple_button[facing=up,powered=false]
pvj:maple_button[facing=north,powered=true]
pvj:maple_button[facing=north,powered=false]
pvj:maple_button[facing=south,powered=true]
pvj:maple_button[facing=south,powered=false]
pvj:maple_button[facing=west,powered=true]
pvj:maple_button[facing=west,powered=false]
pvj:maple_button[facing=east,powered=true]
pvj:maple_button[facing=east,powered=false]
pvj:baobab_button[facing=down,powered=true]
pvj:baobab_button[facing=down,powered=false]
pvj:baobab_button[facing=up,powered=true]
pvj:baobab_button[facing=up,powered=false]
pvj:baobab_button[facing=north,powered=true]
pvj:baobab_button[facing=north,powered=false]
pvj:baobab_button[facing=south,powered=true]
pvj:baobab_button[facing=south,powered=false]
pvj:baobab_button[facing=west,powered=true]
pvj:baobab_button[facing=west,powered=false]
pvj:baobab_button[facing=east,powered=true]
pvj:baobab_button[facing=east,powered=false]
pvj:cottonwood_button[facing=down,powered=true]
pvj:cottonwood_button[facing=down,powered=false]
pvj:cottonwood_button[facing=up,powered=true]
pvj:cottonwood_button[facing=up,powered=false]
pvj:cottonwood_button[facing=north,powered=true]
pvj:cottonwood_button[facing=north,powered=false]
pvj:cottonwood_button[facing=south,powered=true]
pvj:cottonwood_button[facing=south,powered=false]
pvj:cottonwood_button[facing=west,powered=true]
pvj:cottonwood_button[facing=west,powered=false]
pvj:cottonwood_button[facing=east,powered=true]
pvj:cottonwood_button[facing=east,powered=false]
pvj:juniper_button[facing=down,powered=true]
pvj:juniper_button[facing=down,powered=false]
pvj:juniper_button[facing=up,powered=true]
pvj:juniper_button[facing=up,powered=false]
pvj:juniper_button[facing=north,powered=true]
pvj:juniper_button[facing=north,powered=false]
pvj:juniper_button[facing=south,powered=true]
pvj:juniper_button[facing=south,powered=false]
pvj:juniper_button[facing=west,powered=true]
pvj:juniper_button[facing=west,powered=false]
pvj:juniper_button[facing=east,powered=true]
pvj:juniper_button[facing=east,powered=false]
pvj:cherry_blossom_button[facing=down,powered=true]
pvj:cherry_blossom_button[facing=down,powered=false]
pvj:cherry_blossom_button[facing=up,powered=true]
pvj:cherry_blossom_button[facing=up,powered=false]
pvj:cherry_blossom_button[facing=north,powered=true]
pvj:cherry_blossom_button[facing=north,powered=false]
pvj:cherry_blossom_button[facing=south,powered=true]
pvj:cherry_blossom_button[facing=south,powered=false]
pvj:cherry_blossom_button[facing=west,powered=true]
pvj:cherry_blossom_button[facing=west,powered=false]
pvj:cherry_blossom_button[facing=east,powered=true]
pvj:cherry_blossom_button[facing=east,powered=false]
pvj:jacaranda_button[facing=down,powered=true]
pvj:jacaranda_button[facing=down,powered=false]
pvj:jacaranda_button[facing=up,powered=true]
pvj:jacaranda_button[facing=up,powered=false]
pvj:jacaranda_button[facing=north,powered=true]
pvj:jacaranda_button[facing=north,powered=false]
pvj:jacaranda_button[facing=south,powered=true]
pvj:jacaranda_button[facing=south,powered=false]
pvj:jacaranda_button[facing=west,powered=true]
pvj:jacaranda_button[facing=west,powered=false]
pvj:jacaranda_button[facing=east,powered=true]
pvj:jacaranda_button[facing=east,powered=false]
pvj:willow_pressure_plate[powered=true]
pvj:willow_pressure_plate[powered=false]
pvj:mangrove_pressure_plate[powered=true]
pvj:mangrove_pressure_plate[powered=false]
pvj:palm_pressure_plate[powered=true]
pvj:palm_pressure_plate[powered=false]
pvj:redwood_pressure_plate[powered=true]
pvj:redwood_pressure_plate[powered=false]
pvj:fir_pressure_plate[powered=true]
pvj:fir_pressure_plate[powered=false]
pvj:pine_pressure_plate[powered=true]
pvj:pine_pressure_plate[powered=false]
pvj:aspen_pressure_plate[powered=true]
pvj:aspen_pressure_plate[powered=false]
pvj:maple_pressure_plate[powered=true]
pvj:maple_pressure_plate[powered=false]
pvj:baobab_pressure_plate[powered=true]
pvj:baobab_pressure_plate[powered=false]
pvj:cottonwood_pressure_plate[powered=true]
pvj:cottonwood_pressure_plate[powered=false]
pvj:juniper_pressure_plate[powered=true]
pvj:juniper_pressure_plate[powered=false]
pvj:cherry_blossom_pressure_plate[powered=true]
pvj:cherry_blossom_pressure_plate[powered=false]
pvj:jacaranda_pressure_plate[powered=true]
pvj:jacaranda_pressure_plate[powered=false]
pvj:redwood_bark
pvj:fallenleaves_oak
pvj:fallenleaves_birch
pvj:fallenleaves_spruce
pvj:fallenleaves_jungle
pvj:fallenleaves_darkoak
pvj:fallenleaves_acacia
pvj:fallenleaves_dead
pvj:fallenleaves_willow
pvj:fallenleaves_mangrove
pvj:fallenleaves_palm
pvj:fallenleaves_redwood
pvj:fallenleaves_fir
pvj:fallenleaves_pine
pvj:fallenleaves_aspen
pvj:fallenleaves_red_maple
pvj:fallenleaves_orange_maple
pvj:fallenleaves_baobab
pvj:fallenleaves_cottonwood
pvj:fallenleaves_juniper
pvj:fallenleaves_juniper_berried
pvj:fallenleaves_white_cherry_blossom
pvj:fallenleaves_pink_cherry_blossom
pvj:fallenleaves_jacaranda
pvj:oak_twigs[model=0]
pvj:oak_twigs[model=1]
pvj:oak_twigs[model=2]
pvj:oak_twigs[model=3]
pvj:oak_twigs[model=4]
pvj:birch_twigs[model=0]
pvj:birch_twigs[model=1]
pvj:birch_twigs[model=2]
pvj:birch_twigs[model=3]
pvj:birch_twigs[model=4]
pvj:spruce_twigs[model=0]
pvj:spruce_twigs[model=1]
pvj:spruce_twigs[model=2]
pvj:spruce_twigs[model=3]
pvj:spruce_twigs[model=4]
pvj:jungle_twigs[model=0]
pvj:jungle_twigs[model=1]
pvj:jungle_twigs[model=2]
pvj:jungle_twigs[model=3]
pvj:jungle_twigs[model=4]
pvj:acacia_twigs[model=0]
pvj:acacia_twigs[model=1]
pvj:acacia_twigs[model=2]
pvj:acacia_twigs[model=3]
pvj:acacia_twigs[model=4]
pvj:dark_oak_twigs[model=0]
pvj:dark_oak_twigs[model=1]
pvj:dark_oak_twigs[model=2]
pvj:dark_oak_twigs[model=3]
pvj:dark_oak_twigs[model=4]
pvj:willow_twigs[model=0]
pvj:willow_twigs[model=1]
pvj:willow_twigs[model=2]
pvj:willow_twigs[model=3]
pvj:willow_twigs[model=4]
pvj:mangrove_twigs[model=0]
pvj:mangrove_twigs[model=1]
pvj:mangrove_twigs[model=2]
pvj:mangrove_twigs[model=3]
pvj:mangrove_twigs[model=4]
pvj:palm_twigs[model=0]
pvj:palm_twigs[model=1]
pvj:palm_twigs[model=2]
pvj:palm_twigs[model=3]
pvj:palm_twigs[model=4]
pvj:redwood_twigs[model=0]
pvj:redwood_twigs[model=1]
pvj:redwood_twigs[model=2]
pvj:redwood_twigs[model=3]
pvj:redwood_twigs[model=4]
pvj:fir_twigs[model=0]
pvj:fir_twigs[model=1]
pvj:fir_twigs[model=2]
pvj:fir_twigs[model=3]
pvj:fir_twigs[model=4]
pvj:pine_twigs[model=0]
pvj:pine_twigs[model=1]
pvj:pine_twigs[model=2]
pvj:pine_twigs[model=3]
pvj:pine_twigs[model=4]
pvj:aspen_twigs[model=0]
pvj:aspen_twigs[model=1]
pvj:aspen_twigs[model=2]
pvj:aspen_twigs[model=3]
pvj:aspen_twigs[model=4]
pvj:red_maple_twigs[model=0]
pvj:red_maple_twigs[model=1]
pvj:red_maple_twigs[model=2]
pvj:red_maple_twigs[model=3]
pvj:red_maple_twigs[model=4]
pvj:orange_maple_twigs[model=0]
pvj:orange_maple_twigs[model=1]
pvj:orange_maple_twigs[model=2]
pvj:orange_maple_twigs[model=3]
pvj:orange_maple_twigs[model=4]
pvj:baobab_twigs[model=0]
pvj:baobab_twigs[model=1]
pvj:baobab_twigs[model=2]
pvj:baobab_twigs[model=3]
pvj:baobab_twigs[model=4]
pvj:cottonwood_twigs[model=0]
pvj:cottonwood_twigs[model=1]
pvj:cottonwood_twigs[model=2]
pvj:cottonwood_twigs[model=3]
pvj:cottonwood_twigs[model=4]
pvj:juniper_twigs[model=0]
pvj:juniper_twigs[model=1]
pvj:juniper_twigs[model=2]
pvj:juniper_twigs[model=3]
pvj:juniper_twigs[model=4]
pvj:juniper_berried_twigs[model=0]
pvj:juniper_berried_twigs[model=1]
pvj:juniper_berried_twigs[model=2]
pvj:juniper_berried_twigs[model=3]
pvj:juniper_berried_twigs[model=4]
pvj:white_cherry_blossom_twigs[model=0]
pvj:white_cherry_blossom_twigs[model=1]
pvj:white_cherry_blossom_twigs[model=2]
pvj:white_cherry_blossom_twigs[model=3]
pvj:white_cherry_blossom_twigs[model=4]
pvj:pink_cherry_blossom_twigs[model=0]
pvj:pink_cherry_blossom_twigs[model=1]
pvj:pink_cherry_blossom_twigs[model=2]
pvj:pink_cherry_blossom_twigs[model=3]
pvj:pink_cherry_blossom_twigs[model=4]
pvj:jacaranda_twigs[model=0]
pvj:jacaranda_twigs[model=1]
pvj:jacaranda_twigs[model=2]
pvj:jacaranda_twigs[model=3]
pvj:jacaranda_twigs[model=4]
pvj:coconut
pvj:stone_rocks[model=0]
pvj:stone_rocks[model=1]
pvj:stone_rocks[model=2]
pvj:stone_rocks[model=3]
pvj:stone_rocks[model=4]
pvj:cobblestone_rocks[model=0]
pvj:cobblestone_rocks[model=1]
pvj:cobblestone_rocks[model=2]
pvj:cobblestone_rocks[model=3]
pvj:cobblestone_rocks[model=4]
pvj:mossy_cobblestone_rocks[model=0]
pvj:mossy_cobblestone_rocks[model=1]
pvj:mossy_cobblestone_rocks[model=2]
pvj:mossy_cobblestone_rocks[model=3]
pvj:mossy_cobblestone_rocks[model=4]
pvj:andesite_rocks[model=0]
pvj:andesite_rocks[model=1]
pvj:andesite_rocks[model=2]
pvj:andesite_rocks[model=3]
pvj:andesite_rocks[model=4]
pvj:granite_rocks[model=0]
pvj:granite_rocks[model=1]
pvj:granite_rocks[model=2]
pvj:granite_rocks[model=3]
pvj:granite_rocks[model=4]
pvj:diorite_rocks[model=0]
pvj:diorite_rocks[model=1]
pvj:diorite_rocks[model=2]
pvj:diorite_rocks[model=3]
pvj:diorite_rocks[model=4]
pvj:sandstone_rocks[model=0]
pvj:sandstone_rocks[model=1]
pvj:sandstone_rocks[model=2]
pvj:sandstone_rocks[model=3]
pvj:sandstone_rocks[model=4]
pvj:red_sandstone_rocks[model=0]
pvj:red_sandstone_rocks[model=1]
pvj:red_sandstone_rocks[model=2]
pvj:red_sandstone_rocks[model=3]
pvj:red_sandstone_rocks[model=4]
pvj:bones[model=0]
pvj:bones[model=1]
pvj:bones[model=2]
pvj:bones[model=3]
pvj:bones[model=4]
pvj:seashells[model=0]
pvj:seashells[model=1]
pvj:seashells[model=2]
pvj:seashells[model=3]
pvj:seashells[model=4]
pvj:pinecones[model=0]
pvj:pinecones[model=1]
pvj:pinecones[model=2]
pvj:pinecones[model=3]
pvj:pinecones[model=4]
pvj:flower_patch[model=0]
pvj:flower_patch[model=1]
pvj:flower_patch[model=2]
pvj:flower_patch[model=3]
pvj:flower_patch[model=4]
pvj:cracked_sand
pvj:red_cracked_sand
pvj:mud
pvj:wet_adobe
pvj:cobblestone_brick
pvj:basalt
pvj:basalt_brick
pvj:limestone
pvj:marble
pvj:marble_brick
pvj:siltstone
pvj:adobe
pvj:adobe_brick
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=north,half=top,shape=straight]
pvj:basalt_stairs[facing=north,half=top,shape=inner_left]
pvj:basalt_stairs[facing=north,half=top,shape=inner_right]
pvj:basalt_stairs[facing=north,half=top,shape=outer_left]
pvj:basalt_stairs[facing=north,half=top,shape=outer_right]
pvj:basalt_stairs[facing=north,half=bottom,shape=straight]
pvj:basalt_stairs[facing=north,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=north,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=north,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=north,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=south,half=top,shape=straight]
pvj:basalt_stairs[facing=south,half=top,shape=inner_left]
pvj:basalt_stairs[facing=south,half=top,shape=inner_right]
pvj:basalt_stairs[facing=south,half=top,shape=outer_left]
pvj:basalt_stairs[facing=south,half=top,shape=outer_right]
pvj:basalt_stairs[facing=south,half=bottom,shape=straight]
pvj:basalt_stairs[facing=south,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=south,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=south,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=south,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=west,half=top,shape=straight]
pvj:basalt_stairs[facing=west,half=top,shape=inner_left]
pvj:basalt_stairs[facing=west,half=top,shape=inner_right]
pvj:basalt_stairs[facing=west,half=top,shape=outer_left]
pvj:basalt_stairs[facing=west,half=top,shape=outer_right]
pvj:basalt_stairs[facing=west,half=bottom,shape=straight]
pvj:basalt_stairs[facing=west,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=west,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=west,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=west,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=east,half=top,shape=straight]
pvj:basalt_stairs[facing=east,half=top,shape=inner_left]
pvj:basalt_stairs[facing=east,half=top,shape=inner_right]
pvj:basalt_stairs[facing=east,half=top,shape=outer_left]
pvj:basalt_stairs[facing=east,half=top,shape=outer_right]
pvj:basalt_stairs[facing=east,half=bottom,shape=straight]
pvj:basalt_stairs[facing=east,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=east,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=east,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=east,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=north,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=south,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=west,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=east,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=north,half=top,shape=straight]
pvj:limestone_stairs[facing=north,half=top,shape=inner_left]
pvj:limestone_stairs[facing=north,half=top,shape=inner_right]
pvj:limestone_stairs[facing=north,half=top,shape=outer_left]
pvj:limestone_stairs[facing=north,half=top,shape=outer_right]
pvj:limestone_stairs[facing=north,half=bottom,shape=straight]
pvj:limestone_stairs[facing=north,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=north,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=north,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=north,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=south,half=top,shape=straight]
pvj:limestone_stairs[facing=south,half=top,shape=inner_left]
pvj:limestone_stairs[facing=south,half=top,shape=inner_right]
pvj:limestone_stairs[facing=south,half=top,shape=outer_left]
pvj:limestone_stairs[facing=south,half=top,shape=outer_right]
pvj:limestone_stairs[facing=south,half=bottom,shape=straight]
pvj:limestone_stairs[facing=south,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=south,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=south,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=south,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=west,half=top,shape=straight]
pvj:limestone_stairs[facing=west,half=top,shape=inner_left]
pvj:limestone_stairs[facing=west,half=top,shape=inner_right]
pvj:limestone_stairs[facing=west,half=top,shape=outer_left]
pvj:limestone_stairs[facing=west,half=top,shape=outer_right]
pvj:limestone_stairs[facing=west,half=bottom,shape=straight]
pvj:limestone_stairs[facing=west,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=west,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=west,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=west,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=east,half=top,shape=straight]
pvj:limestone_stairs[facing=east,half=top,shape=inner_left]
pvj:limestone_stairs[facing=east,half=top,shape=inner_right]
pvj:limestone_stairs[facing=east,half=top,shape=outer_left]
pvj:limestone_stairs[facing=east,half=top,shape=outer_right]
pvj:limestone_stairs[facing=east,half=bottom,shape=straight]
pvj:limestone_stairs[facing=east,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=east,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=east,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=east,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=north,half=top,shape=straight]
pvj:marble_stairs[facing=north,half=top,shape=inner_left]
pvj:marble_stairs[facing=north,half=top,shape=inner_right]
pvj:marble_stairs[facing=north,half=top,shape=outer_left]
pvj:marble_stairs[facing=north,half=top,shape=outer_right]
pvj:marble_stairs[facing=north,half=bottom,shape=straight]
pvj:marble_stairs[facing=north,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=north,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=north,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=north,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=south,half=top,shape=straight]
pvj:marble_stairs[facing=south,half=top,shape=inner_left]
pvj:marble_stairs[facing=south,half=top,shape=inner_right]
pvj:marble_stairs[facing=south,half=top,shape=outer_left]
pvj:marble_stairs[facing=south,half=top,shape=outer_right]
pvj:marble_stairs[facing=south,half=bottom,shape=straight]
pvj:marble_stairs[facing=south,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=south,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=south,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=south,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=west,half=top,shape=straight]
pvj:marble_stairs[facing=west,half=top,shape=inner_left]
pvj:marble_stairs[facing=west,half=top,shape=inner_right]
pvj:marble_stairs[facing=west,half=top,shape=outer_left]
pvj:marble_stairs[facing=west,half=top,shape=outer_right]
pvj:marble_stairs[facing=west,half=bottom,shape=straight]
pvj:marble_stairs[facing=west,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=west,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=west,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=west,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=east,half=top,shape=straight]
pvj:marble_stairs[facing=east,half=top,shape=inner_left]
pvj:marble_stairs[facing=east,half=top,shape=inner_right]
pvj:marble_stairs[facing=east,half=top,shape=outer_left]
pvj:marble_stairs[facing=east,half=top,shape=outer_right]
pvj:marble_stairs[facing=east,half=bottom,shape=straight]
pvj:marble_stairs[facing=east,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=east,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=east,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=east,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=north,half=top,shape=straight]
pvj:marble_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=south,half=top,shape=straight]
pvj:marble_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=west,half=top,shape=straight]
pvj:marble_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=east,half=top,shape=straight]
pvj:marble_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=north,half=top,shape=straight]
pvj:siltstone_stairs[facing=north,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=north,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=north,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=north,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=north,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=north,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=north,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=north,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=north,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=south,half=top,shape=straight]
pvj:siltstone_stairs[facing=south,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=south,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=south,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=south,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=south,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=south,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=south,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=south,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=south,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=west,half=top,shape=straight]
pvj:siltstone_stairs[facing=west,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=west,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=west,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=west,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=west,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=west,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=west,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=west,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=west,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=east,half=top,shape=straight]
pvj:siltstone_stairs[facing=east,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=east,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=east,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=east,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=east,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=east,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=east,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=east,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=east,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=north,half=top,shape=straight]
pvj:adobe_stairs[facing=north,half=top,shape=inner_left]
pvj:adobe_stairs[facing=north,half=top,shape=inner_right]
pvj:adobe_stairs[facing=north,half=top,shape=outer_left]
pvj:adobe_stairs[facing=north,half=top,shape=outer_right]
pvj:adobe_stairs[facing=north,half=bottom,shape=straight]
pvj:adobe_stairs[facing=north,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=north,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=north,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=north,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=south,half=top,shape=straight]
pvj:adobe_stairs[facing=south,half=top,shape=inner_left]
pvj:adobe_stairs[facing=south,half=top,shape=inner_right]
pvj:adobe_stairs[facing=south,half=top,shape=outer_left]
pvj:adobe_stairs[facing=south,half=top,shape=outer_right]
pvj:adobe_stairs[facing=south,half=bottom,shape=straight]
pvj:adobe_stairs[facing=south,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=south,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=south,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=south,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=west,half=top,shape=straight]
pvj:adobe_stairs[facing=west,half=top,shape=inner_left]
pvj:adobe_stairs[facing=west,half=top,shape=inner_right]
pvj:adobe_stairs[facing=west,half=top,shape=outer_left]
pvj:adobe_stairs[facing=west,half=top,shape=outer_right]
pvj:adobe_stairs[facing=west,half=bottom,shape=straight]
pvj:adobe_stairs[facing=west,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=west,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=west,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=west,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=east,half=top,shape=straight]
pvj:adobe_stairs[facing=east,half=top,shape=inner_left]
pvj:adobe_stairs[facing=east,half=top,shape=inner_right]
pvj:adobe_stairs[facing=east,half=top,shape=outer_left]
pvj:adobe_stairs[facing=east,half=top,shape=outer_right]
pvj:adobe_stairs[facing=east,half=bottom,shape=straight]
pvj:adobe_stairs[facing=east,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=east,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=east,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=east,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=north,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=south,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=west,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=east,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cobblestone_brick_slab[half=top]
pvj:cobblestone_brick_slab[half=bottom]
pvj:cobblestone_brick_double_slab
pvj:basalt_slab[half=top]
pvj:basalt_slab[half=bottom]
pvj:basalt_double_slab
pvj:basalt_brick_slab[half=top]
pvj:basalt_brick_slab[half=bottom]
pvj:basalt_brick_double_slab
pvj:limestone_slab[half=top]
pvj:limestone_slab[half=bottom]
pvj:limestone_double_slab
pvj:marble_slab[half=top]
pvj:marble_slab[half=bottom]
pvj:marble_double_slab
pvj:marble_brick_slab[half=top]
pvj:marble_brick_slab[half=bottom]
pvj:marble_brick_double_slab
pvj:siltstone_slab[half=top]
pvj:siltstone_slab[half=bottom]
pvj:siltstone_double_slab
pvj:adobe_slab[half=top]
pvj:adobe_slab[half=bottom]
pvj:adobe_double_slab
pvj:adobe_brick_slab[half=top]
pvj:adobe_brick_slab[half=bottom]
pvj:adobe_brick_double_slab
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:mystical_grill[is_cooking=true]
pvj:mystical_grill[is_cooking=false]
pvj:rock_formation[size=0]
pvj:rock_formation[size=1]
pvj:rock_formation[size=2]
pvj:ice_formation[size=0]
pvj:ice_formation[size=1]
pvj:ice_formation[size=2]
pvj:pvj_cobweb
scp:coffeemachine[bottom=true,facing=north]
scp:coffeemachine[bottom=true,facing=south]
scp:coffeemachine[bottom=true,facing=west]
scp:coffeemachine[bottom=true,facing=east]
scp:coffeemachine[bottom=false,facing=north]
scp:coffeemachine[bottom=false,facing=south]
scp:coffeemachine[bottom=false,facing=west]
scp:coffeemachine[bottom=false,facing=east]
scp:vending_machine[bottom=true,facing=north]
scp:vending_machine[bottom=true,facing=south]
scp:vending_machine[bottom=true,facing=west]
scp:vending_machine[bottom=true,facing=east]
scp:vending_machine[bottom=false,facing=north]
scp:vending_machine[bottom=false,facing=south]
scp:vending_machine[bottom=false,facing=west]
scp:vending_machine[bottom=false,facing=east]
scp:clockwork_base
scp:chamber_block
scp:copper_tube[facing=down]
scp:copper_tube[facing=up]
scp:copper_tube[facing=north]
scp:copper_tube[facing=south]
scp:copper_tube[facing=west]
scp:copper_tube[facing=east]
scp:control_panel[facing=down]
scp:control_panel[facing=up]
scp:control_panel[facing=north]
scp:control_panel[facing=south]
scp:control_panel[facing=west]
scp:control_panel[facing=east]
scp:item_generator
scp:red_ice
scp:sapling
scp:tree_leaves[check_decay=true,decayable=true]
scp:tree_leaves[check_decay=true,decayable=false]
scp:tree_leaves[check_decay=false,decayable=true]
scp:tree_leaves[check_decay=false,decayable=false]
scp:tree_trunk[axis=x]
scp:tree_trunk[axis=y]
scp:tree_trunk[axis=z]
scp:tree_trunk[axis=none]
scp:replicating_crystal
scp:explosive_cactus
scp:red_liquid[level=0]
scp:red_liquid[level=1]
scp:red_liquid[level=2]
scp:red_liquid[level=3]
scp:red_liquid[level=4]
scp:red_liquid[level=5]
scp:red_liquid[level=6]
scp:red_liquid[level=7]
scp:red_liquid[level=8]
scp:red_liquid[level=9]
scp:red_liquid[level=10]
scp:red_liquid[level=11]
scp:red_liquid[level=12]
scp:red_liquid[level=13]
scp:red_liquid[level=14]
scp:red_liquid[level=15]
scp:platform087
scp:stairs2[facing=north,half=top,shape=straight]
scp:stairs2[facing=north,half=top,shape=inner_left]
scp:stairs2[facing=north,half=top,shape=inner_right]
scp:stairs2[facing=north,half=top,shape=outer_left]
scp:stairs2[facing=north,half=top,shape=outer_right]
scp:stairs2[facing=north,half=bottom,shape=straight]
scp:stairs2[facing=north,half=bottom,shape=inner_left]
scp:stairs2[facing=north,half=bottom,shape=inner_right]
scp:stairs2[facing=north,half=bottom,shape=outer_left]
scp:stairs2[facing=north,half=bottom,shape=outer_right]
scp:stairs2[facing=south,half=top,shape=straight]
scp:stairs2[facing=south,half=top,shape=inner_left]
scp:stairs2[facing=south,half=top,shape=inner_right]
scp:stairs2[facing=south,half=top,shape=outer_left]
scp:stairs2[facing=south,half=top,shape=outer_right]
scp:stairs2[facing=south,half=bottom,shape=straight]
scp:stairs2[facing=south,half=bottom,shape=inner_left]
scp:stairs2[facing=south,half=bottom,shape=inner_right]
scp:stairs2[facing=south,half=bottom,shape=outer_left]
scp:stairs2[facing=south,half=bottom,shape=outer_right]
scp:stairs2[facing=west,half=top,shape=straight]
scp:stairs2[facing=west,half=top,shape=inner_left]
scp:stairs2[facing=west,half=top,shape=inner_right]
scp:stairs2[facing=west,half=top,shape=outer_left]
scp:stairs2[facing=west,half=top,shape=outer_right]
scp:stairs2[facing=west,half=bottom,shape=straight]
scp:stairs2[facing=west,half=bottom,shape=inner_left]
scp:stairs2[facing=west,half=bottom,shape=inner_right]
scp:stairs2[facing=west,half=bottom,shape=outer_left]
scp:stairs2[facing=west,half=bottom,shape=outer_right]
scp:stairs2[facing=east,half=top,shape=straight]
scp:stairs2[facing=east,half=top,shape=inner_left]
scp:stairs2[facing=east,half=top,shape=inner_right]
scp:stairs2[facing=east,half=top,shape=outer_left]
scp:stairs2[facing=east,half=top,shape=outer_right]
scp:stairs2[facing=east,half=bottom,shape=straight]
scp:stairs2[facing=east,half=bottom,shape=inner_left]
scp:stairs2[facing=east,half=bottom,shape=inner_right]
scp:stairs2[facing=east,half=bottom,shape=outer_left]
scp:stairs2[facing=east,half=bottom,shape=outer_right]
scp:wall087
scp:fence087[east=true,north=true,south=true,west=true]
scp:fence087[east=true,north=true,south=true,west=false]
scp:fence087[east=true,north=true,south=false,west=true]
scp:fence087[east=true,north=true,south=false,west=false]
scp:fence087[east=true,north=false,south=true,west=true]
scp:fence087[east=true,north=false,south=true,west=false]
scp:fence087[east=true,north=false,south=false,west=true]
scp:fence087[east=true,north=false,south=false,west=false]
scp:fence087[east=false,north=true,south=true,west=true]
scp:fence087[east=false,north=true,south=true,west=false]
scp:fence087[east=false,north=true,south=false,west=true]
scp:fence087[east=false,north=true,south=false,west=false]
scp:fence087[east=false,north=false,south=true,west=true]
scp:fence087[east=false,north=false,south=true,west=false]
scp:fence087[east=false,north=false,south=false,west=true]
scp:fence087[east=false,north=false,south=false,west=false]
scp:scp087_spawner
scp:card_reader[facing=north,powered=true]
scp:card_reader[facing=north,powered=false]
scp:card_reader[facing=south,powered=true]
scp:card_reader[facing=south,powered=false]
scp:card_reader[facing=west,powered=true]
scp:card_reader[facing=west,powered=false]
scp:card_reader[facing=east,powered=true]
scp:card_reader[facing=east,powered=false]
scp:document_machine
scp:foundationceiling
scp:foundationceilinggrate
scp:foundationceilingtile
scp:foundationcontainmentfloor
scp:foundationfloora
scp:foundationfloorb
scp:foundationmeshfloor
scp:foundationplasterwall
scp:foundationvent
scp:foundationwalla
scp:foundationwallb
scp:foundationwallc
scp:foundationwalld
scp:foundationwalle
scp:foundationwallf
scp:foundationwallg
scp:foundationwhitewall
scp:table
scp:lamp
scp:computer[facing=north]
scp:computer[facing=south]
scp:computer[facing=west]
scp:computer[facing=east]
scp:scp330
scp:file_cabinet[facing=north]
scp:file_cabinet[facing=south]
scp:file_cabinet[facing=west]
scp:file_cabinet[facing=east]
scp:shelf[facing=north]
scp:shelf[facing=south]
scp:shelf[facing=west]
scp:shelf[facing=east]
scp:item_plate
scp:sliding_door[facing=north,half=upper]
scp:sliding_door[facing=north,half=lower]
scp:sliding_door[facing=south,half=upper]
scp:sliding_door[facing=south,half=lower]
scp:sliding_door[facing=west,half=upper]
scp:sliding_door[facing=west,half=lower]
scp:sliding_door[facing=east,half=upper]
scp:sliding_door[facing=east,half=lower]
scp:sliding_door2[facing=north,half=upper]
scp:sliding_door2[facing=north,half=lower]
scp:sliding_door2[facing=south,half=upper]
scp:sliding_door2[facing=south,half=lower]
scp:sliding_door2[facing=west,half=upper]
scp:sliding_door2[facing=west,half=lower]
scp:sliding_door2[facing=east,half=upper]
scp:sliding_door2[facing=east,half=lower]
scp:anti106door[facing=north,half=upper]
scp:anti106door[facing=north,half=lower]
scp:anti106door[facing=south,half=upper]
scp:anti106door[facing=south,half=lower]
scp:anti106door[facing=west,half=upper]
scp:anti106door[facing=west,half=lower]
scp:anti106door[facing=east,half=upper]
scp:anti106door[facing=east,half=lower]
scp:door860[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:door860[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:door860[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:door860[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:door860[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:door860[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:door860[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:door860[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:door860[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:door860[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:door860[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:door860[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:door860[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:door860[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:door860[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:door860[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:door860[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:door860[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:door860[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:door860[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:door860[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:door860[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:door860[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:door860[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:door860[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:door860[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:door860[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:door860[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:door860[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:door860[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:door860[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:door860[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:door860[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:door860[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:door860[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:door860[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:door860[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:door860[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:door860[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:door860[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:door860[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:door860[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:door860[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:door860[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:door860[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:door860[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:door860[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:door860[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:door860[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:door860[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:door860[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:door860[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:door860[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:door860[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:door860[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:door860[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:door860[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:door860[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:door860[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:door860[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:door860[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:door860[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:door860[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:door860[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:valve_door[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:valve_door[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:valve_door[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:valve_door[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:valve_door[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:valve_door[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:valve_door[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:valve_door[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:valve_door[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:valve_door[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:valve_door[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:valve_door[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:valve_door[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:valve_door[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:valve_door[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:valve_door[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:valve_door[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:valve_door[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:valve_door[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:valve_door[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:valve_door[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:valve_door[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:valve_door[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:valve_door[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:valve_door[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:valve_door[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:valve_door[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:valve_door[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:valve_door[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:valve_door[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:valve_door[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:valve_door[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:valve_door[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:valve_door[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:valve_door[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:valve_door[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:valve_door[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:valve_door[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:valve_door[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:valve_door[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:valve_door[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:valve_door[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:valve_door[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:valve_door[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:valve_door[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:valve_door[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:valve_door[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:valve_door[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:valve_door[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:valve_door[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:valve_door[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:valve_door[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:valve_door[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:valve_door[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:valve_door[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:valve_door[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:valve_door[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:valve_door[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:valve_door[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:valve_door[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:valve_door[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:valve_door[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:valve_door[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:valve_door[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:door087[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:door087[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:door087[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:door087[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:door087[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:door087[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:door087[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:door087[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:door087[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:door087[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:door087[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:door087[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:door087[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:door087[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:door087[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:door087[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:door087[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:door087[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:door087[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:door087[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:door087[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:door087[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:door087[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:door087[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:door087[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:door087[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:door087[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:door087[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:door087[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:door087[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:door087[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:door087[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:door087[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:door087[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:door087[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:door087[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:door087[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:door087[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:door087[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:door087[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:door087[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:door087[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:door087[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:door087[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:door087[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:door087[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:door087[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:door087[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:door087[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:door087[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:door087[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:door087[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:door087[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:door087[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:door087[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:door087[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:door087[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:door087[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:door087[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:door087[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:door087[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:door087[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:door087[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:door087[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:blast_door[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:blast_door[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:blast_door[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:blast_door[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:blast_door[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:blast_door[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:blast_door[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:blast_door[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:blast_door[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:blast_door[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:blast_door[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:blast_door[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:blast_door[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:blast_door[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:blast_door[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:blast_door[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:blast_door[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:blast_door[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:blast_door[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:blast_door[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:blast_door[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:blast_door[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:blast_door[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:blast_door[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:blast_door[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:blast_door[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:blast_door[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:blast_door[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:blast_door[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:blast_door[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:blast_door[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:blast_door[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:blast_door[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:blast_door[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:blast_door[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:blast_door[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:blast_door[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:blast_door[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:blast_door[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:blast_door[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:blast_door[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:blast_door[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:blast_door[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:blast_door[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:blast_door[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:blast_door[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:blast_door[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:blast_door[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:blast_door[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:blast_door[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:blast_door[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:blast_door[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:blast_door[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:blast_door[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:blast_door[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:blast_door[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:blast_door[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:blast_door[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:blast_door[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:blast_door[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:blast_door[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:blast_door[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:blast_door[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:blast_door[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:office_door[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:office_door[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:office_door[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:office_door[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:office_door[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:office_door[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:office_door[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:office_door[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:office_door[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:office_door[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:office_door[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:office_door[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:office_door[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:office_door[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:office_door[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:office_door[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:office_door[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:office_door[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:office_door[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:office_door[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:office_door[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:office_door[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:office_door[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:office_door[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:office_door[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:office_door[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:office_door[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:office_door[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:office_door[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:office_door[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:office_door[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:office_door[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:office_door[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:office_door[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:office_door[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:office_door[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:office_door[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:office_door[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:office_door[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:office_door[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:office_door[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:office_door[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:office_door[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:office_door[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:office_door[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:office_door[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:office_door[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:office_door[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:office_door[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:office_door[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:office_door[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:office_door[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:office_door[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:office_door[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:office_door[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:office_door[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:office_door[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:office_door[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:office_door[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:office_door[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:office_door[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:office_door[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:office_door[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:office_door[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:002_door[facing=north,half=upper,hinge=left,open=true,powered=true]
scp:002_door[facing=north,half=upper,hinge=left,open=true,powered=false]
scp:002_door[facing=north,half=upper,hinge=left,open=false,powered=true]
scp:002_door[facing=north,half=upper,hinge=left,open=false,powered=false]
scp:002_door[facing=north,half=upper,hinge=right,open=true,powered=true]
scp:002_door[facing=north,half=upper,hinge=right,open=true,powered=false]
scp:002_door[facing=north,half=upper,hinge=right,open=false,powered=true]
scp:002_door[facing=north,half=upper,hinge=right,open=false,powered=false]
scp:002_door[facing=north,half=lower,hinge=left,open=true,powered=true]
scp:002_door[facing=north,half=lower,hinge=left,open=true,powered=false]
scp:002_door[facing=north,half=lower,hinge=left,open=false,powered=true]
scp:002_door[facing=north,half=lower,hinge=left,open=false,powered=false]
scp:002_door[facing=north,half=lower,hinge=right,open=true,powered=true]
scp:002_door[facing=north,half=lower,hinge=right,open=true,powered=false]
scp:002_door[facing=north,half=lower,hinge=right,open=false,powered=true]
scp:002_door[facing=north,half=lower,hinge=right,open=false,powered=false]
scp:002_door[facing=south,half=upper,hinge=left,open=true,powered=true]
scp:002_door[facing=south,half=upper,hinge=left,open=true,powered=false]
scp:002_door[facing=south,half=upper,hinge=left,open=false,powered=true]
scp:002_door[facing=south,half=upper,hinge=left,open=false,powered=false]
scp:002_door[facing=south,half=upper,hinge=right,open=true,powered=true]
scp:002_door[facing=south,half=upper,hinge=right,open=true,powered=false]
scp:002_door[facing=south,half=upper,hinge=right,open=false,powered=true]
scp:002_door[facing=south,half=upper,hinge=right,open=false,powered=false]
scp:002_door[facing=south,half=lower,hinge=left,open=true,powered=true]
scp:002_door[facing=south,half=lower,hinge=left,open=true,powered=false]
scp:002_door[facing=south,half=lower,hinge=left,open=false,powered=true]
scp:002_door[facing=south,half=lower,hinge=left,open=false,powered=false]
scp:002_door[facing=south,half=lower,hinge=right,open=true,powered=true]
scp:002_door[facing=south,half=lower,hinge=right,open=true,powered=false]
scp:002_door[facing=south,half=lower,hinge=right,open=false,powered=true]
scp:002_door[facing=south,half=lower,hinge=right,open=false,powered=false]
scp:002_door[facing=west,half=upper,hinge=left,open=true,powered=true]
scp:002_door[facing=west,half=upper,hinge=left,open=true,powered=false]
scp:002_door[facing=west,half=upper,hinge=left,open=false,powered=true]
scp:002_door[facing=west,half=upper,hinge=left,open=false,powered=false]
scp:002_door[facing=west,half=upper,hinge=right,open=true,powered=true]
scp:002_door[facing=west,half=upper,hinge=right,open=true,powered=false]
scp:002_door[facing=west,half=upper,hinge=right,open=false,powered=true]
scp:002_door[facing=west,half=upper,hinge=right,open=false,powered=false]
scp:002_door[facing=west,half=lower,hinge=left,open=true,powered=true]
scp:002_door[facing=west,half=lower,hinge=left,open=true,powered=false]
scp:002_door[facing=west,half=lower,hinge=left,open=false,powered=true]
scp:002_door[facing=west,half=lower,hinge=left,open=false,powered=false]
scp:002_door[facing=west,half=lower,hinge=right,open=true,powered=true]
scp:002_door[facing=west,half=lower,hinge=right,open=true,powered=false]
scp:002_door[facing=west,half=lower,hinge=right,open=false,powered=true]
scp:002_door[facing=west,half=lower,hinge=right,open=false,powered=false]
scp:002_door[facing=east,half=upper,hinge=left,open=true,powered=true]
scp:002_door[facing=east,half=upper,hinge=left,open=true,powered=false]
scp:002_door[facing=east,half=upper,hinge=left,open=false,powered=true]
scp:002_door[facing=east,half=upper,hinge=left,open=false,powered=false]
scp:002_door[facing=east,half=upper,hinge=right,open=true,powered=true]
scp:002_door[facing=east,half=upper,hinge=right,open=true,powered=false]
scp:002_door[facing=east,half=upper,hinge=right,open=false,powered=true]
scp:002_door[facing=east,half=upper,hinge=right,open=false,powered=false]
scp:002_door[facing=east,half=lower,hinge=left,open=true,powered=true]
scp:002_door[facing=east,half=lower,hinge=left,open=true,powered=false]
scp:002_door[facing=east,half=lower,hinge=left,open=false,powered=true]
scp:002_door[facing=east,half=lower,hinge=left,open=false,powered=false]
scp:002_door[facing=east,half=lower,hinge=right,open=true,powered=true]
scp:002_door[facing=east,half=lower,hinge=right,open=true,powered=false]
scp:002_door[facing=east,half=lower,hinge=right,open=false,powered=true]
scp:002_door[facing=east,half=lower,hinge=right,open=false,powered=false]
scp:desk[facing=north,half=left]
scp:desk[facing=north,half=right]
scp:desk[facing=south,half=left]
scp:desk[facing=south,half=right]
scp:desk[facing=west,half=left]
scp:desk[facing=west,half=right]
scp:desk[facing=east,half=left]
scp:desk[facing=east,half=right]
scp:reinforcedwalla
scp:reinforcedwallb
scp:reinforcedwallc
scp:steel
scp:hole_in_the_wall[facing=down]
scp:hole_in_the_wall[facing=up]
scp:hole_in_the_wall[facing=north]
scp:hole_in_the_wall[facing=south]
scp:hole_in_the_wall[facing=west]
scp:hole_in_the_wall[facing=east]
scp:fountain_of_youth_liquid[level=0]
scp:fountain_of_youth_liquid[level=1]
scp:fountain_of_youth_liquid[level=2]
scp:fountain_of_youth_liquid[level=3]
scp:fountain_of_youth_liquid[level=4]
scp:fountain_of_youth_liquid[level=5]
scp:fountain_of_youth_liquid[level=6]
scp:fountain_of_youth_liquid[level=7]
scp:fountain_of_youth_liquid[level=8]
scp:fountain_of_youth_liquid[level=9]
scp:fountain_of_youth_liquid[level=10]
scp:fountain_of_youth_liquid[level=11]
scp:fountain_of_youth_liquid[level=12]
scp:fountain_of_youth_liquid[level=13]
scp:fountain_of_youth_liquid[level=14]
scp:fountain_of_youth_liquid[level=15]
scp:light_block
scp:spider_fluid[level=0]
scp:spider_fluid[level=1]
scp:spider_fluid[level=2]
scp:spider_fluid[level=3]
scp:spider_fluid[level=4]
scp:spider_fluid[level=5]
scp:spider_fluid[level=6]
scp:spider_fluid[level=7]
scp:spider_fluid[level=8]
scp:spider_fluid[level=9]
scp:spider_fluid[level=10]
scp:spider_fluid[level=11]
scp:spider_fluid[level=12]
scp:spider_fluid[level=13]
scp:spider_fluid[level=14]
scp:spider_fluid[level=15]
scp:swamp_water[level=0]
scp:swamp_water[level=1]
scp:swamp_water[level=2]
scp:swamp_water[level=3]
scp:swamp_water[level=4]
scp:swamp_water[level=5]
scp:swamp_water[level=6]
scp:swamp_water[level=7]
scp:swamp_water[level=8]
scp:swamp_water[level=9]
scp:swamp_water[level=10]
scp:swamp_water[level=11]
scp:swamp_water[level=12]
scp:swamp_water[level=13]
scp:swamp_water[level=14]
scp:swamp_water[level=15]
scp:bloodstone
scp:foundationexteriorbottom
scp:foundationexteriormiddle
scp:foundationexteriortop
scp:foundationmedicalbottom
scp:foundationmedicalmiddle
scp:foundationofficebottom
scp:foundationofficetop
scp:foundationpipewall
scp:foundationoldwhitewall
scp:reinforced_iron
scp:personal_computer[facing=north]
scp:personal_computer[facing=south]
scp:personal_computer[facing=west]
scp:personal_computer[facing=east]
scp:sublevelwall
scp:pd
scp:pdcorridora
scp:pdcorridorb
scp:pdcorridorc
scp:pdcorridorfloor
scp:pdfloor
scp:eye
scp:infinite_pizza[facing=north]
scp:infinite_pizza[facing=south]
scp:infinite_pizza[facing=west]
scp:infinite_pizza[facing=east]
scp:floor1499
scp:structure1499
scp:small_lamp[facing=down]
scp:small_lamp[facing=up]
scp:small_lamp[facing=north]
scp:small_lamp[facing=south]
scp:small_lamp[facing=west]
scp:small_lamp[facing=east]
scp:cogs914
scp:metal914
scp:sapling860
scp:leaves860[check_decay=true,decayable=true]
scp:leaves860[check_decay=true,decayable=false]
scp:leaves860[check_decay=false,decayable=true]
scp:leaves860[check_decay=false,decayable=false]
scp:log860[axis=x]
scp:log860[axis=y]
scp:log860[axis=z]
scp:log860[axis=none]
scp:path860
scp:dirt860
scp:opaque_trapdoor[facing=north,half=top,open=true]
scp:opaque_trapdoor[facing=north,half=top,open=false]
scp:opaque_trapdoor[facing=north,half=bottom,open=true]
scp:opaque_trapdoor[facing=north,half=bottom,open=false]
scp:opaque_trapdoor[facing=south,half=top,open=true]
scp:opaque_trapdoor[facing=south,half=top,open=false]
scp:opaque_trapdoor[facing=south,half=bottom,open=true]
scp:opaque_trapdoor[facing=south,half=bottom,open=false]
scp:opaque_trapdoor[facing=west,half=top,open=true]
scp:opaque_trapdoor[facing=west,half=top,open=false]
scp:opaque_trapdoor[facing=west,half=bottom,open=true]
scp:opaque_trapdoor[facing=west,half=bottom,open=false]
scp:opaque_trapdoor[facing=east,half=top,open=true]
scp:opaque_trapdoor[facing=east,half=top,open=false]
scp:opaque_trapdoor[facing=east,half=bottom,open=true]
scp:opaque_trapdoor[facing=east,half=bottom,open=false]
scp:telekill_ore
scp:gel_block[has_cowbell=true]
scp:gel_block[has_cowbell=false]
scp:living_room_flesh1
scp:living_room_flesh2
scp:living_room_flesh3
scp:living_room_flesh4
scp:living_room_metal
scp:ventilation
scp:grate
scp:wall_a_stairs[facing=north,half=top,shape=straight]
scp:wall_a_stairs[facing=north,half=top,shape=inner_left]
scp:wall_a_stairs[facing=north,half=top,shape=inner_right]
scp:wall_a_stairs[facing=north,half=top,shape=outer_left]
scp:wall_a_stairs[facing=north,half=top,shape=outer_right]
scp:wall_a_stairs[facing=north,half=bottom,shape=straight]
scp:wall_a_stairs[facing=north,half=bottom,shape=inner_left]
scp:wall_a_stairs[facing=north,half=bottom,shape=inner_right]
scp:wall_a_stairs[facing=north,half=bottom,shape=outer_left]
scp:wall_a_stairs[facing=north,half=bottom,shape=outer_right]
scp:wall_a_stairs[facing=south,half=top,shape=straight]
scp:wall_a_stairs[facing=south,half=top,shape=inner_left]
scp:wall_a_stairs[facing=south,half=top,shape=inner_right]
scp:wall_a_stairs[facing=south,half=top,shape=outer_left]
scp:wall_a_stairs[facing=south,half=top,shape=outer_right]
scp:wall_a_stairs[facing=south,half=bottom,shape=straight]
scp:wall_a_stairs[facing=south,half=bottom,shape=inner_left]
scp:wall_a_stairs[facing=south,half=bottom,shape=inner_right]
scp:wall_a_stairs[facing=south,half=bottom,shape=outer_left]
scp:wall_a_stairs[facing=south,half=bottom,shape=outer_right]
scp:wall_a_stairs[facing=west,half=top,shape=straight]
scp:wall_a_stairs[facing=west,half=top,shape=inner_left]
scp:wall_a_stairs[facing=west,half=top,shape=inner_right]
scp:wall_a_stairs[facing=west,half=top,shape=outer_left]
scp:wall_a_stairs[facing=west,half=top,shape=outer_right]
scp:wall_a_stairs[facing=west,half=bottom,shape=straight]
scp:wall_a_stairs[facing=west,half=bottom,shape=inner_left]
scp:wall_a_stairs[facing=west,half=bottom,shape=inner_right]
scp:wall_a_stairs[facing=west,half=bottom,shape=outer_left]
scp:wall_a_stairs[facing=west,half=bottom,shape=outer_right]
scp:wall_a_stairs[facing=east,half=top,shape=straight]
scp:wall_a_stairs[facing=east,half=top,shape=inner_left]
scp:wall_a_stairs[facing=east,half=top,shape=inner_right]
scp:wall_a_stairs[facing=east,half=top,shape=outer_left]
scp:wall_a_stairs[facing=east,half=top,shape=outer_right]
scp:wall_a_stairs[facing=east,half=bottom,shape=straight]
scp:wall_a_stairs[facing=east,half=bottom,shape=inner_left]
scp:wall_a_stairs[facing=east,half=bottom,shape=inner_right]
scp:wall_a_stairs[facing=east,half=bottom,shape=outer_left]
scp:wall_a_stairs[facing=east,half=bottom,shape=outer_right]
scp:floor_a_stairs[facing=north,half=top,shape=straight]
scp:floor_a_stairs[facing=north,half=top,shape=inner_left]
scp:floor_a_stairs[facing=north,half=top,shape=inner_right]
scp:floor_a_stairs[facing=north,half=top,shape=outer_left]
scp:floor_a_stairs[facing=north,half=top,shape=outer_right]
scp:floor_a_stairs[facing=north,half=bottom,shape=straight]
scp:floor_a_stairs[facing=north,half=bottom,shape=inner_left]
scp:floor_a_stairs[facing=north,half=bottom,shape=inner_right]
scp:floor_a_stairs[facing=north,half=bottom,shape=outer_left]
scp:floor_a_stairs[facing=north,half=bottom,shape=outer_right]
scp:floor_a_stairs[facing=south,half=top,shape=straight]
scp:floor_a_stairs[facing=south,half=top,shape=inner_left]
scp:floor_a_stairs[facing=south,half=top,shape=inner_right]
scp:floor_a_stairs[facing=south,half=top,shape=outer_left]
scp:floor_a_stairs[facing=south,half=top,shape=outer_right]
scp:floor_a_stairs[facing=south,half=bottom,shape=straight]
scp:floor_a_stairs[facing=south,half=bottom,shape=inner_left]
scp:floor_a_stairs[facing=south,half=bottom,shape=inner_right]
scp:floor_a_stairs[facing=south,half=bottom,shape=outer_left]
scp:floor_a_stairs[facing=south,half=bottom,shape=outer_right]
scp:floor_a_stairs[facing=west,half=top,shape=straight]
scp:floor_a_stairs[facing=west,half=top,shape=inner_left]
scp:floor_a_stairs[facing=west,half=top,shape=inner_right]
scp:floor_a_stairs[facing=west,half=top,shape=outer_left]
scp:floor_a_stairs[facing=west,half=top,shape=outer_right]
scp:floor_a_stairs[facing=west,half=bottom,shape=straight]
scp:floor_a_stairs[facing=west,half=bottom,shape=inner_left]
scp:floor_a_stairs[facing=west,half=bottom,shape=inner_right]
scp:floor_a_stairs[facing=west,half=bottom,shape=outer_left]
scp:floor_a_stairs[facing=west,half=bottom,shape=outer_right]
scp:floor_a_stairs[facing=east,half=top,shape=straight]
scp:floor_a_stairs[facing=east,half=top,shape=inner_left]
scp:floor_a_stairs[facing=east,half=top,shape=inner_right]
scp:floor_a_stairs[facing=east,half=top,shape=outer_left]
scp:floor_a_stairs[facing=east,half=top,shape=outer_right]
scp:floor_a_stairs[facing=east,half=bottom,shape=straight]
scp:floor_a_stairs[facing=east,half=bottom,shape=inner_left]
scp:floor_a_stairs[facing=east,half=bottom,shape=inner_right]
scp:floor_a_stairs[facing=east,half=bottom,shape=outer_left]
scp:floor_a_stairs[facing=east,half=bottom,shape=outer_right]
scp:floor_b_stairs[facing=north,half=top,shape=straight]
scp:floor_b_stairs[facing=north,half=top,shape=inner_left]
scp:floor_b_stairs[facing=north,half=top,shape=inner_right]
scp:floor_b_stairs[facing=north,half=top,shape=outer_left]
scp:floor_b_stairs[facing=north,half=top,shape=outer_right]
scp:floor_b_stairs[facing=north,half=bottom,shape=straight]
scp:floor_b_stairs[facing=north,half=bottom,shape=inner_left]
scp:floor_b_stairs[facing=north,half=bottom,shape=inner_right]
scp:floor_b_stairs[facing=north,half=bottom,shape=outer_left]
scp:floor_b_stairs[facing=north,half=bottom,shape=outer_right]
scp:floor_b_stairs[facing=south,half=top,shape=straight]
scp:floor_b_stairs[facing=south,half=top,shape=inner_left]
scp:floor_b_stairs[facing=south,half=top,shape=inner_right]
scp:floor_b_stairs[facing=south,half=top,shape=outer_left]
scp:floor_b_stairs[facing=south,half=top,shape=outer_right]
scp:floor_b_stairs[facing=south,half=bottom,shape=straight]
scp:floor_b_stairs[facing=south,half=bottom,shape=inner_left]
scp:floor_b_stairs[facing=south,half=bottom,shape=inner_right]
scp:floor_b_stairs[facing=south,half=bottom,shape=outer_left]
scp:floor_b_stairs[facing=south,half=bottom,shape=outer_right]
scp:floor_b_stairs[facing=west,half=top,shape=straight]
scp:floor_b_stairs[facing=west,half=top,shape=inner_left]
scp:floor_b_stairs[facing=west,half=top,shape=inner_right]
scp:floor_b_stairs[facing=west,half=top,shape=outer_left]
scp:floor_b_stairs[facing=west,half=top,shape=outer_right]
scp:floor_b_stairs[facing=west,half=bottom,shape=straight]
scp:floor_b_stairs[facing=west,half=bottom,shape=inner_left]
scp:floor_b_stairs[facing=west,half=bottom,shape=inner_right]
scp:floor_b_stairs[facing=west,half=bottom,shape=outer_left]
scp:floor_b_stairs[facing=west,half=bottom,shape=outer_right]
scp:floor_b_stairs[facing=east,half=top,shape=straight]
scp:floor_b_stairs[facing=east,half=top,shape=inner_left]
scp:floor_b_stairs[facing=east,half=top,shape=inner_right]
scp:floor_b_stairs[facing=east,half=top,shape=outer_left]
scp:floor_b_stairs[facing=east,half=top,shape=outer_right]
scp:floor_b_stairs[facing=east,half=bottom,shape=straight]
scp:floor_b_stairs[facing=east,half=bottom,shape=inner_left]
scp:floor_b_stairs[facing=east,half=bottom,shape=inner_right]
scp:floor_b_stairs[facing=east,half=bottom,shape=outer_left]
scp:floor_b_stairs[facing=east,half=bottom,shape=outer_right]
scp:sublevel_stairs[facing=north,half=top,shape=straight]
scp:sublevel_stairs[facing=north,half=top,shape=inner_left]
scp:sublevel_stairs[facing=north,half=top,shape=inner_right]
scp:sublevel_stairs[facing=north,half=top,shape=outer_left]
scp:sublevel_stairs[facing=north,half=top,shape=outer_right]
scp:sublevel_stairs[facing=north,half=bottom,shape=straight]
scp:sublevel_stairs[facing=north,half=bottom,shape=inner_left]
scp:sublevel_stairs[facing=north,half=bottom,shape=inner_right]
scp:sublevel_stairs[facing=north,half=bottom,shape=outer_left]
scp:sublevel_stairs[facing=north,half=bottom,shape=outer_right]
scp:sublevel_stairs[facing=south,half=top,shape=straight]
scp:sublevel_stairs[facing=south,half=top,shape=inner_left]
scp:sublevel_stairs[facing=south,half=top,shape=inner_right]
scp:sublevel_stairs[facing=south,half=top,shape=outer_left]
scp:sublevel_stairs[facing=south,half=top,shape=outer_right]
scp:sublevel_stairs[facing=south,half=bottom,shape=straight]
scp:sublevel_stairs[facing=south,half=bottom,shape=inner_left]
scp:sublevel_stairs[facing=south,half=bottom,shape=inner_right]
scp:sublevel_stairs[facing=south,half=bottom,shape=outer_left]
scp:sublevel_stairs[facing=south,half=bottom,shape=outer_right]
scp:sublevel_stairs[facing=west,half=top,shape=straight]
scp:sublevel_stairs[facing=west,half=top,shape=inner_left]
scp:sublevel_stairs[facing=west,half=top,shape=inner_right]
scp:sublevel_stairs[facing=west,half=top,shape=outer_left]
scp:sublevel_stairs[facing=west,half=top,shape=outer_right]
scp:sublevel_stairs[facing=west,half=bottom,shape=straight]
scp:sublevel_stairs[facing=west,half=bottom,shape=inner_left]
scp:sublevel_stairs[facing=west,half=bottom,shape=inner_right]
scp:sublevel_stairs[facing=west,half=bottom,shape=outer_left]
scp:sublevel_stairs[facing=west,half=bottom,shape=outer_right]
scp:sublevel_stairs[facing=east,half=top,shape=straight]
scp:sublevel_stairs[facing=east,half=top,shape=inner_left]
scp:sublevel_stairs[facing=east,half=top,shape=inner_right]
scp:sublevel_stairs[facing=east,half=top,shape=outer_left]
scp:sublevel_stairs[facing=east,half=top,shape=outer_right]
scp:sublevel_stairs[facing=east,half=bottom,shape=straight]
scp:sublevel_stairs[facing=east,half=bottom,shape=inner_left]
scp:sublevel_stairs[facing=east,half=bottom,shape=inner_right]
scp:sublevel_stairs[facing=east,half=bottom,shape=outer_left]
scp:sublevel_stairs[facing=east,half=bottom,shape=outer_right]
scp:white_wall_stairs[facing=north,half=top,shape=straight]
scp:white_wall_stairs[facing=north,half=top,shape=inner_left]
scp:white_wall_stairs[facing=north,half=top,shape=inner_right]
scp:white_wall_stairs[facing=north,half=top,shape=outer_left]
scp:white_wall_stairs[facing=north,half=top,shape=outer_right]
scp:white_wall_stairs[facing=north,half=bottom,shape=straight]
scp:white_wall_stairs[facing=north,half=bottom,shape=inner_left]
scp:white_wall_stairs[facing=north,half=bottom,shape=inner_right]
scp:white_wall_stairs[facing=north,half=bottom,shape=outer_left]
scp:white_wall_stairs[facing=north,half=bottom,shape=outer_right]
scp:white_wall_stairs[facing=south,half=top,shape=straight]
scp:white_wall_stairs[facing=south,half=top,shape=inner_left]
scp:white_wall_stairs[facing=south,half=top,shape=inner_right]
scp:white_wall_stairs[facing=south,half=top,shape=outer_left]
scp:white_wall_stairs[facing=south,half=top,shape=outer_right]
scp:white_wall_stairs[facing=south,half=bottom,shape=straight]
scp:white_wall_stairs[facing=south,half=bottom,shape=inner_left]
scp:white_wall_stairs[facing=south,half=bottom,shape=inner_right]
scp:white_wall_stairs[facing=south,half=bottom,shape=outer_left]
scp:white_wall_stairs[facing=south,half=bottom,shape=outer_right]
scp:white_wall_stairs[facing=west,half=top,shape=straight]
scp:white_wall_stairs[facing=west,half=top,shape=inner_left]
scp:white_wall_stairs[facing=west,half=top,shape=inner_right]
scp:white_wall_stairs[facing=west,half=top,shape=outer_left]
scp:white_wall_stairs[facing=west,half=top,shape=outer_right]
scp:white_wall_stairs[facing=west,half=bottom,shape=straight]
scp:white_wall_stairs[facing=west,half=bottom,shape=inner_left]
scp:white_wall_stairs[facing=west,half=bottom,shape=inner_right]
scp:white_wall_stairs[facing=west,half=bottom,shape=outer_left]
scp:white_wall_stairs[facing=west,half=bottom,shape=outer_right]
scp:white_wall_stairs[facing=east,half=top,shape=straight]
scp:white_wall_stairs[facing=east,half=top,shape=inner_left]
scp:white_wall_stairs[facing=east,half=top,shape=inner_right]
scp:white_wall_stairs[facing=east,half=top,shape=outer_left]
scp:white_wall_stairs[facing=east,half=top,shape=outer_right]
scp:white_wall_stairs[facing=east,half=bottom,shape=straight]
scp:white_wall_stairs[facing=east,half=bottom,shape=inner_left]
scp:white_wall_stairs[facing=east,half=bottom,shape=inner_right]
scp:white_wall_stairs[facing=east,half=bottom,shape=outer_left]
scp:white_wall_stairs[facing=east,half=bottom,shape=outer_right]
scp:re_wall_a_stairs[facing=north,half=top,shape=straight]
scp:re_wall_a_stairs[facing=north,half=top,shape=inner_left]
scp:re_wall_a_stairs[facing=north,half=top,shape=inner_right]
scp:re_wall_a_stairs[facing=north,half=top,shape=outer_left]
scp:re_wall_a_stairs[facing=north,half=top,shape=outer_right]
scp:re_wall_a_stairs[facing=north,half=bottom,shape=straight]
scp:re_wall_a_stairs[facing=north,half=bottom,shape=inner_left]
scp:re_wall_a_stairs[facing=north,half=bottom,shape=inner_right]
scp:re_wall_a_stairs[facing=north,half=bottom,shape=outer_left]
scp:re_wall_a_stairs[facing=north,half=bottom,shape=outer_right]
scp:re_wall_a_stairs[facing=south,half=top,shape=straight]
scp:re_wall_a_stairs[facing=south,half=top,shape=inner_left]
scp:re_wall_a_stairs[facing=south,half=top,shape=inner_right]
scp:re_wall_a_stairs[facing=south,half=top,shape=outer_left]
scp:re_wall_a_stairs[facing=south,half=top,shape=outer_right]
scp:re_wall_a_stairs[facing=south,half=bottom,shape=straight]
scp:re_wall_a_stairs[facing=south,half=bottom,shape=inner_left]
scp:re_wall_a_stairs[facing=south,half=bottom,shape=inner_right]
scp:re_wall_a_stairs[facing=south,half=bottom,shape=outer_left]
scp:re_wall_a_stairs[facing=south,half=bottom,shape=outer_right]
scp:re_wall_a_stairs[facing=west,half=top,shape=straight]
scp:re_wall_a_stairs[facing=west,half=top,shape=inner_left]
scp:re_wall_a_stairs[facing=west,half=top,shape=inner_right]
scp:re_wall_a_stairs[facing=west,half=top,shape=outer_left]
scp:re_wall_a_stairs[facing=west,half=top,shape=outer_right]
scp:re_wall_a_stairs[facing=west,half=bottom,shape=straight]
scp:re_wall_a_stairs[facing=west,half=bottom,shape=inner_left]
scp:re_wall_a_stairs[facing=west,half=bottom,shape=inner_right]
scp:re_wall_a_stairs[facing=west,half=bottom,shape=outer_left]
scp:re_wall_a_stairs[facing=west,half=bottom,shape=outer_right]
scp:re_wall_a_stairs[facing=east,half=top,shape=straight]
scp:re_wall_a_stairs[facing=east,half=top,shape=inner_left]
scp:re_wall_a_stairs[facing=east,half=top,shape=inner_right]
scp:re_wall_a_stairs[facing=east,half=top,shape=outer_left]
scp:re_wall_a_stairs[facing=east,half=top,shape=outer_right]
scp:re_wall_a_stairs[facing=east,half=bottom,shape=straight]
scp:re_wall_a_stairs[facing=east,half=bottom,shape=inner_left]
scp:re_wall_a_stairs[facing=east,half=bottom,shape=inner_right]
scp:re_wall_a_stairs[facing=east,half=bottom,shape=outer_left]
scp:re_wall_a_stairs[facing=east,half=bottom,shape=outer_right]
scp:re_wall_b_stairs[facing=north,half=top,shape=straight]
scp:re_wall_b_stairs[facing=north,half=top,shape=inner_left]
scp:re_wall_b_stairs[facing=north,half=top,shape=inner_right]
scp:re_wall_b_stairs[facing=north,half=top,shape=outer_left]
scp:re_wall_b_stairs[facing=north,half=top,shape=outer_right]
scp:re_wall_b_stairs[facing=north,half=bottom,shape=straight]
scp:re_wall_b_stairs[facing=north,half=bottom,shape=inner_left]
scp:re_wall_b_stairs[facing=north,half=bottom,shape=inner_right]
scp:re_wall_b_stairs[facing=north,half=bottom,shape=outer_left]
scp:re_wall_b_stairs[facing=north,half=bottom,shape=outer_right]
scp:re_wall_b_stairs[facing=south,half=top,shape=straight]
scp:re_wall_b_stairs[facing=south,half=top,shape=inner_left]
scp:re_wall_b_stairs[facing=south,half=top,shape=inner_right]
scp:re_wall_b_stairs[facing=south,half=top,shape=outer_left]
scp:re_wall_b_stairs[facing=south,half=top,shape=outer_right]
scp:re_wall_b_stairs[facing=south,half=bottom,shape=straight]
scp:re_wall_b_stairs[facing=south,half=bottom,shape=inner_left]
scp:re_wall_b_stairs[facing=south,half=bottom,shape=inner_right]
scp:re_wall_b_stairs[facing=south,half=bottom,shape=outer_left]
scp:re_wall_b_stairs[facing=south,half=bottom,shape=outer_right]
scp:re_wall_b_stairs[facing=west,half=top,shape=straight]
scp:re_wall_b_stairs[facing=west,half=top,shape=inner_left]
scp:re_wall_b_stairs[facing=west,half=top,shape=inner_right]
scp:re_wall_b_stairs[facing=west,half=top,shape=outer_left]
scp:re_wall_b_stairs[facing=west,half=top,shape=outer_right]
scp:re_wall_b_stairs[facing=west,half=bottom,shape=straight]
scp:re_wall_b_stairs[facing=west,half=bottom,shape=inner_left]
scp:re_wall_b_stairs[facing=west,half=bottom,shape=inner_right]
scp:re_wall_b_stairs[facing=west,half=bottom,shape=outer_left]
scp:re_wall_b_stairs[facing=west,half=bottom,shape=outer_right]
scp:re_wall_b_stairs[facing=east,half=top,shape=straight]
scp:re_wall_b_stairs[facing=east,half=top,shape=inner_left]
scp:re_wall_b_stairs[facing=east,half=top,shape=inner_right]
scp:re_wall_b_stairs[facing=east,half=top,shape=outer_left]
scp:re_wall_b_stairs[facing=east,half=top,shape=outer_right]
scp:re_wall_b_stairs[facing=east,half=bottom,shape=straight]
scp:re_wall_b_stairs[facing=east,half=bottom,shape=inner_left]
scp:re_wall_b_stairs[facing=east,half=bottom,shape=inner_right]
scp:re_wall_b_stairs[facing=east,half=bottom,shape=outer_left]
scp:re_wall_b_stairs[facing=east,half=bottom,shape=outer_right]
scp:re_wall_c_stairs[facing=north,half=top,shape=straight]
scp:re_wall_c_stairs[facing=north,half=top,shape=inner_left]
scp:re_wall_c_stairs[facing=north,half=top,shape=inner_right]
scp:re_wall_c_stairs[facing=north,half=top,shape=outer_left]
scp:re_wall_c_stairs[facing=north,half=top,shape=outer_right]
scp:re_wall_c_stairs[facing=north,half=bottom,shape=straight]
scp:re_wall_c_stairs[facing=north,half=bottom,shape=inner_left]
scp:re_wall_c_stairs[facing=north,half=bottom,shape=inner_right]
scp:re_wall_c_stairs[facing=north,half=bottom,shape=outer_left]
scp:re_wall_c_stairs[facing=north,half=bottom,shape=outer_right]
scp:re_wall_c_stairs[facing=south,half=top,shape=straight]
scp:re_wall_c_stairs[facing=south,half=top,shape=inner_left]
scp:re_wall_c_stairs[facing=south,half=top,shape=inner_right]
scp:re_wall_c_stairs[facing=south,half=top,shape=outer_left]
scp:re_wall_c_stairs[facing=south,half=top,shape=outer_right]
scp:re_wall_c_stairs[facing=south,half=bottom,shape=straight]
scp:re_wall_c_stairs[facing=south,half=bottom,shape=inner_left]
scp:re_wall_c_stairs[facing=south,half=bottom,shape=inner_right]
scp:re_wall_c_stairs[facing=south,half=bottom,shape=outer_left]
scp:re_wall_c_stairs[facing=south,half=bottom,shape=outer_right]
scp:re_wall_c_stairs[facing=west,half=top,shape=straight]
scp:re_wall_c_stairs[facing=west,half=top,shape=inner_left]
scp:re_wall_c_stairs[facing=west,half=top,shape=inner_right]
scp:re_wall_c_stairs[facing=west,half=top,shape=outer_left]
scp:re_wall_c_stairs[facing=west,half=top,shape=outer_right]
scp:re_wall_c_stairs[facing=west,half=bottom,shape=straight]
scp:re_wall_c_stairs[facing=west,half=bottom,shape=inner_left]
scp:re_wall_c_stairs[facing=west,half=bottom,shape=inner_right]
scp:re_wall_c_stairs[facing=west,half=bottom,shape=outer_left]
scp:re_wall_c_stairs[facing=west,half=bottom,shape=outer_right]
scp:re_wall_c_stairs[facing=east,half=top,shape=straight]
scp:re_wall_c_stairs[facing=east,half=top,shape=inner_left]
scp:re_wall_c_stairs[facing=east,half=top,shape=inner_right]
scp:re_wall_c_stairs[facing=east,half=top,shape=outer_left]
scp:re_wall_c_stairs[facing=east,half=top,shape=outer_right]
scp:re_wall_c_stairs[facing=east,half=bottom,shape=straight]
scp:re_wall_c_stairs[facing=east,half=bottom,shape=inner_left]
scp:re_wall_c_stairs[facing=east,half=bottom,shape=inner_right]
scp:re_wall_c_stairs[facing=east,half=bottom,shape=outer_left]
scp:re_wall_c_stairs[facing=east,half=bottom,shape=outer_right]
scp:008_container[facing=north]
scp:008_container[facing=south]
scp:008_container[facing=west]
scp:008_container[facing=east]
scp:heat_resistant_alloy
scp:telekill_block
scp:sturdy_planks
scp:blast_glass
scp:fertile_soil
scp:hunter_in_the_dark[facing=north]
scp:hunter_in_the_dark[facing=south]
scp:hunter_in_the_dark[facing=west]
scp:hunter_in_the_dark[facing=east]
scp:monster_pot[facing=down,top=true]
scp:monster_pot[facing=down,top=false]
scp:monster_pot[facing=up,top=true]
scp:monster_pot[facing=up,top=false]
scp:monster_pot[facing=north,top=true]
scp:monster_pot[facing=north,top=false]
scp:monster_pot[facing=south,top=true]
scp:monster_pot[facing=south,top=false]
scp:monster_pot[facing=west,top=true]
scp:monster_pot[facing=west,top=false]
scp:monster_pot[facing=east,top=true]
scp:monster_pot[facing=east,top=false]
scp:cooler[facing=north]
scp:cooler[facing=south]
scp:cooler[facing=west]
scp:cooler[facing=east]
scp:butterfly_nest
scp:living_room_coffee_table[facing=north]
scp:living_room_coffee_table[facing=south]
scp:living_room_coffee_table[facing=west]
scp:living_room_coffee_table[facing=east]
scp:living_room_arm_chair[facing=north,top=true]
scp:living_room_arm_chair[facing=north,top=false]
scp:living_room_arm_chair[facing=south,top=true]
scp:living_room_arm_chair[facing=south,top=false]
scp:living_room_arm_chair[facing=west,top=true]
scp:living_room_arm_chair[facing=west,top=false]
scp:living_room_arm_chair[facing=east,top=true]
scp:living_room_arm_chair[facing=east,top=false]
scp:living_room_plant_pot
scp:living_room_lamp[top=true]
scp:living_room_lamp[top=false]
scp:living_room_table[facing=north]
scp:living_room_table[facing=south]
scp:living_room_table[facing=west]
scp:living_room_table[facing=east]
scp:living_room_glass[facing=down]
scp:living_room_glass[facing=up]
scp:living_room_glass[facing=north]
scp:living_room_glass[facing=south]
scp:living_room_glass[facing=west]
scp:living_room_glass[facing=east]
scp:heavy_button[facing=down,powered=true]
scp:heavy_button[facing=down,powered=false]
scp:heavy_button[facing=up,powered=true]
scp:heavy_button[facing=up,powered=false]
scp:heavy_button[facing=north,powered=true]
scp:heavy_button[facing=north,powered=false]
scp:heavy_button[facing=south,powered=true]
scp:heavy_button[facing=south,powered=false]
scp:heavy_button[facing=west,powered=true]
scp:heavy_button[facing=west,powered=false]
scp:heavy_button[facing=east,powered=true]
scp:heavy_button[facing=east,powered=false]
scp:one_way_glass_0[facing=down]
scp:one_way_glass_0[facing=up]
scp:one_way_glass_0[facing=north]
scp:one_way_glass_0[facing=south]
scp:one_way_glass_0[facing=west]
scp:one_way_glass_0[facing=east]
scp:one_way_glass_cube_0[facing=down]
scp:one_way_glass_cube_0[facing=up]
scp:one_way_glass_cube_0[facing=north]
scp:one_way_glass_cube_0[facing=south]
scp:one_way_glass_cube_0[facing=west]
scp:one_way_glass_cube_0[facing=east]
scp:one_way_glass_1[facing=down]
scp:one_way_glass_1[facing=up]
scp:one_way_glass_1[facing=north]
scp:one_way_glass_1[facing=south]
scp:one_way_glass_1[facing=west]
scp:one_way_glass_1[facing=east]
scp:one_way_glass_cube_1[facing=down]
scp:one_way_glass_cube_1[facing=up]
scp:one_way_glass_cube_1[facing=north]
scp:one_way_glass_cube_1[facing=south]
scp:one_way_glass_cube_1[facing=west]
scp:one_way_glass_cube_1[facing=east]
scp:one_way_glass_2[facing=down]
scp:one_way_glass_2[facing=up]
scp:one_way_glass_2[facing=north]
scp:one_way_glass_2[facing=south]
scp:one_way_glass_2[facing=west]
scp:one_way_glass_2[facing=east]
scp:one_way_glass_cube_2[facing=down]
scp:one_way_glass_cube_2[facing=up]
scp:one_way_glass_cube_2[facing=north]
scp:one_way_glass_cube_2[facing=south]
scp:one_way_glass_cube_2[facing=west]
scp:one_way_glass_cube_2[facing=east]
scp:one_way_glass_3[facing=down]
scp:one_way_glass_3[facing=up]
scp:one_way_glass_3[facing=north]
scp:one_way_glass_3[facing=south]
scp:one_way_glass_3[facing=west]
scp:one_way_glass_3[facing=east]
scp:one_way_glass_cube_3[facing=down]
scp:one_way_glass_cube_3[facing=up]
scp:one_way_glass_cube_3[facing=north]
scp:one_way_glass_cube_3[facing=south]
scp:one_way_glass_cube_3[facing=west]
scp:one_way_glass_cube_3[facing=east]
scp:one_way_glass_4[facing=down]
scp:one_way_glass_4[facing=up]
scp:one_way_glass_4[facing=north]
scp:one_way_glass_4[facing=south]
scp:one_way_glass_4[facing=west]
scp:one_way_glass_4[facing=east]
scp:one_way_glass_cube_4[facing=down]
scp:one_way_glass_cube_4[facing=up]
scp:one_way_glass_cube_4[facing=north]
scp:one_way_glass_cube_4[facing=south]
scp:one_way_glass_cube_4[facing=west]
scp:one_way_glass_cube_4[facing=east]
scp:one_way_glass_5[facing=down]
scp:one_way_glass_5[facing=up]
scp:one_way_glass_5[facing=north]
scp:one_way_glass_5[facing=south]
scp:one_way_glass_5[facing=west]
scp:one_way_glass_5[facing=east]
scp:one_way_glass_cube_5[facing=down]
scp:one_way_glass_cube_5[facing=up]
scp:one_way_glass_cube_5[facing=north]
scp:one_way_glass_cube_5[facing=south]
scp:one_way_glass_cube_5[facing=west]
scp:one_way_glass_cube_5[facing=east]
scp:one_way_glass_6[facing=down]
scp:one_way_glass_6[facing=up]
scp:one_way_glass_6[facing=north]
scp:one_way_glass_6[facing=south]
scp:one_way_glass_6[facing=west]
scp:one_way_glass_6[facing=east]
scp:one_way_glass_cube_6[facing=down]
scp:one_way_glass_cube_6[facing=up]
scp:one_way_glass_cube_6[facing=north]
scp:one_way_glass_cube_6[facing=south]
scp:one_way_glass_cube_6[facing=west]
scp:one_way_glass_cube_6[facing=east]
scp:one_way_glass_7[facing=down]
scp:one_way_glass_7[facing=up]
scp:one_way_glass_7[facing=north]
scp:one_way_glass_7[facing=south]
scp:one_way_glass_7[facing=west]
scp:one_way_glass_7[facing=east]
scp:one_way_glass_cube_7[facing=down]
scp:one_way_glass_cube_7[facing=up]
scp:one_way_glass_cube_7[facing=north]
scp:one_way_glass_cube_7[facing=south]
scp:one_way_glass_cube_7[facing=west]
scp:one_way_glass_cube_7[facing=east]
scp:one_way_glass_8[facing=down]
scp:one_way_glass_8[facing=up]
scp:one_way_glass_8[facing=north]
scp:one_way_glass_8[facing=south]
scp:one_way_glass_8[facing=west]
scp:one_way_glass_8[facing=east]
scp:one_way_glass_cube_8[facing=down]
scp:one_way_glass_cube_8[facing=up]
scp:one_way_glass_cube_8[facing=north]
scp:one_way_glass_cube_8[facing=south]
scp:one_way_glass_cube_8[facing=west]
scp:one_way_glass_cube_8[facing=east]
scp:one_way_glass_9[facing=down]
scp:one_way_glass_9[facing=up]
scp:one_way_glass_9[facing=north]
scp:one_way_glass_9[facing=south]
scp:one_way_glass_9[facing=west]
scp:one_way_glass_9[facing=east]
scp:one_way_glass_cube_9[facing=down]
scp:one_way_glass_cube_9[facing=up]
scp:one_way_glass_cube_9[facing=north]
scp:one_way_glass_cube_9[facing=south]
scp:one_way_glass_cube_9[facing=west]
scp:one_way_glass_cube_9[facing=east]
scp:one_way_glass_10[facing=down]
scp:one_way_glass_10[facing=up]
scp:one_way_glass_10[facing=north]
scp:one_way_glass_10[facing=south]
scp:one_way_glass_10[facing=west]
scp:one_way_glass_10[facing=east]
scp:one_way_glass_cube_10[facing=down]
scp:one_way_glass_cube_10[facing=up]
scp:one_way_glass_cube_10[facing=north]
scp:one_way_glass_cube_10[facing=south]
scp:one_way_glass_cube_10[facing=west]
scp:one_way_glass_cube_10[facing=east]
scp:one_way_glass_11[facing=down]
scp:one_way_glass_11[facing=up]
scp:one_way_glass_11[facing=north]
scp:one_way_glass_11[facing=south]
scp:one_way_glass_11[facing=west]
scp:one_way_glass_11[facing=east]
scp:one_way_glass_cube_11[facing=down]
scp:one_way_glass_cube_11[facing=up]
scp:one_way_glass_cube_11[facing=north]
scp:one_way_glass_cube_11[facing=south]
scp:one_way_glass_cube_11[facing=west]
scp:one_way_glass_cube_11[facing=east]
scp:one_way_glass_12[facing=down]
scp:one_way_glass_12[facing=up]
scp:one_way_glass_12[facing=north]
scp:one_way_glass_12[facing=south]
scp:one_way_glass_12[facing=west]
scp:one_way_glass_12[facing=east]
scp:one_way_glass_cube_12[facing=down]
scp:one_way_glass_cube_12[facing=up]
scp:one_way_glass_cube_12[facing=north]
scp:one_way_glass_cube_12[facing=south]
scp:one_way_glass_cube_12[facing=west]
scp:one_way_glass_cube_12[facing=east]
scp:one_way_glass_13[facing=down]
scp:one_way_glass_13[facing=up]
scp:one_way_glass_13[facing=north]
scp:one_way_glass_13[facing=south]
scp:one_way_glass_13[facing=west]
scp:one_way_glass_13[facing=east]
scp:one_way_glass_cube_13[facing=down]
scp:one_way_glass_cube_13[facing=up]
scp:one_way_glass_cube_13[facing=north]
scp:one_way_glass_cube_13[facing=south]
scp:one_way_glass_cube_13[facing=west]
scp:one_way_glass_cube_13[facing=east]
scp:one_way_glass_14[facing=down]
scp:one_way_glass_14[facing=up]
scp:one_way_glass_14[facing=north]
scp:one_way_glass_14[facing=south]
scp:one_way_glass_14[facing=west]
scp:one_way_glass_14[facing=east]
scp:one_way_glass_cube_14[facing=down]
scp:one_way_glass_cube_14[facing=up]
scp:one_way_glass_cube_14[facing=north]
scp:one_way_glass_cube_14[facing=south]
scp:one_way_glass_cube_14[facing=west]
scp:one_way_glass_cube_14[facing=east]
scp:one_way_glass_15[facing=down]
scp:one_way_glass_15[facing=up]
scp:one_way_glass_15[facing=north]
scp:one_way_glass_15[facing=south]
scp:one_way_glass_15[facing=west]
scp:one_way_glass_15[facing=east]
scp:one_way_glass_cube_15[facing=down]
scp:one_way_glass_cube_15[facing=up]
scp:one_way_glass_cube_15[facing=north]
scp:one_way_glass_cube_15[facing=south]
scp:one_way_glass_cube_15[facing=west]
scp:one_way_glass_cube_15[facing=east]
scp:corroded
scp:corrosion106
scp:door_preview
scp:preview_block
scp:green_preview
scp:damaged_ceiling_lamp[light=0]
scp:damaged_ceiling_lamp[light=1]
scp:damaged_ceiling_lamp[light=2]
scp:damaged_ceiling_lamp[light=3]
scp:damaged_ceiling_lamp[light=4]
scp:damaged_ceiling_lamp[light=5]
scp:damaged_ceiling_lamp[light=6]
scp:damaged_ceiling_lamp[light=7]
scp:damaged_ceiling_lamp[light=8]
scp:damaged_ceiling_lamp[light=9]
scp:damaged_ceiling_lamp[light=10]
scp:damaged_ceiling_lamp[light=11]
scp:damaged_ceiling_lamp[light=12]
scp:damaged_ceiling_lamp[light=13]
scp:damaged_ceiling_lamp[light=14]
scp:damaged_ceiling_lamp[light=15]
scp:ceiling_lamp[light=0]
scp:ceiling_lamp[light=1]
scp:ceiling_lamp[light=2]
scp:ceiling_lamp[light=3]
scp:ceiling_lamp[light=4]
scp:ceiling_lamp[light=5]
scp:ceiling_lamp[light=6]
scp:ceiling_lamp[light=7]
scp:ceiling_lamp[light=8]
scp:ceiling_lamp[light=9]
scp:ceiling_lamp[light=10]
scp:ceiling_lamp[light=11]
scp:ceiling_lamp[light=12]
scp:ceiling_lamp[light=13]
scp:ceiling_lamp[light=14]
scp:ceiling_lamp[light=15]
scp:blocker106
scp:corroded_metal
scp:swamp_grass
scp:002_tv[facing=north]
scp:002_tv[facing=south]
scp:002_tv[facing=west]
scp:002_tv[facing=east]
scp:electric_wool
scp:data_bank[facing=north]
scp:data_bank[facing=south]
scp:data_bank[facing=west]
scp:data_bank[facing=east]
scp:siren
scp:cow_plant[age=0]
scp:cow_plant[age=1]
scp:cow_plant[age=2]
scp:cow_plant[age=3]
scp:cow_plant[age=4]
scp:cow_plant[age=5]
scp:cow_plant[age=6]
scp:cow_plant[age=7]
scp:block_chair[facing=north]
scp:block_chair[facing=south]
scp:block_chair[facing=west]
scp:block_chair[facing=east]
scp:block_chair2[facing=north]
scp:block_chair2[facing=south]
scp:block_chair2[facing=west]
scp:block_chair2[facing=east]
beneath:teleporterbeneath
uniquecrops:cropnormal[age=0]
uniquecrops:cropnormal[age=1]
uniquecrops:cropnormal[age=2]
uniquecrops:cropnormal[age=3]
uniquecrops:cropnormal[age=4]
uniquecrops:cropnormal[age=5]
uniquecrops:cropnormal[age=6]
uniquecrops:cropnormal[age=7]
uniquecrops:cropartisia[age=0]
uniquecrops:cropartisia[age=1]
uniquecrops:cropartisia[age=2]
uniquecrops:cropartisia[age=3]
uniquecrops:cropartisia[age=4]
uniquecrops:cropartisia[age=5]
uniquecrops:cropartisia[age=6]
uniquecrops:cropartisia[age=7]
uniquecrops:cropprecision[age=0]
uniquecrops:cropprecision[age=1]
uniquecrops:cropprecision[age=2]
uniquecrops:cropprecision[age=3]
uniquecrops:cropprecision[age=4]
uniquecrops:cropprecision[age=5]
uniquecrops:cropprecision[age=6]
uniquecrops:cropprecision[age=7]
uniquecrops:cropknowledge[age=0]
uniquecrops:cropknowledge[age=1]
uniquecrops:cropknowledge[age=2]
uniquecrops:cropknowledge[age=3]
uniquecrops:cropknowledge[age=4]
uniquecrops:cropknowledge[age=5]
uniquecrops:cropknowledge[age=6]
uniquecrops:cropknowledge[age=7]
uniquecrops:cropdirigible[age=0]
uniquecrops:cropdirigible[age=1]
uniquecrops:cropdirigible[age=2]
uniquecrops:cropdirigible[age=3]
uniquecrops:cropdirigible[age=4]
uniquecrops:cropdirigible[age=5]
uniquecrops:cropdirigible[age=6]
uniquecrops:cropdirigible[age=7]
uniquecrops:cropmillennium[age=0]
uniquecrops:cropmillennium[age=1]
uniquecrops:cropmillennium[age=2]
uniquecrops:cropmillennium[age=3]
uniquecrops:cropmillennium[age=4]
uniquecrops:cropmillennium[age=5]
uniquecrops:cropmillennium[age=6]
uniquecrops:cropmillennium[age=7]
uniquecrops:cropenderlily[age=0]
uniquecrops:cropenderlily[age=1]
uniquecrops:cropenderlily[age=2]
uniquecrops:cropenderlily[age=3]
uniquecrops:cropenderlily[age=4]
uniquecrops:cropenderlily[age=5]
uniquecrops:cropenderlily[age=6]
uniquecrops:cropenderlily[age=7]
uniquecrops:cropcollis[age=0]
uniquecrops:cropcollis[age=1]
uniquecrops:cropcollis[age=2]
uniquecrops:cropcollis[age=3]
uniquecrops:cropcollis[age=4]
uniquecrops:cropcollis[age=5]
uniquecrops:cropcollis[age=6]
uniquecrops:cropcollis[age=7]
uniquecrops:cropinvisibilia[age=0]
uniquecrops:cropinvisibilia[age=1]
uniquecrops:cropinvisibilia[age=2]
uniquecrops:cropinvisibilia[age=3]
uniquecrops:cropinvisibilia[age=4]
uniquecrops:cropinvisibilia[age=5]
uniquecrops:cropinvisibilia[age=6]
uniquecrops:cropinvisibilia[age=7]
uniquecrops:cropmaryjane[age=0]
uniquecrops:cropmaryjane[age=1]
uniquecrops:cropmaryjane[age=2]
uniquecrops:cropmaryjane[age=3]
uniquecrops:cropmaryjane[age=4]
uniquecrops:cropmaryjane[age=5]
uniquecrops:cropmaryjane[age=6]
uniquecrops:cropmaryjane[age=7]
uniquecrops:cropweepingbells[age=0]
uniquecrops:cropweepingbells[age=1]
uniquecrops:cropweepingbells[age=2]
uniquecrops:cropweepingbells[age=3]
uniquecrops:cropweepingbells[age=4]
uniquecrops:cropweepingbells[age=5]
uniquecrops:cropweepingbells[age=6]
uniquecrops:cropweepingbells[age=7]
uniquecrops:cropmusica[age=0]
uniquecrops:cropmusica[age=1]
uniquecrops:cropmusica[age=2]
uniquecrops:cropmusica[age=3]
uniquecrops:cropmusica[age=4]
uniquecrops:cropmusica[age=5]
uniquecrops:cropmusica[age=6]
uniquecrops:cropmusica[age=7]
uniquecrops:cropcinderbella[age=0]
uniquecrops:cropcinderbella[age=1]
uniquecrops:cropcinderbella[age=2]
uniquecrops:cropcinderbella[age=3]
uniquecrops:cropcinderbella[age=4]
uniquecrops:cropcinderbella[age=5]
uniquecrops:cropcinderbella[age=6]
uniquecrops:cropcinderbella[age=7]
uniquecrops:cropmerlinia[age=0]
uniquecrops:cropmerlinia[age=1]
uniquecrops:cropmerlinia[age=2]
uniquecrops:cropmerlinia[age=3]
uniquecrops:cropmerlinia[age=4]
uniquecrops:cropmerlinia[age=5]
uniquecrops:cropmerlinia[age=6]
uniquecrops:cropmerlinia[age=7]
uniquecrops:cropeula[age=0]
uniquecrops:cropeula[age=1]
uniquecrops:cropeula[age=2]
uniquecrops:cropeula[age=3]
uniquecrops:cropeula[age=4]
uniquecrops:cropeula[age=5]
uniquecrops:cropeula[age=6]
uniquecrops:cropeula[age=7]
uniquecrops:cropcobblonia[age=0]
uniquecrops:cropcobblonia[age=1]
uniquecrops:cropcobblonia[age=2]
uniquecrops:cropcobblonia[age=3]
uniquecrops:cropcobblonia[age=4]
uniquecrops:cropcobblonia[age=5]
uniquecrops:cropcobblonia[age=6]
uniquecrops:cropcobblonia[age=7]
uniquecrops:cropdyeius[age=0]
uniquecrops:cropdyeius[age=1]
uniquecrops:cropdyeius[age=2]
uniquecrops:cropdyeius[age=3]
uniquecrops:cropdyeius[age=4]
uniquecrops:cropdyeius[age=5]
uniquecrops:cropdyeius[age=6]
uniquecrops:cropdyeius[age=7]
uniquecrops:cropabstract[age=0]
uniquecrops:cropabstract[age=1]
uniquecrops:cropabstract[age=2]
uniquecrops:cropabstract[age=3]
uniquecrops:cropabstract[age=4]
uniquecrops:cropabstract[age=5]
uniquecrops:cropabstract[age=6]
uniquecrops:cropabstract[age=7]
uniquecrops:cropwafflonia[age=0]
uniquecrops:cropwafflonia[age=1]
uniquecrops:cropwafflonia[age=2]
uniquecrops:cropwafflonia[age=3]
uniquecrops:cropwafflonia[age=4]
uniquecrops:cropwafflonia[age=5]
uniquecrops:cropwafflonia[age=6]
uniquecrops:cropwafflonia[age=7]
uniquecrops:cropdevilsnare[age=0]
uniquecrops:cropdevilsnare[age=1]
uniquecrops:cropdevilsnare[age=2]
uniquecrops:cropdevilsnare[age=3]
uniquecrops:cropdevilsnare[age=4]
uniquecrops:cropdevilsnare[age=5]
uniquecrops:cropdevilsnare[age=6]
uniquecrops:cropdevilsnare[age=7]
uniquecrops:croppixelsius[age=0]
uniquecrops:croppixelsius[age=1]
uniquecrops:croppixelsius[age=2]
uniquecrops:croppixelsius[age=3]
uniquecrops:croppixelsius[age=4]
uniquecrops:croppixelsius[age=5]
uniquecrops:croppixelsius[age=6]
uniquecrops:croppixelsius[age=7]
uniquecrops:croppetramia[age=0]
uniquecrops:croppetramia[age=1]
uniquecrops:croppetramia[age=2]
uniquecrops:croppetramia[age=3]
uniquecrops:croppetramia[age=4]
uniquecrops:croppetramia[age=5]
uniquecrops:croppetramia[age=6]
uniquecrops:croppetramia[age=7]
uniquecrops:cropmalleatoris[age=0]
uniquecrops:cropmalleatoris[age=1]
uniquecrops:cropmalleatoris[age=2]
uniquecrops:cropmalleatoris[age=3]
uniquecrops:cropmalleatoris[age=4]
uniquecrops:cropmalleatoris[age=5]
uniquecrops:cropmalleatoris[age=6]
uniquecrops:cropmalleatoris[age=7]
uniquecrops:cropimperia[age=0]
uniquecrops:cropimperia[age=1]
uniquecrops:cropimperia[age=2]
uniquecrops:cropimperia[age=3]
uniquecrops:cropimperia[age=4]
uniquecrops:cropimperia[age=5]
uniquecrops:cropimperia[age=6]
uniquecrops:cropimperia[age=7]
uniquecrops:croplacusia[age=0]
uniquecrops:croplacusia[age=1]
uniquecrops:croplacusia[age=2]
uniquecrops:croplacusia[age=3]
uniquecrops:croplacusia[age=4]
uniquecrops:croplacusia[age=5]
uniquecrops:croplacusia[age=6]
uniquecrops:croplacusia[age=7]
uniquecrops:crophexis[age=0]
uniquecrops:crophexis[age=1]
uniquecrops:crophexis[age=2]
uniquecrops:crophexis[age=3]
uniquecrops:crophexis[age=4]
uniquecrops:crophexis[age=5]
uniquecrops:crophexis[age=6]
uniquecrops:crophexis[age=7]
uniquecrops:cropindustria[age=0]
uniquecrops:cropindustria[age=1]
uniquecrops:cropindustria[age=2]
uniquecrops:cropindustria[age=3]
uniquecrops:cropindustria[age=4]
uniquecrops:cropindustria[age=5]
uniquecrops:cropindustria[age=6]
uniquecrops:cropindustria[age=7]
uniquecrops:cropquarry[age=0]
uniquecrops:cropquarry[age=1]
uniquecrops:cropquarry[age=2]
uniquecrops:cropquarry[age=3]
uniquecrops:cropquarry[age=4]
uniquecrops:cropquarry[age=5]
uniquecrops:cropquarry[age=6]
uniquecrops:cropquarry[age=7]
uniquecrops:cropdonutsteel[age=0]
uniquecrops:cropdonutsteel[age=1]
uniquecrops:cropdonutsteel[age=2]
uniquecrops:cropdonutsteel[age=3]
uniquecrops:cropdonutsteel[age=4]
uniquecrops:cropdonutsteel[age=5]
uniquecrops:cropdonutsteel[age=6]
uniquecrops:cropdonutsteel[age=7]
uniquecrops:cropinstabilis[age=0]
uniquecrops:cropinstabilis[age=1]
uniquecrops:cropinstabilis[age=2]
uniquecrops:cropinstabilis[age=3]
uniquecrops:cropinstabilis[age=4]
uniquecrops:cropinstabilis[age=5]
uniquecrops:cropinstabilis[age=6]
uniquecrops:cropinstabilis[age=7]
uniquecrops:cropsucco[age=0]
uniquecrops:cropsucco[age=1]
uniquecrops:cropsucco[age=2]
uniquecrops:cropsucco[age=3]
uniquecrops:cropsucco[age=4]
uniquecrops:cropsucco[age=5]
uniquecrops:cropsucco[age=6]
uniquecrops:cropsucco[age=7]
uniquecrops:cropferoxia[age=0]
uniquecrops:cropferoxia[age=1]
uniquecrops:cropferoxia[age=2]
uniquecrops:cropferoxia[age=3]
uniquecrops:cropferoxia[age=4]
uniquecrops:cropferoxia[age=5]
uniquecrops:cropferoxia[age=6]
uniquecrops:cropferoxia[age=7]
uniquecrops:oldcobble
uniquecrops:oldcobblemoss
uniquecrops:oldbrick
uniquecrops:oldgravel
uniquecrops:oldgrass
uniquecrops:hourglass
uniquecrops:totemhead
uniquecrops:lavalily
uniquecrops:icelily
uniquecrops:darkblock
uniquecrops:sundial
uniquecrops:abstractbarrel
uniquecrops:invisiglass
uniquecrops:democord
uniquecrops:mirror[facing=north,half=upper]
uniquecrops:mirror[facing=north,half=lower]
uniquecrops:mirror[facing=south,half=upper]
uniquecrops:mirror[facing=south,half=lower]
uniquecrops:mirror[facing=west,half=upper]
uniquecrops:mirror[facing=west,half=lower]
uniquecrops:mirror[facing=east,half=upper]
uniquecrops:mirror[facing=east,half=lower]
uniquecrops:goblet[filled=true]
uniquecrops:goblet[filled=false]
uniquecrops:stalk[stalk=north]
uniquecrops:stalk[stalk=south]
uniquecrops:stalk[stalk=east]
uniquecrops:stalk[stalk=west]
uniquecrops:stalk[stalk=northeast]
uniquecrops:stalk[stalk=northwest]
uniquecrops:stalk[stalk=southeast]
uniquecrops:stalk[stalk=southwest]
uniquecrops:stalkcenter
uniquecrops:stalktop
thebetweenlands:swamp_water[level=0]
thebetweenlands:swamp_water[level=1]
thebetweenlands:swamp_water[level=2]
thebetweenlands:swamp_water[level=3]
thebetweenlands:swamp_water[level=4]
thebetweenlands:swamp_water[level=5]
thebetweenlands:swamp_water[level=6]
thebetweenlands:swamp_water[level=7]
thebetweenlands:swamp_water[level=8]
thebetweenlands:swamp_water[level=9]
thebetweenlands:swamp_water[level=10]
thebetweenlands:swamp_water[level=11]
thebetweenlands:swamp_water[level=12]
thebetweenlands:swamp_water[level=13]
thebetweenlands:swamp_water[level=14]
thebetweenlands:swamp_water[level=15]
thebetweenlands:stagnant_water[level=0]
thebetweenlands:stagnant_water[level=1]
thebetweenlands:stagnant_water[level=2]
thebetweenlands:stagnant_water[level=3]
thebetweenlands:stagnant_water[level=4]
thebetweenlands:stagnant_water[level=5]
thebetweenlands:stagnant_water[level=6]
thebetweenlands:stagnant_water[level=7]
thebetweenlands:stagnant_water[level=8]
thebetweenlands:stagnant_water[level=9]
thebetweenlands:stagnant_water[level=10]
thebetweenlands:stagnant_water[level=11]
thebetweenlands:stagnant_water[level=12]
thebetweenlands:stagnant_water[level=13]
thebetweenlands:stagnant_water[level=14]
thebetweenlands:stagnant_water[level=15]
thebetweenlands:tar[level=0]
thebetweenlands:tar[level=1]
thebetweenlands:tar[level=2]
thebetweenlands:tar[level=3]
thebetweenlands:tar[level=4]
thebetweenlands:tar[level=5]
thebetweenlands:tar[level=6]
thebetweenlands:tar[level=7]
thebetweenlands:tar[level=8]
thebetweenlands:tar[level=9]
thebetweenlands:tar[level=10]
thebetweenlands:tar[level=11]
thebetweenlands:tar[level=12]
thebetweenlands:tar[level=13]
thebetweenlands:tar[level=14]
thebetweenlands:tar[level=15]
thebetweenlands:rubber[level=0]
thebetweenlands:rubber[level=1]
thebetweenlands:rubber[level=2]
thebetweenlands:rubber[level=3]
thebetweenlands:rubber[level=4]
thebetweenlands:rubber[level=5]
thebetweenlands:rubber[level=6]
thebetweenlands:rubber[level=7]
thebetweenlands:rubber[level=8]
thebetweenlands:rubber[level=9]
thebetweenlands:rubber[level=10]
thebetweenlands:rubber[level=11]
thebetweenlands:rubber[level=12]
thebetweenlands:rubber[level=13]
thebetweenlands:rubber[level=14]
thebetweenlands:rubber[level=15]
thebetweenlands:druid_stone_1[active=true,facing=north]
thebetweenlands:druid_stone_1[active=true,facing=south]
thebetweenlands:druid_stone_1[active=true,facing=west]
thebetweenlands:druid_stone_1[active=true,facing=east]
thebetweenlands:druid_stone_1[active=false,facing=north]
thebetweenlands:druid_stone_1[active=false,facing=south]
thebetweenlands:druid_stone_1[active=false,facing=west]
thebetweenlands:druid_stone_1[active=false,facing=east]
thebetweenlands:druid_stone_2[active=true,facing=north]
thebetweenlands:druid_stone_2[active=true,facing=south]
thebetweenlands:druid_stone_2[active=true,facing=west]
thebetweenlands:druid_stone_2[active=true,facing=east]
thebetweenlands:druid_stone_2[active=false,facing=north]
thebetweenlands:druid_stone_2[active=false,facing=south]
thebetweenlands:druid_stone_2[active=false,facing=west]
thebetweenlands:druid_stone_2[active=false,facing=east]
thebetweenlands:druid_stone_3[active=true,facing=north]
thebetweenlands:druid_stone_3[active=true,facing=south]
thebetweenlands:druid_stone_3[active=true,facing=west]
thebetweenlands:druid_stone_3[active=true,facing=east]
thebetweenlands:druid_stone_3[active=false,facing=north]
thebetweenlands:druid_stone_3[active=false,facing=south]
thebetweenlands:druid_stone_3[active=false,facing=west]
thebetweenlands:druid_stone_3[active=false,facing=east]
thebetweenlands:druid_stone_4[active=true,facing=north]
thebetweenlands:druid_stone_4[active=true,facing=south]
thebetweenlands:druid_stone_4[active=true,facing=west]
thebetweenlands:druid_stone_4[active=true,facing=east]
thebetweenlands:druid_stone_4[active=false,facing=north]
thebetweenlands:druid_stone_4[active=false,facing=south]
thebetweenlands:druid_stone_4[active=false,facing=west]
thebetweenlands:druid_stone_4[active=false,facing=east]
thebetweenlands:druid_stone_5[active=true,facing=north]
thebetweenlands:druid_stone_5[active=true,facing=south]
thebetweenlands:druid_stone_5[active=true,facing=west]
thebetweenlands:druid_stone_5[active=true,facing=east]
thebetweenlands:druid_stone_5[active=false,facing=north]
thebetweenlands:druid_stone_5[active=false,facing=south]
thebetweenlands:druid_stone_5[active=false,facing=west]
thebetweenlands:druid_stone_5[active=false,facing=east]
thebetweenlands:druid_stone_6[active=true,facing=north]
thebetweenlands:druid_stone_6[active=true,facing=south]
thebetweenlands:druid_stone_6[active=true,facing=west]
thebetweenlands:druid_stone_6[active=true,facing=east]
thebetweenlands:druid_stone_6[active=false,facing=north]
thebetweenlands:druid_stone_6[active=false,facing=south]
thebetweenlands:druid_stone_6[active=false,facing=west]
thebetweenlands:druid_stone_6[active=false,facing=east]
thebetweenlands:betweenlands_bedrock
thebetweenlands:betweenstone
thebetweenlands:generic_stone[variant=corrupt_betweenstone]
thebetweenlands:mud
thebetweenlands:peat
thebetweenlands:sludgy_dirt
thebetweenlands:spreading_sludgy_dirt[inactive=true]
thebetweenlands:spreading_sludgy_dirt[inactive=false]
thebetweenlands:slimy_dirt
thebetweenlands:slimy_grass
thebetweenlands:cragrock[variant=default]
thebetweenlands:cragrock[variant=mossy_1]
thebetweenlands:cragrock[variant=mossy_2]
thebetweenlands:pitstone
thebetweenlands:limestone
thebetweenlands:swamp_dirt
thebetweenlands:coarse_swamp_dirt
thebetweenlands:swamp_grass
thebetweenlands:wisp[color=0]
thebetweenlands:wisp[color=1]
thebetweenlands:wisp[color=2]
thebetweenlands:wisp[color=3]
thebetweenlands:octine_ore
thebetweenlands:valonite_ore
thebetweenlands:sulfur_ore
thebetweenlands:slimy_bone_ore
thebetweenlands:scabyst_ore
thebetweenlands:syrmorite_ore
thebetweenlands:aqua_middle_gem_ore
thebetweenlands:crimson_middle_gem_ore
thebetweenlands:green_middle_gem_ore
thebetweenlands:life_crystal_stalactite[level=0,variant=default]
thebetweenlands:life_crystal_stalactite[level=0,variant=ore]
thebetweenlands:life_crystal_stalactite[level=1,variant=default]
thebetweenlands:life_crystal_stalactite[level=1,variant=ore]
thebetweenlands:life_crystal_stalactite[level=2,variant=default]
thebetweenlands:life_crystal_stalactite[level=2,variant=ore]
thebetweenlands:life_crystal_stalactite[level=3,variant=default]
thebetweenlands:life_crystal_stalactite[level=3,variant=ore]
thebetweenlands:life_crystal_stalactite[level=4,variant=default]
thebetweenlands:life_crystal_stalactite[level=4,variant=ore]
thebetweenlands:life_crystal_stalactite[level=5,variant=default]
thebetweenlands:life_crystal_stalactite[level=5,variant=ore]
thebetweenlands:life_crystal_stalactite[level=6,variant=default]
thebetweenlands:life_crystal_stalactite[level=6,variant=ore]
thebetweenlands:life_crystal_stalactite[level=7,variant=default]
thebetweenlands:life_crystal_stalactite[level=7,variant=ore]
thebetweenlands:life_crystal_stalactite[level=8,variant=default]
thebetweenlands:life_crystal_stalactite[level=8,variant=ore]
thebetweenlands:life_crystal_stalactite[level=9,variant=default]
thebetweenlands:life_crystal_stalactite[level=9,variant=ore]
thebetweenlands:life_crystal_stalactite[level=10,variant=default]
thebetweenlands:life_crystal_stalactite[level=10,variant=ore]
thebetweenlands:life_crystal_stalactite[level=11,variant=default]
thebetweenlands:life_crystal_stalactite[level=11,variant=ore]
thebetweenlands:life_crystal_stalactite[level=12,variant=default]
thebetweenlands:life_crystal_stalactite[level=12,variant=ore]
thebetweenlands:life_crystal_stalactite[level=13,variant=default]
thebetweenlands:life_crystal_stalactite[level=13,variant=ore]
thebetweenlands:life_crystal_stalactite[level=14,variant=default]
thebetweenlands:life_crystal_stalactite[level=14,variant=ore]
thebetweenlands:life_crystal_stalactite[level=15,variant=default]
thebetweenlands:life_crystal_stalactite[level=15,variant=ore]
thebetweenlands:stalactite
thebetweenlands:silt
thebetweenlands:dead_grass
thebetweenlands:tar_solid
thebetweenlands:puddle[amount=0]
thebetweenlands:puddle[amount=1]
thebetweenlands:puddle[amount=2]
thebetweenlands:puddle[amount=3]
thebetweenlands:puddle[amount=4]
thebetweenlands:puddle[amount=5]
thebetweenlands:puddle[amount=6]
thebetweenlands:puddle[amount=7]
thebetweenlands:puddle[amount=8]
thebetweenlands:puddle[amount=9]
thebetweenlands:puddle[amount=10]
thebetweenlands:puddle[amount=11]
thebetweenlands:puddle[amount=12]
thebetweenlands:puddle[amount=13]
thebetweenlands:puddle[amount=14]
thebetweenlands:puddle[amount=15]
thebetweenlands:log_weedwood[axis=x]
thebetweenlands:log_weedwood[axis=y]
thebetweenlands:log_weedwood[axis=z]
thebetweenlands:log_weedwood[axis=none]
thebetweenlands:log_rotten_bark[axis=x]
thebetweenlands:log_rotten_bark[axis=y]
thebetweenlands:log_rotten_bark[axis=z]
thebetweenlands:log_rotten_bark[axis=none]
thebetweenlands:log_spreading_rotten_bark[inactive=true]
thebetweenlands:log_spreading_rotten_bark[inactive=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_hearthgrove[axis=x,tarred=true]
thebetweenlands:log_hearthgrove[axis=x,tarred=false]
thebetweenlands:log_hearthgrove[axis=y,tarred=true]
thebetweenlands:log_hearthgrove[axis=y,tarred=false]
thebetweenlands:log_hearthgrove[axis=z,tarred=true]
thebetweenlands:log_hearthgrove[axis=z,tarred=false]
thebetweenlands:log_hearthgrove[axis=none,tarred=true]
thebetweenlands:log_hearthgrove[axis=none,tarred=false]
thebetweenlands:log_nibbletwig[axis=x]
thebetweenlands:log_nibbletwig[axis=y]
thebetweenlands:log_nibbletwig[axis=z]
thebetweenlands:log_nibbletwig[axis=none]
thebetweenlands:log_spirit_tree[axis=x]
thebetweenlands:log_spirit_tree[axis=y]
thebetweenlands:log_spirit_tree[axis=z]
thebetweenlands:log_spirit_tree[axis=none]
thebetweenlands:weedwood
thebetweenlands:log_sap[axis=x]
thebetweenlands:log_sap[axis=y]
thebetweenlands:log_sap[axis=z]
thebetweenlands:log_sap[axis=none]
thebetweenlands:sapling_weedwood[stage=0,type=oak]
thebetweenlands:sapling_weedwood[stage=0,type=spruce]
thebetweenlands:sapling_weedwood[stage=0,type=birch]
thebetweenlands:sapling_weedwood[stage=0,type=jungle]
thebetweenlands:sapling_weedwood[stage=0,type=acacia]
thebetweenlands:sapling_weedwood[stage=0,type=dark_oak]
thebetweenlands:sapling_weedwood[stage=1,type=oak]
thebetweenlands:sapling_weedwood[stage=1,type=spruce]
thebetweenlands:sapling_weedwood[stage=1,type=birch]
thebetweenlands:sapling_weedwood[stage=1,type=jungle]
thebetweenlands:sapling_weedwood[stage=1,type=acacia]
thebetweenlands:sapling_weedwood[stage=1,type=dark_oak]
thebetweenlands:sapling_sap[stage=0,type=oak]
thebetweenlands:sapling_sap[stage=0,type=spruce]
thebetweenlands:sapling_sap[stage=0,type=birch]
thebetweenlands:sapling_sap[stage=0,type=jungle]
thebetweenlands:sapling_sap[stage=0,type=acacia]
thebetweenlands:sapling_sap[stage=0,type=dark_oak]
thebetweenlands:sapling_sap[stage=1,type=oak]
thebetweenlands:sapling_sap[stage=1,type=spruce]
thebetweenlands:sapling_sap[stage=1,type=birch]
thebetweenlands:sapling_sap[stage=1,type=jungle]
thebetweenlands:sapling_sap[stage=1,type=acacia]
thebetweenlands:sapling_sap[stage=1,type=dark_oak]
thebetweenlands:sapling_rubber[stage=0,type=oak]
thebetweenlands:sapling_rubber[stage=0,type=spruce]
thebetweenlands:sapling_rubber[stage=0,type=birch]
thebetweenlands:sapling_rubber[stage=0,type=jungle]
thebetweenlands:sapling_rubber[stage=0,type=acacia]
thebetweenlands:sapling_rubber[stage=0,type=dark_oak]
thebetweenlands:sapling_rubber[stage=1,type=oak]
thebetweenlands:sapling_rubber[stage=1,type=spruce]
thebetweenlands:sapling_rubber[stage=1,type=birch]
thebetweenlands:sapling_rubber[stage=1,type=jungle]
thebetweenlands:sapling_rubber[stage=1,type=acacia]
thebetweenlands:sapling_rubber[stage=1,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=0,type=birch]
thebetweenlands:sapling_hearthgrove[stage=0,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=0,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=0,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=1,type=birch]
thebetweenlands:sapling_hearthgrove[stage=1,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=1,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=1,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=0,type=birch]
thebetweenlands:sapling_nibbletwig[stage=0,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=0,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=0,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=1,type=birch]
thebetweenlands:sapling_nibbletwig[stage=1,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=1,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=1,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=0,type=birch]
thebetweenlands:sapling_spirit_tree[stage=0,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=0,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=0,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=1,type=birch]
thebetweenlands:sapling_spirit_tree[stage=1,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=1,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=1,type=dark_oak]
thebetweenlands:root_pod[stage=0,type=oak]
thebetweenlands:root_pod[stage=0,type=spruce]
thebetweenlands:root_pod[stage=0,type=birch]
thebetweenlands:root_pod[stage=0,type=jungle]
thebetweenlands:root_pod[stage=0,type=acacia]
thebetweenlands:root_pod[stage=0,type=dark_oak]
thebetweenlands:root_pod[stage=1,type=oak]
thebetweenlands:root_pod[stage=1,type=spruce]
thebetweenlands:root_pod[stage=1,type=birch]
thebetweenlands:root_pod[stage=1,type=jungle]
thebetweenlands:root_pod[stage=1,type=acacia]
thebetweenlands:root_pod[stage=1,type=dark_oak]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=false]
thebetweenlands:weedwood_planks
thebetweenlands:rubber_tree_planks
thebetweenlands:giant_root_planks
thebetweenlands:hearthgrove_planks
thebetweenlands:nibbletwig_planks
thebetweenlands:angry_betweenstone
thebetweenlands:betweenstone_bricks
thebetweenlands:betweenstone_bricks_mirage
thebetweenlands:betweenstone_tiles
thebetweenlands:betweenstone_chiseled
thebetweenlands:cragrock_chiseled
thebetweenlands:limestone_chiseled
thebetweenlands:pitstone_chiseled
thebetweenlands:scabyst_chiseled_1
thebetweenlands:scabyst_chiseled_2
thebetweenlands:scabyst_chiseled_3
thebetweenlands:scabyst_pitstone_dotted
thebetweenlands:scabyst_pitstone_horizontal
thebetweenlands:scabyst_bricks
thebetweenlands:cracked_betweenstone_bricks
thebetweenlands:cracked_betweenstone_tiles
thebetweenlands:cracked_limestone_bricks
thebetweenlands:cragrock_bricks
thebetweenlands:cragrock_tiles
thebetweenlands:glowing_betweenstone_tile
thebetweenlands:inactive_glowing_smooth_cragrock
thebetweenlands:glowing_smooth_cragrock
thebetweenlands:limestone_bricks
thebetweenlands:limestone_tiles
thebetweenlands:mossy_betweenstone_bricks
thebetweenlands:mossy_betweenstone_tiles
thebetweenlands:mossy_limestone_bricks
thebetweenlands:mossy_smooth_betweenstone
thebetweenlands:mud_bricks
thebetweenlands:mud_brick_shingles
thebetweenlands:rubber_block
thebetweenlands:pitstone_bricks
thebetweenlands:pitstone_tiles
thebetweenlands:polished_limestone
thebetweenlands:smooth_betweenstone
thebetweenlands:smooth_cragrock
thebetweenlands:octine_block
thebetweenlands:syrmorite_block
thebetweenlands:valonite_block
thebetweenlands:scabyst_block
thebetweenlands:weak_betweenstone_tiles
thebetweenlands:weak_polished_limestone
thebetweenlands:weak_mossy_betweenstone_tiles
thebetweenlands:dentrothyst[type=green]
thebetweenlands:dentrothyst[type=orange]
thebetweenlands:loot_pot[facing=north,type=1]
thebetweenlands:loot_pot[facing=north,type=2]
thebetweenlands:loot_pot[facing=north,type=3]
thebetweenlands:loot_pot[facing=south,type=1]
thebetweenlands:loot_pot[facing=south,type=2]
thebetweenlands:loot_pot[facing=south,type=3]
thebetweenlands:loot_pot[facing=west,type=1]
thebetweenlands:loot_pot[facing=west,type=2]
thebetweenlands:loot_pot[facing=west,type=3]
thebetweenlands:loot_pot[facing=east,type=1]
thebetweenlands:loot_pot[facing=east,type=2]
thebetweenlands:loot_pot[facing=east,type=3]
thebetweenlands:mob_spawner
thebetweenlands:temple_pillar[axis=x]
thebetweenlands:temple_pillar[axis=y]
thebetweenlands:temple_pillar[axis=z]
thebetweenlands:betweenstone_pillar[axis=x]
thebetweenlands:betweenstone_pillar[axis=y]
thebetweenlands:betweenstone_pillar[axis=z]
thebetweenlands:pitstone_pillar[axis=x]
thebetweenlands:pitstone_pillar[axis=y]
thebetweenlands:pitstone_pillar[axis=z]
thebetweenlands:limestone_pillar[axis=x]
thebetweenlands:limestone_pillar[axis=y]
thebetweenlands:limestone_pillar[axis=z]
thebetweenlands:cragrock_pillar[axis=x]
thebetweenlands:cragrock_pillar[axis=y]
thebetweenlands:cragrock_pillar[axis=z]
thebetweenlands:tar_beast_spawner
thebetweenlands:tar_loot_pot[facing=north,type=1]
thebetweenlands:tar_loot_pot[facing=north,type=2]
thebetweenlands:tar_loot_pot[facing=north,type=3]
thebetweenlands:tar_loot_pot[facing=south,type=1]
thebetweenlands:tar_loot_pot[facing=south,type=2]
thebetweenlands:tar_loot_pot[facing=south,type=3]
thebetweenlands:tar_loot_pot[facing=west,type=1]
thebetweenlands:tar_loot_pot[facing=west,type=2]
thebetweenlands:tar_loot_pot[facing=west,type=3]
thebetweenlands:tar_loot_pot[facing=east,type=1]
thebetweenlands:tar_loot_pot[facing=east,type=2]
thebetweenlands:tar_loot_pot[facing=east,type=3]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:sulfur_block
thebetweenlands:temple_bricks
thebetweenlands:smooth_pitstone
thebetweenlands:mire_coral_block
thebetweenlands:deep_water_coral_block
thebetweenlands:slimy_bone_block
thebetweenlands:aqua_middle_gem_block
thebetweenlands:crimson_middle_gem_block
thebetweenlands:green_middle_gem_block
thebetweenlands:compost_block
thebetweenlands:polished_dentrothyst[type=green]
thebetweenlands:polished_dentrothyst[type=orange]
thebetweenlands:silt_glass
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=false]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:spike_trap
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:possessed_block[facing=north]
thebetweenlands:possessed_block[facing=south]
thebetweenlands:possessed_block[facing=west]
thebetweenlands:possessed_block[facing=east]
thebetweenlands:item_cage
thebetweenlands:item_shelf[facing=north]
thebetweenlands:item_shelf[facing=south]
thebetweenlands:item_shelf[facing=west]
thebetweenlands:item_shelf[facing=east]
thebetweenlands:thatch
thebetweenlands:cragrock_slab[half=top]
thebetweenlands:cragrock_slab[half=bottom]
thebetweenlands:cragrock_slab[half=full]
thebetweenlands:pitstone_slab[half=top]
thebetweenlands:pitstone_slab[half=bottom]
thebetweenlands:pitstone_slab[half=full]
thebetweenlands:betweenstone_slab[half=top]
thebetweenlands:betweenstone_slab[half=bottom]
thebetweenlands:betweenstone_slab[half=full]
thebetweenlands:smooth_pitstone_slab[half=top]
thebetweenlands:smooth_pitstone_slab[half=bottom]
thebetweenlands:smooth_pitstone_slab[half=full]
thebetweenlands:tar_solid_slab[half=top]
thebetweenlands:tar_solid_slab[half=bottom]
thebetweenlands:tar_solid_slab[half=full]
thebetweenlands:temple_brick_slab[half=top]
thebetweenlands:temple_brick_slab[half=bottom]
thebetweenlands:temple_brick_slab[half=full]
thebetweenlands:betweenstone_brick_slab[half=top]
thebetweenlands:betweenstone_brick_slab[half=bottom]
thebetweenlands:betweenstone_brick_slab[half=full]
thebetweenlands:mud_brick_slab[half=top]
thebetweenlands:mud_brick_slab[half=bottom]
thebetweenlands:mud_brick_slab[half=full]
thebetweenlands:cragrock_brick_slab[half=top]
thebetweenlands:cragrock_brick_slab[half=bottom]
thebetweenlands:cragrock_brick_slab[half=full]
thebetweenlands:limestone_brick_slab[half=top]
thebetweenlands:limestone_brick_slab[half=bottom]
thebetweenlands:limestone_brick_slab[half=full]
thebetweenlands:limestone_slab[half=top]
thebetweenlands:limestone_slab[half=bottom]
thebetweenlands:limestone_slab[half=full]
thebetweenlands:smooth_betweenstone_slab[half=top]
thebetweenlands:smooth_betweenstone_slab[half=bottom]
thebetweenlands:smooth_betweenstone_slab[half=full]
thebetweenlands:smooth_cragrock_slab[half=top]
thebetweenlands:smooth_cragrock_slab[half=bottom]
thebetweenlands:smooth_cragrock_slab[half=full]
thebetweenlands:polished_limestone_slab[half=top]
thebetweenlands:polished_limestone_slab[half=bottom]
thebetweenlands:polished_limestone_slab[half=full]
thebetweenlands:pitstone_brick_slab[half=top]
thebetweenlands:pitstone_brick_slab[half=bottom]
thebetweenlands:pitstone_brick_slab[half=full]
thebetweenlands:mossy_betweenstone_brick_slab[half=top]
thebetweenlands:mossy_betweenstone_brick_slab[half=bottom]
thebetweenlands:mossy_betweenstone_brick_slab[half=full]
thebetweenlands:mossy_smooth_betweenstone_slab[half=top]
thebetweenlands:mossy_smooth_betweenstone_slab[half=bottom]
thebetweenlands:mossy_smooth_betweenstone_slab[half=full]
thebetweenlands:cracked_betweenstone_brick_slab[half=top]
thebetweenlands:cracked_betweenstone_brick_slab[half=bottom]
thebetweenlands:cracked_betweenstone_brick_slab[half=full]
thebetweenlands:weedwood_plank_slab[half=top]
thebetweenlands:weedwood_plank_slab[half=bottom]
thebetweenlands:weedwood_plank_slab[half=full]
thebetweenlands:rubber_tree_plank_slab[half=top]
thebetweenlands:rubber_tree_plank_slab[half=bottom]
thebetweenlands:rubber_tree_plank_slab[half=full]
thebetweenlands:giant_root_plank_slab[half=top]
thebetweenlands:giant_root_plank_slab[half=bottom]
thebetweenlands:giant_root_plank_slab[half=full]
thebetweenlands:hearthgrove_plank_slab[half=top]
thebetweenlands:hearthgrove_plank_slab[half=bottom]
thebetweenlands:hearthgrove_plank_slab[half=full]
thebetweenlands:nibbletwig_plank_slab[half=top]
thebetweenlands:nibbletwig_plank_slab[half=bottom]
thebetweenlands:nibbletwig_plank_slab[half=full]
thebetweenlands:mud_brick_shingle_slab[half=top]
thebetweenlands:mud_brick_shingle_slab[half=bottom]
thebetweenlands:mud_brick_shingle_slab[half=full]
thebetweenlands:thatch_slab[half=top]
thebetweenlands:thatch_slab[half=bottom]
thebetweenlands:thatch_slab[half=full]
thebetweenlands:scabyst_brick_slab[half=top]
thebetweenlands:scabyst_brick_slab[half=bottom]
thebetweenlands:scabyst_brick_slab[half=full]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_pressure_plate[powered=true]
thebetweenlands:weedwood_plank_pressure_plate[powered=false]
thebetweenlands:betweenstone_pressure_plate[powered=true]
thebetweenlands:betweenstone_pressure_plate[powered=false]
thebetweenlands:syrmorite_pressure_plate[powered=true]
thebetweenlands:syrmorite_pressure_plate[powered=false]
thebetweenlands:weedwood_plank_button[facing=down,powered=true]
thebetweenlands:weedwood_plank_button[facing=down,powered=false]
thebetweenlands:weedwood_plank_button[facing=up,powered=true]
thebetweenlands:weedwood_plank_button[facing=up,powered=false]
thebetweenlands:weedwood_plank_button[facing=north,powered=true]
thebetweenlands:weedwood_plank_button[facing=north,powered=false]
thebetweenlands:weedwood_plank_button[facing=south,powered=true]
thebetweenlands:weedwood_plank_button[facing=south,powered=false]
thebetweenlands:weedwood_plank_button[facing=west,powered=true]
thebetweenlands:weedwood_plank_button[facing=west,powered=false]
thebetweenlands:weedwood_plank_button[facing=east,powered=true]
thebetweenlands:weedwood_plank_button[facing=east,powered=false]
thebetweenlands:betweenstone_button[facing=down,powered=true]
thebetweenlands:betweenstone_button[facing=down,powered=false]
thebetweenlands:betweenstone_button[facing=up,powered=true]
thebetweenlands:betweenstone_button[facing=up,powered=false]
thebetweenlands:betweenstone_button[facing=north,powered=true]
thebetweenlands:betweenstone_button[facing=north,powered=false]
thebetweenlands:betweenstone_button[facing=south,powered=true]
thebetweenlands:betweenstone_button[facing=south,powered=false]
thebetweenlands:betweenstone_button[facing=west,powered=true]
thebetweenlands:betweenstone_button[facing=west,powered=false]
thebetweenlands:betweenstone_button[facing=east,powered=true]
thebetweenlands:betweenstone_button[facing=east,powered=false]
thebetweenlands:weedwood_ladder[facing=north]
thebetweenlands:weedwood_ladder[facing=south]
thebetweenlands:weedwood_ladder[facing=west]
thebetweenlands:weedwood_ladder[facing=east]
thebetweenlands:weedwood_lever[facing=down_x,powered=true]
thebetweenlands:weedwood_lever[facing=down_x,powered=false]
thebetweenlands:weedwood_lever[facing=east,powered=true]
thebetweenlands:weedwood_lever[facing=east,powered=false]
thebetweenlands:weedwood_lever[facing=west,powered=true]
thebetweenlands:weedwood_lever[facing=west,powered=false]
thebetweenlands:weedwood_lever[facing=south,powered=true]
thebetweenlands:weedwood_lever[facing=south,powered=false]
thebetweenlands:weedwood_lever[facing=north,powered=true]
thebetweenlands:weedwood_lever[facing=north,powered=false]
thebetweenlands:weedwood_lever[facing=up_z,powered=true]
thebetweenlands:weedwood_lever[facing=up_z,powered=false]
thebetweenlands:weedwood_lever[facing=up_x,powered=true]
thebetweenlands:weedwood_lever[facing=up_x,powered=false]
thebetweenlands:weedwood_lever[facing=down_z,powered=true]
thebetweenlands:weedwood_lever[facing=down_z,powered=false]
thebetweenlands:present[color=white]
thebetweenlands:present[color=orange]
thebetweenlands:present[color=magenta]
thebetweenlands:present[color=light_blue]
thebetweenlands:present[color=yellow]
thebetweenlands:present[color=lime]
thebetweenlands:present[color=pink]
thebetweenlands:present[color=gray]
thebetweenlands:present[color=silver]
thebetweenlands:present[color=cyan]
thebetweenlands:present[color=purple]
thebetweenlands:present[color=blue]
thebetweenlands:present[color=brown]
thebetweenlands:present[color=green]
thebetweenlands:present[color=red]
thebetweenlands:present[color=black]
thebetweenlands:pitcher_plant[facing=north,half=upper]
thebetweenlands:pitcher_plant[facing=north,half=lower]
thebetweenlands:pitcher_plant[facing=south,half=upper]
thebetweenlands:pitcher_plant[facing=south,half=lower]
thebetweenlands:pitcher_plant[facing=west,half=upper]
thebetweenlands:pitcher_plant[facing=west,half=lower]
thebetweenlands:pitcher_plant[facing=east,half=upper]
thebetweenlands:pitcher_plant[facing=east,half=lower]
thebetweenlands:weeping_blue[facing=north,half=upper]
thebetweenlands:weeping_blue[facing=north,half=lower]
thebetweenlands:weeping_blue[facing=south,half=upper]
thebetweenlands:weeping_blue[facing=south,half=lower]
thebetweenlands:weeping_blue[facing=west,half=upper]
thebetweenlands:weeping_blue[facing=west,half=lower]
thebetweenlands:weeping_blue[facing=east,half=upper]
thebetweenlands:weeping_blue[facing=east,half=lower]
thebetweenlands:sundew[facing=north,half=upper]
thebetweenlands:sundew[facing=north,half=lower]
thebetweenlands:sundew[facing=south,half=upper]
thebetweenlands:sundew[facing=south,half=lower]
thebetweenlands:sundew[facing=west,half=upper]
thebetweenlands:sundew[facing=west,half=lower]
thebetweenlands:sundew[facing=east,half=upper]
thebetweenlands:sundew[facing=east,half=lower]
thebetweenlands:black_hat_mushroom
thebetweenlands:bulb_capped_mushroom
thebetweenlands:flat_head_mushroom
thebetweenlands:venus_fly_trap[blooming=true]
thebetweenlands:venus_fly_trap[blooming=false]
thebetweenlands:volarpad[facing=north,half=upper]
thebetweenlands:volarpad[facing=north,half=lower]
thebetweenlands:volarpad[facing=south,half=upper]
thebetweenlands:volarpad[facing=south,half=lower]
thebetweenlands:volarpad[facing=west,half=upper]
thebetweenlands:volarpad[facing=west,half=lower]
thebetweenlands:volarpad[facing=east,half=upper]
thebetweenlands:volarpad[facing=east,half=lower]
thebetweenlands:swamp_plant
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:mire_coral[level=0]
thebetweenlands:mire_coral[level=1]
thebetweenlands:mire_coral[level=2]
thebetweenlands:mire_coral[level=3]
thebetweenlands:mire_coral[level=4]
thebetweenlands:mire_coral[level=5]
thebetweenlands:mire_coral[level=6]
thebetweenlands:mire_coral[level=7]
thebetweenlands:mire_coral[level=8]
thebetweenlands:mire_coral[level=9]
thebetweenlands:mire_coral[level=10]
thebetweenlands:mire_coral[level=11]
thebetweenlands:mire_coral[level=12]
thebetweenlands:mire_coral[level=13]
thebetweenlands:mire_coral[level=14]
thebetweenlands:mire_coral[level=15]
thebetweenlands:deep_water_coral[level=0]
thebetweenlands:deep_water_coral[level=1]
thebetweenlands:deep_water_coral[level=2]
thebetweenlands:deep_water_coral[level=3]
thebetweenlands:deep_water_coral[level=4]
thebetweenlands:deep_water_coral[level=5]
thebetweenlands:deep_water_coral[level=6]
thebetweenlands:deep_water_coral[level=7]
thebetweenlands:deep_water_coral[level=8]
thebetweenlands:deep_water_coral[level=9]
thebetweenlands:deep_water_coral[level=10]
thebetweenlands:deep_water_coral[level=11]
thebetweenlands:deep_water_coral[level=12]
thebetweenlands:deep_water_coral[level=13]
thebetweenlands:deep_water_coral[level=14]
thebetweenlands:deep_water_coral[level=15]
thebetweenlands:water_weeds[level=0]
thebetweenlands:water_weeds[level=1]
thebetweenlands:water_weeds[level=2]
thebetweenlands:water_weeds[level=3]
thebetweenlands:water_weeds[level=4]
thebetweenlands:water_weeds[level=5]
thebetweenlands:water_weeds[level=6]
thebetweenlands:water_weeds[level=7]
thebetweenlands:water_weeds[level=8]
thebetweenlands:water_weeds[level=9]
thebetweenlands:water_weeds[level=10]
thebetweenlands:water_weeds[level=11]
thebetweenlands:water_weeds[level=12]
thebetweenlands:water_weeds[level=13]
thebetweenlands:water_weeds[level=14]
thebetweenlands:water_weeds[level=15]
thebetweenlands:bulb_capped_mushroom_cap
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=false]
thebetweenlands:shelf_fungus
thebetweenlands:algae
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:root
thebetweenlands:root_underwater[level=0]
thebetweenlands:root_underwater[level=1]
thebetweenlands:root_underwater[level=2]
thebetweenlands:root_underwater[level=3]
thebetweenlands:root_underwater[level=4]
thebetweenlands:root_underwater[level=5]
thebetweenlands:root_underwater[level=6]
thebetweenlands:root_underwater[level=7]
thebetweenlands:root_underwater[level=8]
thebetweenlands:root_underwater[level=9]
thebetweenlands:root_underwater[level=10]
thebetweenlands:root_underwater[level=11]
thebetweenlands:root_underwater[level=12]
thebetweenlands:root_underwater[level=13]
thebetweenlands:root_underwater[level=14]
thebetweenlands:root_underwater[level=15]
thebetweenlands:giant_root
thebetweenlands:arrow_arum
thebetweenlands:blue_eyed_grass
thebetweenlands:blue_iris
thebetweenlands:boneset
thebetweenlands:bottle_brush_grass
thebetweenlands:broomsedge[facing=north,half=upper]
thebetweenlands:broomsedge[facing=north,half=lower]
thebetweenlands:broomsedge[facing=south,half=upper]
thebetweenlands:broomsedge[facing=south,half=lower]
thebetweenlands:broomsedge[facing=west,half=upper]
thebetweenlands:broomsedge[facing=west,half=lower]
thebetweenlands:broomsedge[facing=east,half=upper]
thebetweenlands:broomsedge[facing=east,half=lower]
thebetweenlands:button_bush
thebetweenlands:cardinal_flower[facing=north,half=upper]
thebetweenlands:cardinal_flower[facing=north,half=lower]
thebetweenlands:cardinal_flower[facing=south,half=upper]
thebetweenlands:cardinal_flower[facing=south,half=lower]
thebetweenlands:cardinal_flower[facing=west,half=upper]
thebetweenlands:cardinal_flower[facing=west,half=lower]
thebetweenlands:cardinal_flower[facing=east,half=upper]
thebetweenlands:cardinal_flower[facing=east,half=lower]
thebetweenlands:cattail
thebetweenlands:cave_grass
thebetweenlands:copper_iris
thebetweenlands:marsh_hibiscus
thebetweenlands:marsh_mallow
thebetweenlands:bladderwort_flower
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_double_tallgrass[facing=north,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=north,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=south,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=south,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=west,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=west,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=east,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=east,half=lower]
thebetweenlands:milkweed
thebetweenlands:nettle
thebetweenlands:nettle_flowered
thebetweenlands:pickerel_weed
thebetweenlands:phragmites[facing=north,half=upper]
thebetweenlands:phragmites[facing=north,half=lower]
thebetweenlands:phragmites[facing=south,half=upper]
thebetweenlands:phragmites[facing=south,half=lower]
thebetweenlands:phragmites[facing=west,half=upper]
thebetweenlands:phragmites[facing=west,half=lower]
thebetweenlands:phragmites[facing=east,half=upper]
thebetweenlands:phragmites[facing=east,half=lower]
thebetweenlands:shoots
thebetweenlands:sludgecreep
thebetweenlands:soft_rush
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tall_cattail[facing=north,half=upper]
thebetweenlands:tall_cattail[facing=north,half=lower]
thebetweenlands:tall_cattail[facing=south,half=upper]
thebetweenlands:tall_cattail[facing=south,half=lower]
thebetweenlands:tall_cattail[facing=west,half=upper]
thebetweenlands:tall_cattail[facing=west,half=lower]
thebetweenlands:tall_cattail[facing=east,half=upper]
thebetweenlands:tall_cattail[facing=east,half=lower]
thebetweenlands:swamp_tallgrass
thebetweenlands:dead_weedwood_bush
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:hollow_log[facing=north]
thebetweenlands:hollow_log[facing=south]
thebetweenlands:hollow_log[facing=west]
thebetweenlands:hollow_log[facing=east]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=false]
thebetweenlands:moss[facing=down]
thebetweenlands:moss[facing=up]
thebetweenlands:moss[facing=north]
thebetweenlands:moss[facing=south]
thebetweenlands:moss[facing=west]
thebetweenlands:moss[facing=east]
thebetweenlands:lichen[facing=down]
thebetweenlands:lichen[facing=up]
thebetweenlands:lichen[facing=north]
thebetweenlands:lichen[facing=south]
thebetweenlands:lichen[facing=west]
thebetweenlands:lichen[facing=east]
thebetweenlands:hanger[can_grow=true,seeded=true]
thebetweenlands:hanger[can_grow=true,seeded=false]
thebetweenlands:hanger[can_grow=false,seeded=true]
thebetweenlands:hanger[can_grow=false,seeded=false]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:purified_swamp_dirt
thebetweenlands:dug_swamp_dirt[composted=true,decayed=true]
thebetweenlands:dug_swamp_dirt[composted=true,decayed=false]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=true]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=false]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=true]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=false]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=true]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=false]
thebetweenlands:dug_swamp_grass[composted=true,decayed=true]
thebetweenlands:dug_swamp_grass[composted=true,decayed=false]
thebetweenlands:dug_swamp_grass[composted=false,decayed=true]
thebetweenlands:dug_swamp_grass[composted=false,decayed=false]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=true]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=false]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=true]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=false]
thebetweenlands:black_ice
thebetweenlands:snow[layers=1]
thebetweenlands:snow[layers=2]
thebetweenlands:snow[layers=3]
thebetweenlands:snow[layers=4]
thebetweenlands:snow[layers=5]
thebetweenlands:snow[layers=6]
thebetweenlands:snow[layers=7]
thebetweenlands:snow[layers=8]
thebetweenlands:log_portal[axis=x]
thebetweenlands:log_portal[axis=y]
thebetweenlands:log_portal[axis=z]
thebetweenlands:log_portal[axis=none]
thebetweenlands:tree_portal[axis=x]
thebetweenlands:tree_portal[axis=z]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=top,x_axis=true]
thebetweenlands:portal_frame[frame_position=top,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=true]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=false]
thebetweenlands:druid_altar[active=true]
thebetweenlands:druid_altar[active=false]
thebetweenlands:purifier[facing=north]
thebetweenlands:purifier[facing=south]
thebetweenlands:purifier[facing=west]
thebetweenlands:purifier[facing=east]
thebetweenlands:weedwood_workbench
thebetweenlands:compost_bin[facing=north]
thebetweenlands:compost_bin[facing=south]
thebetweenlands:compost_bin[facing=west]
thebetweenlands:compost_bin[facing=east]
thebetweenlands:weedwood_jukebox[has_record=true]
thebetweenlands:weedwood_jukebox[has_record=false]
thebetweenlands:sulfur_furnace[facing=north]
thebetweenlands:sulfur_furnace[facing=south]
thebetweenlands:sulfur_furnace[facing=west]
thebetweenlands:sulfur_furnace[facing=east]
thebetweenlands:sulfur_furnace_active[facing=north]
thebetweenlands:sulfur_furnace_active[facing=south]
thebetweenlands:sulfur_furnace_active[facing=west]
thebetweenlands:sulfur_furnace_active[facing=east]
thebetweenlands:sulfur_furnace_dual[facing=north]
thebetweenlands:sulfur_furnace_dual[facing=south]
thebetweenlands:sulfur_furnace_dual[facing=west]
thebetweenlands:sulfur_furnace_dual[facing=east]
thebetweenlands:sulfur_furnace_dual_active[facing=north]
thebetweenlands:sulfur_furnace_dual_active[facing=south]
thebetweenlands:sulfur_furnace_dual_active[facing=west]
thebetweenlands:sulfur_furnace_dual_active[facing=east]
thebetweenlands:weedwood_chest[facing=north]
thebetweenlands:weedwood_chest[facing=south]
thebetweenlands:weedwood_chest[facing=west]
thebetweenlands:weedwood_chest[facing=east]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=east]
thebetweenlands:sludge
thebetweenlands:fallen_leaves
thebetweenlands:energy_barrier
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:standing_weedwood_sign[rotation=0]
thebetweenlands:standing_weedwood_sign[rotation=1]
thebetweenlands:standing_weedwood_sign[rotation=2]
thebetweenlands:standing_weedwood_sign[rotation=3]
thebetweenlands:standing_weedwood_sign[rotation=4]
thebetweenlands:standing_weedwood_sign[rotation=5]
thebetweenlands:standing_weedwood_sign[rotation=6]
thebetweenlands:standing_weedwood_sign[rotation=7]
thebetweenlands:standing_weedwood_sign[rotation=8]
thebetweenlands:standing_weedwood_sign[rotation=9]
thebetweenlands:standing_weedwood_sign[rotation=10]
thebetweenlands:standing_weedwood_sign[rotation=11]
thebetweenlands:standing_weedwood_sign[rotation=12]
thebetweenlands:standing_weedwood_sign[rotation=13]
thebetweenlands:standing_weedwood_sign[rotation=14]
thebetweenlands:standing_weedwood_sign[rotation=15]
thebetweenlands:wall_weedwood_sign[facing=north]
thebetweenlands:wall_weedwood_sign[facing=south]
thebetweenlands:wall_weedwood_sign[facing=west]
thebetweenlands:wall_weedwood_sign[facing=east]
thebetweenlands:sulfur_torch[facing=up]
thebetweenlands:sulfur_torch[facing=north]
thebetweenlands:sulfur_torch[facing=south]
thebetweenlands:sulfur_torch[facing=west]
thebetweenlands:sulfur_torch[facing=east]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_hopper[enabled=true,facing=down]
thebetweenlands:syrmorite_hopper[enabled=true,facing=north]
thebetweenlands:syrmorite_hopper[enabled=true,facing=south]
thebetweenlands:syrmorite_hopper[enabled=true,facing=west]
thebetweenlands:syrmorite_hopper[enabled=true,facing=east]
thebetweenlands:syrmorite_hopper[enabled=false,facing=down]
thebetweenlands:syrmorite_hopper[enabled=false,facing=north]
thebetweenlands:syrmorite_hopper[enabled=false,facing=south]
thebetweenlands:syrmorite_hopper[enabled=false,facing=west]
thebetweenlands:syrmorite_hopper[enabled=false,facing=east]
thebetweenlands:mud_flower_pot
thebetweenlands:mud_flower_pot_candle[lit=true]
thebetweenlands:mud_flower_pot_candle[lit=false]
thebetweenlands:gecko_cage[facing=north]
thebetweenlands:gecko_cage[facing=south]
thebetweenlands:gecko_cage[facing=west]
thebetweenlands:gecko_cage[facing=east]
thebetweenlands:infuser[facing=north]
thebetweenlands:infuser[facing=south]
thebetweenlands:infuser[facing=west]
thebetweenlands:infuser[facing=east]
thebetweenlands:aspect_vial_block[random_position=true,type=green]
thebetweenlands:aspect_vial_block[random_position=true,type=orange]
thebetweenlands:aspect_vial_block[random_position=false,type=green]
thebetweenlands:aspect_vial_block[random_position=false,type=orange]
thebetweenlands:mortar[facing=north]
thebetweenlands:mortar[facing=south]
thebetweenlands:mortar[facing=west]
thebetweenlands:mortar[facing=east]
thebetweenlands:animator[facing=north]
thebetweenlands:animator[facing=south]
thebetweenlands:animator[facing=west]
thebetweenlands:animator[facing=east]
thebetweenlands:alembic[facing=north]
thebetweenlands:alembic[facing=south]
thebetweenlands:alembic[facing=west]
thebetweenlands:alembic[facing=east]
thebetweenlands:moss_bed[facing=north,occupied=true,part=head]
thebetweenlands:moss_bed[facing=north,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=north,occupied=false,part=head]
thebetweenlands:moss_bed[facing=north,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=true,part=head]
thebetweenlands:moss_bed[facing=south,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=false,part=head]
thebetweenlands:moss_bed[facing=south,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=true,part=head]
thebetweenlands:moss_bed[facing=west,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=false,part=head]
thebetweenlands:moss_bed[facing=west,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=true,part=head]
thebetweenlands:moss_bed[facing=east,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=false,part=head]
thebetweenlands:moss_bed[facing=east,occupied=false,part=foot]
thebetweenlands:rope[variant=single]
thebetweenlands:rope[variant=top]
thebetweenlands:rope[variant=middle]
thebetweenlands:rope[variant=bottom]
thebetweenlands:damp_torch[facing=up]
thebetweenlands:damp_torch[facing=north]
thebetweenlands:damp_torch[facing=south]
thebetweenlands:damp_torch[facing=west]
thebetweenlands:damp_torch[facing=east]
thebetweenlands:walkway[facing=north,has_stands=true]
thebetweenlands:walkway[facing=north,has_stands=false]
thebetweenlands:walkway[facing=south,has_stands=true]
thebetweenlands:walkway[facing=south,has_stands=false]
thebetweenlands:walkway[facing=west,has_stands=true]
thebetweenlands:walkway[facing=west,has_stands=false]
thebetweenlands:walkway[facing=east,has_stands=true]
thebetweenlands:walkway[facing=east,has_stands=false]
thebetweenlands:wood_chip_path
thebetweenlands:thatch_roof[facing=north,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:repeller[facing=north,half=top]
thebetweenlands:repeller[facing=north,half=bottom]
thebetweenlands:repeller[facing=south,half=top]
thebetweenlands:repeller[facing=south,half=bottom]
thebetweenlands:repeller[facing=west,half=top]
thebetweenlands:repeller[facing=west,half=bottom]
thebetweenlands:repeller[facing=east,half=top]
thebetweenlands:repeller[facing=east,half=bottom]
thebetweenlands:waystone[active=true,part=top]
thebetweenlands:waystone[active=true,part=middle]
thebetweenlands:waystone[active=true,part=bottom]
thebetweenlands:waystone[active=false,part=top]
thebetweenlands:waystone[active=false,part=middle]
thebetweenlands:waystone[active=false,part=bottom]
thebetweenlands:caving_rope_light
galacticraftcore:grating3[level=0]
galacticraftcore:grating3[level=1]
galacticraftcore:grating3[level=2]
galacticraftcore:grating3[level=3]
galacticraftcore:grating3[level=4]
galacticraftcore:grating3[level=5]
galacticraftcore:grating3[level=6]
galacticraftcore:grating3[level=7]
galacticraftcore:grating3[level=8]
galacticraftcore:grating3[level=9]
galacticraftcore:grating3[level=10]
galacticraftcore:grating3[level=11]
galacticraftcore:grating3[level=12]
galacticraftcore:grating3[level=13]
galacticraftcore:grating3[level=14]
galacticraftcore:grating3[level=15]
galacticraftcore:grating4[level=0]
galacticraftcore:grating4[level=1]
galacticraftcore:grating4[level=2]
galacticraftcore:grating4[level=3]
galacticraftcore:grating4[level=4]
galacticraftcore:grating4[level=5]
galacticraftcore:grating4[level=6]
galacticraftcore:grating4[level=7]
galacticraftcore:grating4[level=8]
galacticraftcore:grating4[level=9]
galacticraftcore:grating4[level=10]
galacticraftcore:grating4[level=11]
galacticraftcore:grating4[level=12]
galacticraftcore:grating4[level=13]
galacticraftcore:grating4[level=14]
galacticraftcore:grating4[level=15]
galacticraftcore:grating5[level=0]
galacticraftcore:grating5[level=1]
galacticraftcore:grating5[level=2]
galacticraftcore:grating5[level=3]
galacticraftcore:grating5[level=4]
galacticraftcore:grating5[level=5]
galacticraftcore:grating5[level=6]
galacticraftcore:grating5[level=7]
galacticraftcore:grating5[level=8]
galacticraftcore:grating5[level=9]
galacticraftcore:grating5[level=10]
galacticraftcore:grating5[level=11]
galacticraftcore:grating5[level=12]
galacticraftcore:grating5[level=13]
galacticraftcore:grating5[level=14]
galacticraftcore:grating5[level=15]
galacticraftcore:grating6[level=0]
galacticraftcore:grating6[level=1]
galacticraftcore:grating6[level=2]
galacticraftcore:grating6[level=3]
galacticraftcore:grating6[level=4]
galacticraftcore:grating6[level=5]
galacticraftcore:grating6[level=6]
galacticraftcore:grating6[level=7]
galacticraftcore:grating6[level=8]
galacticraftcore:grating6[level=9]
galacticraftcore:grating6[level=10]
galacticraftcore:grating6[level=11]
galacticraftcore:grating6[level=12]
galacticraftcore:grating6[level=13]
galacticraftcore:grating6[level=14]
galacticraftcore:grating6[level=15]
galacticraftcore:grating7[level=0]
galacticraftcore:grating7[level=1]
galacticraftcore:grating7[level=2]
galacticraftcore:grating7[level=3]
galacticraftcore:grating7[level=4]
galacticraftcore:grating7[level=5]
galacticraftcore:grating7[level=6]
galacticraftcore:grating7[level=7]
galacticraftcore:grating7[level=8]
galacticraftcore:grating7[level=9]
galacticraftcore:grating7[level=10]
galacticraftcore:grating7[level=11]
galacticraftcore:grating7[level=12]
galacticraftcore:grating7[level=13]
galacticraftcore:grating7[level=14]
galacticraftcore:grating7[level=15]
galacticraftcore:grating8[level=0]
galacticraftcore:grating8[level=1]
galacticraftcore:grating8[level=2]
galacticraftcore:grating8[level=3]
galacticraftcore:grating8[level=4]
galacticraftcore:grating8[level=5]
galacticraftcore:grating8[level=6]
galacticraftcore:grating8[level=7]
galacticraftcore:grating8[level=8]
galacticraftcore:grating8[level=9]
galacticraftcore:grating8[level=10]
galacticraftcore:grating8[level=11]
galacticraftcore:grating8[level=12]
galacticraftcore:grating8[level=13]
galacticraftcore:grating8[level=14]
galacticraftcore:grating8[level=15]
galacticraftcore:grating9[level=0]
galacticraftcore:grating9[level=1]
galacticraftcore:grating9[level=2]
galacticraftcore:grating9[level=3]
galacticraftcore:grating9[level=4]
galacticraftcore:grating9[level=5]
galacticraftcore:grating9[level=6]
galacticraftcore:grating9[level=7]
galacticraftcore:grating9[level=8]
galacticraftcore:grating9[level=9]
galacticraftcore:grating9[level=10]
galacticraftcore:grating9[level=11]
galacticraftcore:grating9[level=12]
galacticraftcore:grating9[level=13]
galacticraftcore:grating9[level=14]
galacticraftcore:grating9[level=15]
galacticraftcore:grating10[level=0]
galacticraftcore:grating10[level=1]
galacticraftcore:grating10[level=2]
galacticraftcore:grating10[level=3]
galacticraftcore:grating10[level=4]
galacticraftcore:grating10[level=5]
galacticraftcore:grating10[level=6]
galacticraftcore:grating10[level=7]
galacticraftcore:grating10[level=8]
galacticraftcore:grating10[level=9]
galacticraftcore:grating10[level=10]
galacticraftcore:grating10[level=11]
galacticraftcore:grating10[level=12]
galacticraftcore:grating10[level=13]
galacticraftcore:grating10[level=14]
galacticraftcore:grating10[level=15]
galacticraftcore:grating11[level=0]
galacticraftcore:grating11[level=1]
galacticraftcore:grating11[level=2]
galacticraftcore:grating11[level=3]
galacticraftcore:grating11[level=4]
galacticraftcore:grating11[level=5]
galacticraftcore:grating11[level=6]
galacticraftcore:grating11[level=7]
galacticraftcore:grating11[level=8]
galacticraftcore:grating11[level=9]
galacticraftcore:grating11[level=10]
galacticraftcore:grating11[level=11]
galacticraftcore:grating11[level=12]
galacticraftcore:grating11[level=13]
galacticraftcore:grating11[level=14]
galacticraftcore:grating11[level=15]
galacticraftcore:grating12[level=0]
galacticraftcore:grating12[level=1]
galacticraftcore:grating12[level=2]
galacticraftcore:grating12[level=3]
galacticraftcore:grating12[level=4]
galacticraftcore:grating12[level=5]
galacticraftcore:grating12[level=6]
galacticraftcore:grating12[level=7]
galacticraftcore:grating12[level=8]
galacticraftcore:grating12[level=9]
galacticraftcore:grating12[level=10]
galacticraftcore:grating12[level=11]
galacticraftcore:grating12[level=12]
galacticraftcore:grating12[level=13]
galacticraftcore:grating12[level=14]
galacticraftcore:grating12[level=15]
galacticraftcore:grating13[level=0]
galacticraftcore:grating13[level=1]
galacticraftcore:grating13[level=2]
galacticraftcore:grating13[level=3]
galacticraftcore:grating13[level=4]
galacticraftcore:grating13[level=5]
galacticraftcore:grating13[level=6]
galacticraftcore:grating13[level=7]
galacticraftcore:grating13[level=8]
galacticraftcore:grating13[level=9]
galacticraftcore:grating13[level=10]
galacticraftcore:grating13[level=11]
galacticraftcore:grating13[level=12]
galacticraftcore:grating13[level=13]
galacticraftcore:grating13[level=14]
galacticraftcore:grating13[level=15]
galacticraftcore:grating14[level=0]
galacticraftcore:grating14[level=1]
galacticraftcore:grating14[level=2]
galacticraftcore:grating14[level=3]
galacticraftcore:grating14[level=4]
galacticraftcore:grating14[level=5]
galacticraftcore:grating14[level=6]
galacticraftcore:grating14[level=7]
galacticraftcore:grating14[level=8]
galacticraftcore:grating14[level=9]
galacticraftcore:grating14[level=10]
galacticraftcore:grating14[level=11]
galacticraftcore:grating14[level=12]
galacticraftcore:grating14[level=13]
galacticraftcore:grating14[level=14]
galacticraftcore:grating14[level=15]
galacticraftcore:grating15[level=0]
galacticraftcore:grating15[level=1]
galacticraftcore:grating15[level=2]
galacticraftcore:grating15[level=3]
galacticraftcore:grating15[level=4]
galacticraftcore:grating15[level=5]
galacticraftcore:grating15[level=6]
galacticraftcore:grating15[level=7]
galacticraftcore:grating15[level=8]
galacticraftcore:grating15[level=9]
galacticraftcore:grating15[level=10]
galacticraftcore:grating15[level=11]
galacticraftcore:grating15[level=12]
galacticraftcore:grating15[level=13]
galacticraftcore:grating15[level=14]
galacticraftcore:grating15[level=15]
galacticraftcore:grating16[level=0]
galacticraftcore:grating16[level=1]
galacticraftcore:grating16[level=2]
galacticraftcore:grating16[level=3]
galacticraftcore:grating16[level=4]
galacticraftcore:grating16[level=5]
galacticraftcore:grating16[level=6]
galacticraftcore:grating16[level=7]
galacticraftcore:grating16[level=8]
galacticraftcore:grating16[level=9]
galacticraftcore:grating16[level=10]
galacticraftcore:grating16[level=11]
galacticraftcore:grating16[level=12]
galacticraftcore:grating16[level=13]
galacticraftcore:grating16[level=14]
galacticraftcore:grating16[level=15]
galacticraftcore:grating17[level=0]
galacticraftcore:grating17[level=1]
galacticraftcore:grating17[level=2]
galacticraftcore:grating17[level=3]
galacticraftcore:grating17[level=4]
galacticraftcore:grating17[level=5]
galacticraftcore:grating17[level=6]
galacticraftcore:grating17[level=7]
galacticraftcore:grating17[level=8]
galacticraftcore:grating17[level=9]
galacticraftcore:grating17[level=10]
galacticraftcore:grating17[level=11]
galacticraftcore:grating17[level=12]
galacticraftcore:grating17[level=13]
galacticraftcore:grating17[level=14]
galacticraftcore:grating17[level=15]
galacticraftcore:grating18[level=0]
galacticraftcore:grating18[level=1]
galacticraftcore:grating18[level=2]
galacticraftcore:grating18[level=3]
galacticraftcore:grating18[level=4]
galacticraftcore:grating18[level=5]
galacticraftcore:grating18[level=6]
galacticraftcore:grating18[level=7]
galacticraftcore:grating18[level=8]
galacticraftcore:grating18[level=9]
galacticraftcore:grating18[level=10]
galacticraftcore:grating18[level=11]
galacticraftcore:grating18[level=12]
galacticraftcore:grating18[level=13]
galacticraftcore:grating18[level=14]
galacticraftcore:grating18[level=15]
galacticraftcore:grating19[level=0]
galacticraftcore:grating19[level=1]
galacticraftcore:grating19[level=2]
galacticraftcore:grating19[level=3]
galacticraftcore:grating19[level=4]
galacticraftcore:grating19[level=5]
galacticraftcore:grating19[level=6]
galacticraftcore:grating19[level=7]
galacticraftcore:grating19[level=8]
galacticraftcore:grating19[level=9]
galacticraftcore:grating19[level=10]
galacticraftcore:grating19[level=11]
galacticraftcore:grating19[level=12]
galacticraftcore:grating19[level=13]
galacticraftcore:grating19[level=14]
galacticraftcore:grating19[level=15]
galacticraftcore:grating20[level=0]
galacticraftcore:grating20[level=1]
galacticraftcore:grating20[level=2]
galacticraftcore:grating20[level=3]
galacticraftcore:grating20[level=4]
galacticraftcore:grating20[level=5]
galacticraftcore:grating20[level=6]
galacticraftcore:grating20[level=7]
galacticraftcore:grating20[level=8]
galacticraftcore:grating20[level=9]
galacticraftcore:grating20[level=10]
galacticraftcore:grating20[level=11]
galacticraftcore:grating20[level=12]
galacticraftcore:grating20[level=13]
galacticraftcore:grating20[level=14]
galacticraftcore:grating20[level=15]
galacticraftcore:grating21[level=0]
galacticraftcore:grating21[level=1]
galacticraftcore:grating21[level=2]
galacticraftcore:grating21[level=3]
galacticraftcore:grating21[level=4]
galacticraftcore:grating21[level=5]
galacticraftcore:grating21[level=6]
galacticraftcore:grating21[level=7]
galacticraftcore:grating21[level=8]
galacticraftcore:grating21[level=9]
galacticraftcore:grating21[level=10]
galacticraftcore:grating21[level=11]
galacticraftcore:grating21[level=12]
galacticraftcore:grating21[level=13]
galacticraftcore:grating21[level=14]
galacticraftcore:grating21[level=15]
galacticraftcore:grating22[level=0]
galacticraftcore:grating22[level=1]
galacticraftcore:grating22[level=2]
galacticraftcore:grating22[level=3]
galacticraftcore:grating22[level=4]
galacticraftcore:grating22[level=5]
galacticraftcore:grating22[level=6]
galacticraftcore:grating22[level=7]
galacticraftcore:grating22[level=8]
galacticraftcore:grating22[level=9]
galacticraftcore:grating22[level=10]
galacticraftcore:grating22[level=11]
galacticraftcore:grating22[level=12]
galacticraftcore:grating22[level=13]
galacticraftcore:grating22[level=14]
galacticraftcore:grating22[level=15]
galacticraftcore:grating23[level=0]
galacticraftcore:grating23[level=1]
galacticraftcore:grating23[level=2]
galacticraftcore:grating23[level=3]
galacticraftcore:grating23[level=4]
galacticraftcore:grating23[level=5]
galacticraftcore:grating23[level=6]
galacticraftcore:grating23[level=7]
galacticraftcore:grating23[level=8]
galacticraftcore:grating23[level=9]
galacticraftcore:grating23[level=10]
galacticraftcore:grating23[level=11]
galacticraftcore:grating23[level=12]
galacticraftcore:grating23[level=13]
galacticraftcore:grating23[level=14]
galacticraftcore:grating23[level=15]
galacticraftcore:grating24[level=0]
galacticraftcore:grating24[level=1]
galacticraftcore:grating24[level=2]
galacticraftcore:grating24[level=3]
galacticraftcore:grating24[level=4]
galacticraftcore:grating24[level=5]
galacticraftcore:grating24[level=6]
galacticraftcore:grating24[level=7]
galacticraftcore:grating24[level=8]
galacticraftcore:grating24[level=9]
galacticraftcore:grating24[level=10]
galacticraftcore:grating24[level=11]
galacticraftcore:grating24[level=12]
galacticraftcore:grating24[level=13]
galacticraftcore:grating24[level=14]
galacticraftcore:grating24[level=15]
galacticraftcore:grating25[level=0]
galacticraftcore:grating25[level=1]
galacticraftcore:grating25[level=2]
galacticraftcore:grating25[level=3]
galacticraftcore:grating25[level=4]
galacticraftcore:grating25[level=5]
galacticraftcore:grating25[level=6]
galacticraftcore:grating25[level=7]
galacticraftcore:grating25[level=8]
galacticraftcore:grating25[level=9]
galacticraftcore:grating25[level=10]
galacticraftcore:grating25[level=11]
galacticraftcore:grating25[level=12]
galacticraftcore:grating25[level=13]
galacticraftcore:grating25[level=14]
galacticraftcore:grating25[level=15]
galacticraftcore:grating26[level=0]
galacticraftcore:grating26[level=1]
galacticraftcore:grating26[level=2]
galacticraftcore:grating26[level=3]
galacticraftcore:grating26[level=4]
galacticraftcore:grating26[level=5]
galacticraftcore:grating26[level=6]
galacticraftcore:grating26[level=7]
galacticraftcore:grating26[level=8]
galacticraftcore:grating26[level=9]
galacticraftcore:grating26[level=10]
galacticraftcore:grating26[level=11]
galacticraftcore:grating26[level=12]
galacticraftcore:grating26[level=13]
galacticraftcore:grating26[level=14]
galacticraftcore:grating26[level=15]
galacticraftcore:grating27[level=0]
galacticraftcore:grating27[level=1]
galacticraftcore:grating27[level=2]
galacticraftcore:grating27[level=3]
galacticraftcore:grating27[level=4]
galacticraftcore:grating27[level=5]
galacticraftcore:grating27[level=6]
galacticraftcore:grating27[level=7]
galacticraftcore:grating27[level=8]
galacticraftcore:grating27[level=9]
galacticraftcore:grating27[level=10]
galacticraftcore:grating27[level=11]
galacticraftcore:grating27[level=12]
galacticraftcore:grating27[level=13]
galacticraftcore:grating27[level=14]
galacticraftcore:grating27[level=15]
galacticraftcore:grating28[level=0]
galacticraftcore:grating28[level=1]
galacticraftcore:grating28[level=2]
galacticraftcore:grating28[level=3]
galacticraftcore:grating28[level=4]
galacticraftcore:grating28[level=5]
galacticraftcore:grating28[level=6]
galacticraftcore:grating28[level=7]
galacticraftcore:grating28[level=8]
galacticraftcore:grating28[level=9]
galacticraftcore:grating28[level=10]
galacticraftcore:grating28[level=11]
galacticraftcore:grating28[level=12]
galacticraftcore:grating28[level=13]
galacticraftcore:grating28[level=14]
galacticraftcore:grating28[level=15]
galacticraftcore:grating29[level=0]
galacticraftcore:grating29[level=1]
galacticraftcore:grating29[level=2]
galacticraftcore:grating29[level=3]
galacticraftcore:grating29[level=4]
galacticraftcore:grating29[level=5]
galacticraftcore:grating29[level=6]
galacticraftcore:grating29[level=7]
galacticraftcore:grating29[level=8]
galacticraftcore:grating29[level=9]
galacticraftcore:grating29[level=10]
galacticraftcore:grating29[level=11]
galacticraftcore:grating29[level=12]
galacticraftcore:grating29[level=13]
galacticraftcore:grating29[level=14]
galacticraftcore:grating29[level=15]
galacticraftcore:grating30[level=0]
galacticraftcore:grating30[level=1]
galacticraftcore:grating30[level=2]
galacticraftcore:grating30[level=3]
galacticraftcore:grating30[level=4]
galacticraftcore:grating30[level=5]
galacticraftcore:grating30[level=6]
galacticraftcore:grating30[level=7]
galacticraftcore:grating30[level=8]
galacticraftcore:grating30[level=9]
galacticraftcore:grating30[level=10]
galacticraftcore:grating30[level=11]
galacticraftcore:grating30[level=12]
galacticraftcore:grating30[level=13]
galacticraftcore:grating30[level=14]
galacticraftcore:grating30[level=15]
galacticraftcore:grating31[level=0]
galacticraftcore:grating31[level=1]
galacticraftcore:grating31[level=2]
galacticraftcore:grating31[level=3]
galacticraftcore:grating31[level=4]
galacticraftcore:grating31[level=5]
galacticraftcore:grating31[level=6]
galacticraftcore:grating31[level=7]
galacticraftcore:grating31[level=8]
galacticraftcore:grating31[level=9]
galacticraftcore:grating31[level=10]
galacticraftcore:grating31[level=11]
galacticraftcore:grating31[level=12]
galacticraftcore:grating31[level=13]
galacticraftcore:grating31[level=14]
galacticraftcore:grating31[level=15]
galacticraftcore:grating32[level=0]
galacticraftcore:grating32[level=1]
galacticraftcore:grating32[level=2]
galacticraftcore:grating32[level=3]
galacticraftcore:grating32[level=4]
galacticraftcore:grating32[level=5]
galacticraftcore:grating32[level=6]
galacticraftcore:grating32[level=7]
galacticraftcore:grating32[level=8]
galacticraftcore:grating32[level=9]
galacticraftcore:grating32[level=10]
galacticraftcore:grating32[level=11]
galacticraftcore:grating32[level=12]
galacticraftcore:grating32[level=13]
galacticraftcore:grating32[level=14]
galacticraftcore:grating32[level=15]
galacticraftcore:grating33[level=0]
galacticraftcore:grating33[level=1]
galacticraftcore:grating33[level=2]
galacticraftcore:grating33[level=3]
galacticraftcore:grating33[level=4]
galacticraftcore:grating33[level=5]
galacticraftcore:grating33[level=6]
galacticraftcore:grating33[level=7]
galacticraftcore:grating33[level=8]
galacticraftcore:grating33[level=9]
galacticraftcore:grating33[level=10]
galacticraftcore:grating33[level=11]
galacticraftcore:grating33[level=12]
galacticraftcore:grating33[level=13]
galacticraftcore:grating33[level=14]
galacticraftcore:grating33[level=15]
galacticraftcore:grating34[level=0]
galacticraftcore:grating34[level=1]
galacticraftcore:grating34[level=2]
galacticraftcore:grating34[level=3]
galacticraftcore:grating34[level=4]
galacticraftcore:grating34[level=5]
galacticraftcore:grating34[level=6]
galacticraftcore:grating34[level=7]
galacticraftcore:grating34[level=8]
galacticraftcore:grating34[level=9]
galacticraftcore:grating34[level=10]
galacticraftcore:grating34[level=11]
galacticraftcore:grating34[level=12]
galacticraftcore:grating34[level=13]
galacticraftcore:grating34[level=14]
galacticraftcore:grating34[level=15]
galacticraftcore:grating35[level=0]
galacticraftcore:grating35[level=1]
galacticraftcore:grating35[level=2]
galacticraftcore:grating35[level=3]
galacticraftcore:grating35[level=4]
galacticraftcore:grating35[level=5]
galacticraftcore:grating35[level=6]
galacticraftcore:grating35[level=7]
galacticraftcore:grating35[level=8]
galacticraftcore:grating35[level=9]
galacticraftcore:grating35[level=10]
galacticraftcore:grating35[level=11]
galacticraftcore:grating35[level=12]
galacticraftcore:grating35[level=13]
galacticraftcore:grating35[level=14]
galacticraftcore:grating35[level=15]
galacticraftcore:grating36[level=0]
galacticraftcore:grating36[level=1]
galacticraftcore:grating36[level=2]
galacticraftcore:grating36[level=3]
galacticraftcore:grating36[level=4]
galacticraftcore:grating36[level=5]
galacticraftcore:grating36[level=6]
galacticraftcore:grating36[level=7]
galacticraftcore:grating36[level=8]
galacticraftcore:grating36[level=9]
galacticraftcore:grating36[level=10]
galacticraftcore:grating36[level=11]
galacticraftcore:grating36[level=12]
galacticraftcore:grating36[level=13]
galacticraftcore:grating36[level=14]
galacticraftcore:grating36[level=15]
galacticraftcore:grating37[level=0]
galacticraftcore:grating37[level=1]
galacticraftcore:grating37[level=2]
galacticraftcore:grating37[level=3]
galacticraftcore:grating37[level=4]
galacticraftcore:grating37[level=5]
galacticraftcore:grating37[level=6]
galacticraftcore:grating37[level=7]
galacticraftcore:grating37[level=8]
galacticraftcore:grating37[level=9]
galacticraftcore:grating37[level=10]
galacticraftcore:grating37[level=11]
galacticraftcore:grating37[level=12]
galacticraftcore:grating37[level=13]
galacticraftcore:grating37[level=14]
galacticraftcore:grating37[level=15]
galacticraftcore:grating38[level=0]
galacticraftcore:grating38[level=1]
galacticraftcore:grating38[level=2]
galacticraftcore:grating38[level=3]
galacticraftcore:grating38[level=4]
galacticraftcore:grating38[level=5]
galacticraftcore:grating38[level=6]
galacticraftcore:grating38[level=7]
galacticraftcore:grating38[level=8]
galacticraftcore:grating38[level=9]
galacticraftcore:grating38[level=10]
galacticraftcore:grating38[level=11]
galacticraftcore:grating38[level=12]
galacticraftcore:grating38[level=13]
galacticraftcore:grating38[level=14]
galacticraftcore:grating38[level=15]
galacticraftcore:grating39[level=0]
galacticraftcore:grating39[level=1]
galacticraftcore:grating39[level=2]
galacticraftcore:grating39[level=3]
galacticraftcore:grating39[level=4]
galacticraftcore:grating39[level=5]
galacticraftcore:grating39[level=6]
galacticraftcore:grating39[level=7]
galacticraftcore:grating39[level=8]
galacticraftcore:grating39[level=9]
galacticraftcore:grating39[level=10]
galacticraftcore:grating39[level=11]
galacticraftcore:grating39[level=12]
galacticraftcore:grating39[level=13]
galacticraftcore:grating39[level=14]
galacticraftcore:grating39[level=15]
galacticraftcore:grating40[level=0]
galacticraftcore:grating40[level=1]
galacticraftcore:grating40[level=2]
galacticraftcore:grating40[level=3]
galacticraftcore:grating40[level=4]
galacticraftcore:grating40[level=5]
galacticraftcore:grating40[level=6]
galacticraftcore:grating40[level=7]
galacticraftcore:grating40[level=8]
galacticraftcore:grating40[level=9]
galacticraftcore:grating40[level=10]
galacticraftcore:grating40[level=11]
galacticraftcore:grating40[level=12]
galacticraftcore:grating40[level=13]
galacticraftcore:grating40[level=14]
galacticraftcore:grating40[level=15]
galacticraftcore:grating41[level=0]
galacticraftcore:grating41[level=1]
galacticraftcore:grating41[level=2]
galacticraftcore:grating41[level=3]
galacticraftcore:grating41[level=4]
galacticraftcore:grating41[level=5]
galacticraftcore:grating41[level=6]
galacticraftcore:grating41[level=7]
galacticraftcore:grating41[level=8]
galacticraftcore:grating41[level=9]
galacticraftcore:grating41[level=10]
galacticraftcore:grating41[level=11]
galacticraftcore:grating41[level=12]
galacticraftcore:grating41[level=13]
galacticraftcore:grating41[level=14]
galacticraftcore:grating41[level=15]
galacticraftcore:grating42[level=0]
galacticraftcore:grating42[level=1]
galacticraftcore:grating42[level=2]
galacticraftcore:grating42[level=3]
galacticraftcore:grating42[level=4]
galacticraftcore:grating42[level=5]
galacticraftcore:grating42[level=6]
galacticraftcore:grating42[level=7]
galacticraftcore:grating42[level=8]
galacticraftcore:grating42[level=9]
galacticraftcore:grating42[level=10]
galacticraftcore:grating42[level=11]
galacticraftcore:grating42[level=12]
galacticraftcore:grating42[level=13]
galacticraftcore:grating42[level=14]
galacticraftcore:grating42[level=15]
galacticraftcore:grating43[level=0]
galacticraftcore:grating43[level=1]
galacticraftcore:grating43[level=2]
galacticraftcore:grating43[level=3]
galacticraftcore:grating43[level=4]
galacticraftcore:grating43[level=5]
galacticraftcore:grating43[level=6]
galacticraftcore:grating43[level=7]
galacticraftcore:grating43[level=8]
galacticraftcore:grating43[level=9]
galacticraftcore:grating43[level=10]
galacticraftcore:grating43[level=11]
galacticraftcore:grating43[level=12]
galacticraftcore:grating43[level=13]
galacticraftcore:grating43[level=14]
galacticraftcore:grating43[level=15]
galacticraftcore:grating44[level=0]
galacticraftcore:grating44[level=1]
galacticraftcore:grating44[level=2]
galacticraftcore:grating44[level=3]
galacticraftcore:grating44[level=4]
galacticraftcore:grating44[level=5]
galacticraftcore:grating44[level=6]
galacticraftcore:grating44[level=7]
galacticraftcore:grating44[level=8]
galacticraftcore:grating44[level=9]
galacticraftcore:grating44[level=10]
galacticraftcore:grating44[level=11]
galacticraftcore:grating44[level=12]
galacticraftcore:grating44[level=13]
galacticraftcore:grating44[level=14]
galacticraftcore:grating44[level=15]
galacticraftcore:grating45[level=0]
galacticraftcore:grating45[level=1]
galacticraftcore:grating45[level=2]
galacticraftcore:grating45[level=3]
galacticraftcore:grating45[level=4]
galacticraftcore:grating45[level=5]
galacticraftcore:grating45[level=6]
galacticraftcore:grating45[level=7]
galacticraftcore:grating45[level=8]
galacticraftcore:grating45[level=9]
galacticraftcore:grating45[level=10]
galacticraftcore:grating45[level=11]
galacticraftcore:grating45[level=12]
galacticraftcore:grating45[level=13]
galacticraftcore:grating45[level=14]
galacticraftcore:grating45[level=15]
